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/cvs/deliantra/server/server/attack.C
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Comparing deliantra/server/server/attack.C (file contents):
Revision 1.121 by root, Wed Nov 11 03:52:45 2009 UTC vs.
Revision 1.122 by root, Mon Nov 23 12:19:57 2009 UTC

1453/* Oct 95 - altered the following slightly for MULTIPLE_GODS hack 1453/* Oct 95 - altered the following slightly for MULTIPLE_GODS hack
1454 * which needs new attacktype AT_HOLYWORD to work . b.t. */ 1454 * which needs new attacktype AT_HOLYWORD to work . b.t. */
1455int 1455int
1456hit_player (object *op, int dam, object *hitter, uint32_t type, int full_hit) 1456hit_player (object *op, int dam, object *hitter, uint32_t type, int full_hit)
1457{ 1457{
1458 int magic = type & AT_MAGIC;
1459 int body_attack = op && op->head; /* Did we hit op's head? */
1458 int maxdam = 0, ndam = 0, attacktype = 1, magic = (type & AT_MAGIC); 1460 int maxdam = 0, ndam = 0, attacktype = 1;
1459 int maxattacktype; 1461 int maxattacktype;
1460 int body_attack = op && op->head; /* Did we hit op's head? */
1461 int simple_attack; 1462 int simple_attack;
1462 int rtn_kill = 0; 1463 int rtn_kill = 0;
1463 int friendlyfire; 1464 int friendlyfire;
1464 1465
1465 if (get_attack_mode (&op, &hitter, &simple_attack)) 1466 if (get_attack_mode (&op, &hitter, &simple_attack))
1666 attack_message (maxdam, maxattacktype, op, hitter); 1667 attack_message (maxdam, maxattacktype, op, hitter);
1667 1668
1668 op->stats.hp -= maxdam; 1669 op->stats.hp -= maxdam;
1669 1670
1670 /* Eneq(@csd.uu.se): Check to see if monster runs away. */ 1671 /* Eneq(@csd.uu.se): Check to see if monster runs away. */
1671 if ((op->stats.hp >= 0) && 1672 if (op->stats.hp >= 0
1672 (QUERY_FLAG (op, FLAG_MONSTER) || op->type == PLAYER) && 1673 && (QUERY_FLAG (op, FLAG_MONSTER) || op->type == PLAYER)
1673 op->stats.hp < (signed short) (((float) op->run_away / (float) 100) * (float) op->stats.maxhp)) 1674 && op->stats.hp < op->run_away * op->stats.maxhp / 100)
1674 { 1675 {
1675 1676
1676 if (QUERY_FLAG (op, FLAG_MONSTER)) 1677 if (QUERY_FLAG (op, FLAG_MONSTER))
1677 SET_FLAG (op, FLAG_RUN_AWAY); 1678 SET_FLAG (op, FLAG_RUN_AWAY);
1678 else 1679 else

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