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Revision: 1.12
Committed: Wed Feb 28 19:41:30 2007 UTC (17 years, 3 months ago) by pippijn
Content type: text/plain
Branch: MAIN
Changes since 1.11: +0 -14 lines
Log Message:
moved me to perl

File Contents

# User Rev Content
1 elmex 1.1 /*
2 pippijn 1.10 * CrossFire, A Multiplayer game for X-windows
3     *
4     * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5     * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6     * Copyright (C) 1992 Frank Tore Johansen
7     *
8     * This program is free software; you can redistribute it and/or modify
9     * it under the terms of the GNU General Public License as published by
10     * the Free Software Foundation; either version 2 of the License, or
11     * (at your option) any later version.
12     *
13     * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License
19     * along with this program; if not, write to the Free Software
20     * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21     *
22     * The authors can be reached via e-mail at <crossfire@schmorp.de>
23     */
24 elmex 1.1
25     #include <global.h>
26     #include <loader.h>
27     #include <sproto.h>
28    
29 root 1.5 int
30     command_cointoss (object *op, char *params)
31 elmex 1.1 {
32 root 1.5 char buf[MAX_BUF];
33     char buf2[MAX_BUF];
34     int i;
35    
36     i = rndm (1, 2);
37     if (i == 1)
38     {
39     snprintf (buf, MAX_BUF - 1, "%s flips a coin.... Heads!", &op->name);
40     snprintf (buf2, MAX_BUF - 1, "You flip a coin.... Heads!");
41     }
42     else
43     {
44     snprintf (buf, MAX_BUF - 1, "%s flips a coin.... Tails!", &op->name);
45     snprintf (buf2, MAX_BUF - 1, "You flip a coin.... Tails!");
46 elmex 1.1 }
47 root 1.5 new_draw_info (NDI_UNIQUE, 0, op, buf2);
48     new_info_map_except (NDI_WHITE, op->map, op, buf);
49     return 0;
50     }
51    
52     static const char *const orcknuckle[7] = { "none", "beholder", "ghost", "knight",
53     "princess", "dragon", "orc"
54     };
55    
56     int
57     command_orcknuckle (object *op, char *params)
58     {
59     char buf[MAX_BUF];
60     char buf2[MAX_BUF];
61     int i, j, k, l;
62    
63     i = rndm (1, 5);
64     j = rndm (1, 5);
65     k = rndm (1, 5);
66     l = rndm (1, 6);
67    
68     snprintf (buf2, MAX_BUF - 1, "%s rolls %s, %s, %s, %s!", &op->name, orcknuckle[i], orcknuckle[j], orcknuckle[k], orcknuckle[l]);
69     snprintf (buf, MAX_BUF - 1, "You roll %s, %s, %s, %s!", orcknuckle[i], orcknuckle[j], orcknuckle[k], orcknuckle[l]);
70     new_draw_info (NDI_UNIQUE, 0, op, buf);
71     new_info_map_except (NDI_UNIQUE, op->map, op, buf2);
72     return 0;
73 elmex 1.1 }