… | |
… | |
53 | * subtype 5: arch or race |
53 | * subtype 5: arch or race |
54 | * subtype 7: all three |
54 | * subtype 7: all three |
55 | */ |
55 | */ |
56 | if (op->subtype) |
56 | if (op->subtype) |
57 | { |
57 | { |
58 | arch_flag = (op->subtype & 1); |
58 | arch_flag = op->subtype & 1; |
59 | name_flag = (op->subtype & 2); |
59 | name_flag = op->subtype & 2; |
60 | race_flag = (op->subtype & 4); |
60 | race_flag = op->subtype & 4; |
61 | } |
61 | } |
62 | else |
62 | else |
63 | { |
63 | { |
64 | arch_flag = 1; |
64 | arch_flag = 1; |
65 | name_flag = 1; |
65 | name_flag = 1; |
… | |
… | |
113 | { |
113 | { |
114 | if (operate_altar (altar, &money)) |
114 | if (operate_altar (altar, &money)) |
115 | { |
115 | { |
116 | identify (marked); |
116 | identify (marked); |
117 | |
117 | |
118 | buf.printf ("You have %s.\n\n", long_desc (marked, pl)); |
118 | buf.printf ("You have %s.\r", long_desc (marked, pl)); |
119 | if (marked->msg) |
119 | if (marked->msg) |
120 | buf << "The item has a story:\n\n" << marked->msg << "\n\n"; |
120 | buf << "The item has a story:\r" << marked->msg << "\n\n"; |
121 | |
121 | |
122 | return !money; |
122 | return !money; |
123 | } |
123 | } |
124 | } |
124 | } |
125 | |
125 | |
… | |
… | |
129 | { |
129 | { |
130 | if (operate_altar (altar, &money)) |
130 | if (operate_altar (altar, &money)) |
131 | { |
131 | { |
132 | identify (id); |
132 | identify (id); |
133 | |
133 | |
134 | buf.printf ("You have %s.\n\n", long_desc (id, pl)); |
134 | buf.printf ("You have %s.\r", long_desc (id, pl)); |
135 | if (id->msg) |
135 | if (id->msg) |
136 | buf << "The item has a story:\n\n" << id->msg << "\n\n"; |
136 | buf << "The item has a story:\r" << id->msg << "\n\n"; |
137 | |
137 | |
138 | /* If no more money, might as well quit now */ |
138 | /* If no more money, might as well quit now */ |
139 | if (!money || !check_altar_sacrifice (altar, money)) |
139 | if (!money || !check_altar_sacrifice (altar, money)) |
140 | break; |
140 | break; |
141 | } |
141 | } |
… | |
… | |
1260 | * Handles applying a sign. |
1260 | * Handles applying a sign. |
1261 | */ |
1261 | */ |
1262 | static void |
1262 | static void |
1263 | apply_sign (object *op, object *sign, int autoapply) |
1263 | apply_sign (object *op, object *sign, int autoapply) |
1264 | { |
1264 | { |
1265 | readable_message_type *msgType; |
1265 | if (sign->has_dialogue ()) |
|
|
1266 | { |
|
|
1267 | op->statusmsg (form ("Maybe you should I<talk> to the %s instead?", &sign->name)); |
|
|
1268 | return; |
|
|
1269 | } |
1266 | |
1270 | |
1267 | if (!sign->msg) |
1271 | if (!sign->msg) |
1268 | { |
1272 | { |
1269 | op->statusmsg ("Nothing is written on it."); |
1273 | op->statusmsg ("Nothing is written on it."); |
1270 | return; |
1274 | return; |
… | |
… | |
1305 | |
1309 | |
1306 | if (ns->can_msg) |
1310 | if (ns->can_msg) |
1307 | op->contr->infobox (MSG_CHANNEL ("examine"), format ("T<%s>\n\n\n\n%s", &sign->name, &sign->msg)); |
1311 | op->contr->infobox (MSG_CHANNEL ("examine"), format ("T<%s>\n\n\n\n%s", &sign->name, &sign->msg)); |
1308 | else |
1312 | else |
1309 | { |
1313 | { |
1310 | msgType = get_readable_message_type (sign); |
1314 | readable_message_type *msgType = get_readable_message_type (sign); |
1311 | const char *somemsg = format ("%u %s", autoapply ? 1 : 0, &sign->msg); |
1315 | const char *somemsg = format ("%u %s", autoapply ? 1 : 0, &sign->msg); |
1312 | draw_ext_info (NDI_UNIQUE | NDI_NAVY, 0, op, msgType->message_type, msgType->message_subtype, somemsg, &sign->msg); |
1316 | draw_ext_info (NDI_UNIQUE | NDI_NAVY, 0, op, msgType->message_type, msgType->message_subtype, somemsg, &sign->msg); |
1313 | } |
1317 | } |
1314 | } |
1318 | } |
|
|
1319 | } |
|
|
1320 | |
|
|
1321 | static void |
|
|
1322 | move_apply_hole (object *trap, object *victim) |
|
|
1323 | { |
|
|
1324 | /* Hole not open? */ |
|
|
1325 | if (trap->stats.wc > 0) |
|
|
1326 | return; |
|
|
1327 | |
|
|
1328 | /* Is this a multipart monster and not the head? If so, return. |
|
|
1329 | * Processing will happen if the head runs into the pit |
|
|
1330 | */ |
|
|
1331 | if (victim->head) |
|
|
1332 | return; |
|
|
1333 | |
|
|
1334 | // now find all possible locations and randomly pick one |
|
|
1335 | int dir = find_free_spot (victim, trap->map, EXIT_X (trap), EXIT_Y (trap), 0, |
|
|
1336 | trap->range >= 3 ? SIZEOFFREE3 + 1 |
|
|
1337 | : trap->range >= 2 ? SIZEOFFREE2 + 1 |
|
|
1338 | : trap->range >= 1 ? SIZEOFFREE1 + 1 |
|
|
1339 | : SIZEOFFREE0 + 1); |
|
|
1340 | |
|
|
1341 | if (dir < 0) |
|
|
1342 | return; |
|
|
1343 | |
|
|
1344 | victim->play_sound (trap->sound ? trap->sound : sound_find ("fall_hole")); |
|
|
1345 | victim->statusmsg ("You fall through the hole!", NDI_RED); |
|
|
1346 | |
|
|
1347 | transfer_ob (victim, |
|
|
1348 | EXIT_X (trap) + freearr_x[dir], |
|
|
1349 | EXIT_Y (trap) + freearr_y[dir], |
|
|
1350 | 0, victim); |
1315 | } |
1351 | } |
1316 | |
1352 | |
1317 | /** |
1353 | /** |
1318 | * 'victim' moves onto 'trap' |
1354 | * 'victim' moves onto 'trap' |
1319 | * 'victim' leaves 'trap' |
1355 | * 'victim' leaves 'trap' |
… | |
… | |
1488 | case CHECK_INV: |
1524 | case CHECK_INV: |
1489 | check_inv (victim, trap); |
1525 | check_inv (victim, trap); |
1490 | goto leave; |
1526 | goto leave; |
1491 | |
1527 | |
1492 | case HOLE: |
1528 | case HOLE: |
1493 | /* Hole not open? */ |
1529 | move_apply_hole (trap, victim); |
1494 | if (trap->stats.wc > 0) |
|
|
1495 | goto leave; |
|
|
1496 | |
|
|
1497 | /* Is this a multipart monster and not the head? If so, return. |
|
|
1498 | * Processing will happen if the head runs into the pit |
|
|
1499 | */ |
|
|
1500 | if (victim->head) |
|
|
1501 | goto leave; |
|
|
1502 | |
|
|
1503 | victim->play_sound (trap->sound ? trap->sound : sound_find ("fall_hole")); |
|
|
1504 | victim->statusmsg ("You fall through the hole!", NDI_RED); |
|
|
1505 | transfer_ob (victim, EXIT_X (trap), EXIT_Y (trap), 1, victim); |
|
|
1506 | goto leave; |
1530 | goto leave; |
1507 | |
1531 | |
1508 | case EXIT: |
1532 | case EXIT: |
1509 | if (victim->type == PLAYER && EXIT_PATH (trap)) |
1533 | if (victim->type == PLAYER && EXIT_PATH (trap)) |
1510 | { |
1534 | { |