1 | /* |
1 | /* |
2 | * static char *rcsid_apply_c = |
2 | * static char *rcsid_apply_c = |
3 | * "$Id: apply.C,v 1.4 2006/08/15 16:19:55 elmex Exp $"; |
3 | * "$Id: apply.C,v 1.5 2006/08/15 17:35:51 elmex Exp $"; |
4 | */ |
4 | */ |
5 | /* |
5 | /* |
6 | CrossFire, A Multiplayer game for X-windows |
6 | CrossFire, A Multiplayer game for X-windows |
7 | |
7 | |
8 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
8 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
… | |
… | |
338 | int got_one = 0, i; |
338 | int got_one = 0, i; |
339 | object *force = 0, *floor = 0; |
339 | object *force = 0, *floor = 0; |
340 | |
340 | |
341 | floor = get_map_ob (op->map, op->x, op->y); |
341 | floor = get_map_ob (op->map, op->x, op->y); |
342 | |
342 | |
343 | if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_SAFE_MAP) |
343 | if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_SAFE) |
344 | { |
344 | { |
345 | if (op->type == PLAYER) |
345 | if (op->type == PLAYER) |
346 | new_draw_info (NDI_UNIQUE, 0, op, |
346 | new_draw_info (NDI_UNIQUE, 0, op, |
347 | "Gods prevent you from using this here, it's sacred ground!" |
347 | "Gods prevent you from using this here, it's sacred ground!" |
348 | ); |
348 | ); |