… | |
… | |
476 | * the stats of a player w/ armour as well as a weapon |
476 | * the stats of a player w/ armour as well as a weapon |
477 | * will probably horribly unbalance the game. Magic enchanting |
477 | * will probably horribly unbalance the game. Magic enchanting |
478 | * depends on the level of the character - ie the plus |
478 | * depends on the level of the character - ie the plus |
479 | * value (magic) of the armour can never be increased beyond |
479 | * value (magic) of the armour can never be increased beyond |
480 | * the level of the character / 10 -- rounding upish, nor may |
480 | * the level of the character / 10 -- rounding upish, nor may |
481 | * the armour value of the piece of equipment exceed either |
481 | * the armour value of the piece of equipment exceed either |
482 | * the users level or 90) |
482 | * the users level or 90) |
483 | * Modified by MSW for partial resistance. Only support |
483 | * Modified by MSW for partial resistance. Only support |
484 | * changing of physical area right now. |
484 | * changing of physical area right now. |
485 | */ |
485 | */ |
486 | static int |
486 | static int |