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/cvs/deliantra/server/server/c_misc.C
Revision: 1.56
Committed: Wed Apr 18 18:03:18 2007 UTC (17 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.55: +3 -215 lines
Log Message:
rip out old help implementation in favour of the new one (which incidentally is non-blocking)

File Contents

# Content
1 /*
2 * CrossFire, A Multiplayer game for X-windows
3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
23 */
24
25 #include <global.h>
26 #include <loader.h>
27 #include <sproto.h>
28
29 /* Handles misc. input request - things like hash table, malloc, maps, etc */
30
31 int
32 command_motd (object *op, char *params)
33 {
34 display_motd (op);
35 return 1;
36 }
37
38 #ifdef DEBUG_MALLOC_LEVEL
39 int
40 command_malloc_verify (object *op, char *parms)
41 {
42 extern int malloc_verify (void);
43
44 if (!malloc_verify ())
45 new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted.");
46 else
47 new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK.");
48 return 1;
49 }
50 #endif
51
52 int
53 command_whereabouts (object *op, char *params)
54 {
55 //TODO: should obviously not waste space in struct region for this.
56 /*
57 * reset the counter on the region, then use it to store the number of
58 * players there.
59 * I don't know how thread-safe this would be, I suspect not very....
60 */
61 for_all_regions (rgn)
62 rgn->counter = 0;
63
64 for_all_players (pl)
65 if (pl->ob->map)
66 ++pl->ob->region ()->counter;
67
68 /* we only want to print out by places with a 'longname' field... */
69 for_all_regions (rgn)
70 {
71 if (!rgn->longname && rgn->counter > 0)
72 {
73 if (rgn->parent)
74 {
75 rgn->parent->counter += rgn->counter;
76 rgn->counter = 0;
77 }
78 else /*uh oh, we shouldn't be here. */
79 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", &rgn->name);
80 }
81 }
82
83 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:");
84
85 for_all_regions (rgn)
86 if (rgn->counter)
87 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname);
88
89 return 1;
90 }
91
92 typedef struct
93 {
94 char namebuf[MAX_BUF];
95 int login_order;
96 } chars_names;
97
98 int
99 command_time (object *op, char *params)
100 {
101 print_tod (op);
102 return 1;
103 }
104
105 int
106 command_weather (object *op, char *params)
107 {
108 #if 0
109 int wx, wy, temp, sky;
110 char buf[MAX_BUF];
111
112 if (settings.dynamiclevel < 1)
113 return 1;
114
115 if (op->map == NULL)
116 return 1;
117
118 if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0)
119 return 1;
120
121 if (QUERY_FLAG (op, FLAG_WIZ))
122 {
123 /* dump the weather, Dm style! Yo! */
124 new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map));
125 new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp);
126 new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid);
127 new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
128 new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure);
129 new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev);
130 new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
131 }
132
133 temp = real_world_temperature (op->x, op->y, op->map);
134 new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp);
135
136 /* humid */
137 if (weathermap[wx][wy].humid < 20)
138 new_draw_info (NDI_UNIQUE, 0, op, "It is very dry.");
139 else if (weathermap[wx][wy].humid < 40)
140 new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today.");
141 else if (weathermap[wx][wy].humid < 60)
142 new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy.");
143 else if (weathermap[wx][wy].humid < 80)
144 new_draw_info (NDI_UNIQUE, 0, op, "It is muggy.");
145 else
146 new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
147
148 /* wind */
149 switch (weathermap[wx][wy].winddir)
150 {
151 case 1:
152 sprintf (buf, "north");
153 break;
154 case 2:
155 sprintf (buf, "northeast");
156 break;
157 case 3:
158 sprintf (buf, "east");
159 break;
160 case 4:
161 sprintf (buf, "southeast");
162 break;
163 case 5:
164 sprintf (buf, "south");
165 break;
166 case 6:
167 sprintf (buf, "southwest");
168 break;
169 case 7:
170 sprintf (buf, "west");
171 break;
172 case 8:
173 sprintf (buf, "northwest");
174 break;
175 }
176 if (weathermap[wx][wy].windspeed < 5)
177 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf);
178 else if (weathermap[wx][wy].windspeed < 10)
179 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf);
180 else if (weathermap[wx][wy].windspeed < 15)
181 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf);
182 else if (weathermap[wx][wy].windspeed < 25)
183 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf);
184 else if (weathermap[wx][wy].windspeed < 35)
185 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf);
186 else
187 new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf);
188
189 sky = weathermap[wx][wy].sky;
190 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
191 sky += 10; /*let it snow */
192 switch (sky)
193 {
194 case SKY_CLEAR:
195 new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky.");
196 break;
197 case SKY_LIGHTCLOUD:
198 new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky.");
199 break;
200 case SKY_OVERCAST:
201 new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary.");
202 break;
203 case SKY_LIGHT_RAIN:
204 new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly.");
205 break;
206 case SKY_RAIN:
207 new_draw_info (NDI_UNIQUE, 0, op, "It is raining.");
208 break;
209 case SKY_HEAVY_RAIN:
210 new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily.");
211 break;
212 case SKY_HURRICANE:
213 new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!");
214 break;
215 case SKY_FOG:
216 new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable.");
217 break;
218 case SKY_HAIL:
219 new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!");
220 break;
221 case SKY_LIGHT_SNOW:
222 new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky.");
223 break;
224 case SKY_SNOW:
225 new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out.");
226 break;
227 case SKY_HEAVY_SNOW:
228 new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now.");
229 break;
230 case SKY_BLIZZARD:
231 new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!");
232 break;
233 }
234 #endif
235 return 1;
236 }
237
238 int
239 command_hiscore (object *op, char *params)
240 {
241 display_high_score (op, op == NULL ? 9999 : 50, params);
242 return 1;
243 }
244
245 int
246 command_debug (object *op, char *params)
247 {
248 int i;
249 char buf[MAX_BUF];
250
251 if (params == NULL || !sscanf (params, "%d", &i))
252 {
253 sprintf (buf, "Global debug level is %d.", settings.debug);
254 new_draw_info (NDI_UNIQUE, 0, op, buf);
255 return 1;
256 }
257 settings.debug = (enum LogLevel) FABS (i);
258 sprintf (buf, "Set debug level to %d.", i);
259 new_draw_info (NDI_UNIQUE, 0, op, buf);
260 return 1;
261 }
262
263
264 /*
265 * Those dumps should be just one dump with good parser
266 */
267
268 int
269 command_dumpbelow (object *op, char *params)
270 {
271 if (op && op->below)
272 {
273 char *dump = dump_object (op->below);
274 new_draw_info (NDI_UNIQUE, 0, op, dump);
275 free (dump);
276 /* Let's push that item on the dm's stack */
277 dm_stack_push (op->contr, op->below->count);
278 }
279 return 0;
280 }
281
282 int
283 command_dumpfriendlyobjects (object *op, char *params)
284 {
285 dump_friendly_objects ();
286 return 0;
287 }
288
289 int
290 command_printlos (object *op, char *params)
291 {
292 if (op)
293 print_los (op);
294 return 0;
295 }
296
297
298 int
299 command_version (object *op, char *params)
300 {
301 version (op);
302 return 0;
303 }
304
305 #ifndef BUG_LOG
306 # define BUG_LOG "bug_log"
307 #endif
308 void
309 bug_report (const char *reportstring)
310 {
311 FILE *fp;
312
313 if ((fp = fopen (BUG_LOG, "a")) != NULL)
314 {
315 fprintf (fp, "%s\n", reportstring);
316 fclose (fp);
317 }
318 else
319 {
320 LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno));
321 }
322 }
323
324 /* Prints out some useful information for the character. Everything we print
325 * out can be determined by the docs, so we aren't revealing anything extra -
326 * rather, we are making it convenient to find the values. params have
327 * no meaning here.
328 */
329 int
330 command_statistics (object *pl, char *params)
331 {
332 if (!pl->contr)
333 return 1;
334 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp);
335 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul));
336 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
337
338 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
339 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str);
340 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
341 pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex);
342 new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
343 pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con);
344 new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
345 pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int);
346 new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
347 pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis);
348 new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
349 pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow);
350 new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
351 pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha);
352 new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile");
353
354 /* Can't think of anything else to print right now */
355 return 0;
356 }
357
358 int
359 command_fix_me (object *op, char *params)
360 {
361 sum_weight (op);
362 op->update_stats ();
363 new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed.");
364
365 return 1;
366 }
367
368 int
369 command_logs (object *op, char *params)
370 {
371 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
372
373 return 1;
374 }
375
376 int
377 command_bowmode (object *op, char *params)
378 {
379 bowtype_t oldtype = op->contr->bowtype;
380 static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth",
381 "firene", "fireeast", "firese", "firesouth",
382 "firesw", "firewest", "firenw", "bestarrow"
383 };
384 char buf[MAX_BUF];
385 int i, found;
386
387 if (!params)
388 {
389 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode is set to %s", types[op->contr->bowtype]);
390 return 1;
391 }
392
393 for (i = 0, found = 0; i <= bow_bestarrow; i++)
394 {
395 if (!strcmp (params, types[i]))
396 {
397 found++;
398 op->contr->bowtype = (bowtype_t) i;
399 break;
400 }
401 }
402
403 if (!found)
404 {
405 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
406 for (i = 0; i <= bow_bestarrow; i++)
407 {
408 strcat (buf, " ");
409 strcat (buf, types[i]);
410 if (i < bow_nw)
411 strcat (buf, ",");
412 else
413 strcat (buf, ".");
414 }
415 new_draw_info_format (NDI_UNIQUE, 0, op, buf);
416 return 0;
417 }
418
419 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]);
420 return 1;
421 }
422
423 int
424 command_showpets (object *op, char *params)
425 {
426 objectlink *obl, *next;
427 int counter = 0, target = 0;
428 int have_shown_pet = 0;
429
430 if (params != NULL)
431 target = atoi (params);
432 for (obl = first_friendly_object; obl != NULL; obl = next)
433 {
434 object *ob = obl->ob;
435
436 next = obl->next;
437 if (ob->owner == op)
438 {
439 if (target == 0)
440 {
441 if (counter == 0)
442 new_draw_info (NDI_UNIQUE, 0, op, "Pets:");
443 new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level);
444 }
445 else if (!have_shown_pet && ++counter == target)
446 {
447 new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name);
448 new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
449 /* this is not a nice way to do this, it should be made to be more like the statistics command */
450 new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
451 new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
452 new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
453 new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
454 new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
455 new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
456 new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
457 new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac);
458 have_shown_pet = 1;
459 }
460 }
461 }
462 if (counter == 0)
463 new_draw_info (NDI_UNIQUE, 0, op, "you have no pets.");
464 else if (target != 0 && have_shown_pet == 0)
465 new_draw_info (NDI_UNIQUE, 0, op, "no such pet.");
466 return 0;
467 }
468
469 int
470 command_resistances (object *op, char *params)
471 {
472 int i;
473
474 if (!op)
475 return 0;
476
477 for (i = 0; i < NROFATTACKS; i++)
478 {
479 if (i == ATNR_INTERNAL)
480 continue;
481
482 new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]);
483 }
484
485 /* If dragon player, let's display natural resistances */
486 if (is_dragon_pl (op))
487 {
488 int attack;
489 object *tmp;
490
491 for (tmp = op->inv; tmp != NULL; tmp = tmp->below)
492 {
493 if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0))
494 {
495 new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:");
496 for (attack = 0; attack < NROFATTACKS; attack++)
497 {
498 if (atnr_is_dragon_enabled (attack))
499 {
500 new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]);
501 }
502 }
503 break;
504 }
505 }
506 }
507
508 return 0;
509 }
510
511 /*
512 * Actual commands.
513 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
514 */
515
516 int
517 onoff_value (const char *line)
518 {
519 int i;
520
521 if (sscanf (line, "%d", &i))
522 return (i != 0);
523 switch (line[0])
524 {
525 case 'o':
526 switch (line[1])
527 {
528 case 'n':
529 return 1; /* on */
530 default:
531 return 0; /* o[ff] */
532 }
533 case 'y': /* y[es] */
534 case 'k': /* k[ylla] */
535 case 's':
536 case 'd':
537 return 1;
538 case 'n': /* n[o] */
539 case 'e': /* e[i] */
540 case 'u':
541 default:
542 return 0;
543 }
544 }
545
546 int
547 command_title (object *op, char *params)
548 {
549 char buf[MAX_BUF];
550
551 if (settings.set_title == FALSE)
552 {
553 new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title.");
554 return 1;
555 }
556
557 /* dragon players cannot change titles */
558 if (is_dragon_pl (op))
559 {
560 new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
561 return 1;
562 }
563
564 if (params == NULL)
565 {
566 if (op->contr->own_title[0] == '\0')
567 sprintf (buf, "Your title is '%s'.", op->contr->title);
568 else
569 sprintf (buf, "Your title is '%s'.", op->contr->own_title);
570 new_draw_info (NDI_UNIQUE, 0, op, buf);
571 return 1;
572 }
573 if (strcmp (params, "clear") == 0 || strcmp (params, "default") == 0)
574 {
575 if (op->contr->own_title[0] == '\0')
576 new_draw_info (NDI_UNIQUE, 0, op, "Your title is the default title.");
577 else
578 new_draw_info (NDI_UNIQUE, 0, op, "Title set to default.");
579 op->contr->own_title[0] = '\0';
580 return 1;
581 }
582
583 if ((int) strlen (params) >= MAX_NAME)
584 {
585 new_draw_info (NDI_UNIQUE, 0, op, "Title too long.");
586 return 1;
587 }
588 strcpy (op->contr->own_title, params);
589 return 1;
590 }
591
592 int
593 command_kill_pets (object *op, char *params)
594 {
595 objectlink *obl, *next;
596 int counter = 0, removecount = 0;
597
598 if (params == NULL)
599 {
600 terminate_all_pets (op);
601 new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed.");
602 }
603 else
604 {
605 int target = atoi (params);
606
607 for (obl = first_friendly_object; obl != NULL; obl = next)
608 {
609 object *ob = obl->ob;
610
611 next = obl->next;
612
613 if (ob->owner == op)
614 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
615 {
616 ob->destroy ();
617 removecount++;
618 }
619 }
620
621 if (removecount != 0)
622 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
623 else
624 new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
625 }
626
627 return 0;
628 }