--- deliantra/server/server/apply.C 2007/05/12 18:23:51 1.92 +++ deliantra/server/server/apply.C 2007/05/12 21:56:34 1.93 @@ -1340,8 +1340,8 @@ * above with some objects have zero speed, and thus the player * getting permanently paralyzed. */ - if (victim->speed_left < -50.0) - victim->speed_left = -50.0; + if (victim->speed_left < -50.f) + victim->speed_left = -50.f; /* LOG(llevDebug, "apply, playermove, player speed_left=%f\n", victim->speed_left); */ } goto leave;