1 | |
1 | |
2 | /* |
2 | /* |
3 | * static char *rcsid_attack_c = |
3 | * static char *rcsid_attack_c = |
4 | * "$Id: attack.C,v 1.11 2006/09/11 20:26:41 root Exp $"; |
4 | * "$Id: attack.C,v 1.15 2006/09/14 20:46:10 root Exp $"; |
5 | */ |
5 | */ |
6 | |
6 | |
7 | /* |
7 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
8 | CrossFire, A Multiplayer game for X-windows |
9 | |
9 | |
… | |
… | |
177 | if (type & (AT_FIRE | AT_ELECTRICITY) && op->other_arch && QUERY_FLAG (op, FLAG_IS_LIGHTABLE)) |
177 | if (type & (AT_FIRE | AT_ELECTRICITY) && op->other_arch && QUERY_FLAG (op, FLAG_IS_LIGHTABLE)) |
178 | { |
178 | { |
179 | const char *arch = op->other_arch->name; |
179 | const char *arch = op->other_arch->name; |
180 | |
180 | |
181 | op = decrease_ob_nr (op, 1); |
181 | op = decrease_ob_nr (op, 1); |
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|
182 | |
182 | if (op) |
183 | if (op) |
183 | fix_stopped_item (op, m, originator); |
184 | fix_stopped_item (op, m, originator); |
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|
185 | |
184 | if ((op = get_archetype (arch)) != NULL) |
186 | if ((op = get_archetype (arch)) != NULL) |
185 | { |
187 | { |
186 | if (env) |
188 | if (env) |
187 | { |
189 | { |
188 | op->x = env->x, op->y = env->y; |
190 | op->x = env->x, op->y = env->y; |
… | |
… | |
194 | { |
196 | { |
195 | op->x = x, op->y = y; |
197 | op->x = x, op->y = y; |
196 | insert_ob_in_map (op, m, originator, 0); |
198 | insert_ob_in_map (op, m, originator, 0); |
197 | } |
199 | } |
198 | } |
200 | } |
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|
201 | |
199 | return; |
202 | return; |
200 | } |
203 | } |
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|
204 | |
201 | if (type & AT_CANCELLATION) |
205 | if (type & AT_CANCELLATION) |
202 | { /* Cancellation. */ |
206 | { /* Cancellation. */ |
203 | cancellation (op); |
207 | cancellation (op); |
204 | fix_stopped_item (op, m, originator); |
208 | fix_stopped_item (op, m, originator); |
205 | return; |
209 | return; |
206 | } |
210 | } |
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|
211 | |
207 | if (op->nrof > 1) |
212 | if (op->nrof > 1) |
208 | { |
213 | { |
209 | op = decrease_ob_nr (op, rndm (0, op->nrof - 1)); |
214 | op = decrease_ob_nr (op, rndm (0, op->nrof - 1)); |
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|
215 | |
210 | if (op) |
216 | if (op) |
211 | fix_stopped_item (op, m, originator); |
217 | fix_stopped_item (op, m, originator); |
212 | } |
218 | } |
213 | else |
219 | else |
214 | { |
220 | { |
215 | if (op->env) |
221 | if (op->env) |
216 | { |
222 | { |
217 | object *tmp = is_player_inv (op->env); |
223 | object *tmp = is_player_inv (op->env); |
218 | |
224 | |
219 | if (tmp) |
225 | if (tmp) |
220 | { |
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|
221 | esrv_del_item (tmp->contr, op->count); |
226 | esrv_del_item (tmp->contr, op->count); |
222 | } |
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|
223 | } |
227 | } |
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|
228 | |
224 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
229 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
225 | remove_ob (op); |
230 | remove_ob (op); |
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|
231 | |
226 | free_object (op); |
232 | free_object (op); |
227 | } |
233 | } |
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|
234 | |
228 | if (type & (AT_FIRE | AT_ELECTRICITY)) |
235 | if (type & (AT_FIRE | AT_ELECTRICITY)) |
229 | { |
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|
230 | if (env) |
236 | if (env) |
231 | { |
237 | { |
232 | op = get_archetype ("burnout"); |
238 | op = get_archetype ("burnout"); |
233 | op->x = env->x, op->y = env->y; |
239 | op->x = env->x, op->y = env->y; |
234 | insert_ob_in_ob (op, env); |
240 | insert_ob_in_ob (op, env); |
235 | } |
241 | } |
236 | else |
242 | else |
237 | { |
|
|
238 | replace_insert_ob_in_map ("burnout", originator); |
243 | replace_insert_ob_in_map ("burnout", originator); |
239 | } |
244 | |
240 | } |
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|
241 | return; |
245 | return; |
242 | } |
246 | } |
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|
247 | |
243 | /* The value of 50 is arbitrary. */ |
248 | /* The value of 50 is arbitrary. */ |
244 | if (type & AT_COLD && (op->resist[ATNR_COLD] < 50) && !QUERY_FLAG (op, FLAG_NO_PICK) && (RANDOM () & 2)) |
249 | if (type & AT_COLD && (op->resist[ATNR_COLD] < 50) && !QUERY_FLAG (op, FLAG_NO_PICK) && (RANDOM () & 2)) |
245 | { |
250 | { |
246 | object *tmp; |
251 | object *tmp; |
247 | archetype *at = find_archetype ("icecube"); |
252 | archetype *at = find_archetype ("icecube"); |
248 | |
253 | |
249 | if (at == NULL) |
254 | if (at == NULL) |
250 | return; |
255 | return; |
|
|
256 | |
251 | op = stop_item (op); |
257 | op = stop_item (op); |
252 | if (op == NULL) |
258 | if (op == NULL) |
253 | return; |
259 | return; |
|
|
260 | |
254 | if ((tmp = present_arch (at, op->map, op->x, op->y)) == NULL) |
261 | if ((tmp = present_arch (at, op->map, op->x, op->y)) == NULL) |
255 | { |
262 | { |
256 | tmp = arch_to_object (at); |
263 | tmp = arch_to_object (at); |
257 | tmp->x = op->x, tmp->y = op->y; |
264 | tmp->x = op->x, tmp->y = op->y; |
258 | /* This was in the old (pre new movement code) - |
265 | /* This was in the old (pre new movement code) - |
… | |
… | |
261 | */ |
268 | */ |
262 | tmp->move_slow_penalty = 0; |
269 | tmp->move_slow_penalty = 0; |
263 | tmp->move_slow = 0; |
270 | tmp->move_slow = 0; |
264 | insert_ob_in_map (tmp, op->map, originator, 0); |
271 | insert_ob_in_map (tmp, op->map, originator, 0); |
265 | } |
272 | } |
|
|
273 | |
266 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
274 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
267 | remove_ob (op); |
275 | remove_ob (op); |
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|
276 | |
268 | (void) insert_ob_in_ob (op, tmp); |
277 | insert_ob_in_ob (op, tmp); |
269 | return; |
278 | return; |
270 | } |
279 | } |
271 | } |
280 | } |
272 | |
281 | |
273 | /* Object op is hitting the map. |
282 | /* Object op is hitting the map. |
… | |
… | |
1331 | break; |
1340 | break; |
1332 | case ATNR_TURN_UNDEAD: |
1341 | case ATNR_TURN_UNDEAD: |
1333 | { |
1342 | { |
1334 | if (QUERY_FLAG (op, FLAG_UNDEAD)) |
1343 | if (QUERY_FLAG (op, FLAG_UNDEAD)) |
1335 | { |
1344 | { |
1336 | object *owner = get_owner (hitter) == NULL ? hitter : get_owner (hitter); |
1345 | object *owner = hitter->owner ? (object *)hitter->owner : hitter; |
1337 | object *god = find_god (determine_god (owner)); |
1346 | object *god = find_god (determine_god (owner)); |
1338 | int div = 1; |
1347 | int div = 1; |
1339 | |
1348 | |
1340 | /* if undead are not an enemy of your god, you turn them |
1349 | /* if undead are not an enemy of your god, you turn them |
1341 | * at half strength */ |
1350 | * at half strength */ |
… | |
… | |
1367 | break; |
1376 | break; |
1368 | case ATNR_HOLYWORD: |
1377 | case ATNR_HOLYWORD: |
1369 | { |
1378 | { |
1370 | /* This has already been handled by hit_player, |
1379 | /* This has already been handled by hit_player, |
1371 | * no need to check twice -- DAMN */ |
1380 | * no need to check twice -- DAMN */ |
1372 | |
1381 | object *owner = hitter->owner ? (object *)hitter->owner : hitter; |
1373 | object *owner = get_owner (hitter) == NULL ? hitter : get_owner (hitter); |
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|
1374 | |
1382 | |
1375 | /* As with turn undead above, give a bonus on the saving throw */ |
1383 | /* As with turn undead above, give a bonus on the saving throw */ |
1376 | if ((op->level + (op->resist[ATNR_HOLYWORD] / 100)) < owner->level + turn_bonus[owner->stats.Wis]) |
1384 | if ((op->level + (op->resist[ATNR_HOLYWORD] / 100)) < owner->level + turn_bonus[owner->stats.Wis]) |
1377 | scare_creature (op, owner); |
1385 | scare_creature (op, owner); |
1378 | } |
1386 | } |
… | |
… | |
1687 | { |
1695 | { |
1688 | play_sound_player_only (owner1->contr, SOUND_PET_IS_KILLED, 0, 0); |
1696 | play_sound_player_only (owner1->contr, SOUND_PET_IS_KILLED, 0, 0); |
1689 | /* Maybe we should include the owner that killed this, maybe not */ |
1697 | /* Maybe we should include the owner that killed this, maybe not */ |
1690 | new_draw_info_format (NDI_UNIQUE, 0, owner1, "Your pet, the %s, is killed by %s.", &op->name, &hitter->name); |
1698 | new_draw_info_format (NDI_UNIQUE, 0, owner1, "Your pet, the %s, is killed by %s.", &op->name, &hitter->name); |
1691 | } |
1699 | } |
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|
1700 | |
1692 | remove_friendly_object (op); |
1701 | remove_friendly_object (op); |
1693 | } |
1702 | } |
|
|
1703 | |
1694 | remove_ob (op); |
1704 | remove_ob (op); |
1695 | free_object (op); |
1705 | free_object (op); |
1696 | } |
1706 | } |
1697 | /* Player has been killed! */ |
1707 | /* Player has been killed! */ |
1698 | else |
1708 | else |
… | |
… | |
1700 | if (owner->type == PLAYER) |
1710 | if (owner->type == PLAYER) |
1701 | { |
1711 | { |
1702 | snprintf (op->contr->killer, BIG_NAME, "%s the %s", &owner->name, owner->contr->title); |
1712 | snprintf (op->contr->killer, BIG_NAME, "%s the %s", &owner->name, owner->contr->title); |
1703 | } |
1713 | } |
1704 | else |
1714 | else |
1705 | { |
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|
1706 | strncpy (op->contr->killer, hitter->name, BIG_NAME); |
1715 | assign (op->contr->killer, hitter->name); |
1707 | op->contr->killer[BIG_NAME - 1] = '\0'; |
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|
1708 | } |
|
|
1709 | } |
1716 | } |
|
|
1717 | |
1710 | /* This was return -1 - that doesn't seem correct - if we return -1, process |
1718 | /* This was return -1 - that doesn't seem correct - if we return -1, process |
1711 | * continues in the calling function. |
1719 | * continues in the calling function. |
1712 | */ |
1720 | */ |
1713 | return maxdam; |
1721 | return maxdam; |
1714 | } |
1722 | } |