… | |
… | |
99 | */ |
99 | */ |
100 | void |
100 | void |
101 | current_region_info (object *op) |
101 | current_region_info (object *op) |
102 | { |
102 | { |
103 | if (region *reg = op->region ()) |
103 | if (region *reg = op->region ()) |
104 | new_draw_info_format (NDI_UNIQUE, 0, op, "You are in %s.\n%s", ®->longname, ®->msg); |
104 | new_draw_info_format (NDI_UNIQUE, 0, op, "You are %s.\n%s", ®->longname, ®->msg); |
105 | } |
105 | } |
106 | |
106 | |
107 | void |
107 | void |
108 | current_map_info (object *op) |
108 | current_map_info (object *op) |
109 | { |
109 | { |
110 | maptile *m = op->map; |
110 | maptile *m = op->map; |
111 | |
111 | |
112 | if (!m) |
112 | if (!m) |
113 | return; |
113 | return; |
114 | |
114 | |
115 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) in %s", &m->name, &m->path, &op->region ()->name); |
115 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) %s", &m->name, &m->path, &op->region ()->longname); |
116 | |
116 | |
117 | if (QUERY_FLAG (op, FLAG_WIZ)) |
117 | if (QUERY_FLAG (op, FLAG_WIZ)) |
118 | new_draw_info_format (NDI_UNIQUE, 0, op, |
118 | new_draw_info_format (NDI_UNIQUE, 0, op, |
119 | "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", |
119 | "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", |
120 | m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout); |
120 | m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout); |
… | |
… | |
170 | |
170 | |
171 | new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:"); |
171 | new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:"); |
172 | |
172 | |
173 | for_all_regions (rgn) |
173 | for_all_regions (rgn) |
174 | if (rgn->counter) |
174 | if (rgn->counter) |
175 | new_draw_info_format (NDI_UNIQUE, 0, op, "%u players in %s", rgn->counter, &rgn->longname); |
175 | new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname); |
176 | |
176 | |
177 | return 1; |
177 | return 1; |
178 | } |
178 | } |
179 | |
179 | |
180 | typedef struct |
180 | typedef struct |