%define name crossfire %define version 0.96.0 %define release 1 Name: %{name} Version: %{version} Release: %{release} Summary: Role-playing graphical adventure game. Group: Amusements/Games/Crossfire Copyright: GPL URL: http://crossfire.real-time.com Packager: Real Time Enterprises, Inc. # This is the canonical source: Source0: ftp://ftp.scruz.net/users/mwedel/public/%{name}-%{version}.tar.gz Source1: ftp://ftp.scruz.net/users/mwedel/public/%{name}-%{version}.maps.tar.gz Source2: ftp://ftp.scruz.net/users/mwedel/public/%{name}-%{version}.arch.tar.gz Source3: crossfire.init Source4: crossfire.logrotate Prefix: /usr/games/crossfire BuildRoot: /var/tmp/%{name}-%{version}-%{release}-root Requires: crossfire-common crossfire-maps %description Crossfire is a highly graphical role-playing adventure game with characteristics reminiscent of rogue, nethack, omega, and gauntlet. It has multiplayer capability and presently runs under X11. # # crossfire-common # %package common Group: Amusements/Games/Crossfire Summary: Common files for all part of crossfire. %description common This package contains the files that are shared between crossfire-devel, crossfire-maps and the crossfire server pages. # # crossfire-devel # %package devel Group: Amusements/Games/Crossfire Summary: Zone building tools for crossfire Requires: crossfire-common crossfire-maps %description devel Tools and files needed to build zone for crossfire. # # crossfire-maps # %package maps Group: Amusements/Games/Crossfire Summary: Crossfire maps Requires: crossfire-common %description maps Zone files necessary for crossfire. # # crossfire-doc # %package doc Group: Amusements/Games/Crossfire Summary: Crossfire documentation. %description doc Crossfire documentation. %prep %setup %build chmod 755 configure CFLAGS="$RPM_OPT_FLAGS" \ ./configure --prefix=%{prefix} \ --datadir=%{prefix}/share \ --localstatedir=%{prefix}/var \ --bindir=%{prefix}/bin \ --mandir=/usr/man \ --enable-old-layout=no make CFLAGS="$RPM_OPT_FLAGS" %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT/etc/rc.d/init.d install -d $RPM_BUILD_ROOT/etc/logrotate.d install -d $RPM_BUILD_ROOT/usr/games/crossfire/bin install -d $RPM_BUILD_ROOT/usr/games/crossfire/share install -d $RPM_BUILD_ROOT/usr/games/crossfire/var/logs make install DESTDIR="$RPM_BUILD_ROOT" \ prefix="$RPM_BUILD_ROOT/%{prefix}" \ datadir="$RPM_BUILD_ROOT/%{prefix}/share" \ localdir="$RPM_BUILD_ROOT/%{prefix}/var" \ bindir="$RPM_BUILD_ROOT/%{prefix}/bin" \ mandir="$RPM_BUILD_ROOT/usr/man" install -c -m 755 %{SOURCE3} $RPM_BUILD_ROOT/etc/rc.d/init.d/crossfire install -c -m 644 %{SOURCE4} $RPM_BUILD_ROOT/etc/logrotate.d/crossfire touch $RPM_BUILD_ROOT/usr/games/crossfire/var/logs/crossfire.log #for i in `ls ${RPM_BUILD_DIR}/%{name}-%{version}/lib/*.pl`; do # install -c -m 755 $i $RPM_BUILD_ROOT/%{prefix}/bin #done (cd $RPM_BUILD_ROOT/%{prefix}/share; \ gzip -dc %{SOURCE1} | tar -xf - ; \ mv %{name}-%{version}.maps maps ) (cd $RPM_BUILD_ROOT/%{prefix}/share; \ gzip -dc %{SOURCE2} | tar -xf - ; \ mv %{name}-%{version}.arch arch ) find $RPM_BUILD_ROOT -name \*.orig -print0 | xargs -0 rm -f find doc -name \*.orig -print0 | xargs -0 rm -f (cd $RPM_BUILD_ROOT/%{prefix}/bin; strip crossedit crossfire random_map) cd $RPM_BUILD_ROOT/%{prefix} for a in `ls share/maps/world/connect.pl`; do cat $a | sed 's=/var/tmp/crossfire-0.95.8-1-root/==' > tmp.$$ ; \ mv tmp.$$ $a done %clean rm -rf $RPM_BUILD_ROOT %post devel ln -s /usr/games/crossfire/bin/crossedit /usr/X11R6/bin/crossedit %preun devel rm -f /usr/X11R6/bin/crossedit %post /sbin/chkconfig --add crossfire %preun if [ "$1" = 0 ] ; then if [ -f /var/lock/subsys/crossfire ]; then /etc/rc.d/init.d/crossfire stop fi /sbin/chkconfig --del crossfire fi %files common %defattr(-,games,games,0755) /usr/games/crossfire/share/animations /usr/games/crossfire/share/archetypes /usr/games/crossfire/share/artifacts /usr/games/crossfire/share/bmaps /usr/games/crossfire/share/bmaps.paths /usr/games/crossfire/share/crossfire.* /usr/games/crossfire/share/def_help /usr/games/crossfire/share/faces /usr/games/crossfire/share/formulae /usr/games/crossfire/share/help /usr/games/crossfire/share/messages /usr/games/crossfire/share/races /usr/games/crossfire/share/settings /usr/games/crossfire/share/skill_params /usr/games/crossfire/share/spell_params /usr/games/crossfire/share/treasures %files devel %defattr(-,games,games,0755) /usr/games/crossfire/bin/crossedit /usr/games/crossfire/bin/collect.pl /usr/games/crossfire/bin/xpmtopix.pl %attr(0644,games,games)/usr/games/crossfire/bin/util.pl /usr/man/man6/crossedit.6* /usr/games/crossfire/share/arch %files maps %defattr(0644,games,games,0755) /usr/games/crossfire/share/maps %files doc %defattr(0644,root,root,0755) %doc doc %files %defattr(644,games,games,755) %attr(-,root,root)%doc CHANGES CREDITS DEVELOPERS DONE INSTALL License README TODO %attr(6755,games,games) /usr/games/crossfire/bin/crossfire /usr/games/crossfire/bin/add_throw /usr/games/crossfire/bin/crossloop /usr/games/crossfire/bin/flushlocks /usr/games/crossfire/bin/mktable /usr/games/crossfire/bin/random_map /usr/man/man6/crossfire.6* /usr/games/crossfire/var/logs/crossfire.log %dir /usr/games/crossfire/var/players %dir /usr/games/crossfire/var/unique-items %config /usr/games/crossfire/var/bookarch %config /usr/games/crossfire/var/highscore /usr/games/crossfire/var/temp.maps %config /usr/games/crossfire/share/ban_file %config /usr/games/crossfire/share/dm_file %config /usr/games/crossfire/share/forbid %config /usr/games/crossfire/share/motd %attr(-,root,root) /etc/rc.d/init.d/crossfire %changelog * Mon Feb 12 2001 Bob Tanner - Split the one rpm into several. Crossfire the server, Crossfire-devel for crossedit and associate tools, Crossfire-maps for the maps and Crossfire-doc for the documentation. - Had to split stuff into another package Crossfire-common for the stuff shared between all the other packages. * Tue Mar 16 1999 Toshio Kuratomi [0.95.2-5] - Edited the patch files to get rid of redundancies and excesses. - Moved files around to conform to the File Hierarchy Standard 2.0 - Changed portions of the spec to use configure to set up the directory structure rather than having to construct it manually. - No longer package crossloop.pl as it is outdated by the newer crossloop shell script. - Moved the tmp directory to be in /var/lib/games/crossfire/temp-maps... This way the temp maps are all in the var directory for reuse. I don't think crossfire keeps any other temp files around. - Remove crossserv as it isn't necessary to the operation of crossfire as a server. (Instead set crossfire setuid/gruid games. - Edit the crossfire.init script to reflect the absence of crossserv. - Add maps to the package. Will not run without this (but maybe it should be in a subpackage.) * Sun Jan 31 1999 Kjetil Wiekhorst Jørgensen [0.95.2-1] - upgraded to version 0.95.2 * Fri Sep 4 1998 Kjetil Wiekhorst Jørgensen [0.95.1-1] - upgraded to version 0.95.1 - fixed some minor bugs in the distribution - dead is no longer final due to a bug in that code * Fri Sep 4 1998 Kjetil Wiekhorst Jørgensen [0.94.3-1] - upgraded to version 0.94.3 - moved some files around (static files to /usr/lib/games/crossfire and dynamic files to /var/lib/games/crossfire) * Mon Jun 01 1998 Kjetil Wiekhorst Jørgensen - upgraded to 0.94.2. - removed the client stuff, since crossfire has become client/server based. * Sat Apr 25 1998 Kjetil Wiekhorst Jørgensen - upgraded to 0.94.1. * Sat Feb 08 1998 Kjetil Wiekhorst Jørgensen - added the missing space between the number and the item name. - fixed a bug which will allow the code to compile even if the ERIC_SERVER isn't defined. * Sat Feb 08 1998 Kjetil Wiekhorst Jørgensen - version 0.94.0 - minor bugfix in server code. * Sat Feb 08 1998 Kjetil Wiekhorst Jørgensen - new specfile for crossfire.