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/cvs/deliantra/server/server/alchemy.C
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Comparing deliantra/server/server/alchemy.C (file contents):
Revision 1.10 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.11 by pippijn, Mon Dec 11 19:46:46 2006 UTC

194 194
195 value_item = query_cost (item, NULL, F_TRUE | F_IDENTIFIED | F_NOT_CURSED); 195 value_item = query_cost (item, NULL, F_TRUE | F_IDENTIFIED | F_NOT_CURSED);
196 if (attempt_shadow_alchemy && value_item > value_ingredients) 196 if (attempt_shadow_alchemy && value_item > value_ingredients)
197 { 197 {
198#ifdef ALCHEMY_DEBUG 198#ifdef ALCHEMY_DEBUG
199# ifndef WIN32
200 LOG (llevDebug, 199 LOG (llevDebug,
201 "Forcing failure for shadow alchemy recipe because price of ingredients (%llu) is less than price of result (%llu).\n", 200 "Forcing failure for shadow alchemy recipe because price of ingredients (%llu) is less than price of result (%llu).\n",
202 value_ingredients, value_item); 201 value_ingredients, value_item);
203# else
204 LOG (llevDebug,
205 "Forcing failure for shadow alchemy recipe because price of ingredients (%I64d) is less than price of result (%I64d).\n",
206 value_ingredients, value_item);
207# endif
208#endif 202#endif
209 } 203 }
210 /* roll the dice */ 204 /* roll the dice */
211 else if ((float) (random_roll (0, 101, caster, PREFER_LOW)) <= 100.0 * success_chance) 205 else if ((float) (random_roll (0, 101, caster, PREFER_LOW)) <= 100.0 * success_chance)
212 { 206 {

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