1 | /* |
1 | /* |
2 | * static char *rcsid_apply_c = |
2 | * static char *rcsid_apply_c = |
3 | * "$Id: apply.C,v 1.9 2006/08/25 17:11:53 root Exp $"; |
3 | * "$Id: apply.C,v 1.10 2006/08/26 23:36:33 root Exp $"; |
4 | */ |
4 | */ |
5 | /* |
5 | /* |
6 | CrossFire, A Multiplayer game for X-windows |
6 | CrossFire, A Multiplayer game for X-windows |
7 | |
7 | |
8 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
8 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
… | |
… | |
3367 | SET_FLAG(who, FLAG_READY_WEAPON); |
3367 | SET_FLAG(who, FLAG_READY_WEAPON); |
3368 | |
3368 | |
3369 | new_draw_info_format(NDI_UNIQUE, 0, who, "You wield %s.",query_name(op)); |
3369 | new_draw_info_format(NDI_UNIQUE, 0, who, "You wield %s.",query_name(op)); |
3370 | |
3370 | |
3371 | (void) change_abil (who,op); |
3371 | (void) change_abil (who,op); |
3372 | /* GROS: update the current_weapon_script field (used with EVENT_ATTACK for weapons) */ |
|
|
3373 | /*if ((evt = find_event(op, EVENT_ATTACK)) != NULL) { |
|
|
3374 | LOG(llevDebug, "Scripting Weapon wielded\n"); |
|
|
3375 | if (who->current_weapon_script) free_string(who->current_weapon_script); |
|
|
3376 | who->current_weapon_script=add_string(query_name(op)); |
|
|
3377 | } |
|
|
3378 | who->current_weapon = op;*/ |
|
|
3379 | break; |
3372 | break; |
3380 | |
3373 | |
3381 | case ARMOUR: |
3374 | case ARMOUR: |
3382 | case HELMET: |
3375 | case HELMET: |
3383 | case SHIELD: |
3376 | case SHIELD: |