… | |
… | |
995 | item->nrof = give; |
995 | item->nrof = give; |
996 | |
996 | |
997 | if (nr) |
997 | if (nr) |
998 | item->nrof *= nr; |
998 | item->nrof *= nr; |
999 | |
999 | |
1000 | if (is_in_shop (converter)) |
1000 | if (converter->flag [FLAG_PRECIOUS]) |
1001 | SET_FLAG (item, FLAG_UNPAID); |
1001 | SET_FLAG (item, FLAG_UNPAID); |
|
|
1002 | |
|
|
1003 | if (is_in_shop (converter)) |
|
|
1004 | { |
|
|
1005 | // converters on shop floors don't work anymore, bug lets check for it |
|
|
1006 | // and report in case someone still does it. |
|
|
1007 | LOG (llevDebug, "ITEMBUG: broken converter, converters on shop floor don't work: %s\n", |
|
|
1008 | converter->debug_desc ()); |
|
|
1009 | SET_FLAG (item, FLAG_UNPAID); |
|
|
1010 | } |
1002 | else if (price_in < sint64 (item->nrof) * item->value) |
1011 | else if (price_in < sint64 (item->nrof) * item->value) |
1003 | { |
1012 | { |
1004 | LOG (llevDebug, "converter output price higher than input: %s at %s (%d, %d) in value %d, out value %d for %s\n", |
1013 | LOG (llevDebug, "converter output price higher than input: %s at %s (%d, %d) in value %d, out value %d for %s\n", |
1005 | &converter->name, &converter->map->path, converter->x, converter->y, price_in, item->nrof * item->value, &item->name); |
1014 | &converter->name, &converter->map->path, converter->x, converter->y, price_in, item->nrof * item->value, &item->name); |
1006 | /** |
1015 | /** |
… | |
… | |
1306 | ns->play_sound (sign->sound); |
1315 | ns->play_sound (sign->sound); |
1307 | else if (autoapply) |
1316 | else if (autoapply) |
1308 | ns->play_sound (sound_find ("msg_voice")); |
1317 | ns->play_sound (sound_find ("msg_voice")); |
1309 | |
1318 | |
1310 | if (ns->can_msg) |
1319 | if (ns->can_msg) |
1311 | op->contr->infobox (MSG_CHANNEL ("examine"), format ("T<%s>\n\n\n\n%s", &sign->name, &sign->msg)); |
1320 | op->contr->infobox (MSG_CHANNEL ("examine"), format ("T<%s>\n\n%s", &sign->name, &sign->msg)); |
1312 | else |
1321 | else |
1313 | { |
1322 | { |
1314 | readable_message_type *msgType = get_readable_message_type (sign); |
1323 | readable_message_type *msgType = get_readable_message_type (sign); |
1315 | const char *somemsg = format ("%u %s", autoapply ? 1 : 0, &sign->msg); |
1324 | const char *somemsg = format ("%u %s", autoapply ? 1 : 0, &sign->msg); |
1316 | draw_ext_info (NDI_UNIQUE | NDI_NAVY, 0, op, msgType->message_type, msgType->message_subtype, somemsg, &sign->msg); |
1325 | draw_ext_info (NDI_UNIQUE | NDI_NAVY, 0, op, msgType->message_type, msgType->message_subtype, somemsg, &sign->msg); |
… | |
… | |
1627 | readable_message_type *msgType = get_readable_message_type (tmp); |
1636 | readable_message_type *msgType = get_readable_message_type (tmp); |
1628 | |
1637 | |
1629 | if (player *pl = op->contr) |
1638 | if (player *pl = op->contr) |
1630 | if (client *ns = pl->ns) |
1639 | if (client *ns = pl->ns) |
1631 | if (ns->can_msg) |
1640 | if (ns->can_msg) |
1632 | pl->infobox (MSG_CHANNEL ("book"), format ("T<%s>\n\n\n\n%s", (char *)long_desc (tmp, op), &tmp->msg)); |
1641 | pl->infobox (MSG_CHANNEL ("book"), format ("T<%s>\n\n%s", (char *)long_desc (tmp, op), &tmp->msg)); |
1633 | else |
1642 | else |
1634 | draw_ext_info_format (NDI_UNIQUE | NDI_NAVY, 0, op, |
1643 | draw_ext_info_format (NDI_UNIQUE | NDI_NAVY, 0, op, |
1635 | msgType->message_type, msgType->message_subtype, |
1644 | msgType->message_type, msgType->message_subtype, |
1636 | "You open the %s and start reading.\n%s", (char *)"%s\n%s", |
1645 | "You open the %s and start reading.\n%s", (char *)"%s\n%s", |
1637 | long_desc (tmp, op), &tmp->msg); |
1646 | long_desc (tmp, op), &tmp->msg); |
… | |
… | |
1965 | if (op->destroyed () || tmp->destroyed ()) |
1974 | if (op->destroyed () || tmp->destroyed ()) |
1966 | break; |
1975 | break; |
1967 | } |
1976 | } |
1968 | |
1977 | |
1969 | if (!tmp->destroyed () && !tmp->inv) |
1978 | if (!tmp->destroyed () && !tmp->inv) |
1970 | tmp->decrease (); |
1979 | tmp->decrease (true); |
1971 | } |
1980 | } |
1972 | |
1981 | |
1973 | /** |
1982 | /** |
1974 | * op eats food. |
1983 | * op eats food. |
1975 | * If player, takes care of messages and dragon special food. |
1984 | * If player, takes care of messages and dragon special food. |
… | |
… | |
3572 | /* If we generated an object and put it in this object inventory, |
3581 | /* If we generated an object and put it in this object inventory, |
3573 | * move it to the parent object as the current object is about |
3582 | * move it to the parent object as the current object is about |
3574 | * to disappear. An example of this item is the random_* stuff |
3583 | * to disappear. An example of this item is the random_* stuff |
3575 | * that is put inside other objects. |
3584 | * that is put inside other objects. |
3576 | */ |
3585 | */ |
3577 | for (tmp = op->inv; tmp; tmp = tmp2) |
|
|
3578 | { |
|
|
3579 | tmp2 = tmp->below; |
|
|
3580 | tmp->remove (); |
|
|
3581 | |
|
|
3582 | if (op->env) |
3586 | if (op->env) |
3583 | insert_ob_in_ob (tmp, op->env); |
3587 | while (op->inv) |
3584 | else |
3588 | op->env->insert (op->inv); |
3585 | tmp->destroy (); |
|
|
3586 | } |
|
|
3587 | |
3589 | |
3588 | op->destroy (); |
3590 | op->destroy (); |
3589 | break; |
3591 | break; |
3590 | } |
3592 | } |
3591 | |
3593 | |