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/cvs/deliantra/server/server/alchemy.C
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Comparing deliantra/server/server/alchemy.C (file contents):
Revision 1.13 by root, Tue Dec 12 21:39:57 2006 UTC vs.
Revision 1.15 by root, Tue Dec 26 20:04:09 2006 UTC

23 23
24/* March 96 - Laid down original code. -b.t. thomas@astro.psu.edu */ 24/* March 96 - Laid down original code. -b.t. thomas@astro.psu.edu */
25 25
26#include <global.h> 26#include <global.h>
27#include <object.h> 27#include <object.h>
28#ifndef __CEXTRACT__
29# include <sproto.h> 28#include <sproto.h>
30#endif
31#include <skills.h> 29#include <skills.h>
32#include <spells.h> 30#include <spells.h>
33 31
34/** define this for some helpful debuging information */ 32/** define this for some helpful debuging information */
35#if 0 33#if 0
595 object *tmp; 593 object *tmp;
596 594
597 remove_contents (cauldron->inv, NULL); 595 remove_contents (cauldron->inv, NULL);
598 switch (rndm (0, 2)) 596 switch (rndm (0, 2))
599 { 597 {
600 case 0: 598 case 0:
601 tmp = get_archetype ("bomb"); 599 tmp = get_archetype ("bomb");
602 tmp->stats.dam = random_roll (1, level, op, PREFER_LOW); 600 tmp->stats.dam = random_roll (1, level, op, PREFER_LOW);
603 tmp->stats.hp = random_roll (1, level, op, PREFER_LOW); 601 tmp->stats.hp = random_roll (1, level, op, PREFER_LOW);
604 new_draw_info_format (NDI_UNIQUE, 0, op, "The %s creates a bomb!", &cauldron->name); 602 new_draw_info_format (NDI_UNIQUE, 0, op, "The %s creates a bomb!", &cauldron->name);
605 break; 603 break;
606 604
607 default: 605 default:
608 tmp = get_archetype ("fireball"); 606 tmp = get_archetype ("fireball");
609 tmp->stats.dam = random_roll (1, level, op, PREFER_LOW) / 5 + 1; 607 tmp->stats.dam = random_roll (1, level, op, PREFER_LOW) / 5 + 1;
610 tmp->stats.hp = random_roll (1, level, op, PREFER_LOW) / 10 + 2; 608 tmp->stats.hp = random_roll (1, level, op, PREFER_LOW) / 10 + 2;
611 new_draw_info_format (NDI_UNIQUE, 0, op, "The %s erupts in flame!", &cauldron->name); 609 new_draw_info_format (NDI_UNIQUE, 0, op, "The %s erupts in flame!", &cauldron->name);
612 break; 610 break;
613 } 611 }
614 tmp->x = cauldron->x, tmp->y = cauldron->y; 612
615 insert_ob_in_map (tmp, op->map, NULL, 0); 613 op->insert_at (cauldron);
616 return; 614 return;
617 615
618 } 616 }
619 else if (level < 60) 617 else if (level < 60)
620 { /* CREATE MONSTER */ 618 { /* CREATE MONSTER */

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