/*
* This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
* Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
* Deliantra is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* The authors can be reached via e-mail to
*/
#include
#include
#include
/* Handles misc. input request - things like hash table, malloc, maps, etc */
int
command_motd (object *op, char *params)
{
display_motd (op);
return 1;
}
typedef struct
{
char namebuf[MAX_BUF];
int login_order;
} chars_names;
int
command_time (object *op, char *params)
{
print_tod (op);
return 1;
}
int
command_debug (object *op, char *params)
{
int i;
char buf[MAX_BUF];
if (params == NULL || !sscanf (params, "%d", &i))
{
sprintf (buf, "Global debug level is %d.", settings.debug);
new_draw_info (NDI_UNIQUE, 0, op, buf);
return 1;
}
settings.debug = i;
sprintf (buf, "Set debug level to %d.", i);
new_draw_info (NDI_UNIQUE, 0, op, buf);
return 1;
}
/*
* Those dumps should be just one dump with good parser
*/
int
command_dumpbelow (object *op, char *params)
{
if (op && op->below)
{
char *dump = dump_object (op->below);
new_draw_info (NDI_UNIQUE, 0, op, dump);
free (dump);
/* Let's push that item on the dm's stack */
dm_stack_push (op->contr, op->below->count);
}
return 0;
}
int
command_dumpfriendlyobjects (object *op, char *params)
{
dump_friendly_objects ();
return 0;
}
int
command_printlos (object *op, char *params)
{
if (op)
print_los (op);
return 0;
}
int
command_version (object *op, char *params)
{
version (op);
return 0;
}
#ifndef BUG_LOG
# define BUG_LOG "bug_log"
#endif
void
bug_report (const char *reportstring)
{
FILE *fp;
if ((fp = fopen (BUG_LOG, "a")) != NULL)
{
fprintf (fp, "%s\n", reportstring);
fclose (fp);
}
else
{
LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno));
}
}
/* Prints out some useful information for the character. Everything we print
* out can be determined by the docs, so we aren't revealing anything extra -
* rather, we are making it convenient to find the values. params have
* no meaning here.
*/
int
command_statistics (object *pl, char *params)
{
if (!pl->contr)
return 1;
new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp);
new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul));
new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->stats.Str);
new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->stats.Dex);
new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->stats.Con);
new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->stats.Int);
new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->stats.Wis);
new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->stats.Pow);
new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->stats.Cha);
new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile");
/* Can't think of anything else to print right now */
return 0;
}
int
command_fix_me (object *op, char *params)
{
op->update_weight ();
op->update_stats ();
new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed.");
return 1;
}
int
command_logs (object *op, char *params)
{
new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
return 1;
}
int
command_bowmode (object *op, char *params)
{
bowtype_t oldtype = op->contr->bowtype;
static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth",
"firene", "fireeast", "firese", "firesouth",
"firesw", "firewest", "firenw", "bestarrow"
};
char buf[MAX_BUF];
int i, found;
if (!params)
{
new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode is set to %s", types[op->contr->bowtype]);
return 1;
}
for (i = 0, found = 0; i <= bow_bestarrow; i++)
{
if (!strcmp (params, types[i]))
{
found++;
op->contr->bowtype = (bowtype_t) i;
break;
}
}
if (!found)
{
sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
for (i = 0; i <= bow_bestarrow; i++)
{
strcat (buf, " ");
strcat (buf, types[i]);
if (i < bow_nw)
strcat (buf, ",");
else
strcat (buf, ".");
}
new_draw_info_format (NDI_UNIQUE, 0, op, buf);
return 0;
}
new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]);
return 1;
}
int
command_showpets (object *op, char *params)
{
objectlink *obl, *next;
int counter = 0, target = 0;
int have_shown_pet = 0;
if (params != NULL)
target = atoi (params);
for (obl = first_friendly_object; obl != NULL; obl = next)
{
object *ob = obl->ob;
next = obl->next;
if (ob->owner == op)
{
if (target == 0)
{
if (counter == 0)
new_draw_info (NDI_UNIQUE, 0, op, "Pets:");
new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level);
}
else if (!have_shown_pet && ++counter == target)
{
new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name);
new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
/* this is not a nice way to do this, it should be made to be more like the statistics command */
new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac);
have_shown_pet = 1;
}
}
}
if (counter == 0)
new_draw_info (NDI_UNIQUE, 0, op, "you have no pets.");
else if (target != 0 && have_shown_pet == 0)
new_draw_info (NDI_UNIQUE, 0, op, "no such pet.");
return 0;
}
int
command_resistances (object *op, char *params)
{
int i;
if (!op)
return 0;
for (i = 0; i < NROFATTACKS; i++)
{
if (i == ATNR_INTERNAL)
continue;
new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]);
}
/* If dragon player, let's display natural resistances */
if (is_dragon_pl (op))
{
int attack;
object *tmp;
for (tmp = op->inv; tmp != NULL; tmp = tmp->below)
{
if ((tmp->type == FORCE) && tmp->arch->archname == shstr_dragon_skin_force)
{
new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:");
for (attack = 0; attack < NROFATTACKS; attack++)
{
if (atnr_is_dragon_enabled (attack))
{
new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]);
}
}
break;
}
}
}
return 0;
}
/*
* Actual commands.
* Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
*/
int
onoff_value (const char *line)
{
int i;
if (sscanf (line, "%d", &i))
return (i != 0);
switch (line[0])
{
case 'o':
switch (line[1])
{
case 'n':
return 1; /* on */
default:
return 0; /* o[ff] */
}
case 'y': /* y[es] */
case 'k': /* k[ylla] */
case 's':
case 'd':
return 1;
case 'n': /* n[o] */
case 'e': /* e[i] */
case 'u':
default:
return 0;
}
}
int
command_title (object *op, char *params)
{
char buf[MAX_BUF];
if (settings.set_title == FALSE)
{
new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title.");
return 1;
}
/* dragon players cannot change titles */
if (is_dragon_pl (op))
{
new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
return 1;
}
if (params == NULL)
{
if (op->contr->own_title[0] == '\0')
sprintf (buf, "Your title is '%s'.", op->contr->title);
else
sprintf (buf, "Your title is '%s'.", op->contr->own_title);
new_draw_info (NDI_UNIQUE, 0, op, buf);
return 1;
}
if (strcmp (params, "clear") == 0 || strcmp (params, "default") == 0)
{
if (op->contr->own_title[0] == '\0')
new_draw_info (NDI_UNIQUE, 0, op, "Your title is the default title.");
else
new_draw_info (NDI_UNIQUE, 0, op, "Title set to default.");
op->contr->own_title[0] = '\0';
return 1;
}
if ((int) strlen (params) >= MAX_NAME)
{
new_draw_info (NDI_UNIQUE, 0, op, "Title too long.");
return 1;
}
strcpy (op->contr->own_title, params);
return 1;
}
int
command_kill_pets (object *op, char *params)
{
objectlink *obl, *next;
int counter = 0, removecount = 0;
if (!params)
{
terminate_all_pets (op);
new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed.");
}
else
{
int target = atoi (params);
for (obl = first_friendly_object; obl; obl = next)
{
object *ob = obl->ob;
next = obl->next;
if (ob->owner == op)
if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
{
ob->destroy ();
removecount++;
}
}
if (removecount != 0)
new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
else
new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
}
return 0;
}