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Comparing deliantra/server/server/c_misc.C (file contents):
Revision 1.11 by root, Fri Sep 29 19:28:43 2006 UTC vs.
Revision 1.27 by root, Fri Dec 22 16:34:00 2006 UTC

21 The authors can be reached via e-mail at <crossfire@schmorp.de> 21 The authors can be reached via e-mail at <crossfire@schmorp.de>
22*/ 22*/
23 23
24#include <global.h> 24#include <global.h>
25#include <loader.h> 25#include <loader.h>
26#ifndef __CEXTRACT__
27# include <sproto.h> 26#include <sproto.h>
28#endif 27
28#include <dirent.h>
29 29
30extern weathermap_t **weathermap; 30extern weathermap_t **weathermap;
31 31
32/* Handles misc. input request - things like hash table, malloc, maps, 32/* Handles misc. input request - things like hash table, malloc, maps,
33 * who, etc. 33 * who, etc.
36void 36void
37map_info (object *op, char *search) 37map_info (object *op, char *search)
38{ 38{
39 maptile *m; 39 maptile *m;
40 char buf[MAX_BUF], map_path[MAX_BUF]; 40 char buf[MAX_BUF], map_path[MAX_BUF];
41 long sec = seconds (); 41 long sec = time (0);
42 42
43 new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60); 43 new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60);
44 new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset"); 44 new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset");
45 for (m = first_map; m != NULL; m = m->next) 45 for (m = first_map; m != NULL; m = m->next)
46 { 46 {
223{ 223{
224 char namebuf[MAX_BUF]; 224 char namebuf[MAX_BUF];
225 int login_order; 225 int login_order;
226} chars_names; 226} chars_names;
227 227
228/*local functon for qsort comparison*/
229static int
230name_cmp (const chars_names * c1, const chars_names * c2)
231{
232 return strcasecmp (c1->namebuf, c2->namebuf);
233}
234
235int 228int
236command_afk (object *op, char *params) 229command_afk (object *op, char *params)
237{ 230{
238 if QUERY_FLAG 231 if (QUERY_FLAG (op, FLAG_AFK))
239 (op, FLAG_AFK)
240 { 232 {
241 CLEAR_FLAG (op, FLAG_AFK); 233 CLEAR_FLAG (op, FLAG_AFK);
242 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK"); 234 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK");
243 } 235 }
244 else 236 else
245 { 237 {
246 SET_FLAG (op, FLAG_AFK); 238 SET_FLAG (op, FLAG_AFK);
247 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK"); 239 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK");
248 } 240 }
241
249 return 1; 242 return 1;
250} 243}
251 244
252int 245int
253command_mapinfo (object *op, char *params) 246command_mapinfo (object *op, char *params)
453int 446int
454command_dumpbelow (object *op, char *params) 447command_dumpbelow (object *op, char *params)
455{ 448{
456 if (op && op->below) 449 if (op && op->below)
457 { 450 {
458 dump_object (op->below); 451 char *dump = dump_object (op->below);
459 new_draw_info (NDI_UNIQUE, 0, op, errmsg); 452 new_draw_info (NDI_UNIQUE, 0, op, dump);
453 free (dump);
460 /* Let's push that item on the dm's stack */ 454 /* Let's push that item on the dm's stack */
461 dm_stack_push (op->contr, op->below->count); 455 dm_stack_push (op->contr, op->below->count);
462 } 456 }
463 return 0; 457 return 0;
464} 458}
465 459
466int 460int
467command_wizpass (object *op, char *params)
468{
469 int i;
470
471 if (!op)
472 return 0;
473
474 if (!params)
475 i = (QUERY_FLAG (op, FLAG_WIZPASS)) ? 0 : 1;
476 else
477 i = onoff_value (params);
478
479 if (i)
480 {
481 new_draw_info (NDI_UNIQUE, 0, op, "You will now walk through walls.\n");
482 SET_FLAG (op, FLAG_WIZPASS);
483 }
484 else
485 {
486 new_draw_info (NDI_UNIQUE, 0, op, "You will now be stopped by walls.\n");
487 CLEAR_FLAG (op, FLAG_WIZPASS);
488 }
489 return 0;
490}
491
492int
493command_wizcast (object *op, char *params)
494{
495 int i;
496
497 if (!op)
498 return 0;
499
500 if (!params)
501 i = (QUERY_FLAG (op, FLAG_WIZCAST)) ? 0 : 1;
502 else
503 i = onoff_value (params);
504
505 if (i)
506 {
507 new_draw_info (NDI_UNIQUE, 0, op, "You can now cast spells anywhere.");
508 SET_FLAG (op, FLAG_WIZCAST);
509 }
510 else
511 {
512 new_draw_info (NDI_UNIQUE, 0, op, "You now cannot cast spells in no-magic areas.");
513 CLEAR_FLAG (op, FLAG_WIZCAST);
514 }
515 return 0;
516}
517
518int
519command_dumpallobjects (object *op, char *params)
520{
521 dump_all_objects ();
522 return 0;
523}
524
525int
526command_dumpfriendlyobjects (object *op, char *params) 461command_dumpfriendlyobjects (object *op, char *params)
527{ 462{
528 dump_friendly_objects (); 463 dump_friendly_objects ();
529 return 0;
530}
531
532int
533command_dumpallarchetypes (object *op, char *params)
534{
535 dump_all_archetypes ();
536 return 0; 464 return 0;
537} 465}
538 466
539int 467int
540command_dumpmap (object *op, char *params) 468command_dumpmap (object *op, char *params)
654int 582int
655command_statistics (object *pl, char *params) 583command_statistics (object *pl, char *params)
656{ 584{
657 if (!pl->contr) 585 if (!pl->contr)
658 return 1; 586 return 1;
659#ifndef WIN32
660 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %lld", pl->stats.exp);
661 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %lld", level_exp (pl->level + 1, pl->expmul));
662#else
663 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %I64d", pl->stats.exp); 587 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp);
664 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %I64d", level_exp (pl->level + 1, pl->expmul)); 588 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul));
665#endif
666 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max"); 589 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
667 590
668 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d", 591 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
669 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str); 592 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str);
670 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d", 593 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
687 610
688int 611int
689command_fix_me (object *op, char *params) 612command_fix_me (object *op, char *params)
690{ 613{
691 sum_weight (op); 614 sum_weight (op);
692 fix_player (op); 615 op->update_stats ();
693 return 1; 616 return 1;
694} 617}
695 618
696int 619int
697command_players (object *op, char *paramss) 620command_players (object *op, char *paramss)
704 t = buf + strlen (buf); 627 t = buf + strlen (buf);
705 if ((Dir = opendir (buf)) != NULL) 628 if ((Dir = opendir (buf)) != NULL)
706 { 629 {
707 const struct dirent *Entry; 630 const struct dirent *Entry;
708 631
709 while ((Entry = readdir (Dir)) != NULL) 632 while ((Entry = readdir (Dir)))
710 { 633 {
711 /* skip '.' , '..' */ 634 /* skip '.' , '..' */
712 if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') || 635 if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') ||
713 (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0'))) 636 (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0')))
714 { 637 {
862 for (obl = first_friendly_object; obl != NULL; obl = next) 785 for (obl = first_friendly_object; obl != NULL; obl = next)
863 { 786 {
864 object *ob = obl->ob; 787 object *ob = obl->ob;
865 788
866 next = obl->next; 789 next = obl->next;
867 if (get_owner (ob) == op) 790 if (ob->owner == op)
868 { 791 {
869 if (target == 0) 792 if (target == 0)
870 { 793 {
871 if (counter == 0) 794 if (counter == 0)
872 new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); 795 new_draw_info (NDI_UNIQUE, 0, op, "Pets:");
979 char filename[MAX_BUF], line[80]; 902 char filename[MAX_BUF], line[80];
980 int namelen, linelen = 0; 903 int namelen, linelen = 0;
981 904
982 switch (what) 905 switch (what)
983 { 906 {
984 case 1: 907 case 1:
985 sprintf (filename, "%s/wizhelp", settings.datadir); 908 sprintf (filename, "%s/wizhelp", settings.datadir);
986 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:"); 909 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
987 break; 910 break;
988 case 3: 911 case 3:
989 sprintf (filename, "%s/mischelp", settings.datadir); 912 sprintf (filename, "%s/mischelp", settings.datadir);
990 new_draw_info (NDI_UNIQUE, 0, op, " Misc help:"); 913 new_draw_info (NDI_UNIQUE, 0, op, " Misc help:");
991 break; 914 break;
992 default: 915 default:
993 sprintf (filename, "%s/help", settings.datadir); 916 sprintf (filename, "%s/help", settings.datadir);
994 new_draw_info (NDI_UNIQUE, 0, op, " Commands:"); 917 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
995 break; 918 break;
996 } 919 }
920
997 if (!(dirp = opendir (filename))) 921 if (!(dirp = opendir (filename)))
998 return; 922 return;
999 923
1000 line[0] = '\0'; 924 line[0] = '\0';
1001 for (de = readdir (dirp); de; de = readdir (dirp)) 925 while (de = readdir (dirp))
1002 { 926 {
1003 namelen = NAMLEN (de); 927 namelen = strlen (de->d_name);
1004 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.')) 928 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.'))
1005 continue; 929 continue;
1006 linelen += namelen + 1; 930 linelen += namelen + 1;
1007 if (linelen > 42) 931 if (linelen > 42)
1008 { 932 {
1223} 1147}
1224 1148
1225int 1149int
1226command_real_quit (object *op, char *params) 1150command_real_quit (object *op, char *params)
1227{ 1151{
1228 send_query (&op->contr->socket, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):"); 1152 send_query (op->contr->ns, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1229 1153
1230 op->contr->state = ST_CONFIRM_QUIT; 1154 op->contr->ns->state = ST_CONFIRM_QUIT;
1231 return 1; 1155 return 1;
1232} 1156}
1233 1157
1234/* 1158/*
1235 * don't allow people to exit explore mode. It otherwise becomes 1159 * don't allow people to exit explore mode. It otherwise becomes
1259} 1183}
1260 1184
1261int 1185int
1262command_sound (object *op, char *params) 1186command_sound (object *op, char *params)
1263{ 1187{
1264 if (op->contr->socket.sound) 1188 if (op->contr->ns->sound)
1265 { 1189 {
1266 op->contr->socket.sound = 0; 1190 op->contr->ns->sound = 0;
1267 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden..."); 1191 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden...");
1268 } 1192 }
1269 else 1193 else
1270 { 1194 {
1271 op->contr->socket.sound = 1; 1195 op->contr->ns->sound = 1;
1272 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled."); 1196 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled.");
1273 } 1197 }
1274 return 1;
1275}
1276 1198
1277/* Perhaps these should be in player.c, but that file is
1278 * already a bit big.
1279 */
1280
1281void
1282receive_player_name (object *op, char k)
1283{
1284
1285 if (!check_name (op->contr, op->contr->write_buf + 1))
1286 {
1287 get_name (op);
1288 return;
1289 }
1290 op->name = op->contr->write_buf + 1;
1291 op->name_pl = op->contr->write_buf + 1;
1292 new_draw_info (NDI_UNIQUE, 0, op, op->contr->write_buf);
1293 op->contr->name_changed = 1;
1294 get_password (op);
1295}
1296
1297void
1298receive_player_password (object *op, char k)
1299{
1300
1301 unsigned int pwd_len = strlen (op->contr->write_buf);
1302
1303 if (pwd_len <= 1 || pwd_len > 17)
1304 {
1305 get_name (op);
1306 return;
1307 }
1308 new_draw_info (NDI_UNIQUE, 0, op, " "); /* To hide the password better */
1309
1310 if (checkbanned (op->name, op->contr->socket.host))
1311 {
1312 LOG (llevInfo, "Banned player tried to add: [%s@%s]\n", &op->name, op->contr->socket.host);
1313 new_draw_info (NDI_UNIQUE | NDI_RED, 0, op, "You are not allowed to play.");
1314 get_name (op);
1315 return;
1316 }
1317
1318 if (op->contr->state == ST_CONFIRM_PASSWORD)
1319 {
1320 if (!check_password (op->contr->write_buf + 1, op->contr->password))
1321 {
1322 new_draw_info (NDI_UNIQUE, 0, op, "The passwords did not match.");
1323 get_name (op);
1324 return;
1325 }
1326 clear_win_info (op);
1327 display_motd (op);
1328 new_draw_info (NDI_UNIQUE, 0, op, " ");
1329 new_draw_info (NDI_UNIQUE, 0, op, "Welcome, Brave New Warrior!");
1330 new_draw_info (NDI_UNIQUE, 0, op, " ");
1331 Roll_Again (op);
1332 op->contr->state = ST_ROLL_STAT;
1333 return;
1334 }
1335 strcpy (op->contr->password, crypt_string (op->contr->write_buf + 1, NULL));
1336 op->contr->state = ST_ROLL_STAT;
1337 check_login (op);
1338 return; 1199 return 1;
1339} 1200}
1340
1341 1201
1342int 1202int
1343explore_mode (void) 1203explore_mode (void)
1344{ 1204{
1345 player *pl; 1205 player *pl;
1350 if (pl->explore) 1210 if (pl->explore)
1351 return 1; 1211 return 1;
1352 } 1212 }
1353 return 0; 1213 return 0;
1354} 1214}
1355
1356 1215
1357int 1216int
1358command_title (object *op, char *params) 1217command_title (object *op, char *params)
1359{ 1218{
1360 char buf[MAX_BUF]; 1219 char buf[MAX_BUF];
1401} 1260}
1402 1261
1403int 1262int
1404command_save (object *op, char *params) 1263command_save (object *op, char *params)
1405{ 1264{
1406// if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) {
1407// new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground");
1408// } else
1409 if (!op->stats.exp) 1265 if (!op->stats.exp)
1410 {
1411 new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet."); 1266 new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1267 else
1412 } 1268 {
1413 else 1269 op->contr->save ();
1414 {
1415 if (save_player (op, 1))
1416 new_draw_info (NDI_UNIQUE, 0, op, "You have been saved."); 1270 new_draw_info (NDI_UNIQUE, 0, op, "You have been saved.");
1417 else
1418 new_draw_info (NDI_UNIQUE, 0, op, "SAVE FAILED!");
1419 } 1271 }
1420 return 1;
1421}
1422 1272
1273 return 1;
1274}
1423 1275
1424int 1276int
1425command_peaceful (object *op, char *params) 1277command_peaceful (object *op, char *params)
1426{ 1278{
1427 new_draw_info (NDI_UNIQUE, 0, op, 1279 new_draw_info (NDI_UNIQUE, 0, op,
1436 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players."); 1288 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1437*/ 1289*/
1438 return 1; 1290 return 1;
1439} 1291}
1440 1292
1441
1442
1443int 1293int
1444command_wimpy (object *op, char *params) 1294command_wimpy (object *op, char *params)
1445{ 1295{
1446 int i; 1296 int i;
1447 char buf[MAX_BUF]; 1297 char buf[MAX_BUF];
1456 new_draw_info (NDI_UNIQUE, 0, op, buf); 1306 new_draw_info (NDI_UNIQUE, 0, op, buf);
1457 op->run_away = i; 1307 op->run_away = i;
1458 return 1; 1308 return 1;
1459} 1309}
1460 1310
1461
1462int 1311int
1463command_brace (object *op, char *params) 1312command_brace (object *op, char *params)
1464{ 1313{
1465 if (!params) 1314 if (!params)
1466 op->contr->braced = !op->contr->braced; 1315 op->contr->braced = !op->contr->braced;
1470 if (op->contr->braced) 1319 if (op->contr->braced)
1471 new_draw_info (NDI_UNIQUE, 0, op, "You are braced."); 1320 new_draw_info (NDI_UNIQUE, 0, op, "You are braced.");
1472 else 1321 else
1473 new_draw_info (NDI_UNIQUE, 0, op, "Not braced."); 1322 new_draw_info (NDI_UNIQUE, 0, op, "Not braced.");
1474 1323
1475 fix_player (op); 1324 op->update_stats ();
1476 return 0; 1325 return 0;
1477} 1326}
1478 1327
1479int 1328int
1480command_style_map_info (object *op, char *params) 1329command_style_map_info (object *op, char *params)
1485 object *tmp; 1334 object *tmp;
1486 1335
1487 for (mp = styles; mp != NULL; mp = mp->next) 1336 for (mp = styles; mp != NULL; mp = mp->next)
1488 { 1337 {
1489 maps_used++; 1338 maps_used++;
1490 mapmem += MAP_WIDTH (mp) * MAP_HEIGHT (mp) * (sizeof (object *) + sizeof (MapSpace)) + sizeof (maptile); 1339 mapmem += MAP_WIDTH (mp) * MAP_HEIGHT (mp) * (sizeof (object *) + sizeof (mapspace)) + sizeof (maptile);
1491 for (x = 0; x < MAP_WIDTH (mp); x++) 1340 for (x = 0; x < MAP_WIDTH (mp); x++)
1492 { 1341 {
1493 for (y = 0; y < MAP_HEIGHT (mp); y++) 1342 for (y = 0; y < MAP_HEIGHT (mp); y++)
1494 { 1343 {
1495 for (tmp = get_map_ob (mp, x, y); tmp != NULL; tmp = tmp->above) 1344 for (tmp = GET_MAP_OB (mp, x, y); tmp != NULL; tmp = tmp->above)
1496 objects_used++; 1345 objects_used++;
1497 } 1346 }
1498 } 1347 }
1499 } 1348 }
1500 new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used); 1349 new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1523 for (obl = first_friendly_object; obl != NULL; obl = next) 1372 for (obl = first_friendly_object; obl != NULL; obl = next)
1524 { 1373 {
1525 object *ob = obl->ob; 1374 object *ob = obl->ob;
1526 1375
1527 next = obl->next; 1376 next = obl->next;
1528 if (get_owner (ob) == op) 1377 if (ob->owner == op)
1529 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params))) 1378 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
1530 { 1379 {
1531 if (!QUERY_FLAG (ob, FLAG_REMOVED))
1532 remove_ob (ob);
1533 remove_friendly_object (ob);
1534 free_object (ob); 1380 ob->destroy ();
1535 removecount++; 1381 removecount++;
1536 } 1382 }
1537 } 1383 }
1538 if (removecount != 0) 1384 if (removecount != 0)
1539 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount); 1385 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);

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