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Comparing deliantra/server/server/alchemy.C (file contents):
Revision 1.34 by root, Thu Jan 1 11:41:17 2009 UTC vs.
Revision 1.35 by elmex, Sun Jan 4 16:30:39 2009 UTC

94 * around. :) 94 * around. :)
95 * -b.t. 95 * -b.t.
96 */ 96 */
97 97
98void 98void
99attempt_do_alchemy (object *caster, object *cauldron) 99attempt_do_alchemy (object *caster, object *cauldron, object *skill)
100{ 100{
101 recipelist *fl; 101 recipelist *fl;
102 recipe *rp = NULL; 102 recipe *rp = NULL;
103 float success_chance; 103 float success_chance;
104 int numb, ability = 1; 104 int numb, ability = 1;
140 return; 140 return;
141 } /* End of WIZ alchemy */ 141 } /* End of WIZ alchemy */
142 142
143 /* find the recipe */ 143 /* find the recipe */
144 rp = find_recipe (fl, formula, cauldron->inv); 144 rp = find_recipe (fl, formula, cauldron->inv);
145 if (rp) 145 if (rp
146 && rp->skill == skill->skill
147 && (!rp->cauldron
148 || rp->cauldron == cauldron->arch->archname))
146 { 149 {
147 uint64 value_ingredients; 150 uint64 value_ingredients;
148 uint64 value_item; 151 uint64 value_item;
149 object *tmp; 152 object *tmp;
150 int attempt_shadow_alchemy; 153 int attempt_shadow_alchemy;
151 154
152 ave_chance = fl->total_chance / (float) fl->number; 155 ave_chance = fl->total_chance / (float) fl->number;
153 /* the caster gets an increase in ability based on thier skill lvl */ 156
154 if (rp->skill)
155 {
156 skop = find_skill_by_name (caster, rp->skill);
157 if (!skop)
158 new_draw_info (NDI_UNIQUE, 0, caster, "You do not have the proper skill for this recipe");
159 else
160 ability += (int) (skop->level * ((4.0 + cauldron->magic) / 4.0)); 157 ability += (int) (skill->level * ((4.0 + cauldron->magic) / 4.0));
161 }
162 else
163 {
164 LOG (llevDebug, "Recipe %s has NULL skill!\n", &rp->title);
165 return;
166 }
167
168 if (!rp->cauldron)
169 {
170 LOG (llevDebug, "Recipe %s has NULL cauldron!\n", &rp->title);
171 return;
172 }
173 158
174 /* determine value of ingredients */ 159 /* determine value of ingredients */
175 value_ingredients = 0; 160 value_ingredients = 0;
176 for (tmp = cauldron->inv; tmp != NULL; tmp = tmp->below) 161 for (tmp = cauldron->inv; tmp != NULL; tmp = tmp->below)
177 value_ingredients += query_cost (tmp, NULL, F_TRUE); 162 value_ingredients += query_cost (tmp, NULL, F_TRUE);
289 object *item = NULL, *skop; 274 object *item = NULL, *skop;
290 275
291 /* this should be passed to this fctn, not effiecent cpu use this way */ 276 /* this should be passed to this fctn, not effiecent cpu use this way */
292 int batches = abs (nbatches); 277 int batches = abs (nbatches);
293 278
294
295 /* is the cauldron the right type? */ 279 /* is the cauldron the right type? */
296 if (rp->cauldron != cauldron->arch->archname) 280 if (rp->cauldron && rp->cauldron != cauldron->arch->archname)
297 {
298 new_draw_info (NDI_UNIQUE, 0, caster, "You are not using the proper" " facilities for this formula.");
299 return 0; 281 return 0;
300 }
301 282
302 skop = find_skill_by_name (caster, rp->skill); 283 skop = find_skill_by_name (caster, rp->skill);
303 /* does the caster have the skill? */ 284 /* does the caster have the skill? */
304 if (!skop) 285 if (!skop)
305 return 0; 286 return 0;

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