… | |
… | |
1338 | |
1338 | |
1339 | /* Just put in some sanity check. I think there is a bug in the |
1339 | /* Just put in some sanity check. I think there is a bug in the |
1340 | * above with some objects have zero speed, and thus the player |
1340 | * above with some objects have zero speed, and thus the player |
1341 | * getting permanently paralyzed. |
1341 | * getting permanently paralyzed. |
1342 | */ |
1342 | */ |
1343 | if (victim->speed_left < -50.0) |
1343 | if (victim->speed_left < -50.f) |
1344 | victim->speed_left = -50.0; |
1344 | victim->speed_left = -50.f; |
1345 | /* LOG(llevDebug, "apply, playermove, player speed_left=%f\n", victim->speed_left); */ |
1345 | /* LOG(llevDebug, "apply, playermove, player speed_left=%f\n", victim->speed_left); */ |
1346 | } |
1346 | } |
1347 | goto leave; |
1347 | goto leave; |
1348 | |
1348 | |
1349 | case SPINNER: |
1349 | case SPINNER: |