… | |
… | |
206 | CLEAR_FLAG (tmp, FLAG_APPLIED); |
206 | CLEAR_FLAG (tmp, FLAG_APPLIED); |
207 | return 0; |
207 | return 0; |
208 | } |
208 | } |
209 | |
209 | |
210 | if (op->type == PLAYER) |
210 | if (op->type == PLAYER) |
211 | { |
|
|
212 | if (!QUERY_FLAG (tmp, FLAG_IDENTIFIED)) |
211 | if (!QUERY_FLAG (tmp, FLAG_IDENTIFIED)) |
213 | identify (tmp); |
212 | identify (tmp); |
214 | } |
|
|
215 | |
213 | |
216 | handle_apply_yield (tmp); |
214 | handle_apply_yield (tmp); |
217 | |
215 | |
218 | /* Potion of restoration - only for players */ |
216 | /* Potion of restoration - only for players */ |
219 | if (op->type == PLAYER && (tmp->attacktype & AT_DEPLETE)) |
217 | if (op->type == PLAYER && (tmp->attacktype & AT_DEPLETE)) |
… | |
… | |
226 | drain_stat (op); |
224 | drain_stat (op); |
227 | fix_player (op); |
225 | fix_player (op); |
228 | decrease_ob (tmp); |
226 | decrease_ob (tmp); |
229 | return 1; |
227 | return 1; |
230 | } |
228 | } |
|
|
229 | |
231 | if ((at = archetype::find (ARCH_DEPLETION)) == NULL) |
230 | if ((at = archetype::find (ARCH_DEPLETION)) == NULL) |
232 | { |
231 | { |
233 | LOG (llevError, "Could not find archetype depletion\n"); |
232 | LOG (llevError, "Could not find archetype depletion\n"); |
234 | return 0; |
233 | return 0; |
235 | } |
234 | } |
236 | depl = present_arch_in_ob (at, op); |
235 | depl = present_arch_in_ob (at, op); |
|
|
236 | |
237 | if (depl != NULL) |
237 | if (depl != NULL) |
238 | { |
238 | { |
239 | for (i = 0; i < NUM_STATS; i++) |
239 | for (i = 0; i < NUM_STATS; i++) |
240 | if (get_attr_value (&depl->stats, i)) |
240 | if (get_attr_value (&depl->stats, i)) |
241 | { |
|
|
242 | new_draw_info (NDI_UNIQUE, 0, op, restore_msg[i]); |
241 | new_draw_info (NDI_UNIQUE, 0, op, restore_msg[i]); |
243 | } |
242 | |
244 | depl->remove (); |
|
|
245 | depl->destroy (0); |
243 | depl->destroy (); |
246 | fix_player (op); |
244 | fix_player (op); |
247 | } |
245 | } |
248 | else |
246 | else |
249 | new_draw_info (NDI_UNIQUE, 0, op, "You potion had no effect."); |
247 | new_draw_info (NDI_UNIQUE, 0, op, "You potion had no effect."); |
250 | |
248 | |
… | |
… | |
253 | } |
251 | } |
254 | |
252 | |
255 | /* improvement potion - only for players */ |
253 | /* improvement potion - only for players */ |
256 | if (op->type == PLAYER && tmp->attacktype & AT_GODPOWER) |
254 | if (op->type == PLAYER && tmp->attacktype & AT_GODPOWER) |
257 | { |
255 | { |
258 | |
|
|
259 | for (i = 1; i < MIN (11, op->level); i++) |
256 | for (i = 1; i < MIN (11, op->level); i++) |
260 | { |
257 | { |
261 | if (QUERY_FLAG (tmp, FLAG_CURSED) || QUERY_FLAG (tmp, FLAG_DAMNED)) |
258 | if (QUERY_FLAG (tmp, FLAG_CURSED) || QUERY_FLAG (tmp, FLAG_DAMNED)) |
262 | { |
259 | { |
263 | if (op->contr->levhp[i] != 1) |
260 | if (op->contr->levhp[i] != 1) |
… | |
… | |
293 | op->contr->levgrace[i] = 3; |
290 | op->contr->levgrace[i] = 3; |
294 | break; |
291 | break; |
295 | } |
292 | } |
296 | } |
293 | } |
297 | } |
294 | } |
|
|
295 | |
298 | /* Just makes checking easier */ |
296 | /* Just makes checking easier */ |
299 | if (i < MIN (11, op->level)) |
297 | if (i < MIN (11, op->level)) |
300 | got_one = 1; |
298 | got_one = 1; |
|
|
299 | |
301 | if (!QUERY_FLAG (tmp, FLAG_CURSED) && !QUERY_FLAG (tmp, FLAG_DAMNED)) |
300 | if (!QUERY_FLAG (tmp, FLAG_CURSED) && !QUERY_FLAG (tmp, FLAG_DAMNED)) |
302 | { |
301 | { |
303 | if (got_one) |
302 | if (got_one) |
304 | { |
303 | { |
305 | fix_player (op); |
304 | fix_player (op); |
… | |
… | |
318 | new_draw_info (NDI_UNIQUE, 0, op, "The Gods are angry and punish you."); |
317 | new_draw_info (NDI_UNIQUE, 0, op, "The Gods are angry and punish you."); |
319 | } |
318 | } |
320 | else |
319 | else |
321 | new_draw_info (NDI_UNIQUE, 0, op, "You are fortunate that you are so pathetic."); |
320 | new_draw_info (NDI_UNIQUE, 0, op, "You are fortunate that you are so pathetic."); |
322 | } |
321 | } |
|
|
322 | |
323 | decrease_ob (tmp); |
323 | decrease_ob (tmp); |
324 | return 1; |
324 | return 1; |
325 | } |
325 | } |
326 | |
326 | |
327 | |
327 | |
… | |
… | |
952 | price_in = nr * CONV_NEED (converter) * item->value; |
952 | price_in = nr * CONV_NEED (converter) * item->value; |
953 | } |
953 | } |
954 | else |
954 | else |
955 | { |
955 | { |
956 | price_in = item->value; |
956 | price_in = item->value; |
957 | item->remove (); |
|
|
958 | item->destroy (0); |
957 | item->destroy (); |
959 | } |
958 | } |
960 | } |
959 | } |
961 | |
960 | |
962 | if (converter->inv != NULL) |
961 | if (converter->inv != NULL) |
963 | { |
962 | { |
… | |
… | |
1076 | } |
1075 | } |
1077 | else |
1076 | else |
1078 | { |
1077 | { |
1079 | sack->move_off = 0; |
1078 | sack->move_off = 0; |
1080 | tmp = sack->inv; |
1079 | tmp = sack->inv; |
|
|
1080 | |
1081 | if (tmp && tmp->type == CLOSE_CON) |
1081 | if (tmp && tmp->type == CLOSE_CON) |
1082 | { |
|
|
1083 | tmp->remove (); |
|
|
1084 | tmp->destroy (0); |
1082 | tmp->destroy (); |
1085 | } |
|
|
1086 | } |
1083 | } |
1087 | } |
1084 | } |
1088 | } |
1085 | } |
1089 | |
1086 | |
1090 | if (QUERY_FLAG (sack, FLAG_APPLIED)) |
1087 | if (QUERY_FLAG (sack, FLAG_APPLIED)) |
… | |
… | |
1853 | } |
1850 | } |
1854 | return; |
1851 | return; |
1855 | } |
1852 | } |
1856 | |
1853 | |
1857 | play_sound_player_only (op->contr, SOUND_LEARN_SPELL, 0, 0); |
1854 | play_sound_player_only (op->contr, SOUND_LEARN_SPELL, 0, 0); |
1858 | tmp = get_object (); |
1855 | tmp = object::create (); |
1859 | copy_object (spell, tmp); |
1856 | spell->copy_to (tmp); |
1860 | insert_ob_in_ob (tmp, op); |
1857 | insert_ob_in_ob (tmp, op); |
1861 | |
1858 | |
1862 | if (special_prayer) |
1859 | if (special_prayer) |
1863 | { |
1860 | { |
1864 | SET_FLAG (tmp, FLAG_STARTEQUIP); |
1861 | SET_FLAG (tmp, FLAG_STARTEQUIP); |
… | |
… | |
1887 | } |
1884 | } |
1888 | |
1885 | |
1889 | new_draw_info_format (NDI_UNIQUE | NDI_NAVY, 0, op, "You lose knowledge of %s.", spell); |
1886 | new_draw_info_format (NDI_UNIQUE | NDI_NAVY, 0, op, "You lose knowledge of %s.", spell); |
1890 | player_unready_range_ob (op->contr, spob); |
1887 | player_unready_range_ob (op->contr, spob); |
1891 | esrv_remove_spell (op->contr, spob); |
1888 | esrv_remove_spell (op->contr, spob); |
1892 | spob->remove (); |
|
|
1893 | spob->destroy (0); |
1889 | spob->destroy (); |
1894 | } |
1890 | } |
1895 | |
1891 | |
1896 | /** |
1892 | /** |
1897 | * Handles player applying a spellbook. |
1893 | * Handles player applying a spellbook. |
1898 | * Checks whether player has knowledge of required skill, doesn't already know the spell, |
1894 | * Checks whether player has knowledge of required skill, doesn't already know the spell, |
… | |
… | |
2113 | treas->y = op->y; |
2109 | treas->y = op->y; |
2114 | treas = insert_ob_in_map (treas, op->map, op, INS_BELOW_ORIGINATOR); |
2110 | treas = insert_ob_in_map (treas, op->map, op, INS_BELOW_ORIGINATOR); |
2115 | |
2111 | |
2116 | if (treas && (treas->type == RUNE || treas->type == TRAP) && treas->level && QUERY_FLAG (op, FLAG_ALIVE)) |
2112 | if (treas && (treas->type == RUNE || treas->type == TRAP) && treas->level && QUERY_FLAG (op, FLAG_ALIVE)) |
2117 | spring_trap (treas, op); |
2113 | spring_trap (treas, op); |
|
|
2114 | |
2118 | /* If either player or container was destroyed, no need to do |
2115 | /* If either player or container was destroyed, no need to do |
2119 | * further processing. I think this should be enclused with |
2116 | * further processing. I think this should be enclused with |
2120 | * spring trap above, as I don't think there is otherwise |
2117 | * spring trap above, as I don't think there is otherwise |
2121 | * any way for the treasure chest or player to get killed |
2118 | * any way for the treasure chest or player to get killed |
2122 | */ |
2119 | */ |
… | |
… | |
2809 | if (op->type != PLAYER && QUERY_FLAG (op, FLAG_WAS_WIZ) && !QUERY_FLAG (pl, FLAG_WAS_WIZ)) |
2806 | if (op->type != PLAYER && QUERY_FLAG (op, FLAG_WAS_WIZ) && !QUERY_FLAG (pl, FLAG_WAS_WIZ)) |
2810 | { |
2807 | { |
2811 | play_sound_map (pl->map, pl->x, pl->y, SOUND_OB_EVAPORATE); |
2808 | play_sound_map (pl->map, pl->x, pl->y, SOUND_OB_EVAPORATE); |
2812 | new_draw_info (NDI_UNIQUE, 0, pl, "The object disappears in a puff " "of smoke!"); |
2809 | new_draw_info (NDI_UNIQUE, 0, pl, "The object disappears in a puff " "of smoke!"); |
2813 | new_draw_info (NDI_UNIQUE, 0, pl, "It must have been an illusion."); |
2810 | new_draw_info (NDI_UNIQUE, 0, pl, "It must have been an illusion."); |
2814 | op->remove (); |
|
|
2815 | op->destroy (0); |
2811 | op->destroy (); |
2816 | return 1; |
2812 | return 1; |
2817 | } |
2813 | } |
2818 | |
2814 | |
2819 | pl->contr->last_used = op; |
2815 | pl->contr->last_used = op; |
2820 | pl->contr->last_used_id = op->count; |
2816 | pl->contr->last_used_id = op->count; |
… | |
… | |
2954 | SET_FLAG (tmp2, FLAG_INV_LOCKED); |
2950 | SET_FLAG (tmp2, FLAG_INV_LOCKED); |
2955 | |
2951 | |
2956 | if (who->type == PLAYER) |
2952 | if (who->type == PLAYER) |
2957 | esrv_del_item (who->contr, op->count); |
2953 | esrv_del_item (who->contr, op->count); |
2958 | |
2954 | |
2959 | op->remove (); |
|
|
2960 | op->destroy (0); |
2955 | op->destroy (); |
2961 | insert_ob_in_ob (tmp2, who); |
2956 | insert_ob_in_ob (tmp2, who); |
2962 | fix_player (who); |
2957 | fix_player (who); |
2963 | if (QUERY_FLAG (op, FLAG_CURSED) || QUERY_FLAG (op, FLAG_DAMNED)) |
2958 | if (QUERY_FLAG (op, FLAG_CURSED) || QUERY_FLAG (op, FLAG_DAMNED)) |
2964 | { |
2959 | { |
2965 | if (who->type == PLAYER) |
2960 | if (who->type == PLAYER) |
… | |
… | |
3490 | |
3485 | |
3491 | /* Remove the old lantern */ |
3486 | /* Remove the old lantern */ |
3492 | if (who->type == PLAYER) |
3487 | if (who->type == PLAYER) |
3493 | esrv_del_item (who->contr, op->count); |
3488 | esrv_del_item (who->contr, op->count); |
3494 | |
3489 | |
3495 | op->remove (); |
|
|
3496 | op->destroy (0); |
3490 | op->destroy (); |
3497 | |
3491 | |
3498 | /* insert the portion that was split off */ |
3492 | /* insert the portion that was split off */ |
3499 | if (tmp != NULL) |
3493 | if (tmp != NULL) |
3500 | { |
3494 | { |
3501 | (void) insert_ob_in_ob (tmp, who); |
3495 | (void) insert_ob_in_ob (tmp, who); |
… | |
… | |
3659 | switch (op->type) |
3653 | switch (op->type) |
3660 | { |
3654 | { |
3661 | case SHOP_FLOOR: |
3655 | case SHOP_FLOOR: |
3662 | if (!HAS_RANDOM_ITEMS (op)) |
3656 | if (!HAS_RANDOM_ITEMS (op)) |
3663 | return 0; |
3657 | return 0; |
|
|
3658 | |
3664 | do |
3659 | do |
3665 | { |
3660 | { |
3666 | i = 10; /* let's give it 10 tries */ |
3661 | i = 10; /* let's give it 10 tries */ |
3667 | while ((tmp = generate_treasure (op->randomitems, |
3662 | while ((tmp = generate_treasure (op->randomitems, |
3668 | op->stats.exp ? (int) op->stats.exp : MAX (op->map->difficulty, 5))) == NULL && --i); |
3663 | op->stats.exp ? (int) op->stats.exp : MAX (op->map->difficulty, 5))) == NULL && --i); |
3669 | if (tmp == NULL) |
3664 | if (tmp == NULL) |
3670 | return 0; |
3665 | return 0; |
3671 | if (QUERY_FLAG (tmp, FLAG_CURSED) || QUERY_FLAG (tmp, FLAG_DAMNED)) |
3666 | if (QUERY_FLAG (tmp, FLAG_CURSED) || QUERY_FLAG (tmp, FLAG_DAMNED)) |
3672 | { |
3667 | { |
3673 | tmp->destroy (0); |
3668 | tmp->destroy (); |
3674 | tmp = NULL; |
3669 | tmp = NULL; |
3675 | } |
3670 | } |
3676 | } |
3671 | } |
3677 | while (!tmp); |
3672 | while (!tmp); |
|
|
3673 | |
3678 | tmp->x = op->x; |
3674 | tmp->x = op->x; |
3679 | tmp->y = op->y; |
3675 | tmp->y = op->y; |
3680 | SET_FLAG (tmp, FLAG_UNPAID); |
3676 | SET_FLAG (tmp, FLAG_UNPAID); |
3681 | insert_ob_in_map (tmp, op->map, NULL, 0); |
3677 | insert_ob_in_map (tmp, op->map, NULL, 0); |
3682 | CLEAR_FLAG (op, FLAG_AUTO_APPLY); |
3678 | CLEAR_FLAG (op, FLAG_AUTO_APPLY); |
… | |
… | |
3684 | break; |
3680 | break; |
3685 | |
3681 | |
3686 | case TREASURE: |
3682 | case TREASURE: |
3687 | if (QUERY_FLAG (op, FLAG_IS_A_TEMPLATE)) |
3683 | if (QUERY_FLAG (op, FLAG_IS_A_TEMPLATE)) |
3688 | return 0; |
3684 | return 0; |
|
|
3685 | |
3689 | while ((op->stats.hp--) > 0) |
3686 | while ((op->stats.hp--) > 0) |
3690 | create_treasure (op->randomitems, op, op->map ? GT_ENVIRONMENT : 0, |
3687 | create_treasure (op->randomitems, op, op->map ? GT_ENVIRONMENT : 0, |
3691 | op->stats.exp ? (int) op->stats.exp : op->map == NULL ? 14 : op->map->difficulty, 0); |
3688 | op->stats.exp ? (int) op->stats.exp : op->map == NULL ? 14 : op->map->difficulty, 0); |
3692 | |
3689 | |
3693 | /* If we generated an object and put it in this object inventory, |
3690 | /* If we generated an object and put it in this object inventory, |
… | |
… | |
3697 | */ |
3694 | */ |
3698 | for (tmp = op->inv; tmp; tmp = tmp2) |
3695 | for (tmp = op->inv; tmp; tmp = tmp2) |
3699 | { |
3696 | { |
3700 | tmp2 = tmp->below; |
3697 | tmp2 = tmp->below; |
3701 | tmp->remove (); |
3698 | tmp->remove (); |
|
|
3699 | |
3702 | if (op->env) |
3700 | if (op->env) |
3703 | insert_ob_in_ob (tmp, op->env); |
3701 | insert_ob_in_ob (tmp, op->env); |
3704 | else |
3702 | else |
3705 | tmp->destroy (0); |
3703 | tmp->destroy (); |
3706 | } |
3704 | } |
3707 | op->remove (); |
3705 | |
3708 | op->destroy (0); |
3706 | op->destroy (); |
3709 | break; |
3707 | break; |
3710 | } |
3708 | } |
3711 | return tmp ? 1 : 0; |
3709 | return tmp ? 1 : 0; |
3712 | } |
3710 | } |
3713 | |
3711 | |
… | |
… | |
3861 | SET_FLAG (force, FLAG_APPLIED); |
3859 | SET_FLAG (force, FLAG_APPLIED); |
3862 | change_abil (who, force); |
3860 | change_abil (who, force); |
3863 | insert_ob_in_ob (force, who); |
3861 | insert_ob_in_ob (force, who); |
3864 | } |
3862 | } |
3865 | else |
3863 | else |
3866 | { |
|
|
3867 | force->destroy (0); |
3864 | force->destroy (); |
3868 | } |
|
|
3869 | |
3865 | |
3870 | /* check for hp, sp change */ |
3866 | /* check for hp, sp change */ |
3871 | if (food->stats.hp != 0) |
3867 | if (food->stats.hp != 0) |
3872 | { |
3868 | { |
3873 | if (QUERY_FLAG (food, FLAG_CURSED)) |
3869 | if (QUERY_FLAG (food, FLAG_CURSED)) |
… | |
… | |
3925 | { /* lighter gets used up */ |
3921 | { /* lighter gets used up */ |
3926 | /* Split multiple lighters if they're being used up. Otherwise * |
3922 | /* Split multiple lighters if they're being used up. Otherwise * |
3927 | * one charge from each would be used up. --DAMN */ |
3923 | * one charge from each would be used up. --DAMN */ |
3928 | if (lighter->nrof > 1) |
3924 | if (lighter->nrof > 1) |
3929 | { |
3925 | { |
3930 | object *oneLighter = get_object (); |
3926 | object *oneLighter = object::create (); |
3931 | |
3927 | |
3932 | copy_object (lighter, oneLighter); |
3928 | lighter->copy_to (oneLighter); |
3933 | lighter->nrof -= 1; |
3929 | lighter->nrof -= 1; |
3934 | oneLighter->nrof = 1; |
3930 | oneLighter->nrof = 1; |
3935 | oneLighter->stats.food--; |
3931 | oneLighter->stats.food--; |
3936 | esrv_send_item (who, lighter); |
3932 | esrv_send_item (who, lighter); |
3937 | oneLighter = insert_ob_in_ob (oneLighter, who); |
3933 | oneLighter = insert_ob_in_ob (oneLighter, who); |
… | |
… | |
3993 | object *tmp; |
3989 | object *tmp; |
3994 | |
3990 | |
3995 | new_draw_info (NDI_UNIQUE, 0, op, "Your spell warps!."); |
3991 | new_draw_info (NDI_UNIQUE, 0, op, "Your spell warps!."); |
3996 | tmp = get_archetype (SPELL_WONDER); |
3992 | tmp = get_archetype (SPELL_WONDER); |
3997 | cast_wonder (op, op, 0, tmp); |
3993 | cast_wonder (op, op, 0, tmp); |
3998 | tmp->destroy (0); |
3994 | tmp->destroy (); |
3999 | } |
3995 | } |
4000 | else if (failure <= -15 && failure > -35) |
3996 | else if (failure <= -15 && failure > -35) |
4001 | { /* drain mana */ |
3997 | { /* drain mana */ |
4002 | new_draw_info (NDI_UNIQUE, 0, op, "Your mana is drained!."); |
3998 | new_draw_info (NDI_UNIQUE, 0, op, "Your mana is drained!."); |
4003 | op->stats.sp -= random_roll (0, power - 1, op, PREFER_LOW); |
3999 | op->stats.sp -= random_roll (0, power - 1, op, PREFER_LOW); |
… | |
… | |
4026 | object *tmp; |
4022 | object *tmp; |
4027 | |
4023 | |
4028 | tmp = get_archetype (LOOSE_MANA); |
4024 | tmp = get_archetype (LOOSE_MANA); |
4029 | cast_magic_storm (op, tmp, power); |
4025 | cast_magic_storm (op, tmp, power); |
4030 | new_draw_info (NDI_UNIQUE, 0, op, "You unlease uncontrolled mana!"); |
4026 | new_draw_info (NDI_UNIQUE, 0, op, "You unlease uncontrolled mana!"); |
4031 | tmp->destroy (0); |
4027 | tmp->destroy (); |
4032 | } |
4028 | } |
4033 | } |
4029 | } |
4034 | } |
4030 | } |
4035 | |
4031 | |
4036 | void |
4032 | void |