… | |
… | |
67 | { |
67 | { |
68 | apply_types_player_only () |
68 | apply_types_player_only () |
69 | { |
69 | { |
70 | set (EXIT); |
70 | set (EXIT); |
71 | set (BOOK); |
71 | set (BOOK); |
|
|
72 | set (SIGN); |
|
|
73 | set (BOOK); |
72 | set (SKILLSCROLL); |
74 | set (SKILLSCROLL); |
73 | set (SPELLBOOK); |
75 | set (SPELLBOOK); |
|
|
76 | set (INSCRIBABLE); |
74 | set (TREASURE); |
77 | set (TREASURE); |
75 | set (SAVEBED); |
78 | set (SAVEBED); |
76 | set (ARMOUR_IMPROVER); |
79 | set (ARMOUR_IMPROVER); |
77 | set (WEAPON_IMPROVER); |
80 | set (WEAPON_IMPROVER); |
78 | set (CLOCK); |
81 | set (CLOCK); |
79 | set (MENU); |
82 | set (MENU); |
80 | set (LIGHTER); /* for lighting torches/lanterns/etc */ |
83 | set (LIGHTER); /* for lighting torches/lanterns/etc */ |
81 | set (INSCRIBABLE); |
|
|
82 | set (SIGN); |
|
|
83 | set (BOOK); |
|
|
84 | } |
84 | } |
85 | } apply_types_player_only; |
85 | } apply_types_player_only; |
86 | |
86 | |
87 | // applying these _can_ be attempted, others cannot |
87 | // applying these _can_ be attempted, others cannot |
88 | // be applied at all. used by e.g. apply below. |
88 | // be applied at all. used by e.g. apply below. |