1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
… | |
… | |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * |
20 | * |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
22 | */ |
23 | |
23 | |
24 | #include <assert.h> |
24 | #include <assert.h> |
25 | #include <global.h> |
25 | #include <global.h> |
26 | #include <living.h> |
26 | #include <living.h> |
… | |
… | |
62 | CLEAR_FLAG (op, FLAG_DAMNED); |
62 | CLEAR_FLAG (op, FLAG_DAMNED); |
63 | CLEAR_FLAG (op, FLAG_CURSED); |
63 | CLEAR_FLAG (op, FLAG_CURSED); |
64 | CLEAR_FLAG (op, FLAG_KNOWN_MAGICAL); |
64 | CLEAR_FLAG (op, FLAG_KNOWN_MAGICAL); |
65 | CLEAR_FLAG (op, FLAG_KNOWN_CURSED); |
65 | CLEAR_FLAG (op, FLAG_KNOWN_CURSED); |
66 | |
66 | |
67 | if (op->env && op->env->type == PLAYER) |
67 | if (object *pl = op->visible_to ()) |
68 | esrv_send_item (op->env, op); |
68 | esrv_update_item (UPD_FLAGS, pl, op); |
69 | } |
69 | } |
70 | } |
70 | } |
71 | |
71 | |
72 | /* did_make_save_item just checks to make sure the item actually |
72 | /* did_make_save_item just checks to make sure the item actually |
73 | * made its saving throw based on the tables. It does not take |
73 | * made its saving throw based on the tables. It does not take |
… | |
… | |
163 | */ |
163 | */ |
164 | if (type & (AT_FIRE | AT_ELECTRICITY) && op->other_arch && QUERY_FLAG (op, FLAG_IS_LIGHTABLE)) |
164 | if (type & (AT_FIRE | AT_ELECTRICITY) && op->other_arch && QUERY_FLAG (op, FLAG_IS_LIGHTABLE)) |
165 | { |
165 | { |
166 | const char *arch = op->other_arch->archname; |
166 | const char *arch = op->other_arch->archname; |
167 | |
167 | |
168 | op = decrease_ob_nr (op, 1); |
168 | if (op->decrease ()) |
169 | |
|
|
170 | if (op) |
|
|
171 | fix_stopped_item (op, m, originator); |
169 | fix_stopped_item (op, m, originator); |
172 | |
170 | |
173 | if ((op = get_archetype (arch)) != NULL) |
171 | if ((op = get_archetype (arch))) |
174 | { |
172 | { |
175 | if (env) |
173 | if (env) |
176 | { |
174 | { |
177 | op->x = env->x, op->y = env->y; |
175 | op->x = env->x, op->y = env->y; //???? wtf |
178 | insert_ob_in_ob (op, env); |
176 | env->insert (op); |
179 | if (env->contr) |
|
|
180 | esrv_send_item (env, op); |
|
|
181 | } |
177 | } |
182 | else |
178 | else |
183 | { |
179 | { |
184 | op->x = x, op->y = y; |
180 | op->x = x, op->y = y; |
185 | insert_ob_in_map (op, m, originator, 0); |
181 | insert_ob_in_map (op, m, originator, 0); |
… | |
… | |
196 | return; |
192 | return; |
197 | } |
193 | } |
198 | |
194 | |
199 | if (op->nrof > 1) |
195 | if (op->nrof > 1) |
200 | { |
196 | { |
201 | op = decrease_ob_nr (op, rndm (0, op->nrof - 1)); |
197 | if (op->decrease (rndm (0, op->nrof - 1))) |
202 | |
|
|
203 | if (op) |
|
|
204 | fix_stopped_item (op, m, originator); |
198 | fix_stopped_item (op, m, originator); |
205 | } |
199 | } |
206 | else |
200 | else |
207 | { |
|
|
208 | if (op->env) |
|
|
209 | { |
|
|
210 | object *tmp = op->in_player (); |
|
|
211 | |
|
|
212 | if (tmp) |
|
|
213 | esrv_del_item (tmp->contr, op->count); |
|
|
214 | } |
|
|
215 | |
|
|
216 | op->destroy (); |
201 | op->destroy (); |
217 | } |
|
|
218 | |
202 | |
219 | if (type & (AT_FIRE | AT_ELECTRICITY)) |
203 | if (type & (AT_FIRE | AT_ELECTRICITY)) |
220 | if (env) |
204 | if (env) |
221 | { |
205 | { |
222 | op = get_archetype ("burnout"); |
206 | op = get_archetype ("burnout"); |
… | |
… | |
689 | if (QUERY_FLAG (*target, FLAG_FREED) || QUERY_FLAG (*hitter, FLAG_FREED)) |
673 | if (QUERY_FLAG (*target, FLAG_FREED) || QUERY_FLAG (*hitter, FLAG_FREED)) |
690 | { |
674 | { |
691 | LOG (llevError, "BUG: get_attack_mode(): freed object\n"); |
675 | LOG (llevError, "BUG: get_attack_mode(): freed object\n"); |
692 | return 1; |
676 | return 1; |
693 | } |
677 | } |
|
|
678 | |
694 | if ((*target)->head) |
679 | if ((*target)->head) |
695 | *target = (*target)->head; |
680 | *target = (*target)->head; |
|
|
681 | |
696 | if ((*hitter)->head) |
682 | if ((*hitter)->head) |
697 | *hitter = (*hitter)->head; |
683 | *hitter = (*hitter)->head; |
|
|
684 | |
698 | if ((*hitter)->env != NULL || (*target)->env != NULL) |
685 | if ((*hitter)->env != NULL || (*target)->env != NULL) |
699 | { |
686 | { |
700 | *simple_attack = 1; |
687 | *simple_attack = 1; |
701 | return 0; |
688 | return 0; |
702 | } |
689 | } |
|
|
690 | |
703 | if (QUERY_FLAG (*target, FLAG_REMOVED) |
691 | if (QUERY_FLAG (*target, FLAG_REMOVED) |
704 | || QUERY_FLAG (*hitter, FLAG_REMOVED) || (*hitter)->map == NULL || !on_same_map ((*hitter), (*target))) |
692 | || QUERY_FLAG (*hitter, FLAG_REMOVED) |
|
|
693 | || !(*hitter)->map |
|
|
694 | || !on_same_map (*hitter, *target)) |
705 | { |
695 | { |
706 | LOG (llevError, "BUG: hitter (arch %s, name %s) with no relation to " "target\n", &(*hitter)->arch->archname, &(*hitter)->name); |
696 | LOG (llevError | logBacktrace, "BUG: hitter (%s) with no relation to target (%s)\n", |
|
|
697 | (*hitter)->debug_desc (), (*target)->debug_desc ()); |
707 | return 1; |
698 | return 1; |
708 | } |
699 | } |
|
|
700 | |
709 | *simple_attack = 0; |
701 | *simple_attack = 0; |
710 | return 0; |
702 | return 0; |
711 | } |
703 | } |
712 | |
704 | |
713 | static int |
705 | static int |
… | |
… | |
877 | * debate - 5000 is 5 kg, so arrows, knives, and other light weapons |
869 | * debate - 5000 is 5 kg, so arrows, knives, and other light weapons |
878 | * stick around. |
870 | * stick around. |
879 | */ |
871 | */ |
880 | if (op->weight <= 5000 && tmp->stats.hp >= 0) |
872 | if (op->weight <= 5000 && tmp->stats.hp >= 0) |
881 | { |
873 | { |
882 | tmp = tmp->head_ (); |
874 | tmp->head_ ()->insert (op); |
883 | |
|
|
884 | op->remove (); |
|
|
885 | op = insert_ob_in_ob (op, tmp); |
|
|
886 | |
|
|
887 | if (tmp->type == PLAYER) |
|
|
888 | esrv_send_item (tmp, op); |
|
|
889 | |
|
|
890 | return 1; |
875 | return 1; |
891 | } |
876 | } |
892 | else |
877 | else |
893 | return 0; |
878 | return 0; |
894 | } |
879 | } |
… | |
… | |
1208 | |
1193 | |
1209 | /* High damage acid has better chance of corroding |
1194 | /* High damage acid has better chance of corroding |
1210 | objects */ |
1195 | objects */ |
1211 | if (rndm (0, dam + 4) > random_roll (0, 39, op, PREFER_HIGH) + 2 * tmp->magic) |
1196 | if (rndm (0, dam + 4) > random_roll (0, 39, op, PREFER_HIGH) + 2 * tmp->magic) |
1212 | { |
1197 | { |
1213 | if (op->type == PLAYER) |
|
|
1214 | /* Make this more visible */ |
|
|
1215 | new_draw_info_format (NDI_UNIQUE | NDI_RED, 0, op, |
|
|
1216 | "The %s's acid corrodes your %s!", query_name (hitter), query_name (tmp)); |
|
|
1217 | flag = 1; |
1198 | flag = 1; |
1218 | tmp->magic--; |
1199 | tmp->magic--; |
1219 | if (op->type == PLAYER) |
1200 | |
1220 | esrv_send_item (op, tmp); |
1201 | if (object *pl = tmp->visible_to ()) |
|
|
1202 | { |
|
|
1203 | /* Make this more visible */ |
|
|
1204 | new_draw_info_format (NDI_UNIQUE | NDI_RED, 0, pl, |
|
|
1205 | "The %s's acid corrodes your %s!", query_name (hitter), query_name (tmp)); |
|
|
1206 | |
|
|
1207 | esrv_send_item (op, tmp); //TODO: UPD_NAME should be enough (it's enough in other cases) |
|
|
1208 | } |
1221 | } |
1209 | } |
1222 | } |
1210 | } |
1223 | |
1211 | |
1224 | if (flag) |
1212 | if (flag) |
1225 | op->update_stats (); /* Something was corroded */ |
1213 | op->update_stats (); /* Something was corroded */ |
… | |
… | |
1636 | } |
1624 | } |
1637 | |
1625 | |
1638 | op->destroy (); |
1626 | op->destroy (); |
1639 | } |
1627 | } |
1640 | else |
1628 | else |
1641 | { |
|
|
1642 | /* Player has been killed! */ |
1629 | /* Player has been killed! */ |
1643 | if (owner->type == PLAYER) |
1630 | op->contr->killer = owner->type == PLAYER ? owner : hitter; |
1644 | snprintf (op->contr->killer, sizeof (op->contr->killer), "%s the %s", &owner->name, owner->contr->title); |
|
|
1645 | else |
|
|
1646 | assign (op->contr->killer, hitter->name); |
|
|
1647 | } |
|
|
1648 | |
1631 | |
1649 | /* This was return -1 - that doesn't seem correct - if we return -1, process |
1632 | /* This was return -1 - that doesn't seem correct - if we return -1, process |
1650 | * continues in the calling function. |
1633 | * continues in the calling function. |
1651 | */ |
1634 | */ |
1652 | return maxdam; |
1635 | return maxdam; |
… | |
… | |
1958 | return maxdam; |
1941 | return maxdam; |
1959 | } |
1942 | } |
1960 | |
1943 | |
1961 | op->remove (); |
1944 | op->remove (); |
1962 | |
1945 | |
1963 | for (i = 0; i < NROFNEWOBJS (op); i++) |
1946 | for (i = 0; i < op->stats.food; i++) |
1964 | { /* This doesn't handle op->more yet */ |
1947 | { /* This doesn't handle op->more yet */ |
1965 | object *tmp = arch_to_object (op->other_arch); |
1948 | object *tmp = arch_to_object (op->other_arch); |
1966 | int j; |
1949 | int j; |
1967 | |
1950 | |
1968 | tmp->stats.hp = op->stats.hp; |
1951 | tmp->stats.hp = op->stats.hp; |