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Comparing deliantra/server/server/apply.C (file contents):
Revision 1.207 by root, Thu Nov 5 16:09:51 2009 UTC vs.
Revision 1.208 by root, Fri Nov 6 12:27:06 2009 UTC

1602 SET_FLAG (tmp, FLAG_NO_SKILL_IDENT); /* so no more xp gained from this book */ 1602 SET_FLAG (tmp, FLAG_NO_SKILL_IDENT); /* so no more xp gained from this book */
1603 } 1603 }
1604} 1604}
1605 1605
1606/** 1606/**
1607 * op made some mistake with a scroll, this takes care of punishment.
1608 * scroll_failure()- hacked directly from spell_failure
1609 */
1610static void
1611scroll_failure (object *op, int failure, int power)
1612{
1613 if (abs (failure / 4) > power)
1614 power = abs (failure / 4); /* set minimum effect */
1615
1616 if (failure <= -1 && failure > -15)
1617 { /* wonder */
1618 object *tmp;
1619
1620 op->failmsg ("Your spell warps!");
1621 tmp = get_archetype (SPELL_WONDER);
1622 cast_wonder (op, op, 0, tmp);
1623 tmp->destroy ();
1624 }
1625 else if (failure <= -15 && failure > -35)
1626 { /* drain mana */
1627 op->failmsg ("Your mana is drained!");
1628 op->stats.sp -= random_roll (0, power - 1, op, PREFER_LOW);
1629 if (op->stats.sp < 0)
1630 op->stats.sp = 0;
1631 }
1632 else if (settings.spell_failure_effects == TRUE)
1633 {
1634 if (failure <= -35 && failure > -60)
1635 { /* confusion */
1636 op->failmsg ("The magic recoils on you!");
1637 confuse_player (op, op, power);
1638 }
1639 else if (failure <= -60 && failure > -70)
1640 { /* paralysis */
1641 op->failmsg ("The magic recoils and paralyzes you!");
1642 paralyze_player (op, op, power);
1643 }
1644 else if (failure <= -70 && failure > -80)
1645 { /* blind */
1646 op->failmsg ("The magic recoils on you!");
1647 blind_player (op, op, power);
1648 }
1649 else if (failure <= -80)
1650 { /* blast the immediate area */
1651 object *tmp = get_archetype (LOOSE_MANA);
1652 cast_magic_storm (op, tmp, power);
1653 op->failmsg ("You unleash uncontrolled mana!");
1654 tmp->destroy ();
1655 }
1656 }
1657}
1658
1659/**
1607 * Handles the applying of a skill scroll, calling learn_skill straight. 1660 * Handles the applying of a skill scroll, calling learn_skill straight.
1608 * op is the person learning the skill, tmp is the skill scroll object 1661 * op is the person learning the skill, tmp is the skill scroll object
1609 */ 1662 */
1610static void 1663static void
1611apply_skillscroll (object *op, object *tmp) 1664apply_skillscroll (object *op, object *tmp)
1919 if (!tmp->destroyed () && !tmp->inv) 1972 if (!tmp->destroyed () && !tmp->inv)
1920 tmp->decrease (true); 1973 tmp->decrease (true);
1921} 1974}
1922 1975
1923/** 1976/**
1924 * op eats food.
1925 * If player, takes care of messages and dragon special food.
1926 */
1927static void
1928apply_food (object *op, object *tmp)
1929{
1930 int capacity_remaining;
1931
1932 if (op->type != PLAYER)
1933 op->stats.hp = op->stats.maxhp;
1934 else
1935 {
1936 /* check if this is a dragon (player), eating some flesh */
1937 if (tmp->type == FLESH && is_dragon_pl (op) && dragon_eat_flesh (op, tmp))
1938 ;
1939 else
1940 {
1941 /* usual case - no dragon meal: */
1942 if (op->stats.food + tmp->stats.food > 999)
1943 {
1944 if (tmp->type == FOOD || tmp->type == FLESH)
1945 op->failmsg ("You feel full, but what a waste of food!");
1946 else
1947 op->statusmsg ("Most of the drink goes down your face not your throat!");
1948 }
1949
1950 tmp->play_sound (
1951 tmp->sound
1952 ? tmp->sound
1953 : tmp->type == DRINK
1954 ? sound_find ("eat_drink")
1955 : sound_find ("eat_food")
1956 );
1957
1958 if (!QUERY_FLAG (tmp, FLAG_CURSED))
1959 {
1960 const char *buf;
1961
1962 if (!is_dragon_pl (op))
1963 {
1964 /* eating message for normal players */
1965 if (tmp->type == DRINK)
1966 buf = format ("Ahhh...that %s tasted good.", &tmp->name);
1967 else
1968 buf = format ("The %s tasted %s", &tmp->name, tmp->type == FLESH ? "terrible!" : "good.");
1969 }
1970 else
1971 /* eating message for dragon players */
1972 buf = format ("The %s tasted terrible!", &tmp->name);
1973
1974 op->statusmsg (buf);
1975
1976 capacity_remaining = 999 - op->stats.food;
1977 op->stats.food += tmp->stats.food;
1978 if (capacity_remaining < tmp->stats.food)
1979 op->stats.hp += capacity_remaining / 50;
1980 else
1981 op->stats.hp += tmp->stats.food / 50;
1982
1983 if (op->stats.hp > op->stats.maxhp)
1984 op->stats.hp = op->stats.maxhp;
1985 if (op->stats.food > 999)
1986 op->stats.food = 999;
1987 }
1988
1989 /* special food hack -b.t. */
1990 if (tmp->title || QUERY_FLAG (tmp, FLAG_CURSED))
1991 eat_special_food (op, tmp);
1992 }
1993 }
1994
1995 handle_apply_yield (tmp);
1996 tmp->decrease ();
1997}
1998
1999/**
2000 * A dragon is eating some flesh. If the flesh contains resistances, 1977 * A dragon is eating some flesh. If the flesh contains resistances,
2001 * there is a chance for the dragon's skin to get improved. 1978 * there is a chance for the dragon's skin to get improved.
2002 * 1979 *
2003 * attributes: 1980 * attributes:
2004 * object *op the object (dragon player) eating the flesh 1981 * object *op the object (dragon player) eating the flesh
2005 * object *meal the flesh item, getting chewed in dragon's mouth 1982 * object *meal the flesh item, getting chewed in dragon's mouth
2006 * return: 1983 * return:
2007 * int 1 if eating successful, 0 if it doesn't work 1984 * int 1 if eating successful, 0 if it doesn't work
2008 */ 1985 */
2009int 1986static int
2010dragon_eat_flesh (object *op, object *meal) 1987dragon_eat_flesh (object *op, object *meal)
2011{ 1988{
2012 object *skin = NULL; /* pointer to dragon skin force */ 1989 object *skin = NULL; /* pointer to dragon skin force */
2013 object *abil = NULL; /* pointer to dragon ability force */ 1990 object *abil = NULL; /* pointer to dragon ability force */
2014 object *tmp = NULL; /* tmp. object */ 1991 object *tmp = NULL; /* tmp. object */
2155 2132
2156 return 1; 2133 return 1;
2157} 2134}
2158 2135
2159/** 2136/**
2137 * op eats food.
2138 * If player, takes care of messages and dragon special food.
2139 */
2140static void
2141apply_food (object *op, object *tmp)
2142{
2143 int capacity_remaining;
2144
2145 if (op->type != PLAYER)
2146 op->stats.hp = op->stats.maxhp;
2147 else
2148 {
2149 /* check if this is a dragon (player), eating some flesh */
2150 if (tmp->type == FLESH && is_dragon_pl (op) && dragon_eat_flesh (op, tmp))
2151 ;
2152 else
2153 {
2154 /* usual case - no dragon meal: */
2155 if (op->stats.food + tmp->stats.food > 999)
2156 {
2157 if (tmp->type == FOOD || tmp->type == FLESH)
2158 op->failmsg ("You feel full, but what a waste of food!");
2159 else
2160 op->statusmsg ("Most of the drink goes down your face not your throat!");
2161 }
2162
2163 tmp->play_sound (
2164 tmp->sound
2165 ? tmp->sound
2166 : tmp->type == DRINK
2167 ? sound_find ("eat_drink")
2168 : sound_find ("eat_food")
2169 );
2170
2171 if (!QUERY_FLAG (tmp, FLAG_CURSED))
2172 {
2173 const char *buf;
2174
2175 if (!is_dragon_pl (op))
2176 {
2177 /* eating message for normal players */
2178 if (tmp->type == DRINK)
2179 buf = format ("Ahhh...that %s tasted good.", &tmp->name);
2180 else
2181 buf = format ("The %s tasted %s", &tmp->name, tmp->type == FLESH ? "terrible!" : "good.");
2182 }
2183 else
2184 /* eating message for dragon players */
2185 buf = format ("The %s tasted terrible!", &tmp->name);
2186
2187 op->statusmsg (buf);
2188
2189 capacity_remaining = 999 - op->stats.food;
2190 op->stats.food += tmp->stats.food;
2191 if (capacity_remaining < tmp->stats.food)
2192 op->stats.hp += capacity_remaining / 50;
2193 else
2194 op->stats.hp += tmp->stats.food / 50;
2195
2196 if (op->stats.hp > op->stats.maxhp)
2197 op->stats.hp = op->stats.maxhp;
2198 if (op->stats.food > 999)
2199 op->stats.food = 999;
2200 }
2201
2202 /* special food hack -b.t. */
2203 if (tmp->title || QUERY_FLAG (tmp, FLAG_CURSED))
2204 eat_special_food (op, tmp);
2205 }
2206 }
2207
2208 handle_apply_yield (tmp);
2209 tmp->decrease ();
2210}
2211
2212/**
2160 * Handles applying an improve armor scroll. 2213 * Handles applying an improve armor scroll.
2161 * Does some sanity checks, then calls improve_armour. 2214 * Does some sanity checks, then calls improve_armour.
2162 */ 2215 */
2163static void 2216static void
2164apply_armour_improver (object *op, object *tmp) 2217apply_armour_improver (object *op, object *tmp)
2547 if (op->other_arch) 2600 if (op->other_arch)
2548 get_animation_from_arch (op, switch_on ? op->other_arch : op->arch); 2601 get_animation_from_arch (op, switch_on ? op->other_arch : op->arch);
2549 2602
2550 if (object *pl = op->visible_to ()) 2603 if (object *pl = op->visible_to ())
2551 esrv_update_item (UPD_ANIM | UPD_FACE | UPD_NAME, pl, op); 2604 esrv_update_item (UPD_ANIM | UPD_FACE | UPD_NAME, pl, op);
2605}
2606
2607/**
2608 * This handles items of type 'transformer'.
2609 * Basically those items, used with a marked item, transform both items into something
2610 * else.
2611 * "Transformer" item has food decreased by 1, removed if 0 (0 at start means illimited)..
2612 * Change information is contained in the 'slaying' field of the marked item.
2613 * The format is as follow: transformer:[number ]yield[;transformer:...].
2614 * This way an item can be transformed in many things, and/or many objects.
2615 * The 'slaying' field for transformer is used as verb for the action.
2616 */
2617static void
2618apply_item_transformer (object *pl, object *transformer)
2619{
2620 object *marked;
2621 object *new_item;
2622 char *find;
2623 char *separator;
2624 int yield;
2625 char got[MAX_BUF];
2626 int len;
2627
2628 if (!pl || !transformer)
2629 return;
2630
2631 marked = find_marked_object (pl);
2632
2633 if (!marked)
2634 {
2635 pl->failmsg (format ("Use the %s with what item?", query_name (transformer)));
2636 return;
2637 }
2638
2639 if (!marked->slaying)
2640 {
2641 pl->failmsg (format ("You can't use the %s with your %s!", query_name (transformer), query_name (marked)));
2642 return;
2643 }
2644
2645 /* check whether they are compatible or not */
2646 find = strstr (&marked->slaying, transformer->arch->archname);
2647 if (!find || (*(find + strlen (transformer->arch->archname)) != ':'))
2648 {
2649 pl->failmsg (format ("You can't use the %s with your %s!", query_name (transformer), query_name (marked)));
2650 return;
2651 }
2652
2653 find += strlen (transformer->arch->archname) + 1;
2654 /* Item can be used, now find how many and what it yields */
2655 if (isdigit (*(find)))
2656 {
2657 yield = atoi (find);
2658 if (yield < 1)
2659 {
2660 LOG (llevDebug, "apply_item_transformer: item %s has slaying-yield %d.", query_base_name (marked, 0), yield);
2661 yield = 1;
2662 }
2663 }
2664 else
2665 yield = 1;
2666
2667 while (isdigit (*find))
2668 find++;
2669
2670 while (*find == ' ')
2671 find++;
2672
2673 memset (got, 0, MAX_BUF);
2674
2675 if ((separator = strchr (find, ';')) != NULL)
2676 len = separator - find;
2677 else
2678 len = strlen (find);
2679
2680 if (len > MAX_BUF - 1)
2681 len = MAX_BUF - 1;
2682
2683 strcpy (got, find);
2684 got[len] = '\0';
2685
2686 /* Now create new item, remove used ones when required. */
2687 new_item = get_archetype (got);
2688 if (!new_item)
2689 {
2690 pl->failmsg (format ("This %s is strange, better to not use it.", query_base_name (marked, 0)));
2691 return;
2692 }
2693
2694 new_item->nrof = yield;
2695
2696 pl->statusmsg (format ("You %s the %s.", &transformer->slaying, query_base_name (marked, 0)));
2697
2698 pl->insert (new_item);
2699 /* Eat up one item */
2700 marked->decrease ();
2701
2702 /* Eat one transformer if needed */
2703 if (transformer->stats.food)
2704 if (--transformer->stats.food == 0)
2705 transformer->decrease ();
2552} 2706}
2553 2707
2554/** 2708/**
2555 * Main apply handler. 2709 * Main apply handler.
2556 * 2710 *
3896 } 4050 }
3897 4051
3898 who->update_stats (); 4052 who->update_stats ();
3899} 4053}
3900 4054
3901/**
3902 * op made some mistake with a scroll, this takes care of punishment.
3903 * scroll_failure()- hacked directly from spell_failure
3904 */
3905void
3906scroll_failure (object *op, int failure, int power)
3907{
3908 if (abs (failure / 4) > power)
3909 power = abs (failure / 4); /* set minimum effect */
3910
3911 if (failure <= -1 && failure > -15)
3912 { /* wonder */
3913 object *tmp;
3914
3915 op->failmsg ("Your spell warps!");
3916 tmp = get_archetype (SPELL_WONDER);
3917 cast_wonder (op, op, 0, tmp);
3918 tmp->destroy ();
3919 }
3920 else if (failure <= -15 && failure > -35)
3921 { /* drain mana */
3922 op->failmsg ("Your mana is drained!");
3923 op->stats.sp -= random_roll (0, power - 1, op, PREFER_LOW);
3924 if (op->stats.sp < 0)
3925 op->stats.sp = 0;
3926 }
3927 else if (settings.spell_failure_effects == TRUE)
3928 {
3929 if (failure <= -35 && failure > -60)
3930 { /* confusion */
3931 op->failmsg ("The magic recoils on you!");
3932 confuse_player (op, op, power);
3933 }
3934 else if (failure <= -60 && failure > -70)
3935 { /* paralysis */
3936 op->failmsg ("The magic recoils and paralyzes you!");
3937 paralyze_player (op, op, power);
3938 }
3939 else if (failure <= -70 && failure > -80)
3940 { /* blind */
3941 op->failmsg ("The magic recoils on you!");
3942 blind_player (op, op, power);
3943 }
3944 else if (failure <= -80)
3945 { /* blast the immediate area */
3946 object *tmp = get_archetype (LOOSE_MANA);
3947 cast_magic_storm (op, tmp, power);
3948 op->failmsg ("You unleash uncontrolled mana!");
3949 tmp->destroy ();
3950 }
3951 }
3952}
3953
3954void 4055void
3955apply_changes_to_player (object *pl, object *change) 4056apply_changes_to_player (object *pl, object *change)
3956{ 4057{
3957 int excess_stat = 0; /* if the stat goes over the maximum 4058 int excess_stat = 0; /* if the stat goes over the maximum
3958 for the race, put the excess stat some 4059 for the race, put the excess stat some
4033 break; 4134 break;
4034 } 4135 }
4035 } 4136 }
4036} 4137}
4037 4138
4038/**
4039 * This handles items of type 'transformer'.
4040 * Basically those items, used with a marked item, transform both items into something
4041 * else.
4042 * "Transformer" item has food decreased by 1, removed if 0 (0 at start means illimited)..
4043 * Change information is contained in the 'slaying' field of the marked item.
4044 * The format is as follow: transformer:[number ]yield[;transformer:...].
4045 * This way an item can be transformed in many things, and/or many objects.
4046 * The 'slaying' field for transformer is used as verb for the action.
4047 */
4048void
4049apply_item_transformer (object *pl, object *transformer)
4050{
4051 object *marked;
4052 object *new_item;
4053 char *find;
4054 char *separator;
4055 int yield;
4056 char got[MAX_BUF];
4057 int len;
4058
4059 if (!pl || !transformer)
4060 return;
4061
4062 marked = find_marked_object (pl);
4063
4064 if (!marked)
4065 {
4066 pl->failmsg (format ("Use the %s with what item?", query_name (transformer)));
4067 return;
4068 }
4069
4070 if (!marked->slaying)
4071 {
4072 pl->failmsg (format ("You can't use the %s with your %s!", query_name (transformer), query_name (marked)));
4073 return;
4074 }
4075
4076 /* check whether they are compatible or not */
4077 find = strstr (&marked->slaying, transformer->arch->archname);
4078 if (!find || (*(find + strlen (transformer->arch->archname)) != ':'))
4079 {
4080 pl->failmsg (format ("You can't use the %s with your %s!", query_name (transformer), query_name (marked)));
4081 return;
4082 }
4083
4084 find += strlen (transformer->arch->archname) + 1;
4085 /* Item can be used, now find how many and what it yields */
4086 if (isdigit (*(find)))
4087 {
4088 yield = atoi (find);
4089 if (yield < 1)
4090 {
4091 LOG (llevDebug, "apply_item_transformer: item %s has slaying-yield %d.", query_base_name (marked, 0), yield);
4092 yield = 1;
4093 }
4094 }
4095 else
4096 yield = 1;
4097
4098 while (isdigit (*find))
4099 find++;
4100
4101 while (*find == ' ')
4102 find++;
4103
4104 memset (got, 0, MAX_BUF);
4105
4106 if ((separator = strchr (find, ';')) != NULL)
4107 len = separator - find;
4108 else
4109 len = strlen (find);
4110
4111 if (len > MAX_BUF - 1)
4112 len = MAX_BUF - 1;
4113
4114 strcpy (got, find);
4115 got[len] = '\0';
4116
4117 /* Now create new item, remove used ones when required. */
4118 new_item = get_archetype (got);
4119 if (!new_item)
4120 {
4121 pl->failmsg (format ("This %s is strange, better to not use it.", query_base_name (marked, 0)));
4122 return;
4123 }
4124
4125 new_item->nrof = yield;
4126
4127 pl->statusmsg (format ("You %s the %s.", &transformer->slaying, query_base_name (marked, 0)));
4128
4129 pl->insert (new_item);
4130 /* Eat up one item */
4131 marked->decrease ();
4132
4133 /* Eat one transformer if needed */
4134 if (transformer->stats.food)
4135 if (--transformer->stats.food == 0)
4136 transformer->decrease ();
4137}
4138

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