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/cvs/deliantra/server/server/attack.C
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Comparing deliantra/server/server/attack.C (file contents):
Revision 1.22 by root, Fri Sep 29 11:53:09 2006 UTC vs.
Revision 1.23 by root, Mon Dec 4 15:33:52 2006 UTC

1612 1612
1613 if (!settings.simple_exp) 1613 if (!settings.simple_exp)
1614 exp = exp / 2; 1614 exp = exp / 2;
1615 1615
1616 if (owner->type != PLAYER || owner->contr->party == NULL) 1616 if (owner->type != PLAYER || owner->contr->party == NULL)
1617 {
1618 change_exp (owner, exp, skill, 0); 1617 change_exp (owner, exp, skill, 0);
1619 }
1620 else 1618 else
1621 { 1619 {
1622 int shares = 0, count = 0; 1620 int shares = 0, count = 0;
1623 player *pl; 1621 player *pl;
1624 partylist *party = owner->contr->party; 1622 partylist *party = owner->contr->party;
1631 { 1629 {
1632 count++; 1630 count++;
1633 shares += (pl->ob->level + 4); 1631 shares += (pl->ob->level + 4);
1634 } 1632 }
1635 1633
1636 if (count == 1 || shares > exp) 1634 if (count == 1 || shares > exp || !shares)
1637 change_exp (owner, exp, skill, SK_EXP_TOTAL); 1635 change_exp (owner, exp, skill, SK_EXP_TOTAL);
1638 else 1636 else
1639 { 1637 {
1640 int share = exp / shares, given = 0, nexp; 1638 int share = exp / shares, given = 0, nexp;
1641 1639

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