1 |
/* |
2 |
* CrossFire, A Multiplayer game for X-windows |
3 |
* |
4 |
* Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 |
* Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 |
* Copyright (C) 1992 Frank Tore Johansen |
7 |
* |
8 |
* This program is free software; you can redistribute it and/or modify |
9 |
* it under the terms of the GNU General Public License as published by |
10 |
* the Free Software Foundation; either version 2 of the License, or |
11 |
* (at your option) any later version. |
12 |
* |
13 |
* This program is distributed in the hope that it will be useful, |
14 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 |
* GNU General Public License for more details. |
17 |
* |
18 |
* You should have received a copy of the GNU General Public License |
19 |
* along with this program; if not, write to the Free Software |
20 |
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 |
* |
22 |
* The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 |
*/ |
24 |
|
25 |
#include <global.h> |
26 |
#include <loader.h> |
27 |
#include <sproto.h> |
28 |
|
29 |
/* Handles misc. input request - things like hash table, malloc, maps, etc */ |
30 |
|
31 |
int |
32 |
command_motd (object *op, char *params) |
33 |
{ |
34 |
display_motd (op); |
35 |
return 1; |
36 |
} |
37 |
|
38 |
#ifdef DEBUG_MALLOC_LEVEL |
39 |
int |
40 |
command_malloc_verify (object *op, char *parms) |
41 |
{ |
42 |
extern int malloc_verify (void); |
43 |
|
44 |
if (!malloc_verify ()) |
45 |
new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted."); |
46 |
else |
47 |
new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK."); |
48 |
return 1; |
49 |
} |
50 |
#endif |
51 |
|
52 |
int |
53 |
command_whereabouts (object *op, char *params) |
54 |
{ |
55 |
//TODO: should obviously not waste space in struct region for this. |
56 |
/* |
57 |
* reset the counter on the region, then use it to store the number of |
58 |
* players there. |
59 |
* I don't know how thread-safe this would be, I suspect not very.... |
60 |
*/ |
61 |
for_all_regions (rgn) |
62 |
rgn->counter = 0; |
63 |
|
64 |
for_all_players (pl) |
65 |
if (pl->ob->map) |
66 |
++pl->ob->region ()->counter; |
67 |
|
68 |
/* we only want to print out by places with a 'longname' field... */ |
69 |
for_all_regions (rgn) |
70 |
{ |
71 |
if (!rgn->longname && rgn->counter > 0) |
72 |
{ |
73 |
if (rgn->parent) |
74 |
{ |
75 |
rgn->parent->counter += rgn->counter; |
76 |
rgn->counter = 0; |
77 |
} |
78 |
else /*uh oh, we shouldn't be here. */ |
79 |
LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", &rgn->name); |
80 |
} |
81 |
} |
82 |
|
83 |
new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:"); |
84 |
|
85 |
for_all_regions (rgn) |
86 |
if (rgn->counter) |
87 |
new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname); |
88 |
|
89 |
return 1; |
90 |
} |
91 |
|
92 |
typedef struct |
93 |
{ |
94 |
char namebuf[MAX_BUF]; |
95 |
int login_order; |
96 |
} chars_names; |
97 |
|
98 |
int |
99 |
command_time (object *op, char *params) |
100 |
{ |
101 |
print_tod (op); |
102 |
return 1; |
103 |
} |
104 |
|
105 |
int |
106 |
command_weather (object *op, char *params) |
107 |
{ |
108 |
#if 0 |
109 |
int wx, wy, temp, sky; |
110 |
char buf[MAX_BUF]; |
111 |
|
112 |
if (settings.dynamiclevel < 1) |
113 |
return 1; |
114 |
|
115 |
if (op->map == NULL) |
116 |
return 1; |
117 |
|
118 |
if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0) |
119 |
return 1; |
120 |
|
121 |
if (QUERY_FLAG (op, FLAG_WIZ)) |
122 |
{ |
123 |
/* dump the weather, Dm style! Yo! */ |
124 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map)); |
125 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp); |
126 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid); |
127 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed); |
128 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure); |
129 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev); |
130 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water); |
131 |
} |
132 |
|
133 |
temp = real_world_temperature (op->x, op->y, op->map); |
134 |
new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp); |
135 |
|
136 |
/* humid */ |
137 |
if (weathermap[wx][wy].humid < 20) |
138 |
new_draw_info (NDI_UNIQUE, 0, op, "It is very dry."); |
139 |
else if (weathermap[wx][wy].humid < 40) |
140 |
new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today."); |
141 |
else if (weathermap[wx][wy].humid < 60) |
142 |
new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy."); |
143 |
else if (weathermap[wx][wy].humid < 80) |
144 |
new_draw_info (NDI_UNIQUE, 0, op, "It is muggy."); |
145 |
else |
146 |
new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy."); |
147 |
|
148 |
/* wind */ |
149 |
switch (weathermap[wx][wy].winddir) |
150 |
{ |
151 |
case 1: |
152 |
sprintf (buf, "north"); |
153 |
break; |
154 |
case 2: |
155 |
sprintf (buf, "northeast"); |
156 |
break; |
157 |
case 3: |
158 |
sprintf (buf, "east"); |
159 |
break; |
160 |
case 4: |
161 |
sprintf (buf, "southeast"); |
162 |
break; |
163 |
case 5: |
164 |
sprintf (buf, "south"); |
165 |
break; |
166 |
case 6: |
167 |
sprintf (buf, "southwest"); |
168 |
break; |
169 |
case 7: |
170 |
sprintf (buf, "west"); |
171 |
break; |
172 |
case 8: |
173 |
sprintf (buf, "northwest"); |
174 |
break; |
175 |
} |
176 |
if (weathermap[wx][wy].windspeed < 5) |
177 |
new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf); |
178 |
else if (weathermap[wx][wy].windspeed < 10) |
179 |
new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf); |
180 |
else if (weathermap[wx][wy].windspeed < 15) |
181 |
new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf); |
182 |
else if (weathermap[wx][wy].windspeed < 25) |
183 |
new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf); |
184 |
else if (weathermap[wx][wy].windspeed < 35) |
185 |
new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf); |
186 |
else |
187 |
new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf); |
188 |
|
189 |
sky = weathermap[wx][wy].sky; |
190 |
if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG) |
191 |
sky += 10; /*let it snow */ |
192 |
switch (sky) |
193 |
{ |
194 |
case SKY_CLEAR: |
195 |
new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky."); |
196 |
break; |
197 |
case SKY_LIGHTCLOUD: |
198 |
new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky."); |
199 |
break; |
200 |
case SKY_OVERCAST: |
201 |
new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary."); |
202 |
break; |
203 |
case SKY_LIGHT_RAIN: |
204 |
new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly."); |
205 |
break; |
206 |
case SKY_RAIN: |
207 |
new_draw_info (NDI_UNIQUE, 0, op, "It is raining."); |
208 |
break; |
209 |
case SKY_HEAVY_RAIN: |
210 |
new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily."); |
211 |
break; |
212 |
case SKY_HURRICANE: |
213 |
new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!"); |
214 |
break; |
215 |
case SKY_FOG: |
216 |
new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable."); |
217 |
break; |
218 |
case SKY_HAIL: |
219 |
new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!"); |
220 |
break; |
221 |
case SKY_LIGHT_SNOW: |
222 |
new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky."); |
223 |
break; |
224 |
case SKY_SNOW: |
225 |
new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out."); |
226 |
break; |
227 |
case SKY_HEAVY_SNOW: |
228 |
new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now."); |
229 |
break; |
230 |
case SKY_BLIZZARD: |
231 |
new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); |
232 |
break; |
233 |
} |
234 |
#endif |
235 |
return 1; |
236 |
} |
237 |
|
238 |
int |
239 |
command_hiscore (object *op, char *params) |
240 |
{ |
241 |
display_high_score (op, op == NULL ? 9999 : 50, params); |
242 |
return 1; |
243 |
} |
244 |
|
245 |
int |
246 |
command_debug (object *op, char *params) |
247 |
{ |
248 |
int i; |
249 |
char buf[MAX_BUF]; |
250 |
|
251 |
if (params == NULL || !sscanf (params, "%d", &i)) |
252 |
{ |
253 |
sprintf (buf, "Global debug level is %d.", settings.debug); |
254 |
new_draw_info (NDI_UNIQUE, 0, op, buf); |
255 |
return 1; |
256 |
} |
257 |
settings.debug = (enum LogLevel) FABS (i); |
258 |
sprintf (buf, "Set debug level to %d.", i); |
259 |
new_draw_info (NDI_UNIQUE, 0, op, buf); |
260 |
return 1; |
261 |
} |
262 |
|
263 |
|
264 |
/* |
265 |
* Those dumps should be just one dump with good parser |
266 |
*/ |
267 |
|
268 |
int |
269 |
command_dumpbelow (object *op, char *params) |
270 |
{ |
271 |
if (op && op->below) |
272 |
{ |
273 |
char *dump = dump_object (op->below); |
274 |
new_draw_info (NDI_UNIQUE, 0, op, dump); |
275 |
free (dump); |
276 |
/* Let's push that item on the dm's stack */ |
277 |
dm_stack_push (op->contr, op->below->count); |
278 |
} |
279 |
return 0; |
280 |
} |
281 |
|
282 |
int |
283 |
command_dumpfriendlyobjects (object *op, char *params) |
284 |
{ |
285 |
dump_friendly_objects (); |
286 |
return 0; |
287 |
} |
288 |
|
289 |
int |
290 |
command_printlos (object *op, char *params) |
291 |
{ |
292 |
if (op) |
293 |
print_los (op); |
294 |
return 0; |
295 |
} |
296 |
|
297 |
|
298 |
int |
299 |
command_version (object *op, char *params) |
300 |
{ |
301 |
version (op); |
302 |
return 0; |
303 |
} |
304 |
|
305 |
#ifndef BUG_LOG |
306 |
# define BUG_LOG "bug_log" |
307 |
#endif |
308 |
void |
309 |
bug_report (const char *reportstring) |
310 |
{ |
311 |
FILE *fp; |
312 |
|
313 |
if ((fp = fopen (BUG_LOG, "a")) != NULL) |
314 |
{ |
315 |
fprintf (fp, "%s\n", reportstring); |
316 |
fclose (fp); |
317 |
} |
318 |
else |
319 |
{ |
320 |
LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno)); |
321 |
} |
322 |
} |
323 |
|
324 |
/* Prints out some useful information for the character. Everything we print |
325 |
* out can be determined by the docs, so we aren't revealing anything extra - |
326 |
* rather, we are making it convenient to find the values. params have |
327 |
* no meaning here. |
328 |
*/ |
329 |
int |
330 |
command_statistics (object *pl, char *params) |
331 |
{ |
332 |
if (!pl->contr) |
333 |
return 1; |
334 |
new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp); |
335 |
new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul)); |
336 |
new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max"); |
337 |
|
338 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d", |
339 |
pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str); |
340 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d", |
341 |
pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex); |
342 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d", |
343 |
pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con); |
344 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d", |
345 |
pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int); |
346 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d", |
347 |
pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis); |
348 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d", |
349 |
pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow); |
350 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d", |
351 |
pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha); |
352 |
new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile"); |
353 |
|
354 |
/* Can't think of anything else to print right now */ |
355 |
return 0; |
356 |
} |
357 |
|
358 |
int |
359 |
command_fix_me (object *op, char *params) |
360 |
{ |
361 |
sum_weight (op); |
362 |
op->update_stats (); |
363 |
new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed."); |
364 |
|
365 |
return 1; |
366 |
} |
367 |
|
368 |
int |
369 |
command_logs (object *op, char *params) |
370 |
{ |
371 |
new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills."); |
372 |
|
373 |
return 1; |
374 |
} |
375 |
|
376 |
int |
377 |
command_bowmode (object *op, char *params) |
378 |
{ |
379 |
bowtype_t oldtype = op->contr->bowtype; |
380 |
static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth", |
381 |
"firene", "fireeast", "firese", "firesouth", |
382 |
"firesw", "firewest", "firenw", "bestarrow" |
383 |
}; |
384 |
char buf[MAX_BUF]; |
385 |
int i, found; |
386 |
|
387 |
if (!params) |
388 |
{ |
389 |
new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode is set to %s", types[op->contr->bowtype]); |
390 |
return 1; |
391 |
} |
392 |
|
393 |
for (i = 0, found = 0; i <= bow_bestarrow; i++) |
394 |
{ |
395 |
if (!strcmp (params, types[i])) |
396 |
{ |
397 |
found++; |
398 |
op->contr->bowtype = (bowtype_t) i; |
399 |
break; |
400 |
} |
401 |
} |
402 |
|
403 |
if (!found) |
404 |
{ |
405 |
sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); |
406 |
for (i = 0; i <= bow_bestarrow; i++) |
407 |
{ |
408 |
strcat (buf, " "); |
409 |
strcat (buf, types[i]); |
410 |
if (i < bow_nw) |
411 |
strcat (buf, ","); |
412 |
else |
413 |
strcat (buf, "."); |
414 |
} |
415 |
new_draw_info_format (NDI_UNIQUE, 0, op, buf); |
416 |
return 0; |
417 |
} |
418 |
|
419 |
new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]); |
420 |
return 1; |
421 |
} |
422 |
|
423 |
int |
424 |
command_showpets (object *op, char *params) |
425 |
{ |
426 |
objectlink *obl, *next; |
427 |
int counter = 0, target = 0; |
428 |
int have_shown_pet = 0; |
429 |
|
430 |
if (params != NULL) |
431 |
target = atoi (params); |
432 |
for (obl = first_friendly_object; obl != NULL; obl = next) |
433 |
{ |
434 |
object *ob = obl->ob; |
435 |
|
436 |
next = obl->next; |
437 |
if (ob->owner == op) |
438 |
{ |
439 |
if (target == 0) |
440 |
{ |
441 |
if (counter == 0) |
442 |
new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); |
443 |
new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level); |
444 |
} |
445 |
else if (!have_shown_pet && ++counter == target) |
446 |
{ |
447 |
new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name); |
448 |
new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp); |
449 |
/* this is not a nice way to do this, it should be made to be more like the statistics command */ |
450 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str); |
451 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex); |
452 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con); |
453 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int); |
454 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis); |
455 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha); |
456 |
new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow); |
457 |
new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac); |
458 |
have_shown_pet = 1; |
459 |
} |
460 |
} |
461 |
} |
462 |
if (counter == 0) |
463 |
new_draw_info (NDI_UNIQUE, 0, op, "you have no pets."); |
464 |
else if (target != 0 && have_shown_pet == 0) |
465 |
new_draw_info (NDI_UNIQUE, 0, op, "no such pet."); |
466 |
return 0; |
467 |
} |
468 |
|
469 |
int |
470 |
command_resistances (object *op, char *params) |
471 |
{ |
472 |
int i; |
473 |
|
474 |
if (!op) |
475 |
return 0; |
476 |
|
477 |
for (i = 0; i < NROFATTACKS; i++) |
478 |
{ |
479 |
if (i == ATNR_INTERNAL) |
480 |
continue; |
481 |
|
482 |
new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]); |
483 |
} |
484 |
|
485 |
/* If dragon player, let's display natural resistances */ |
486 |
if (is_dragon_pl (op)) |
487 |
{ |
488 |
int attack; |
489 |
object *tmp; |
490 |
|
491 |
for (tmp = op->inv; tmp != NULL; tmp = tmp->below) |
492 |
{ |
493 |
if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0)) |
494 |
{ |
495 |
new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:"); |
496 |
for (attack = 0; attack < NROFATTACKS; attack++) |
497 |
{ |
498 |
if (atnr_is_dragon_enabled (attack)) |
499 |
{ |
500 |
new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]); |
501 |
} |
502 |
} |
503 |
break; |
504 |
} |
505 |
} |
506 |
} |
507 |
|
508 |
return 0; |
509 |
} |
510 |
|
511 |
/* |
512 |
* Actual commands. |
513 |
* Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...) |
514 |
*/ |
515 |
|
516 |
int |
517 |
onoff_value (const char *line) |
518 |
{ |
519 |
int i; |
520 |
|
521 |
if (sscanf (line, "%d", &i)) |
522 |
return (i != 0); |
523 |
switch (line[0]) |
524 |
{ |
525 |
case 'o': |
526 |
switch (line[1]) |
527 |
{ |
528 |
case 'n': |
529 |
return 1; /* on */ |
530 |
default: |
531 |
return 0; /* o[ff] */ |
532 |
} |
533 |
case 'y': /* y[es] */ |
534 |
case 'k': /* k[ylla] */ |
535 |
case 's': |
536 |
case 'd': |
537 |
return 1; |
538 |
case 'n': /* n[o] */ |
539 |
case 'e': /* e[i] */ |
540 |
case 'u': |
541 |
default: |
542 |
return 0; |
543 |
} |
544 |
} |
545 |
|
546 |
int |
547 |
command_title (object *op, char *params) |
548 |
{ |
549 |
char buf[MAX_BUF]; |
550 |
|
551 |
if (settings.set_title == FALSE) |
552 |
{ |
553 |
new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title."); |
554 |
return 1; |
555 |
} |
556 |
|
557 |
/* dragon players cannot change titles */ |
558 |
if (is_dragon_pl (op)) |
559 |
{ |
560 |
new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles."); |
561 |
return 1; |
562 |
} |
563 |
|
564 |
if (params == NULL) |
565 |
{ |
566 |
if (op->contr->own_title[0] == '\0') |
567 |
sprintf (buf, "Your title is '%s'.", op->contr->title); |
568 |
else |
569 |
sprintf (buf, "Your title is '%s'.", op->contr->own_title); |
570 |
new_draw_info (NDI_UNIQUE, 0, op, buf); |
571 |
return 1; |
572 |
} |
573 |
if (strcmp (params, "clear") == 0 || strcmp (params, "default") == 0) |
574 |
{ |
575 |
if (op->contr->own_title[0] == '\0') |
576 |
new_draw_info (NDI_UNIQUE, 0, op, "Your title is the default title."); |
577 |
else |
578 |
new_draw_info (NDI_UNIQUE, 0, op, "Title set to default."); |
579 |
op->contr->own_title[0] = '\0'; |
580 |
return 1; |
581 |
} |
582 |
|
583 |
if ((int) strlen (params) >= MAX_NAME) |
584 |
{ |
585 |
new_draw_info (NDI_UNIQUE, 0, op, "Title too long."); |
586 |
return 1; |
587 |
} |
588 |
strcpy (op->contr->own_title, params); |
589 |
return 1; |
590 |
} |
591 |
|
592 |
int |
593 |
command_kill_pets (object *op, char *params) |
594 |
{ |
595 |
objectlink *obl, *next; |
596 |
int counter = 0, removecount = 0; |
597 |
|
598 |
if (!params) |
599 |
{ |
600 |
terminate_all_pets (op); |
601 |
new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed."); |
602 |
} |
603 |
else |
604 |
{ |
605 |
int target = atoi (params); |
606 |
|
607 |
for (obl = first_friendly_object; obl; obl = next) |
608 |
{ |
609 |
object *ob = obl->ob; |
610 |
|
611 |
next = obl->next; |
612 |
|
613 |
if (ob->owner == op) |
614 |
if (++counter == target || (target == 0 && !strcasecmp (ob->name, params))) |
615 |
{ |
616 |
ob->destroy (); |
617 |
removecount++; |
618 |
} |
619 |
} |
620 |
|
621 |
if (removecount != 0) |
622 |
new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount); |
623 |
else |
624 |
new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n"); |
625 |
} |
626 |
|
627 |
return 0; |
628 |
} |