1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <global.h> |
24 | #include <global.h> |
26 | #include <living.h> |
25 | #include <living.h> |
27 | #include <spells.h> |
26 | #include <spells.h> |
… | |
… | |
39 | |
38 | |
40 | ob = GET_MAP_OB (map, x, y); |
39 | ob = GET_MAP_OB (map, x, y); |
41 | while (ob) |
40 | while (ob) |
42 | { |
41 | { |
43 | /* if ob is not a marking rune or floor, then check special cases */ |
42 | /* if ob is not a marking rune or floor, then check special cases */ |
44 | if (strcmp (ob->arch->name, "rune_mark") && ob->type != FLOOR) |
43 | if (ob->arch->archname != shstr_rune_mark && ob->type != FLOOR) |
45 | { |
44 | { |
46 | switch (tmp->type) |
45 | switch (tmp->type) |
47 | { |
46 | { |
48 | case SIGN: |
47 | case SIGN: |
49 | case MAGIC_EAR: |
48 | case MAGIC_EAR: |
… | |
… | |
84 | rune = GET_MAP_OB (map, x, y); |
83 | rune = GET_MAP_OB (map, x, y); |
85 | while (rune) |
84 | while (rune) |
86 | { |
85 | { |
87 | next = rune->above; |
86 | next = rune->above; |
88 | |
87 | |
89 | if ((rune->type == SIGN) && (!strcmp (rune->arch->name, "rune_mark"))) |
88 | if (rune->type == SIGN && rune->arch->archname == shstr_rune_mark) |
90 | rune->destroy (); |
89 | rune->destroy (); |
91 | |
90 | |
92 | rune = next; |
91 | rune = next; |
93 | } |
92 | } |
94 | } |
93 | } |
… | |
… | |
107 | int itest = 0; |
106 | int itest = 0; |
108 | oblinkpt *obp; |
107 | oblinkpt *obp; |
109 | |
108 | |
110 | while (itest++ < 1000) |
109 | while (itest++ < 1000) |
111 | { |
110 | { |
112 | connected = 1 + rand () % 20000; |
111 | connected = rndm (0x20000000UL) + 0x60000000UL; |
|
|
112 | |
113 | for (obp = map->buttons; obp && (obp->value != connected); obp = obp->next); |
113 | for (obp = map->buttons; obp && (obp->value != connected); obp = obp->next) |
|
|
114 | ; |
114 | |
115 | |
115 | if (!obp) |
116 | if (!obp) |
116 | return connected; |
117 | return connected; |
117 | } |
118 | } |
118 | |
119 | |
119 | return -1; |
120 | return -1; |
120 | } |
121 | } |
121 | |
|
|
122 | |
122 | |
123 | /** |
123 | /** |
124 | * Helper function for door/button/connected item building. |
124 | * Helper function for door/button/connected item building. |
125 | * |
125 | * |
126 | * Will search the specified spot for a marking rune. |
126 | * Will search the specified spot for a marking rune. |
… | |
… | |
181 | * Returns the marking rune on the square, for purposes of building connections |
181 | * Returns the marking rune on the square, for purposes of building connections |
182 | */ |
182 | */ |
183 | object * |
183 | object * |
184 | get_connection_rune (object *pl, short x, short y) |
184 | get_connection_rune (object *pl, short x, short y) |
185 | { |
185 | { |
186 | object *rune; |
|
|
187 | |
|
|
188 | rune = GET_MAP_OB (pl->map, x, y); |
186 | object *rune = GET_MAP_OB (pl->map, x, y); |
|
|
187 | |
189 | while (rune && ((rune->type != SIGN) || (strcmp (rune->arch->name, "rune_mark")))) |
188 | while (rune && (rune->type != SIGN || rune->arch->archname != shstr_rune_mark)) |
190 | rune = rune->above; |
189 | rune = rune->above; |
|
|
190 | |
191 | return rune; |
191 | return rune; |
192 | } |
192 | } |
193 | |
193 | |
194 | /** |
194 | /** |
195 | * Returns the book/scroll on the current square, for purposes of building |
195 | * Returns the book/scroll on the current square, for purposes of building |
196 | */ |
196 | */ |
197 | object * |
197 | object * |
198 | get_msg_book (object *pl, short x, short y) |
198 | get_msg_book (object *pl, short x, short y) |
199 | { |
199 | { |
200 | object *book; |
|
|
201 | |
|
|
202 | book = GET_MAP_OB (pl->map, x, y); |
200 | object *book = GET_MAP_OB (pl->map, x, y); |
|
|
201 | |
203 | while (book && (book->type != BOOK)) |
202 | while (book && (book->type != BOOK)) |
204 | book = book->above; |
203 | book = book->above; |
|
|
204 | |
205 | return book; |
205 | return book; |
206 | } |
206 | } |
207 | |
207 | |
208 | /** |
208 | /** |
209 | * Returns first item of type BUILDABLE_WALL. |
209 | * Returns first item of type BUILDABLE_WALL. |
210 | */ |
210 | */ |
211 | object * |
211 | object * |
212 | get_wall (maptile *map, int x, int y) |
212 | get_wall (maptile *map, int x, int y) |
213 | { |
213 | { |
214 | object *wall; |
|
|
215 | |
|
|
216 | wall = GET_MAP_OB (map, x, y); |
214 | object *wall = GET_MAP_OB (map, x, y); |
|
|
215 | |
217 | while (wall && (BUILDABLE_WALL != wall->type)) |
216 | while (wall && (BUILDABLE_WALL != wall->type)) |
218 | wall = wall->above; |
217 | wall = wall->above; |
219 | |
218 | |
220 | return wall; |
219 | return wall; |
221 | } |
220 | } |
… | |
… | |
232 | * Note: x & y must be valid map coordinates. |
231 | * Note: x & y must be valid map coordinates. |
233 | */ |
232 | */ |
234 | void |
233 | void |
235 | fix_walls (maptile *map, int x, int y) |
234 | fix_walls (maptile *map, int x, int y) |
236 | { |
235 | { |
237 | object *wall; |
|
|
238 | char archetype[MAX_BUF]; |
236 | char archetype[MAX_BUF]; |
239 | char *underscore; |
237 | char *underscore; |
240 | struct archetype *new_arch; |
238 | struct archetype *new_arch; |
241 | |
239 | |
242 | |
|
|
243 | /* First, find the wall on that spot */ |
240 | /* First, find the wall on that spot */ |
244 | wall = get_wall (map, x, y); |
241 | object *wall = get_wall (map, x, y); |
245 | if (!wall) |
242 | if (!wall) |
246 | /* Nothing -> bail out */ |
243 | /* Nothing -> bail out */ |
247 | return; |
244 | return; |
248 | |
245 | |
249 | /* Find base name */ |
246 | /* Find base name */ |
250 | assign (archetype, wall->arch->name); |
247 | assign (archetype, wall->arch->archname); |
251 | underscore = strchr (archetype, '_'); |
248 | underscore = strchr (archetype, '_'); |
252 | |
249 | |
253 | /* search for the first _ before a number */ |
250 | /* search for the first _ before a number */ |
254 | while (underscore && !isdigit (*(underscore + 1))) |
251 | while (underscore && !isdigit (*(underscore + 1))) |
255 | underscore = strchr (underscore + 1, '_'); |
252 | underscore = strchr (underscore + 1, '_'); |
… | |
… | |
476 | if (!OUT_OF_REAL_MAP (pl->map, xt, yt)) |
473 | if (!OUT_OF_REAL_MAP (pl->map, xt, yt)) |
477 | fix_walls (pl->map, xt, yt); |
474 | fix_walls (pl->map, xt, yt); |
478 | } |
475 | } |
479 | |
476 | |
480 | /* Now remove raw item from inventory */ |
477 | /* Now remove raw item from inventory */ |
481 | decrease_ob (material); |
478 | material->decrease (); |
482 | |
479 | |
483 | /* And tell player about the fix */ |
480 | /* And tell player about the fix */ |
484 | new_draw_info (NDI_UNIQUE, 0, pl, message); |
481 | new_draw_info (NDI_UNIQUE, 0, pl, message); |
485 | } |
482 | } |
486 | |
483 | |
… | |
… | |
563 | fix_walls (pl->map, xt, yt); |
560 | fix_walls (pl->map, xt, yt); |
564 | } |
561 | } |
565 | } |
562 | } |
566 | |
563 | |
567 | /* Now remove item from inventory */ |
564 | /* Now remove item from inventory */ |
568 | decrease_ob (material); |
565 | material->decrease (); |
569 | |
566 | |
570 | /* And tell player what happened */ |
567 | /* And tell player what happened */ |
571 | new_draw_info (NDI_UNIQUE, 0, pl, message); |
568 | new_draw_info (NDI_UNIQUE, 0, pl, message); |
572 | } |
569 | } |
573 | |
570 | |
… | |
… | |
610 | if (!arch) |
607 | if (!arch) |
611 | return; |
608 | return; |
612 | |
609 | |
613 | tmp = arch_to_object (arch); |
610 | tmp = arch_to_object (arch); |
614 | |
611 | |
615 | if ((floor->above) && (!can_build_over (pl->map, tmp, x, y))) |
612 | if (!floor->flag[FLAG_IS_BUILDABLE] || (floor->above) && (!can_build_over (pl->map, tmp, x, y))) |
616 | /* Floor has something on top that interferes with building */ |
613 | /* Floor has something on top that interferes with building */ |
617 | { |
614 | { |
618 | new_draw_info (NDI_UNIQUE, 0, pl, "You can't build here."); |
615 | new_draw_info (NDI_UNIQUE, 0, pl, "You can't build here."); |
619 | return; |
616 | return; |
620 | } |
617 | } |
… | |
… | |
629 | insert_flag = INS_ABOVE_FLOOR_ONLY; |
626 | insert_flag = INS_ABOVE_FLOOR_ONLY; |
630 | |
627 | |
631 | connected = 0; |
628 | connected = 0; |
632 | switch (tmp->type) |
629 | switch (tmp->type) |
633 | { |
630 | { |
634 | case DOOR: |
631 | case DOOR: |
635 | case GATE: |
632 | case GATE: |
636 | case BUTTON: |
633 | case BUTTON: |
637 | case DETECTOR: |
634 | case DETECTOR: |
638 | case TIMED_GATE: |
635 | case TIMED_GATE: |
639 | case PEDESTAL: |
636 | case PEDESTAL: |
640 | case CF_HANDLE: |
637 | case CF_HANDLE: |
641 | case MAGIC_EAR: |
638 | case MAGIC_EAR: |
642 | case SIGN: |
639 | case SIGN: |
643 | /* Signs don't need a connection, but but magic mouths do. */ |
640 | /* Signs don't need a connection, but but magic mouths do. */ |
644 | if (tmp->type == SIGN && strcmp (tmp->arch->name, "magic_mouth")) |
641 | if (tmp->type == SIGN && tmp->arch->archname != shstr_magic_mouth) |
645 | break; |
642 | break; |
|
|
643 | |
646 | con_rune = get_connection_rune (pl, x, y); |
644 | con_rune = get_connection_rune (pl, x, y); |
647 | connected = find_or_create_connection_for_map (pl, x, y, con_rune); |
645 | connected = find_or_create_connection_for_map (pl, x, y, con_rune); |
648 | if (connected == -1) |
646 | if (connected == -1) |
649 | { |
647 | { |
650 | /* Player already informed of failure by the previous function */ |
648 | /* Player already informed of failure by the previous function */ |
651 | tmp->destroy (); |
649 | tmp->destroy (); |
652 | return; |
650 | return; |
653 | } |
651 | } |
|
|
652 | |
654 | /* Remove marking rune */ |
653 | /* Remove marking rune */ |
655 | con_rune->destroy (); |
654 | con_rune->destroy (); |
656 | } |
655 | } |
657 | |
656 | |
658 | /* For magic mouths/ears, and signs, take the msg from a book of scroll */ |
657 | /* For magic mouths/ears, and signs, take the msg from a book of scroll */ |
659 | if ((tmp->type == SIGN) || (tmp->type == MAGIC_EAR)) |
658 | if ((tmp->type == SIGN) || (tmp->type == MAGIC_EAR)) |
660 | { |
659 | { |
… | |
… | |
668 | insert_ob_in_map_at (tmp, pl->map, floor, insert_flag, x, y); |
667 | insert_ob_in_map_at (tmp, pl->map, floor, insert_flag, x, y); |
669 | if (connected != 0) |
668 | if (connected != 0) |
670 | add_button_link (tmp, pl->map, connected); |
669 | add_button_link (tmp, pl->map, connected); |
671 | |
670 | |
672 | new_draw_info_format (NDI_UNIQUE, 0, pl, "You build the %s", query_name (tmp)); |
671 | new_draw_info_format (NDI_UNIQUE, 0, pl, "You build the %s", query_name (tmp)); |
673 | decrease_ob_nr (item, 1); |
672 | item->decrease (); |
674 | } |
673 | } |
675 | |
674 | |
676 | /** |
675 | /** |
677 | * Item remover. |
676 | * Item remover. |
678 | * |
677 | * |
… | |
… | |
764 | /* Nothing, meaning player is standing next to an undefined square... */ |
763 | /* Nothing, meaning player is standing next to an undefined square... */ |
765 | LOG (llevError, "apply_map_builder: undefined square at (%d, %d, %s)\n", x, y, &pl->map->path); |
764 | LOG (llevError, "apply_map_builder: undefined square at (%d, %d, %s)\n", x, y, &pl->map->path); |
766 | new_draw_info (NDI_UNIQUE, 0, pl, "You'd better not build here, it looks weird."); |
765 | new_draw_info (NDI_UNIQUE, 0, pl, "You'd better not build here, it looks weird."); |
767 | return; |
766 | return; |
768 | } |
767 | } |
|
|
768 | |
769 | tmp2 = find_marked_object (pl); |
769 | tmp2 = find_marked_object (pl); |
770 | while (tmp) |
770 | while (tmp) |
771 | { |
771 | { |
772 | if (!QUERY_FLAG (tmp, FLAG_IS_BUILDABLE) && ((tmp->type != SIGN) || (strcmp (tmp->arch->name, "rune_mark")))) |
772 | if (!QUERY_FLAG (tmp, FLAG_IS_BUILDABLE) && (tmp->type != SIGN || tmp->arch->archname != shstr_rune_mark)) |
773 | { |
773 | { |
774 | /* The item building function already has it's own special |
774 | /* The item building function already has it's own special |
775 | * checks for this |
775 | * checks for this |
776 | */ |
776 | */ |
777 | if ((!tmp2) || (tmp2->subtype != ST_MAT_ITEM)) |
777 | if ((!tmp2) || (tmp2->subtype != ST_MAT_ITEM)) |
… | |
… | |
782 | } |
782 | } |
783 | tmp = tmp->above; |
783 | tmp = tmp->above; |
784 | } |
784 | } |
785 | |
785 | |
786 | /* Now we know the square is ok */ |
786 | /* Now we know the square is ok */ |
787 | builder = pl->contr->ranges[range_builder]; |
787 | builder = pl->contr->ranged_ob; |
788 | |
788 | |
789 | if (builder->subtype == ST_BD_REMOVE) |
789 | if (builder->subtype == ST_BD_REMOVE) |
790 | /* Remover -> call specific function and bail out */ |
790 | /* Remover -> call specific function and bail out */ |
791 | { |
791 | { |
792 | apply_builder_remove (pl, dir); |
792 | apply_builder_remove (pl, dir); |
… | |
… | |
860 | tmp->msg = book->msg; |
860 | tmp->msg = book->msg; |
861 | |
861 | |
862 | if (tmp->invisible) |
862 | if (tmp->invisible) |
863 | { |
863 | { |
864 | if (book->custom_name != NULL) |
864 | if (book->custom_name != NULL) |
865 | { |
|
|
866 | snprintf (buf, sizeof (buf), "talking %s", &book->custom_name); |
865 | snprintf (buf, sizeof (buf), "talking %s", &book->custom_name); |
867 | } |
|
|
868 | else |
866 | else |
869 | { |
|
|
870 | snprintf (buf, sizeof (buf), "talking %s", &book->name); |
867 | snprintf (buf, sizeof (buf), "talking %s", &book->name); |
871 | } |
868 | |
872 | tmp->name = buf; |
869 | tmp->name = buf; |
873 | |
870 | |
874 | if (book->name_pl != NULL) |
871 | if (book->name_pl != NULL) |
875 | { |
872 | { |
876 | snprintf (buf2, sizeof (buf2), "talking %s", &book->name_pl); |
873 | snprintf (buf2, sizeof (buf2), "talking %s", &book->name_pl); |