1 |
/* |
2 |
CrossFire, A Multiplayer game for X-windows |
3 |
|
4 |
Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 |
Copyright (C) 1992 Frank Tore Johansen |
6 |
|
7 |
This program is free software; you can redistribute it and/or modify |
8 |
it under the terms of the GNU General Public License as published by |
9 |
the Free Software Foundation; either version 2 of the License, or |
10 |
(at your option) any later version. |
11 |
|
12 |
This program is distributed in the hope that it will be useful, |
13 |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 |
GNU General Public License for more details. |
16 |
|
17 |
You should have received a copy of the GNU General Public License |
18 |
along with this program; if not, write to the Free Software |
19 |
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 |
|
21 |
The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 |
*/ |
23 |
|
24 |
#include <global.h> |
25 |
#include <loader.h> |
26 |
#ifndef __CEXTRACT__ |
27 |
# include <sproto.h> |
28 |
#endif |
29 |
|
30 |
extern weathermap_t **weathermap; |
31 |
|
32 |
/* Handles misc. input request - things like hash table, malloc, maps, |
33 |
* who, etc. |
34 |
*/ |
35 |
|
36 |
void |
37 |
map_info (object *op, char *search) |
38 |
{ |
39 |
maptile *m; |
40 |
char buf[MAX_BUF], map_path[MAX_BUF]; |
41 |
long sec = seconds (); |
42 |
|
43 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60); |
44 |
new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset"); |
45 |
for (m = first_map; m != NULL; m = m->next) |
46 |
{ |
47 |
|
48 |
if (search && strstr (m->path, search) == NULL) |
49 |
continue; /* Skip unwanted maps */ |
50 |
/* Print out the last 18 characters of the map name... */ |
51 |
if (strlen (m->path) <= 18) |
52 |
strcpy (map_path, m->path); |
53 |
else |
54 |
strcpy (map_path, m->path + strlen (m->path) - 18); |
55 |
sprintf (buf, "%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d", |
56 |
map_path, m->players, players_on_map (m, FALSE), |
57 |
m->in_memory, m->timeout, m->difficulty, |
58 |
(MAP_WHEN_RESET (m) % 86400) / 3600, (MAP_WHEN_RESET (m) % 3600) / 60, MAP_WHEN_RESET (m) % 60); |
59 |
new_draw_info (NDI_UNIQUE, 0, op, buf); |
60 |
} |
61 |
} |
62 |
|
63 |
/* This command dumps the body information for object *op. |
64 |
* it doesn't care what the params are. |
65 |
* This is mostly meant as a debug command. |
66 |
*/ |
67 |
int |
68 |
command_body (object *op, char *params) |
69 |
{ |
70 |
int i; |
71 |
|
72 |
/* Too hard to try and make a header that lines everything up, so just |
73 |
* give a description. |
74 |
*/ |
75 |
new_draw_info (NDI_UNIQUE, 0, op, "The first column is the name of the body location."); |
76 |
new_draw_info (NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has."); |
77 |
new_draw_info (NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available."); |
78 |
for (i = 0; i < NUM_BODY_LOCATIONS; i++) |
79 |
{ |
80 |
/* really debugging - normally body_used should not be set to anything |
81 |
* if body_info isn't also set. |
82 |
*/ |
83 |
if (op->body_info[i] || op->body_used[i]) |
84 |
{ |
85 |
new_draw_info_format (NDI_UNIQUE, 0, op, "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]); |
86 |
} |
87 |
} |
88 |
if (!QUERY_FLAG (op, FLAG_USE_ARMOUR)) |
89 |
new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to wear armor"); |
90 |
if (!QUERY_FLAG (op, FLAG_USE_WEAPON)) |
91 |
new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to use weapons"); |
92 |
|
93 |
return 1; |
94 |
} |
95 |
|
96 |
|
97 |
int |
98 |
command_motd (object *op, char *params) |
99 |
{ |
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display_motd (op); |
101 |
return 1; |
102 |
} |
103 |
|
104 |
int |
105 |
command_bug (object *op, char *params) |
106 |
{ |
107 |
char buf[MAX_BUF]; |
108 |
|
109 |
if (params == NULL) |
110 |
{ |
111 |
new_draw_info (NDI_UNIQUE, 0, op, "what bugs?"); |
112 |
return 1; |
113 |
} |
114 |
strcpy (buf, op->name); |
115 |
strcat (buf, " bug-reports: "); |
116 |
strncat (buf, ++params, MAX_BUF - strlen (buf)); |
117 |
buf[MAX_BUF - 1] = '\0'; |
118 |
bug_report (buf); |
119 |
LOG (llevError, "%s\n", buf); |
120 |
new_draw_info (NDI_ALL | NDI_UNIQUE, 1, NULL, buf); |
121 |
new_draw_info (NDI_UNIQUE, 0, op, "OK, thanks!"); |
122 |
return 1; |
123 |
} |
124 |
|
125 |
/* |
126 |
* Pretty much identical to current map_info, but on a bigger scale |
127 |
* This function returns the name of the players current region, and |
128 |
* a description of it. It is there merely for flavour text. |
129 |
*/ |
130 |
void |
131 |
current_region_info (object *op) |
132 |
{ |
133 |
/* |
134 |
* Ok I /suppose/ I should write a seperate function for this, but it isn't |
135 |
* going to be /that/ slow, and won't get called much |
136 |
*/ |
137 |
region *r = get_region_by_name (get_name_of_region_for_map (op->map)); |
138 |
|
139 |
if (!r) |
140 |
return; |
141 |
/* This should only be possible if regions are not operating on this server. */ |
142 |
|
143 |
new_draw_info_format (NDI_UNIQUE, 0, op, "You are in %s. \n %s", get_region_longname (r), get_region_msg (r)); |
144 |
} |
145 |
|
146 |
void |
147 |
current_map_info (object *op) |
148 |
{ |
149 |
maptile *m = op->map; |
150 |
|
151 |
if (!m) |
152 |
return; |
153 |
|
154 |
new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map (m)); |
155 |
|
156 |
if (QUERY_FLAG (op, FLAG_WIZ)) |
157 |
{ |
158 |
new_draw_info_format (NDI_UNIQUE, 0, op, |
159 |
"players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", |
160 |
m->players, m->difficulty, MAP_WIDTH (m), MAP_HEIGHT (m), MAP_ENTER_X (m), MAP_ENTER_Y (m), MAP_TIMEOUT (m)); |
161 |
|
162 |
} |
163 |
if (m->msg) |
164 |
new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg); |
165 |
} |
166 |
|
167 |
#ifdef DEBUG_MALLOC_LEVEL |
168 |
int |
169 |
command_malloc_verify (object *op, char *parms) |
170 |
{ |
171 |
extern int malloc_verify (void); |
172 |
|
173 |
if (!malloc_verify ()) |
174 |
new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted."); |
175 |
else |
176 |
new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK."); |
177 |
return 1; |
178 |
} |
179 |
#endif |
180 |
|
181 |
int |
182 |
command_whereabouts (object *op, char *params) |
183 |
{ |
184 |
|
185 |
region *reg; |
186 |
player *pl; |
187 |
|
188 |
/* |
189 |
* reset the counter on the region, then use it to store the number of |
190 |
* players there. |
191 |
* I don't know how thread-safe this would be, I suspect not very.... |
192 |
*/ |
193 |
for (reg = first_region; reg != NULL; reg = reg->next) |
194 |
{ |
195 |
reg->counter = 0; |
196 |
} |
197 |
for (pl = first_player; pl != NULL; pl = pl->next) |
198 |
if (pl->ob->map != NULL) |
199 |
get_region_by_map (pl->ob->map)->counter++; |
200 |
|
201 |
/* we only want to print out by places with a 'longname' field... */ |
202 |
for (reg = first_region; reg != NULL; reg = reg->next) |
203 |
{ |
204 |
if (reg->longname == NULL && reg->counter > 0) |
205 |
{ |
206 |
if (reg->parent != NULL) |
207 |
{ |
208 |
reg->parent->counter += reg->counter; |
209 |
reg->counter = 0; |
210 |
} |
211 |
else /*uh oh, we shouldn't be here. */ |
212 |
LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", reg->name); |
213 |
} |
214 |
} |
215 |
new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:"); |
216 |
for (reg = first_region; reg != NULL; reg = reg->next) |
217 |
if (reg->counter > 0) |
218 |
new_draw_info_format (NDI_UNIQUE, 0, op, "%u players in %s", reg->counter, get_region_longname (reg)); |
219 |
return 1; |
220 |
} |
221 |
|
222 |
typedef struct |
223 |
{ |
224 |
char namebuf[MAX_BUF]; |
225 |
int login_order; |
226 |
} chars_names; |
227 |
|
228 |
/*local functon for qsort comparison*/ |
229 |
static int |
230 |
name_cmp (const chars_names * c1, const chars_names * c2) |
231 |
{ |
232 |
return strcasecmp (c1->namebuf, c2->namebuf); |
233 |
} |
234 |
|
235 |
int |
236 |
command_afk (object *op, char *params) |
237 |
{ |
238 |
if QUERY_FLAG |
239 |
(op, FLAG_AFK) |
240 |
{ |
241 |
CLEAR_FLAG (op, FLAG_AFK); |
242 |
new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK"); |
243 |
} |
244 |
else |
245 |
{ |
246 |
SET_FLAG (op, FLAG_AFK); |
247 |
new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK"); |
248 |
} |
249 |
return 1; |
250 |
} |
251 |
|
252 |
int |
253 |
command_mapinfo (object *op, char *params) |
254 |
{ |
255 |
current_map_info (op); |
256 |
return 1; |
257 |
} |
258 |
|
259 |
int |
260 |
command_whereami (object *op, char *params) |
261 |
{ |
262 |
current_region_info (op); |
263 |
return 1; |
264 |
} |
265 |
|
266 |
int |
267 |
command_maps (object *op, char *params) |
268 |
{ |
269 |
map_info (op, params); |
270 |
return 1; |
271 |
} |
272 |
|
273 |
int |
274 |
command_time (object *op, char *params) |
275 |
{ |
276 |
print_tod (op); |
277 |
return 1; |
278 |
} |
279 |
|
280 |
int |
281 |
command_weather (object *op, char *params) |
282 |
{ |
283 |
int wx, wy, temp, sky; |
284 |
char buf[MAX_BUF]; |
285 |
|
286 |
if (settings.dynamiclevel < 1) |
287 |
return 1; |
288 |
|
289 |
if (op->map == NULL) |
290 |
return 1; |
291 |
|
292 |
if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0) |
293 |
return 1; |
294 |
|
295 |
if (QUERY_FLAG (op, FLAG_WIZ)) |
296 |
{ |
297 |
/* dump the weather, Dm style! Yo! */ |
298 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map)); |
299 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp); |
300 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid); |
301 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed); |
302 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure); |
303 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev); |
304 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water); |
305 |
} |
306 |
|
307 |
temp = real_world_temperature (op->x, op->y, op->map); |
308 |
new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp); |
309 |
|
310 |
/* humid */ |
311 |
if (weathermap[wx][wy].humid < 20) |
312 |
new_draw_info (NDI_UNIQUE, 0, op, "It is very dry."); |
313 |
else if (weathermap[wx][wy].humid < 40) |
314 |
new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today."); |
315 |
else if (weathermap[wx][wy].humid < 60) |
316 |
new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy."); |
317 |
else if (weathermap[wx][wy].humid < 80) |
318 |
new_draw_info (NDI_UNIQUE, 0, op, "It is muggy."); |
319 |
else |
320 |
new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy."); |
321 |
|
322 |
/* wind */ |
323 |
switch (weathermap[wx][wy].winddir) |
324 |
{ |
325 |
case 1: |
326 |
sprintf (buf, "north"); |
327 |
break; |
328 |
case 2: |
329 |
sprintf (buf, "northeast"); |
330 |
break; |
331 |
case 3: |
332 |
sprintf (buf, "east"); |
333 |
break; |
334 |
case 4: |
335 |
sprintf (buf, "southeast"); |
336 |
break; |
337 |
case 5: |
338 |
sprintf (buf, "south"); |
339 |
break; |
340 |
case 6: |
341 |
sprintf (buf, "southwest"); |
342 |
break; |
343 |
case 7: |
344 |
sprintf (buf, "west"); |
345 |
break; |
346 |
case 8: |
347 |
sprintf (buf, "northwest"); |
348 |
break; |
349 |
} |
350 |
if (weathermap[wx][wy].windspeed < 5) |
351 |
new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf); |
352 |
else if (weathermap[wx][wy].windspeed < 10) |
353 |
new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf); |
354 |
else if (weathermap[wx][wy].windspeed < 15) |
355 |
new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf); |
356 |
else if (weathermap[wx][wy].windspeed < 25) |
357 |
new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf); |
358 |
else if (weathermap[wx][wy].windspeed < 35) |
359 |
new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf); |
360 |
else |
361 |
new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf); |
362 |
|
363 |
sky = weathermap[wx][wy].sky; |
364 |
if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG) |
365 |
sky += 10; /*let it snow */ |
366 |
switch (sky) |
367 |
{ |
368 |
case SKY_CLEAR: |
369 |
new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky."); |
370 |
break; |
371 |
case SKY_LIGHTCLOUD: |
372 |
new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky."); |
373 |
break; |
374 |
case SKY_OVERCAST: |
375 |
new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary."); |
376 |
break; |
377 |
case SKY_LIGHT_RAIN: |
378 |
new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly."); |
379 |
break; |
380 |
case SKY_RAIN: |
381 |
new_draw_info (NDI_UNIQUE, 0, op, "It is raining."); |
382 |
break; |
383 |
case SKY_HEAVY_RAIN: |
384 |
new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily."); |
385 |
break; |
386 |
case SKY_HURRICANE: |
387 |
new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!"); |
388 |
break; |
389 |
case SKY_FOG: |
390 |
new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable."); |
391 |
break; |
392 |
case SKY_HAIL: |
393 |
new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!"); |
394 |
break; |
395 |
case SKY_LIGHT_SNOW: |
396 |
new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky."); |
397 |
break; |
398 |
case SKY_SNOW: |
399 |
new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out."); |
400 |
break; |
401 |
case SKY_HEAVY_SNOW: |
402 |
new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now."); |
403 |
break; |
404 |
case SKY_BLIZZARD: |
405 |
new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); |
406 |
break; |
407 |
} |
408 |
return 1; |
409 |
} |
410 |
|
411 |
int |
412 |
command_archs (object *op, char *params) |
413 |
{ |
414 |
arch_info (op); |
415 |
return 1; |
416 |
} |
417 |
|
418 |
int |
419 |
command_hiscore (object *op, char *params) |
420 |
{ |
421 |
display_high_score (op, op == NULL ? 9999 : 50, params); |
422 |
return 1; |
423 |
} |
424 |
|
425 |
int |
426 |
command_debug (object *op, char *params) |
427 |
{ |
428 |
int i; |
429 |
char buf[MAX_BUF]; |
430 |
|
431 |
if (params == NULL || !sscanf (params, "%d", &i)) |
432 |
{ |
433 |
sprintf (buf, "Global debug level is %d.", settings.debug); |
434 |
new_draw_info (NDI_UNIQUE, 0, op, buf); |
435 |
return 1; |
436 |
} |
437 |
if (op != NULL && !QUERY_FLAG (op, FLAG_WIZ)) |
438 |
{ |
439 |
new_draw_info (NDI_UNIQUE, 0, op, "Privileged command."); |
440 |
return 1; |
441 |
} |
442 |
settings.debug = (enum LogLevel) FABS (i); |
443 |
sprintf (buf, "Set debug level to %d.", i); |
444 |
new_draw_info (NDI_UNIQUE, 0, op, buf); |
445 |
return 1; |
446 |
} |
447 |
|
448 |
|
449 |
/* |
450 |
* Those dumps should be just one dump with good parser |
451 |
*/ |
452 |
|
453 |
int |
454 |
command_dumpbelow (object *op, char *params) |
455 |
{ |
456 |
if (op && op->below) |
457 |
{ |
458 |
dump_object (op->below); |
459 |
new_draw_info (NDI_UNIQUE, 0, op, errmsg); |
460 |
/* Let's push that item on the dm's stack */ |
461 |
dm_stack_push (op->contr, op->below->count); |
462 |
} |
463 |
return 0; |
464 |
} |
465 |
|
466 |
int |
467 |
command_dumpallobjects (object *op, char *params) |
468 |
{ |
469 |
dump_all_objects (); |
470 |
return 0; |
471 |
} |
472 |
|
473 |
int |
474 |
command_dumpfriendlyobjects (object *op, char *params) |
475 |
{ |
476 |
dump_friendly_objects (); |
477 |
return 0; |
478 |
} |
479 |
|
480 |
int |
481 |
command_dumpallarchetypes (object *op, char *params) |
482 |
{ |
483 |
dump_all_archetypes (); |
484 |
return 0; |
485 |
} |
486 |
|
487 |
int |
488 |
command_dumpmap (object *op, char *params) |
489 |
{ |
490 |
if (op) |
491 |
dump_map (op->map); |
492 |
return 0; |
493 |
} |
494 |
|
495 |
int |
496 |
command_dumpallmaps (object *op, char *params) |
497 |
{ |
498 |
dump_all_maps (); |
499 |
return 0; |
500 |
} |
501 |
|
502 |
int |
503 |
command_printlos (object *op, char *params) |
504 |
{ |
505 |
if (op) |
506 |
print_los (op); |
507 |
return 0; |
508 |
} |
509 |
|
510 |
|
511 |
int |
512 |
command_version (object *op, char *params) |
513 |
{ |
514 |
version (op); |
515 |
return 0; |
516 |
} |
517 |
|
518 |
|
519 |
#ifndef BUG_LOG |
520 |
# define BUG_LOG "bug_log" |
521 |
#endif |
522 |
void |
523 |
bug_report (const char *reportstring) |
524 |
{ |
525 |
FILE *fp; |
526 |
|
527 |
if ((fp = fopen (BUG_LOG, "a")) != NULL) |
528 |
{ |
529 |
fprintf (fp, "%s\n", reportstring); |
530 |
fclose (fp); |
531 |
} |
532 |
else |
533 |
{ |
534 |
LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno)); |
535 |
} |
536 |
} |
537 |
|
538 |
int |
539 |
command_output_sync (object *op, char *params) |
540 |
{ |
541 |
int val; |
542 |
|
543 |
if (!params) |
544 |
{ |
545 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time is presently %d", op->contr->outputs_sync); |
546 |
return 1; |
547 |
} |
548 |
val = atoi (params); |
549 |
if (val > 0) |
550 |
{ |
551 |
op->contr->outputs_sync = val; |
552 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time now set to %d", op->contr->outputs_sync); |
553 |
} |
554 |
else |
555 |
new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_sync."); |
556 |
|
557 |
return 1; |
558 |
} |
559 |
|
560 |
int |
561 |
command_output_count (object *op, char *params) |
562 |
{ |
563 |
int val; |
564 |
|
565 |
if (!params) |
566 |
{ |
567 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Output count is presently %d", op->contr->outputs_count); |
568 |
return 1; |
569 |
} |
570 |
val = atoi (params); |
571 |
if (val > 0) |
572 |
{ |
573 |
op->contr->outputs_count = val; |
574 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Output count now set to %d", op->contr->outputs_count); |
575 |
} |
576 |
else |
577 |
new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_count."); |
578 |
|
579 |
return 1; |
580 |
} |
581 |
|
582 |
int |
583 |
command_listen (object *op, char *params) |
584 |
{ |
585 |
int i; |
586 |
|
587 |
if (params == NULL || !sscanf (params, "%d", &i)) |
588 |
{ |
589 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Set listen to what (presently %d)?", op->contr->listening); |
590 |
return 1; |
591 |
} |
592 |
op->contr->listening = (char) i; |
593 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Your verbose level is now %d.", i); |
594 |
return 1; |
595 |
} |
596 |
|
597 |
/* Prints out some useful information for the character. Everything we print |
598 |
* out can be determined by the docs, so we aren't revealing anything extra - |
599 |
* rather, we are making it convenient to find the values. params have |
600 |
* no meaning here. |
601 |
*/ |
602 |
int |
603 |
command_statistics (object *pl, char *params) |
604 |
{ |
605 |
if (!pl->contr) |
606 |
return 1; |
607 |
#ifndef WIN32 |
608 |
new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %lld", pl->stats.exp); |
609 |
new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %lld", level_exp (pl->level + 1, pl->expmul)); |
610 |
#else |
611 |
new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %I64d", pl->stats.exp); |
612 |
new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %I64d", level_exp (pl->level + 1, pl->expmul)); |
613 |
#endif |
614 |
new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max"); |
615 |
|
616 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d", |
617 |
pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str); |
618 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d", |
619 |
pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex); |
620 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d", |
621 |
pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con); |
622 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d", |
623 |
pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int); |
624 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d", |
625 |
pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis); |
626 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d", |
627 |
pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow); |
628 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d", |
629 |
pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha); |
630 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile"); |
631 |
|
632 |
/* Can't think of anything else to print right now */ |
633 |
return 0; |
634 |
} |
635 |
|
636 |
int |
637 |
command_fix_me (object *op, char *params) |
638 |
{ |
639 |
sum_weight (op); |
640 |
fix_player (op); |
641 |
return 1; |
642 |
} |
643 |
|
644 |
int |
645 |
command_players (object *op, char *paramss) |
646 |
{ |
647 |
char buf[MAX_BUF]; |
648 |
char *t; |
649 |
DIR *Dir; |
650 |
|
651 |
sprintf (buf, "%s/%s/", settings.localdir, settings.playerdir); |
652 |
t = buf + strlen (buf); |
653 |
if ((Dir = opendir (buf)) != NULL) |
654 |
{ |
655 |
const struct dirent *Entry; |
656 |
|
657 |
while ((Entry = readdir (Dir)) != NULL) |
658 |
{ |
659 |
/* skip '.' , '..' */ |
660 |
if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') || |
661 |
(Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0'))) |
662 |
{ |
663 |
struct stat Stat; |
664 |
|
665 |
strcpy (t, Entry->d_name); |
666 |
if (stat (buf, &Stat) == 0) |
667 |
{ |
668 |
/* This was not posix compatible |
669 |
* if ((Stat.st_mode & S_IFMT)==S_IFDIR) { |
670 |
*/ |
671 |
if (S_ISDIR (Stat.st_mode)) |
672 |
{ |
673 |
char buf2[MAX_BUF]; |
674 |
struct tm *tm = localtime (&Stat.st_mtime); |
675 |
|
676 |
sprintf (buf2, "%s\t%04d %02d %02d %02d %02d %02d", |
677 |
Entry->d_name, 1900 + tm->tm_year, 1 + tm->tm_mon, tm->tm_mday, tm->tm_hour, tm->tm_min, tm->tm_sec); |
678 |
new_draw_info (NDI_UNIQUE, 0, op, buf2); |
679 |
} |
680 |
} |
681 |
} |
682 |
} |
683 |
} |
684 |
closedir (Dir); |
685 |
return 0; |
686 |
} |
687 |
|
688 |
|
689 |
|
690 |
int |
691 |
command_logs (object *op, char *params) |
692 |
{ |
693 |
new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills."); |
694 |
|
695 |
return 1; |
696 |
} |
697 |
|
698 |
int |
699 |
command_applymode (object *op, char *params) |
700 |
{ |
701 |
unapplymode unapply = op->contr->unapply; |
702 |
static const char *const types[] = { "nochoice", "never", "always" }; |
703 |
|
704 |
if (!params) |
705 |
{ |
706 |
new_draw_info_format (NDI_UNIQUE, 0, op, "applymode is set to %s", types[op->contr->unapply]); |
707 |
return 1; |
708 |
} |
709 |
|
710 |
if (!strcmp (params, "nochoice")) |
711 |
op->contr->unapply = unapply_nochoice; |
712 |
else if (!strcmp (params, "never")) |
713 |
op->contr->unapply = unapply_never; |
714 |
else if (!strcmp (params, "always")) |
715 |
op->contr->unapply = unapply_always; |
716 |
else |
717 |
{ |
718 |
new_draw_info_format (NDI_UNIQUE, 0, op, "applymode: Unknown options %s, valid options are nochoice, never, always", params); |
719 |
return 0; |
720 |
} |
721 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Applymode %s set to %s", |
722 |
(unapply == op->contr->unapply ? "" : " now"), types[op->contr->unapply]); |
723 |
return 1; |
724 |
} |
725 |
|
726 |
int |
727 |
command_bowmode (object *op, char *params) |
728 |
{ |
729 |
bowtype_t oldtype = op->contr->bowtype; |
730 |
static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth", |
731 |
"firene", "fireeast", "firese", "firesouth", |
732 |
"firesw", "firewest", "firenw", "bestarrow" |
733 |
}; |
734 |
char buf[MAX_BUF]; |
735 |
int i, found; |
736 |
|
737 |
if (!params) |
738 |
{ |
739 |
new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode is set to %s", types[op->contr->bowtype]); |
740 |
return 1; |
741 |
} |
742 |
|
743 |
for (i = 0, found = 0; i <= bow_bestarrow; i++) |
744 |
{ |
745 |
if (!strcmp (params, types[i])) |
746 |
{ |
747 |
found++; |
748 |
op->contr->bowtype = (bowtype_t) i; |
749 |
break; |
750 |
} |
751 |
} |
752 |
if (!found) |
753 |
{ |
754 |
sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); |
755 |
for (i = 0; i <= bow_bestarrow; i++) |
756 |
{ |
757 |
strcat (buf, " "); |
758 |
strcat (buf, types[i]); |
759 |
if (i < bow_nw) |
760 |
strcat (buf, ","); |
761 |
else |
762 |
strcat (buf, "."); |
763 |
} |
764 |
new_draw_info_format (NDI_UNIQUE, 0, op, buf); |
765 |
return 0; |
766 |
} |
767 |
new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]); |
768 |
return 1; |
769 |
} |
770 |
|
771 |
int |
772 |
command_petmode (object *op, char *params) |
773 |
{ |
774 |
petmode_t oldtype = op->contr->petmode; |
775 |
static const char *const types[] = { "normal", "sad", "defend", "arena" }; |
776 |
|
777 |
if (!params) |
778 |
{ |
779 |
new_draw_info_format (NDI_UNIQUE, 0, op, "petmode is set to %s", types[op->contr->petmode]); |
780 |
return 1; |
781 |
} |
782 |
|
783 |
if (!strcmp (params, "normal")) |
784 |
op->contr->petmode = pet_normal; |
785 |
else if (!strcmp (params, "sad")) |
786 |
op->contr->petmode = pet_sad; |
787 |
else if (!strcmp (params, "defend")) |
788 |
op->contr->petmode = pet_defend; |
789 |
else if (!strcmp (params, "arena")) |
790 |
op->contr->petmode = pet_arena; |
791 |
else |
792 |
{ |
793 |
new_draw_info_format (NDI_UNIQUE, 0, op, |
794 |
"petmode: Unknown options %s, valid options are normal," "sad (seek and destroy), defend, arena", params); |
795 |
return 0; |
796 |
} |
797 |
new_draw_info_format (NDI_UNIQUE, 0, op, "petmode %s set to %s", (oldtype == op->contr->petmode ? "" : "now"), types[op->contr->petmode]); |
798 |
return 1; |
799 |
} |
800 |
|
801 |
int |
802 |
command_showpets (object *op, char *params) |
803 |
{ |
804 |
objectlink *obl, *next; |
805 |
int counter = 0, target = 0; |
806 |
int have_shown_pet = 0; |
807 |
|
808 |
if (params != NULL) |
809 |
target = atoi (params); |
810 |
for (obl = first_friendly_object; obl != NULL; obl = next) |
811 |
{ |
812 |
object *ob = obl->ob; |
813 |
|
814 |
next = obl->next; |
815 |
if (get_owner (ob) == op) |
816 |
{ |
817 |
if (target == 0) |
818 |
{ |
819 |
if (counter == 0) |
820 |
new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); |
821 |
new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level); |
822 |
} |
823 |
else if (!have_shown_pet && ++counter == target) |
824 |
{ |
825 |
new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name); |
826 |
new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp); |
827 |
/* this is not a nice way to do this, it should be made to be more like the statistics command */ |
828 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str); |
829 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex); |
830 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con); |
831 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int); |
832 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis); |
833 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha); |
834 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow); |
835 |
new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac); |
836 |
have_shown_pet = 1; |
837 |
} |
838 |
} |
839 |
} |
840 |
if (counter == 0) |
841 |
new_draw_info (NDI_UNIQUE, 0, op, "you have no pets."); |
842 |
else if (target != 0 && have_shown_pet == 0) |
843 |
new_draw_info (NDI_UNIQUE, 0, op, "no such pet."); |
844 |
return 0; |
845 |
} |
846 |
|
847 |
int |
848 |
command_usekeys (object *op, char *params) |
849 |
{ |
850 |
usekeytype oldtype = op->contr->usekeys; |
851 |
static const char *const types[] = { "inventory", "keyrings", "containers" }; |
852 |
|
853 |
if (!params) |
854 |
{ |
855 |
new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys is set to %s", types[op->contr->usekeys]); |
856 |
return 1; |
857 |
} |
858 |
|
859 |
if (!strcmp (params, "inventory")) |
860 |
op->contr->usekeys = key_inventory; |
861 |
else if (!strcmp (params, "keyrings")) |
862 |
op->contr->usekeys = keyrings; |
863 |
else if (!strcmp (params, "containers")) |
864 |
op->contr->usekeys = containers; |
865 |
else |
866 |
{ |
867 |
new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys: Unknown options %s, valid options are inventory, keyrings, containers", params); |
868 |
return 0; |
869 |
} |
870 |
new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys %s set to %s", (oldtype == op->contr->usekeys ? "" : "now"), types[op->contr->usekeys]); |
871 |
return 1; |
872 |
} |
873 |
|
874 |
int |
875 |
command_resistances (object *op, char *params) |
876 |
{ |
877 |
int i; |
878 |
|
879 |
if (!op) |
880 |
return 0; |
881 |
|
882 |
for (i = 0; i < NROFATTACKS; i++) |
883 |
{ |
884 |
if (i == ATNR_INTERNAL) |
885 |
continue; |
886 |
|
887 |
new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]); |
888 |
} |
889 |
|
890 |
/* If dragon player, let's display natural resistances */ |
891 |
if (is_dragon_pl (op)) |
892 |
{ |
893 |
int attack; |
894 |
object *tmp; |
895 |
|
896 |
for (tmp = op->inv; tmp != NULL; tmp = tmp->below) |
897 |
{ |
898 |
if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0)) |
899 |
{ |
900 |
new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:"); |
901 |
for (attack = 0; attack < NROFATTACKS; attack++) |
902 |
{ |
903 |
if (atnr_is_dragon_enabled (attack)) |
904 |
{ |
905 |
new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]); |
906 |
} |
907 |
} |
908 |
break; |
909 |
} |
910 |
} |
911 |
} |
912 |
|
913 |
return 0; |
914 |
} |
915 |
|
916 |
/* |
917 |
* Actual commands. |
918 |
* Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...) |
919 |
*/ |
920 |
|
921 |
|
922 |
static void |
923 |
help_topics (object *op, int what) |
924 |
{ |
925 |
DIR *dirp; |
926 |
struct dirent *de; |
927 |
char filename[MAX_BUF], line[80]; |
928 |
int namelen, linelen = 0; |
929 |
|
930 |
switch (what) |
931 |
{ |
932 |
case 1: |
933 |
sprintf (filename, "%s/wizhelp", settings.datadir); |
934 |
new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:"); |
935 |
break; |
936 |
case 3: |
937 |
sprintf (filename, "%s/mischelp", settings.datadir); |
938 |
new_draw_info (NDI_UNIQUE, 0, op, " Misc help:"); |
939 |
break; |
940 |
default: |
941 |
sprintf (filename, "%s/help", settings.datadir); |
942 |
new_draw_info (NDI_UNIQUE, 0, op, " Commands:"); |
943 |
break; |
944 |
} |
945 |
if (!(dirp = opendir (filename))) |
946 |
return; |
947 |
|
948 |
line[0] = '\0'; |
949 |
for (de = readdir (dirp); de; de = readdir (dirp)) |
950 |
{ |
951 |
namelen = NAMLEN (de); |
952 |
if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.')) |
953 |
continue; |
954 |
linelen += namelen + 1; |
955 |
if (linelen > 42) |
956 |
{ |
957 |
new_draw_info (NDI_UNIQUE, 0, op, line); |
958 |
sprintf (line, " %s", de->d_name); |
959 |
linelen = namelen + 1; |
960 |
continue; |
961 |
} |
962 |
strcat (line, " "); |
963 |
strcat (line, de->d_name); |
964 |
} |
965 |
new_draw_info (NDI_UNIQUE, 0, op, line); |
966 |
closedir (dirp); |
967 |
} |
968 |
|
969 |
static void |
970 |
show_commands (object *op, int what) |
971 |
{ |
972 |
char line[80]; |
973 |
int i, size, namelen, linelen = 0; |
974 |
CommArray_s *ap; |
975 |
extern CommArray_s Commands[], WizCommands[]; |
976 |
extern const int CommandsSize, WizCommandsSize; |
977 |
|
978 |
switch (what) |
979 |
{ |
980 |
case 1: |
981 |
ap = WizCommands; |
982 |
size = WizCommandsSize; |
983 |
new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:"); |
984 |
break; |
985 |
case 2: |
986 |
ap = CommunicationCommands; |
987 |
size = CommunicationCommandSize; |
988 |
new_draw_info (NDI_UNIQUE, 0, op, " Communication commands:"); |
989 |
break; |
990 |
default: |
991 |
ap = Commands; |
992 |
size = CommandsSize; |
993 |
new_draw_info (NDI_UNIQUE, 0, op, " Commands:"); |
994 |
break; |
995 |
} |
996 |
|
997 |
line[0] = '\0'; |
998 |
for (i = 0; i < size; i++) |
999 |
{ |
1000 |
namelen = strlen (ap[i].name); |
1001 |
linelen += namelen + 1; |
1002 |
if (linelen > 42) |
1003 |
{ |
1004 |
new_draw_info (NDI_UNIQUE, 0, op, line); |
1005 |
sprintf (line, " %s", ap[i].name); |
1006 |
linelen = namelen + 1; |
1007 |
continue; |
1008 |
} |
1009 |
strcat (line, " "); |
1010 |
strcat (line, ap[i].name); |
1011 |
} |
1012 |
new_draw_info (NDI_UNIQUE, 0, op, line); |
1013 |
} |
1014 |
|
1015 |
|
1016 |
int |
1017 |
command_help (object *op, char *params) |
1018 |
{ |
1019 |
struct stat st; |
1020 |
FILE *fp; |
1021 |
char filename[MAX_BUF], line[MAX_BUF]; |
1022 |
int len; |
1023 |
|
1024 |
if (op != NULL) |
1025 |
clear_win_info (op); |
1026 |
|
1027 |
/* |
1028 |
* Main help page? |
1029 |
*/ |
1030 |
if (!params) |
1031 |
{ |
1032 |
sprintf (filename, "%s/def_help", settings.datadir); |
1033 |
if ((fp = fopen (filename, "r")) == NULL) |
1034 |
{ |
1035 |
LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno)); |
1036 |
return 0; |
1037 |
} |
1038 |
while (fgets (line, MAX_BUF, fp)) |
1039 |
{ |
1040 |
line[MAX_BUF - 1] = '\0'; |
1041 |
len = strlen (line) - 1; |
1042 |
if (line[len] == '\n') |
1043 |
line[len] = '\0'; |
1044 |
new_draw_info (NDI_UNIQUE, 0, op, line); |
1045 |
} |
1046 |
fclose (fp); |
1047 |
return 0; |
1048 |
} |
1049 |
|
1050 |
/* |
1051 |
* Topics list |
1052 |
*/ |
1053 |
if (!strcmp (params, "topics")) |
1054 |
{ |
1055 |
help_topics (op, 3); |
1056 |
help_topics (op, 0); |
1057 |
if (QUERY_FLAG (op, FLAG_WIZ)) |
1058 |
help_topics (op, 1); |
1059 |
return 0; |
1060 |
} |
1061 |
|
1062 |
/* |
1063 |
* Commands list |
1064 |
*/ |
1065 |
if (!strcmp (params, "commands")) |
1066 |
{ |
1067 |
show_commands (op, 0); |
1068 |
show_commands (op, 2); /* show comm commands */ |
1069 |
if (QUERY_FLAG (op, FLAG_WIZ)) |
1070 |
show_commands (op, 1); |
1071 |
return 0; |
1072 |
} |
1073 |
|
1074 |
/* |
1075 |
* User wants info about command |
1076 |
*/ |
1077 |
if (strchr (params, '.') || strchr (params, ' ') || strchr (params, '/')) |
1078 |
{ |
1079 |
sprintf (line, "Illegal characters in '%s'", params); |
1080 |
new_draw_info (NDI_UNIQUE, 0, op, line); |
1081 |
return 0; |
1082 |
} |
1083 |
|
1084 |
sprintf (filename, "%s/mischelp/%s", settings.datadir, params); |
1085 |
if (stat (filename, &st) || !S_ISREG (st.st_mode)) |
1086 |
{ |
1087 |
if (op) |
1088 |
{ |
1089 |
sprintf (filename, "%s/help/%s", settings.datadir, params); |
1090 |
if (stat (filename, &st) || !S_ISREG (st.st_mode)) |
1091 |
{ |
1092 |
if (QUERY_FLAG (op, FLAG_WIZ)) |
1093 |
{ |
1094 |
sprintf (filename, "%s/wizhelp/%s", settings.datadir, params); |
1095 |
if (stat (filename, &st) || !S_ISREG (st.st_mode)) |
1096 |
goto nohelp; |
1097 |
} |
1098 |
else |
1099 |
goto nohelp; |
1100 |
} |
1101 |
} |
1102 |
} |
1103 |
|
1104 |
/* |
1105 |
* Found that. Just cat it to screen. |
1106 |
*/ |
1107 |
if ((fp = fopen (filename, "r")) == NULL) |
1108 |
{ |
1109 |
LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno)); |
1110 |
return 0; |
1111 |
} |
1112 |
sprintf (line, "Help about '%s'", params); |
1113 |
new_draw_info (NDI_UNIQUE, 0, op, line); |
1114 |
while (fgets (line, MAX_BUF, fp)) |
1115 |
{ |
1116 |
line[MAX_BUF - 1] = '\0'; |
1117 |
len = strlen (line) - 1; |
1118 |
if (line[len] == '\n') |
1119 |
line[len] = '\0'; |
1120 |
new_draw_info (NDI_UNIQUE, 0, op, line); |
1121 |
} |
1122 |
fclose (fp); |
1123 |
return 0; |
1124 |
|
1125 |
/* |
1126 |
* No_help -escape |
1127 |
*/ |
1128 |
nohelp: |
1129 |
sprintf (line, "No help available on '%s'", params); |
1130 |
new_draw_info (NDI_UNIQUE, 0, op, line); |
1131 |
return 0; |
1132 |
} |
1133 |
|
1134 |
|
1135 |
int |
1136 |
onoff_value (const char *line) |
1137 |
{ |
1138 |
int i; |
1139 |
|
1140 |
if (sscanf (line, "%d", &i)) |
1141 |
return (i != 0); |
1142 |
switch (line[0]) |
1143 |
{ |
1144 |
case 'o': |
1145 |
switch (line[1]) |
1146 |
{ |
1147 |
case 'n': |
1148 |
return 1; /* on */ |
1149 |
default: |
1150 |
return 0; /* o[ff] */ |
1151 |
} |
1152 |
case 'y': /* y[es] */ |
1153 |
case 'k': /* k[ylla] */ |
1154 |
case 's': |
1155 |
case 'd': |
1156 |
return 1; |
1157 |
case 'n': /* n[o] */ |
1158 |
case 'e': /* e[i] */ |
1159 |
case 'u': |
1160 |
default: |
1161 |
return 0; |
1162 |
} |
1163 |
} |
1164 |
|
1165 |
int |
1166 |
command_quit (object *op, char *params) |
1167 |
{ |
1168 |
new_draw_info (NDI_UNIQUE, 0, op, |
1169 |
"Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit."); |
1170 |
return 1; |
1171 |
} |
1172 |
|
1173 |
int |
1174 |
command_real_quit (object *op, char *params) |
1175 |
{ |
1176 |
send_query (&op->contr->socket, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):"); |
1177 |
|
1178 |
op->contr->state = ST_CONFIRM_QUIT; |
1179 |
return 1; |
1180 |
} |
1181 |
|
1182 |
/* |
1183 |
* don't allow people to exit explore mode. It otherwise becomes |
1184 |
* really easy to abuse this. |
1185 |
*/ |
1186 |
int |
1187 |
command_explore (object *op, char *params) |
1188 |
{ |
1189 |
if (settings.explore_mode == FALSE) |
1190 |
return 1; |
1191 |
/* |
1192 |
* I guess this is the best way to see if we are solo or not. Actually, |
1193 |
* are there any cases when first_player->next==NULL and we are not solo? |
1194 |
*/ |
1195 |
if ((first_player != op->contr) || (first_player->next != NULL)) |
1196 |
{ |
1197 |
new_draw_info (NDI_UNIQUE, 0, op, "You can not enter explore mode if you are in a party"); |
1198 |
} |
1199 |
else if (op->contr->explore) |
1200 |
new_draw_info (NDI_UNIQUE, 0, op, "There is no return from explore mode"); |
1201 |
else |
1202 |
{ |
1203 |
op->contr->explore = 1; |
1204 |
new_draw_info (NDI_UNIQUE, 0, op, "You are now in explore mode"); |
1205 |
} |
1206 |
return 1; |
1207 |
} |
1208 |
|
1209 |
int |
1210 |
command_sound (object *op, char *params) |
1211 |
{ |
1212 |
if (op->contr->socket.sound) |
1213 |
{ |
1214 |
op->contr->socket.sound = 0; |
1215 |
new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden..."); |
1216 |
} |
1217 |
else |
1218 |
{ |
1219 |
op->contr->socket.sound = 1; |
1220 |
new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled."); |
1221 |
} |
1222 |
return 1; |
1223 |
} |
1224 |
|
1225 |
/* Perhaps these should be in player.c, but that file is |
1226 |
* already a bit big. |
1227 |
*/ |
1228 |
|
1229 |
void |
1230 |
receive_player_name (object *op, char k) |
1231 |
{ |
1232 |
|
1233 |
if (!check_name (op->contr, op->contr->write_buf + 1)) |
1234 |
{ |
1235 |
get_name (op); |
1236 |
return; |
1237 |
} |
1238 |
op->name = op->contr->write_buf + 1; |
1239 |
op->name_pl = op->contr->write_buf + 1; |
1240 |
new_draw_info (NDI_UNIQUE, 0, op, op->contr->write_buf); |
1241 |
op->contr->name_changed = 1; |
1242 |
get_password (op); |
1243 |
} |
1244 |
|
1245 |
void |
1246 |
receive_player_password (object *op, char k) |
1247 |
{ |
1248 |
|
1249 |
unsigned int pwd_len = strlen (op->contr->write_buf); |
1250 |
|
1251 |
if (pwd_len <= 1 || pwd_len > 17) |
1252 |
{ |
1253 |
get_name (op); |
1254 |
return; |
1255 |
} |
1256 |
new_draw_info (NDI_UNIQUE, 0, op, " "); /* To hide the password better */ |
1257 |
|
1258 |
if (checkbanned (op->name, op->contr->socket.host)) |
1259 |
{ |
1260 |
LOG (llevInfo, "Banned player tried to add: [%s@%s]\n", &op->name, op->contr->socket.host); |
1261 |
new_draw_info (NDI_UNIQUE | NDI_RED, 0, op, "You are not allowed to play."); |
1262 |
get_name (op); |
1263 |
return; |
1264 |
} |
1265 |
|
1266 |
if (op->contr->state == ST_CONFIRM_PASSWORD) |
1267 |
{ |
1268 |
if (!check_password (op->contr->write_buf + 1, op->contr->password)) |
1269 |
{ |
1270 |
new_draw_info (NDI_UNIQUE, 0, op, "The passwords did not match."); |
1271 |
get_name (op); |
1272 |
return; |
1273 |
} |
1274 |
clear_win_info (op); |
1275 |
display_motd (op); |
1276 |
new_draw_info (NDI_UNIQUE, 0, op, " "); |
1277 |
new_draw_info (NDI_UNIQUE, 0, op, "Welcome, Brave New Warrior!"); |
1278 |
new_draw_info (NDI_UNIQUE, 0, op, " "); |
1279 |
Roll_Again (op); |
1280 |
op->contr->state = ST_ROLL_STAT; |
1281 |
return; |
1282 |
} |
1283 |
strcpy (op->contr->password, crypt_string (op->contr->write_buf + 1, NULL)); |
1284 |
op->contr->state = ST_ROLL_STAT; |
1285 |
check_login (op); |
1286 |
return; |
1287 |
} |
1288 |
|
1289 |
|
1290 |
int |
1291 |
explore_mode (void) |
1292 |
{ |
1293 |
player *pl; |
1294 |
|
1295 |
if (settings.explore_mode == TRUE) |
1296 |
{ |
1297 |
for (pl = first_player; pl != (player *) NULL; pl = pl->next) |
1298 |
if (pl->explore) |
1299 |
return 1; |
1300 |
} |
1301 |
return 0; |
1302 |
} |
1303 |
|
1304 |
|
1305 |
int |
1306 |
command_title (object *op, char *params) |
1307 |
{ |
1308 |
char buf[MAX_BUF]; |
1309 |
|
1310 |
if (settings.set_title == FALSE) |
1311 |
{ |
1312 |
new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title."); |
1313 |
return 1; |
1314 |
} |
1315 |
|
1316 |
/* dragon players cannot change titles */ |
1317 |
if (is_dragon_pl (op)) |
1318 |
{ |
1319 |
new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles."); |
1320 |
return 1; |
1321 |
} |
1322 |
|
1323 |
if (params == NULL) |
1324 |
{ |
1325 |
if (op->contr->own_title[0] == '\0') |
1326 |
sprintf (buf, "Your title is '%s'.", op->contr->title); |
1327 |
else |
1328 |
sprintf (buf, "Your title is '%s'.", op->contr->own_title); |
1329 |
new_draw_info (NDI_UNIQUE, 0, op, buf); |
1330 |
return 1; |
1331 |
} |
1332 |
if (strcmp (params, "clear") == 0 || strcmp (params, "default") == 0) |
1333 |
{ |
1334 |
if (op->contr->own_title[0] == '\0') |
1335 |
new_draw_info (NDI_UNIQUE, 0, op, "Your title is the default title."); |
1336 |
else |
1337 |
new_draw_info (NDI_UNIQUE, 0, op, "Title set to default."); |
1338 |
op->contr->own_title[0] = '\0'; |
1339 |
return 1; |
1340 |
} |
1341 |
|
1342 |
if ((int) strlen (params) >= MAX_NAME) |
1343 |
{ |
1344 |
new_draw_info (NDI_UNIQUE, 0, op, "Title too long."); |
1345 |
return 1; |
1346 |
} |
1347 |
strcpy (op->contr->own_title, params); |
1348 |
return 1; |
1349 |
} |
1350 |
|
1351 |
int |
1352 |
command_save (object *op, char *params) |
1353 |
{ |
1354 |
// if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) { |
1355 |
// new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground"); |
1356 |
// } else |
1357 |
if (!op->stats.exp) |
1358 |
{ |
1359 |
new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet."); |
1360 |
} |
1361 |
else |
1362 |
{ |
1363 |
if (save_player (op, 1)) |
1364 |
new_draw_info (NDI_UNIQUE, 0, op, "You have been saved."); |
1365 |
else |
1366 |
new_draw_info (NDI_UNIQUE, 0, op, "SAVE FAILED!"); |
1367 |
} |
1368 |
return 1; |
1369 |
} |
1370 |
|
1371 |
|
1372 |
int |
1373 |
command_peaceful (object *op, char *params) |
1374 |
{ |
1375 |
new_draw_info (NDI_UNIQUE, 0, op, |
1376 |
"You cannot change your peaceful setting with this command." |
1377 |
" Please speak to the priest in the temple of Gorokh" |
1378 |
" if you want to become hostile or in temple of Valriel" " if you want to become peaceful again."); |
1379 |
|
1380 |
/* |
1381 |
if((op->contr->peaceful=!op->contr->peaceful)) |
1382 |
new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players."); |
1383 |
else |
1384 |
new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players."); |
1385 |
*/ |
1386 |
return 1; |
1387 |
} |
1388 |
|
1389 |
|
1390 |
|
1391 |
int |
1392 |
command_wimpy (object *op, char *params) |
1393 |
{ |
1394 |
int i; |
1395 |
char buf[MAX_BUF]; |
1396 |
|
1397 |
if (params == NULL || !sscanf (params, "%d", &i)) |
1398 |
{ |
1399 |
sprintf (buf, "Your current wimpy level is %d.", op->run_away); |
1400 |
new_draw_info (NDI_UNIQUE, 0, op, buf); |
1401 |
return 1; |
1402 |
} |
1403 |
sprintf (buf, "Your new wimpy level is %d.", i); |
1404 |
new_draw_info (NDI_UNIQUE, 0, op, buf); |
1405 |
op->run_away = i; |
1406 |
return 1; |
1407 |
} |
1408 |
|
1409 |
|
1410 |
int |
1411 |
command_brace (object *op, char *params) |
1412 |
{ |
1413 |
if (!params) |
1414 |
op->contr->braced = !op->contr->braced; |
1415 |
else |
1416 |
op->contr->braced = onoff_value (params); |
1417 |
|
1418 |
if (op->contr->braced) |
1419 |
new_draw_info (NDI_UNIQUE, 0, op, "You are braced."); |
1420 |
else |
1421 |
new_draw_info (NDI_UNIQUE, 0, op, "Not braced."); |
1422 |
|
1423 |
fix_player (op); |
1424 |
return 0; |
1425 |
} |
1426 |
|
1427 |
int |
1428 |
command_style_map_info (object *op, char *params) |
1429 |
{ |
1430 |
extern maptile *styles; |
1431 |
maptile *mp; |
1432 |
int maps_used = 0, mapmem = 0, objects_used = 0, x, y; |
1433 |
object *tmp; |
1434 |
|
1435 |
for (mp = styles; mp != NULL; mp = mp->next) |
1436 |
{ |
1437 |
maps_used++; |
1438 |
mapmem += MAP_WIDTH (mp) * MAP_HEIGHT (mp) * (sizeof (object *) + sizeof (MapSpace)) + sizeof (maptile); |
1439 |
for (x = 0; x < MAP_WIDTH (mp); x++) |
1440 |
{ |
1441 |
for (y = 0; y < MAP_HEIGHT (mp); y++) |
1442 |
{ |
1443 |
for (tmp = get_map_ob (mp, x, y); tmp != NULL; tmp = tmp->above) |
1444 |
objects_used++; |
1445 |
} |
1446 |
} |
1447 |
} |
1448 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used); |
1449 |
new_draw_info (NDI_UNIQUE, 0, op, "Memory used, not"); |
1450 |
new_draw_info_format (NDI_UNIQUE, 0, op, "including objects: %d", mapmem); |
1451 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Style objects: %d", objects_used); |
1452 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof (object)); |
1453 |
return 0; |
1454 |
} |
1455 |
|
1456 |
int |
1457 |
command_kill_pets (object *op, char *params) |
1458 |
{ |
1459 |
objectlink *obl, *next; |
1460 |
int counter = 0, removecount = 0; |
1461 |
|
1462 |
if (params == NULL) |
1463 |
{ |
1464 |
terminate_all_pets (op); |
1465 |
new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed."); |
1466 |
} |
1467 |
else |
1468 |
{ |
1469 |
int target = atoi (params); |
1470 |
|
1471 |
for (obl = first_friendly_object; obl != NULL; obl = next) |
1472 |
{ |
1473 |
object *ob = obl->ob; |
1474 |
|
1475 |
next = obl->next; |
1476 |
if (get_owner (ob) == op) |
1477 |
if (++counter == target || (target == 0 && !strcasecmp (ob->name, params))) |
1478 |
{ |
1479 |
if (!QUERY_FLAG (ob, FLAG_REMOVED)) |
1480 |
remove_ob (ob); |
1481 |
remove_friendly_object (ob); |
1482 |
free_object (ob); |
1483 |
removecount++; |
1484 |
} |
1485 |
} |
1486 |
if (removecount != 0) |
1487 |
new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount); |
1488 |
else |
1489 |
new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n"); |
1490 |
} |
1491 |
return 0; |
1492 |
} |