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/cvs/deliantra/server/server/c_misc.C
Revision: 1.54
Committed: Fri Mar 2 11:23:18 2007 UTC (17 years, 3 months ago) by pippijn
Content type: text/plain
Branch: MAIN
Changes since 1.53: +1 -27 lines
Log Message:
mapinfo in perl

File Contents

# Content
1 /*
2 * CrossFire, A Multiplayer game for X-windows
3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
23 */
24
25 #include <global.h>
26 #include <loader.h>
27 #include <sproto.h>
28
29 /* Handles misc. input request - things like hash table, malloc, maps,
30 * who, etc.
31 */
32
33 /* This command dumps the body information for object *op.
34 * it doesn't care what the params are.
35 * This is mostly meant as a debug command.
36 */
37 int
38 command_body (object *op, char *params)
39 {
40 int i;
41
42 /* Too hard to try and make a header that lines everything up, so just
43 * give a description.
44 */
45 new_draw_info (NDI_UNIQUE, 0, op, "The first column is the name of the body location.");
46 new_draw_info (NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has.");
47 new_draw_info (NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available.");
48 for (i = 0; i < NUM_BODY_LOCATIONS; i++)
49 {
50 /* really debugging - normally body_used should not be set to anything
51 * if body_info isn't also set.
52 */
53 if (op->body_info[i] || op->body_used[i])
54 {
55 new_draw_info_format (NDI_UNIQUE, 0, op, "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]);
56 }
57 }
58 if (!QUERY_FLAG (op, FLAG_USE_ARMOUR))
59 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to wear armor");
60 if (!QUERY_FLAG (op, FLAG_USE_WEAPON))
61 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to use weapons");
62
63 return 1;
64 }
65
66
67 int
68 command_motd (object *op, char *params)
69 {
70 display_motd (op);
71 return 1;
72 }
73
74 #ifdef DEBUG_MALLOC_LEVEL
75 int
76 command_malloc_verify (object *op, char *parms)
77 {
78 extern int malloc_verify (void);
79
80 if (!malloc_verify ())
81 new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted.");
82 else
83 new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK.");
84 return 1;
85 }
86 #endif
87
88 int
89 command_whereabouts (object *op, char *params)
90 {
91 //TODO: should obviously not waste space in struct region for this.
92 /*
93 * reset the counter on the region, then use it to store the number of
94 * players there.
95 * I don't know how thread-safe this would be, I suspect not very....
96 */
97 for_all_regions (rgn)
98 rgn->counter = 0;
99
100 for_all_players (pl)
101 if (pl->ob->map)
102 ++pl->ob->region ()->counter;
103
104 /* we only want to print out by places with a 'longname' field... */
105 for_all_regions (rgn)
106 {
107 if (!rgn->longname && rgn->counter > 0)
108 {
109 if (rgn->parent)
110 {
111 rgn->parent->counter += rgn->counter;
112 rgn->counter = 0;
113 }
114 else /*uh oh, we shouldn't be here. */
115 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", &rgn->name);
116 }
117 }
118
119 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:");
120
121 for_all_regions (rgn)
122 if (rgn->counter)
123 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname);
124
125 return 1;
126 }
127
128 typedef struct
129 {
130 char namebuf[MAX_BUF];
131 int login_order;
132 } chars_names;
133
134 int
135 command_time (object *op, char *params)
136 {
137 print_tod (op);
138 return 1;
139 }
140
141 int
142 command_weather (object *op, char *params)
143 {
144 #if 0
145 int wx, wy, temp, sky;
146 char buf[MAX_BUF];
147
148 if (settings.dynamiclevel < 1)
149 return 1;
150
151 if (op->map == NULL)
152 return 1;
153
154 if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0)
155 return 1;
156
157 if (QUERY_FLAG (op, FLAG_WIZ))
158 {
159 /* dump the weather, Dm style! Yo! */
160 new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map));
161 new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp);
162 new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid);
163 new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
164 new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure);
165 new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev);
166 new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
167 }
168
169 temp = real_world_temperature (op->x, op->y, op->map);
170 new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp);
171
172 /* humid */
173 if (weathermap[wx][wy].humid < 20)
174 new_draw_info (NDI_UNIQUE, 0, op, "It is very dry.");
175 else if (weathermap[wx][wy].humid < 40)
176 new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today.");
177 else if (weathermap[wx][wy].humid < 60)
178 new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy.");
179 else if (weathermap[wx][wy].humid < 80)
180 new_draw_info (NDI_UNIQUE, 0, op, "It is muggy.");
181 else
182 new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
183
184 /* wind */
185 switch (weathermap[wx][wy].winddir)
186 {
187 case 1:
188 sprintf (buf, "north");
189 break;
190 case 2:
191 sprintf (buf, "northeast");
192 break;
193 case 3:
194 sprintf (buf, "east");
195 break;
196 case 4:
197 sprintf (buf, "southeast");
198 break;
199 case 5:
200 sprintf (buf, "south");
201 break;
202 case 6:
203 sprintf (buf, "southwest");
204 break;
205 case 7:
206 sprintf (buf, "west");
207 break;
208 case 8:
209 sprintf (buf, "northwest");
210 break;
211 }
212 if (weathermap[wx][wy].windspeed < 5)
213 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf);
214 else if (weathermap[wx][wy].windspeed < 10)
215 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf);
216 else if (weathermap[wx][wy].windspeed < 15)
217 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf);
218 else if (weathermap[wx][wy].windspeed < 25)
219 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf);
220 else if (weathermap[wx][wy].windspeed < 35)
221 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf);
222 else
223 new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf);
224
225 sky = weathermap[wx][wy].sky;
226 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
227 sky += 10; /*let it snow */
228 switch (sky)
229 {
230 case SKY_CLEAR:
231 new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky.");
232 break;
233 case SKY_LIGHTCLOUD:
234 new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky.");
235 break;
236 case SKY_OVERCAST:
237 new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary.");
238 break;
239 case SKY_LIGHT_RAIN:
240 new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly.");
241 break;
242 case SKY_RAIN:
243 new_draw_info (NDI_UNIQUE, 0, op, "It is raining.");
244 break;
245 case SKY_HEAVY_RAIN:
246 new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily.");
247 break;
248 case SKY_HURRICANE:
249 new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!");
250 break;
251 case SKY_FOG:
252 new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable.");
253 break;
254 case SKY_HAIL:
255 new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!");
256 break;
257 case SKY_LIGHT_SNOW:
258 new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky.");
259 break;
260 case SKY_SNOW:
261 new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out.");
262 break;
263 case SKY_HEAVY_SNOW:
264 new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now.");
265 break;
266 case SKY_BLIZZARD:
267 new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!");
268 break;
269 }
270 #endif
271 return 1;
272 }
273
274 int
275 command_hiscore (object *op, char *params)
276 {
277 display_high_score (op, op == NULL ? 9999 : 50, params);
278 return 1;
279 }
280
281 int
282 command_debug (object *op, char *params)
283 {
284 int i;
285 char buf[MAX_BUF];
286
287 if (params == NULL || !sscanf (params, "%d", &i))
288 {
289 sprintf (buf, "Global debug level is %d.", settings.debug);
290 new_draw_info (NDI_UNIQUE, 0, op, buf);
291 return 1;
292 }
293 settings.debug = (enum LogLevel) FABS (i);
294 sprintf (buf, "Set debug level to %d.", i);
295 new_draw_info (NDI_UNIQUE, 0, op, buf);
296 return 1;
297 }
298
299
300 /*
301 * Those dumps should be just one dump with good parser
302 */
303
304 int
305 command_dumpbelow (object *op, char *params)
306 {
307 if (op && op->below)
308 {
309 char *dump = dump_object (op->below);
310 new_draw_info (NDI_UNIQUE, 0, op, dump);
311 free (dump);
312 /* Let's push that item on the dm's stack */
313 dm_stack_push (op->contr, op->below->count);
314 }
315 return 0;
316 }
317
318 int
319 command_dumpfriendlyobjects (object *op, char *params)
320 {
321 dump_friendly_objects ();
322 return 0;
323 }
324
325 int
326 command_printlos (object *op, char *params)
327 {
328 if (op)
329 print_los (op);
330 return 0;
331 }
332
333
334 int
335 command_version (object *op, char *params)
336 {
337 version (op);
338 return 0;
339 }
340
341 #ifndef BUG_LOG
342 # define BUG_LOG "bug_log"
343 #endif
344 void
345 bug_report (const char *reportstring)
346 {
347 FILE *fp;
348
349 if ((fp = fopen (BUG_LOG, "a")) != NULL)
350 {
351 fprintf (fp, "%s\n", reportstring);
352 fclose (fp);
353 }
354 else
355 {
356 LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno));
357 }
358 }
359
360 /* Prints out some useful information for the character. Everything we print
361 * out can be determined by the docs, so we aren't revealing anything extra -
362 * rather, we are making it convenient to find the values. params have
363 * no meaning here.
364 */
365 int
366 command_statistics (object *pl, char *params)
367 {
368 if (!pl->contr)
369 return 1;
370 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp);
371 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul));
372 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
373
374 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
375 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str);
376 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
377 pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex);
378 new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
379 pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con);
380 new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
381 pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int);
382 new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
383 pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis);
384 new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
385 pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow);
386 new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
387 pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha);
388 new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile");
389
390 /* Can't think of anything else to print right now */
391 return 0;
392 }
393
394 int
395 command_fix_me (object *op, char *params)
396 {
397 sum_weight (op);
398 op->update_stats ();
399 new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed.");
400
401 return 1;
402 }
403
404 int
405 command_logs (object *op, char *params)
406 {
407 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
408
409 return 1;
410 }
411
412 int
413 command_bowmode (object *op, char *params)
414 {
415 bowtype_t oldtype = op->contr->bowtype;
416 static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth",
417 "firene", "fireeast", "firese", "firesouth",
418 "firesw", "firewest", "firenw", "bestarrow"
419 };
420 char buf[MAX_BUF];
421 int i, found;
422
423 if (!params)
424 {
425 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode is set to %s", types[op->contr->bowtype]);
426 return 1;
427 }
428
429 for (i = 0, found = 0; i <= bow_bestarrow; i++)
430 {
431 if (!strcmp (params, types[i]))
432 {
433 found++;
434 op->contr->bowtype = (bowtype_t) i;
435 break;
436 }
437 }
438
439 if (!found)
440 {
441 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
442 for (i = 0; i <= bow_bestarrow; i++)
443 {
444 strcat (buf, " ");
445 strcat (buf, types[i]);
446 if (i < bow_nw)
447 strcat (buf, ",");
448 else
449 strcat (buf, ".");
450 }
451 new_draw_info_format (NDI_UNIQUE, 0, op, buf);
452 return 0;
453 }
454
455 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]);
456 return 1;
457 }
458
459 int
460 command_showpets (object *op, char *params)
461 {
462 objectlink *obl, *next;
463 int counter = 0, target = 0;
464 int have_shown_pet = 0;
465
466 if (params != NULL)
467 target = atoi (params);
468 for (obl = first_friendly_object; obl != NULL; obl = next)
469 {
470 object *ob = obl->ob;
471
472 next = obl->next;
473 if (ob->owner == op)
474 {
475 if (target == 0)
476 {
477 if (counter == 0)
478 new_draw_info (NDI_UNIQUE, 0, op, "Pets:");
479 new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level);
480 }
481 else if (!have_shown_pet && ++counter == target)
482 {
483 new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name);
484 new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
485 /* this is not a nice way to do this, it should be made to be more like the statistics command */
486 new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
487 new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
488 new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
489 new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
490 new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
491 new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
492 new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
493 new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac);
494 have_shown_pet = 1;
495 }
496 }
497 }
498 if (counter == 0)
499 new_draw_info (NDI_UNIQUE, 0, op, "you have no pets.");
500 else if (target != 0 && have_shown_pet == 0)
501 new_draw_info (NDI_UNIQUE, 0, op, "no such pet.");
502 return 0;
503 }
504
505 int
506 command_resistances (object *op, char *params)
507 {
508 int i;
509
510 if (!op)
511 return 0;
512
513 for (i = 0; i < NROFATTACKS; i++)
514 {
515 if (i == ATNR_INTERNAL)
516 continue;
517
518 new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]);
519 }
520
521 /* If dragon player, let's display natural resistances */
522 if (is_dragon_pl (op))
523 {
524 int attack;
525 object *tmp;
526
527 for (tmp = op->inv; tmp != NULL; tmp = tmp->below)
528 {
529 if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0))
530 {
531 new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:");
532 for (attack = 0; attack < NROFATTACKS; attack++)
533 {
534 if (atnr_is_dragon_enabled (attack))
535 {
536 new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]);
537 }
538 }
539 break;
540 }
541 }
542 }
543
544 return 0;
545 }
546
547 /*
548 * Actual commands.
549 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
550 */
551
552
553 static void
554 help_topics (object *op, int what)
555 {
556 DIR *dirp;
557 struct dirent *de;
558 char filename[MAX_BUF], line[80];
559 int namelen, linelen = 0;
560
561 switch (what)
562 {
563 case 1:
564 sprintf (filename, "%s/wizhelp", settings.datadir);
565 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
566 break;
567 case 3:
568 sprintf (filename, "%s/mischelp", settings.datadir);
569 new_draw_info (NDI_UNIQUE, 0, op, " Misc help:");
570 break;
571 default:
572 sprintf (filename, "%s/help", settings.datadir);
573 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
574 break;
575 }
576
577 if (!(dirp = opendir (filename)))
578 return;
579
580 line[0] = '\0';
581 while ((de = readdir (dirp)))
582 {
583 namelen = strlen (de->d_name);
584 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.'))
585 continue;
586 linelen += namelen + 1;
587 if (linelen > 42)
588 {
589 new_draw_info (NDI_UNIQUE, 0, op, line);
590 sprintf (line, " %s", de->d_name);
591 linelen = namelen + 1;
592 continue;
593 }
594 strcat (line, " ");
595 strcat (line, de->d_name);
596 }
597 new_draw_info (NDI_UNIQUE, 0, op, line);
598 closedir (dirp);
599 }
600
601 static void
602 show_commands (object *op, int what)
603 {
604 char line[80];
605 int i, size, namelen, linelen = 0;
606 CommArray_s *ap;
607 extern CommArray_s Commands[], WizCommands[];
608 extern const int CommandsSize, WizCommandsSize;
609
610 switch (what)
611 {
612 case 1:
613 ap = WizCommands;
614 size = WizCommandsSize;
615 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
616 break;
617 case 2:
618 ap = CommunicationCommands;
619 size = CommunicationCommandSize;
620 new_draw_info (NDI_UNIQUE, 0, op, " Communication commands:");
621 break;
622 default:
623 ap = Commands;
624 size = CommandsSize;
625 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
626 break;
627 }
628
629 line[0] = '\0';
630 for (i = 0; i < size; i++)
631 {
632 namelen = strlen (ap[i].name);
633 linelen += namelen + 1;
634 if (linelen > 42)
635 {
636 new_draw_info (NDI_UNIQUE, 0, op, line);
637 sprintf (line, " %s", ap[i].name);
638 linelen = namelen + 1;
639 continue;
640 }
641 strcat (line, " ");
642 strcat (line, ap[i].name);
643 }
644 new_draw_info (NDI_UNIQUE, 0, op, line);
645 }
646
647
648 int
649 command_help (object *op, char *params)
650 {
651 struct stat st;
652 FILE *fp;
653 char filename[MAX_BUF], line[MAX_BUF];
654 int len;
655
656 if (op != NULL)
657 clear_win_info (op);
658
659 /*
660 * Main help page?
661 */
662 if (!params)
663 {
664 sprintf (filename, "%s/def_help", settings.datadir);
665 if ((fp = fopen (filename, "r")) == NULL)
666 {
667 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
668 return 0;
669 }
670 while (fgets (line, MAX_BUF, fp))
671 {
672 line[MAX_BUF - 1] = '\0';
673 len = strlen (line) - 1;
674 if (line[len] == '\n')
675 line[len] = '\0';
676 new_draw_info (NDI_UNIQUE, 0, op, line);
677 }
678 fclose (fp);
679 return 0;
680 }
681
682 /*
683 * Topics list
684 */
685 if (!strcmp (params, "topics"))
686 {
687 help_topics (op, 3);
688 help_topics (op, 0);
689 if (QUERY_FLAG (op, FLAG_WIZ))
690 help_topics (op, 1);
691 return 0;
692 }
693
694 /*
695 * Commands list
696 */
697 if (!strcmp (params, "commands"))
698 {
699 show_commands (op, 0);
700 show_commands (op, 2); /* show comm commands */
701 if (QUERY_FLAG (op, FLAG_WIZ))
702 show_commands (op, 1);
703 return 0;
704 }
705
706 /*
707 * User wants info about command
708 */
709 if (strchr (params, '.') || strchr (params, ' ') || strchr (params, '/'))
710 {
711 sprintf (line, "Illegal characters in '%s'", params);
712 new_draw_info (NDI_UNIQUE, 0, op, line);
713 return 0;
714 }
715
716 sprintf (filename, "%s/mischelp/%s", settings.datadir, params);
717 if (stat (filename, &st) || !S_ISREG (st.st_mode))
718 {
719 if (op)
720 {
721 sprintf (filename, "%s/help/%s", settings.datadir, params);
722 if (stat (filename, &st) || !S_ISREG (st.st_mode))
723 {
724 if (QUERY_FLAG (op, FLAG_WIZ))
725 {
726 sprintf (filename, "%s/wizhelp/%s", settings.datadir, params);
727 if (stat (filename, &st) || !S_ISREG (st.st_mode))
728 goto nohelp;
729 }
730 else
731 goto nohelp;
732 }
733 }
734 }
735
736 /*
737 * Found that. Just cat it to screen.
738 */
739 if ((fp = fopen (filename, "r")) == NULL)
740 {
741 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
742 return 0;
743 }
744 sprintf (line, "Help about '%s'", params);
745 new_draw_info (NDI_UNIQUE, 0, op, line);
746 while (fgets (line, MAX_BUF, fp))
747 {
748 line[MAX_BUF - 1] = '\0';
749 len = strlen (line) - 1;
750 if (line[len] == '\n')
751 line[len] = '\0';
752 new_draw_info (NDI_UNIQUE, 0, op, line);
753 }
754 fclose (fp);
755 return 0;
756
757 /*
758 * No_help -escape
759 */
760 nohelp:
761 sprintf (line, "No help available on '%s'", params);
762 new_draw_info (NDI_UNIQUE, 0, op, line);
763 return 0;
764 }
765
766
767 int
768 onoff_value (const char *line)
769 {
770 int i;
771
772 if (sscanf (line, "%d", &i))
773 return (i != 0);
774 switch (line[0])
775 {
776 case 'o':
777 switch (line[1])
778 {
779 case 'n':
780 return 1; /* on */
781 default:
782 return 0; /* o[ff] */
783 }
784 case 'y': /* y[es] */
785 case 'k': /* k[ylla] */
786 case 's':
787 case 'd':
788 return 1;
789 case 'n': /* n[o] */
790 case 'e': /* e[i] */
791 case 'u':
792 default:
793 return 0;
794 }
795 }
796
797 int
798 command_title (object *op, char *params)
799 {
800 char buf[MAX_BUF];
801
802 if (settings.set_title == FALSE)
803 {
804 new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title.");
805 return 1;
806 }
807
808 /* dragon players cannot change titles */
809 if (is_dragon_pl (op))
810 {
811 new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
812 return 1;
813 }
814
815 if (params == NULL)
816 {
817 if (op->contr->own_title[0] == '\0')
818 sprintf (buf, "Your title is '%s'.", op->contr->title);
819 else
820 sprintf (buf, "Your title is '%s'.", op->contr->own_title);
821 new_draw_info (NDI_UNIQUE, 0, op, buf);
822 return 1;
823 }
824 if (strcmp (params, "clear") == 0 || strcmp (params, "default") == 0)
825 {
826 if (op->contr->own_title[0] == '\0')
827 new_draw_info (NDI_UNIQUE, 0, op, "Your title is the default title.");
828 else
829 new_draw_info (NDI_UNIQUE, 0, op, "Title set to default.");
830 op->contr->own_title[0] = '\0';
831 return 1;
832 }
833
834 if ((int) strlen (params) >= MAX_NAME)
835 {
836 new_draw_info (NDI_UNIQUE, 0, op, "Title too long.");
837 return 1;
838 }
839 strcpy (op->contr->own_title, params);
840 return 1;
841 }
842
843 int
844 command_kill_pets (object *op, char *params)
845 {
846 objectlink *obl, *next;
847 int counter = 0, removecount = 0;
848
849 if (params == NULL)
850 {
851 terminate_all_pets (op);
852 new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed.");
853 }
854 else
855 {
856 int target = atoi (params);
857
858 for (obl = first_friendly_object; obl != NULL; obl = next)
859 {
860 object *ob = obl->ob;
861
862 next = obl->next;
863 if (ob->owner == op)
864 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
865 {
866 ob->destroy ();
867 removecount++;
868 }
869 }
870 if (removecount != 0)
871 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
872 else
873 new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
874 }
875 return 0;
876 }