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Revision: 1.9
Committed: Sat Sep 16 22:24:13 2006 UTC (17 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.8: +5 -5 lines
Log Message:
mapstruct => maptile
removed many ytypedefs in favor of structure tags

File Contents

# Content
1 /*
2 CrossFire, A Multiplayer game for X-windows
3
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21 The authors can be reached via e-mail at <crossfire@schmorp.de>
22 */
23
24 #include <global.h>
25 #include <loader.h>
26 #ifndef __CEXTRACT__
27 # include <sproto.h>
28 #endif
29
30 extern weathermap_t **weathermap;
31
32 /* Handles misc. input request - things like hash table, malloc, maps,
33 * who, etc.
34 */
35
36 void
37 map_info (object *op, char *search)
38 {
39 maptile *m;
40 char buf[MAX_BUF], map_path[MAX_BUF];
41 long sec = seconds ();
42
43 new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60);
44 new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset");
45 for (m = first_map; m != NULL; m = m->next)
46 {
47
48 if (search && strstr (m->path, search) == NULL)
49 continue; /* Skip unwanted maps */
50 /* Print out the last 18 characters of the map name... */
51 if (strlen (m->path) <= 18)
52 strcpy (map_path, m->path);
53 else
54 strcpy (map_path, m->path + strlen (m->path) - 18);
55 sprintf (buf, "%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d",
56 map_path, m->players, players_on_map (m, FALSE),
57 m->in_memory, m->timeout, m->difficulty,
58 (MAP_WHEN_RESET (m) % 86400) / 3600, (MAP_WHEN_RESET (m) % 3600) / 60, MAP_WHEN_RESET (m) % 60);
59 new_draw_info (NDI_UNIQUE, 0, op, buf);
60 }
61 }
62
63 /* This command dumps the body information for object *op.
64 * it doesn't care what the params are.
65 * This is mostly meant as a debug command.
66 */
67 int
68 command_body (object *op, char *params)
69 {
70 int i;
71
72 /* Too hard to try and make a header that lines everything up, so just
73 * give a description.
74 */
75 new_draw_info (NDI_UNIQUE, 0, op, "The first column is the name of the body location.");
76 new_draw_info (NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has.");
77 new_draw_info (NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available.");
78 for (i = 0; i < NUM_BODY_LOCATIONS; i++)
79 {
80 /* really debugging - normally body_used should not be set to anything
81 * if body_info isn't also set.
82 */
83 if (op->body_info[i] || op->body_used[i])
84 {
85 new_draw_info_format (NDI_UNIQUE, 0, op, "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]);
86 }
87 }
88 if (!QUERY_FLAG (op, FLAG_USE_ARMOUR))
89 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to wear armor");
90 if (!QUERY_FLAG (op, FLAG_USE_WEAPON))
91 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to use weapons");
92
93 return 1;
94 }
95
96
97 int
98 command_motd (object *op, char *params)
99 {
100 display_motd (op);
101 return 1;
102 }
103
104 int
105 command_bug (object *op, char *params)
106 {
107 char buf[MAX_BUF];
108
109 if (params == NULL)
110 {
111 new_draw_info (NDI_UNIQUE, 0, op, "what bugs?");
112 return 1;
113 }
114 strcpy (buf, op->name);
115 strcat (buf, " bug-reports: ");
116 strncat (buf, ++params, MAX_BUF - strlen (buf));
117 buf[MAX_BUF - 1] = '\0';
118 bug_report (buf);
119 LOG (llevError, "%s\n", buf);
120 new_draw_info (NDI_ALL | NDI_UNIQUE, 1, NULL, buf);
121 new_draw_info (NDI_UNIQUE, 0, op, "OK, thanks!");
122 return 1;
123 }
124
125 /*
126 * Pretty much identical to current map_info, but on a bigger scale
127 * This function returns the name of the players current region, and
128 * a description of it. It is there merely for flavour text.
129 */
130 void
131 current_region_info (object *op)
132 {
133 /*
134 * Ok I /suppose/ I should write a seperate function for this, but it isn't
135 * going to be /that/ slow, and won't get called much
136 */
137 region *r = get_region_by_name (get_name_of_region_for_map (op->map));
138
139 if (!r)
140 return;
141 /* This should only be possible if regions are not operating on this server. */
142
143 new_draw_info_format (NDI_UNIQUE, 0, op, "You are in %s. \n %s", get_region_longname (r), get_region_msg (r));
144 }
145
146 void
147 current_map_info (object *op)
148 {
149 maptile *m = op->map;
150
151 if (!m)
152 return;
153
154 new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map (m));
155
156 if (QUERY_FLAG (op, FLAG_WIZ))
157 {
158 new_draw_info_format (NDI_UNIQUE, 0, op,
159 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld",
160 m->players, m->difficulty, MAP_WIDTH (m), MAP_HEIGHT (m), MAP_ENTER_X (m), MAP_ENTER_Y (m), MAP_TIMEOUT (m));
161
162 }
163 if (m->msg)
164 new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg);
165 }
166
167 #ifdef DEBUG_MALLOC_LEVEL
168 int
169 command_malloc_verify (object *op, char *parms)
170 {
171 extern int malloc_verify (void);
172
173 if (!malloc_verify ())
174 new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted.");
175 else
176 new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK.");
177 return 1;
178 }
179 #endif
180
181 int
182 command_whereabouts (object *op, char *params)
183 {
184
185 region *reg;
186 player *pl;
187
188 /*
189 * reset the counter on the region, then use it to store the number of
190 * players there.
191 * I don't know how thread-safe this would be, I suspect not very....
192 */
193 for (reg = first_region; reg != NULL; reg = reg->next)
194 {
195 reg->counter = 0;
196 }
197 for (pl = first_player; pl != NULL; pl = pl->next)
198 if (pl->ob->map != NULL)
199 get_region_by_map (pl->ob->map)->counter++;
200
201 /* we only want to print out by places with a 'longname' field... */
202 for (reg = first_region; reg != NULL; reg = reg->next)
203 {
204 if (reg->longname == NULL && reg->counter > 0)
205 {
206 if (reg->parent != NULL)
207 {
208 reg->parent->counter += reg->counter;
209 reg->counter = 0;
210 }
211 else /*uh oh, we shouldn't be here. */
212 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", reg->name);
213 }
214 }
215 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:");
216 for (reg = first_region; reg != NULL; reg = reg->next)
217 if (reg->counter > 0)
218 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players in %s", reg->counter, get_region_longname (reg));
219 return 1;
220 }
221
222 typedef struct
223 {
224 char namebuf[MAX_BUF];
225 int login_order;
226 } chars_names;
227
228 /*local functon for qsort comparison*/
229 static int
230 name_cmp (const chars_names * c1, const chars_names * c2)
231 {
232 return strcasecmp (c1->namebuf, c2->namebuf);
233 }
234
235 int
236 command_who (object *op, char *params)
237 {
238 player *pl;
239 uint16 i;
240 region *reg;
241 char *format;
242 int num_players = 0;
243 int num_wiz = 0;
244 int num_afk = 0;
245 chars_names *chars = NULL;
246
247 /*
248 * The who formats are defined in config to be blank. They should have been
249 * overridden by the settings file, if there are no entries however, it will
250 * have stayed blank. Since this probably isn't what is wanted, we will check if
251 * new formats have been specified, and if not we will use the old defaults.
252 */
253 if (!strcmp (settings.who_format, ""))
254 strcpy (settings.who_format, "%N_%T%t%h%d%n[%m]");
255 if (!strcmp (settings.who_wiz_format, ""))
256 strcpy (settings.who_wiz_format, "%N_%T%t%h%d%nLevel %l [%m](@%i)(%c)");
257 if (op == NULL || QUERY_FLAG (op, FLAG_WIZ))
258 format = settings.who_wiz_format;
259 else
260 format = settings.who_format;
261
262 reg = get_region_from_string (params);
263
264 for (pl = first_player; pl != NULL; pl = pl->next)
265 {
266 if (pl->ob->map == NULL)
267 continue;
268 if (pl->hidden && !QUERY_FLAG (op, FLAG_WIZ))
269 continue;
270
271 if (!region_is_child_of_region (get_region_by_map (pl->ob->map), reg))
272 continue;
273
274 if (pl->state == ST_PLAYING || pl->state == ST_GET_PARTY_PASSWORD)
275 {
276
277 num_players++;
278 chars = (chars_names *) realloc (chars, num_players * sizeof (chars_names));
279 if (chars == NULL)
280 {
281 new_draw_info (NDI_UNIQUE, 0, op, "who failed - out of memory!");
282 return 0;
283 }
284 sprintf (chars[num_players - 1].namebuf, "%s", &pl->ob->name);
285 chars[num_players - 1].login_order = num_players;
286 /*Check for WIZ's & AFK's */
287 if (QUERY_FLAG (pl->ob, FLAG_WIZ))
288 num_wiz++;
289 if (QUERY_FLAG (pl->ob, FLAG_AFK))
290 num_afk++;
291 }
292 }
293 if (first_player != (player *) NULL)
294 {
295 if (reg == NULL)
296 new_draw_info_format (NDI_UNIQUE, 0, op, "Total Players (%d) -- WIZ(%d) AFK(%d)", num_players, num_wiz, num_afk);
297 else if (reg->longname == NULL)
298 new_draw_info_format (NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)", reg->name, num_players, num_wiz, num_afk);
299 else
300 new_draw_info_format (NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)",
301 reg->longname, num_players, num_wiz, num_afk);
302 }
303 qsort (chars, num_players, sizeof (chars_names), (int (*)(const void *, const void *)) name_cmp);
304 for (i = 0; i < num_players; i++)
305 display_who_entry (op, find_player (chars[i].namebuf), format);
306 free (chars);
307 return 1;
308 }
309
310 /* Display a line of 'who' to op, about pl, using the formatting specified by format */
311 void
312 display_who_entry (object *op, player *pl, const char *format)
313 {
314 char tmpbuf[MAX_BUF];
315 char outbuf[MAX_BUF];
316 size_t i;
317
318 outbuf[0] = '\0'; /* we strcat to this, so reset it here. */
319 if (pl == NULL)
320 {
321 LOG (llevError, "display_who_entry(): I was passed a null player");
322 return;
323 }
324 for (i = 0; i <= strlen (format); i++)
325 {
326 if (format[i] == '%')
327 {
328 i++;
329 get_who_escape_code_value (tmpbuf, format[i], pl);
330 strcat (outbuf, tmpbuf);
331 }
332 else if (format[i] == '_')
333 strcat (outbuf, " "); /* allow '_' to be used in place of spaces */
334 else
335 {
336 sprintf (tmpbuf, "%c", format[i]);
337 strcat (outbuf, tmpbuf);
338 }
339 }
340 new_draw_info (NDI_UNIQUE, 0, op, outbuf);
341 }
342
343 /* Returns the value of the escape code used in the who format specifier
344 * the values are:
345 * N Name of character
346 * t title of character
347 * T the optional "the " sequence value (depend if player has own_title or not)
348 * c count
349 * n newline
350 * h [Hostile] if character is hostile, nothing otherwise
351 * d [WIZ] if character is a dm, nothing otherwise
352 * a [AFK] if character is afk, nothing otherwise
353 * l the level of the character
354 * m the map path the character is currently on
355 * M the map name of the map the character is currently on
356 * r the region name (eg scorn, wolfsburg)
357 * R the regional title (eg The Kingdom of Scorn, The Port of Wolfsburg)
358 * i player's ip adress
359 * % a literal %
360 * _ a literal underscore
361 */
362
363 void
364 get_who_escape_code_value (char *return_val, const char letter, player *pl)
365 {
366
367 switch (letter)
368 {
369 case 'N':
370 strcpy (return_val, pl->ob->name);
371 break;
372 case 't':
373 strcpy (return_val, (pl->own_title[0] == '\0' ? pl->title : pl->own_title));
374 break;
375 case 'T':
376 if (pl->own_title[0] == '\0')
377 strcpy (return_val, "the ");
378 else
379 *return_val = '\0';
380 break;
381 case 'c':
382 sprintf (return_val, "%d", pl->ob->count);
383 break;
384 case 'n':
385 strcpy (return_val, "\n");
386 break;
387 case 'h':
388 strcpy (return_val, pl->peaceful ? "" : " [Hostile]");
389 break;
390 case 'l':
391 sprintf (return_val, "%d", pl->ob->level);
392 break;
393 case 'd':
394 strcpy (return_val, (QUERY_FLAG (pl->ob, FLAG_WIZ) ? " [WIZ]" : ""));
395 break;
396 case 'a':
397 strcpy (return_val, (QUERY_FLAG (pl->ob, FLAG_AFK) ? " [AFK]" : ""));
398 break;
399 case 'm':
400 strcpy (return_val, pl->ob->map->path);
401 break;
402 case 'M':
403 strcpy (return_val, pl->ob->map->name ? pl->ob->map->name : "Untitled");
404 break;
405 case 'r':
406 strcpy (return_val, get_name_of_region_for_map (pl->ob->map));
407 break;
408 case 'R':
409 strcpy (return_val, get_region_longname (get_region_by_map (pl->ob->map)));
410 break;
411 case 'i':
412 strcpy (return_val, pl->socket.host);
413 break;
414 case '%':
415 strcpy (return_val, "%");
416 break;
417 case '_':
418 strcpy (return_val, "_");
419 break;
420 }
421
422 }
423
424
425 int
426 command_afk (object *op, char *params)
427 {
428 if QUERY_FLAG
429 (op, FLAG_AFK)
430 {
431 CLEAR_FLAG (op, FLAG_AFK);
432 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK");
433 }
434 else
435 {
436 SET_FLAG (op, FLAG_AFK);
437 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK");
438 }
439 return 1;
440 }
441
442 int
443 command_mapinfo (object *op, char *params)
444 {
445 current_map_info (op);
446 return 1;
447 }
448
449 int
450 command_whereami (object *op, char *params)
451 {
452 current_region_info (op);
453 return 1;
454 }
455
456 int
457 command_maps (object *op, char *params)
458 {
459 map_info (op, params);
460 return 1;
461 }
462
463 int
464 command_time (object *op, char *params)
465 {
466 print_tod (op);
467 return 1;
468 }
469
470 int
471 command_weather (object *op, char *params)
472 {
473 int wx, wy, temp, sky;
474 char buf[MAX_BUF];
475
476 if (settings.dynamiclevel < 1)
477 return 1;
478
479 if (op->map == NULL)
480 return 1;
481
482 if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0)
483 return 1;
484
485 if (QUERY_FLAG (op, FLAG_WIZ))
486 {
487 /* dump the weather, Dm style! Yo! */
488 new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map));
489 new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp);
490 new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid);
491 new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
492 new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure);
493 new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev);
494 new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
495 }
496
497 temp = real_world_temperature (op->x, op->y, op->map);
498 new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp);
499
500 /* humid */
501 if (weathermap[wx][wy].humid < 20)
502 new_draw_info (NDI_UNIQUE, 0, op, "It is very dry.");
503 else if (weathermap[wx][wy].humid < 40)
504 new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today.");
505 else if (weathermap[wx][wy].humid < 60)
506 new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy.");
507 else if (weathermap[wx][wy].humid < 80)
508 new_draw_info (NDI_UNIQUE, 0, op, "It is muggy.");
509 else
510 new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
511
512 /* wind */
513 switch (weathermap[wx][wy].winddir)
514 {
515 case 1:
516 sprintf (buf, "north");
517 break;
518 case 2:
519 sprintf (buf, "northeast");
520 break;
521 case 3:
522 sprintf (buf, "east");
523 break;
524 case 4:
525 sprintf (buf, "southeast");
526 break;
527 case 5:
528 sprintf (buf, "south");
529 break;
530 case 6:
531 sprintf (buf, "southwest");
532 break;
533 case 7:
534 sprintf (buf, "west");
535 break;
536 case 8:
537 sprintf (buf, "northwest");
538 break;
539 }
540 if (weathermap[wx][wy].windspeed < 5)
541 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf);
542 else if (weathermap[wx][wy].windspeed < 10)
543 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf);
544 else if (weathermap[wx][wy].windspeed < 15)
545 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf);
546 else if (weathermap[wx][wy].windspeed < 25)
547 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf);
548 else if (weathermap[wx][wy].windspeed < 35)
549 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf);
550 else
551 new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf);
552
553 sky = weathermap[wx][wy].sky;
554 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
555 sky += 10; /*let it snow */
556 switch (sky)
557 {
558 case SKY_CLEAR:
559 new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky.");
560 break;
561 case SKY_LIGHTCLOUD:
562 new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky.");
563 break;
564 case SKY_OVERCAST:
565 new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary.");
566 break;
567 case SKY_LIGHT_RAIN:
568 new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly.");
569 break;
570 case SKY_RAIN:
571 new_draw_info (NDI_UNIQUE, 0, op, "It is raining.");
572 break;
573 case SKY_HEAVY_RAIN:
574 new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily.");
575 break;
576 case SKY_HURRICANE:
577 new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!");
578 break;
579 case SKY_FOG:
580 new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable.");
581 break;
582 case SKY_HAIL:
583 new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!");
584 break;
585 case SKY_LIGHT_SNOW:
586 new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky.");
587 break;
588 case SKY_SNOW:
589 new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out.");
590 break;
591 case SKY_HEAVY_SNOW:
592 new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now.");
593 break;
594 case SKY_BLIZZARD:
595 new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!");
596 break;
597 }
598 return 1;
599 }
600
601 int
602 command_archs (object *op, char *params)
603 {
604 arch_info (op);
605 return 1;
606 }
607
608 int
609 command_hiscore (object *op, char *params)
610 {
611 display_high_score (op, op == NULL ? 9999 : 50, params);
612 return 1;
613 }
614
615 int
616 command_debug (object *op, char *params)
617 {
618 int i;
619 char buf[MAX_BUF];
620
621 if (params == NULL || !sscanf (params, "%d", &i))
622 {
623 sprintf (buf, "Global debug level is %d.", settings.debug);
624 new_draw_info (NDI_UNIQUE, 0, op, buf);
625 return 1;
626 }
627 if (op != NULL && !QUERY_FLAG (op, FLAG_WIZ))
628 {
629 new_draw_info (NDI_UNIQUE, 0, op, "Privileged command.");
630 return 1;
631 }
632 settings.debug = (enum LogLevel) FABS (i);
633 sprintf (buf, "Set debug level to %d.", i);
634 new_draw_info (NDI_UNIQUE, 0, op, buf);
635 return 1;
636 }
637
638
639 /*
640 * Those dumps should be just one dump with good parser
641 */
642
643 int
644 command_dumpbelow (object *op, char *params)
645 {
646 if (op && op->below)
647 {
648 dump_object (op->below);
649 new_draw_info (NDI_UNIQUE, 0, op, errmsg);
650 /* Let's push that item on the dm's stack */
651 dm_stack_push (op->contr, op->below->count);
652 }
653 return 0;
654 }
655
656 int
657 command_wizpass (object *op, char *params)
658 {
659 int i;
660
661 if (!op)
662 return 0;
663
664 if (!params)
665 i = (QUERY_FLAG (op, FLAG_WIZPASS)) ? 0 : 1;
666 else
667 i = onoff_value (params);
668
669 if (i)
670 {
671 new_draw_info (NDI_UNIQUE, 0, op, "You will now walk through walls.\n");
672 SET_FLAG (op, FLAG_WIZPASS);
673 }
674 else
675 {
676 new_draw_info (NDI_UNIQUE, 0, op, "You will now be stopped by walls.\n");
677 CLEAR_FLAG (op, FLAG_WIZPASS);
678 }
679 return 0;
680 }
681
682 int
683 command_wizcast (object *op, char *params)
684 {
685 int i;
686
687 if (!op)
688 return 0;
689
690 if (!params)
691 i = (QUERY_FLAG (op, FLAG_WIZCAST)) ? 0 : 1;
692 else
693 i = onoff_value (params);
694
695 if (i)
696 {
697 new_draw_info (NDI_UNIQUE, 0, op, "You can now cast spells anywhere.");
698 SET_FLAG (op, FLAG_WIZCAST);
699 }
700 else
701 {
702 new_draw_info (NDI_UNIQUE, 0, op, "You now cannot cast spells in no-magic areas.");
703 CLEAR_FLAG (op, FLAG_WIZCAST);
704 }
705 return 0;
706 }
707
708 int
709 command_dumpallobjects (object *op, char *params)
710 {
711 dump_all_objects ();
712 return 0;
713 }
714
715 int
716 command_dumpfriendlyobjects (object *op, char *params)
717 {
718 dump_friendly_objects ();
719 return 0;
720 }
721
722 int
723 command_dumpallarchetypes (object *op, char *params)
724 {
725 dump_all_archetypes ();
726 return 0;
727 }
728
729 int
730 command_dumpmap (object *op, char *params)
731 {
732 if (op)
733 dump_map (op->map);
734 return 0;
735 }
736
737 int
738 command_dumpallmaps (object *op, char *params)
739 {
740 dump_all_maps ();
741 return 0;
742 }
743
744 int
745 command_printlos (object *op, char *params)
746 {
747 if (op)
748 print_los (op);
749 return 0;
750 }
751
752
753 int
754 command_version (object *op, char *params)
755 {
756 version (op);
757 return 0;
758 }
759
760
761 #ifndef BUG_LOG
762 # define BUG_LOG "bug_log"
763 #endif
764 void
765 bug_report (const char *reportstring)
766 {
767 FILE *fp;
768
769 if ((fp = fopen (BUG_LOG, "a")) != NULL)
770 {
771 fprintf (fp, "%s\n", reportstring);
772 fclose (fp);
773 }
774 else
775 {
776 LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno));
777 }
778 }
779
780 int
781 command_output_sync (object *op, char *params)
782 {
783 int val;
784
785 if (!params)
786 {
787 new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time is presently %d", op->contr->outputs_sync);
788 return 1;
789 }
790 val = atoi (params);
791 if (val > 0)
792 {
793 op->contr->outputs_sync = val;
794 new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time now set to %d", op->contr->outputs_sync);
795 }
796 else
797 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_sync.");
798
799 return 1;
800 }
801
802 int
803 command_output_count (object *op, char *params)
804 {
805 int val;
806
807 if (!params)
808 {
809 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count is presently %d", op->contr->outputs_count);
810 return 1;
811 }
812 val = atoi (params);
813 if (val > 0)
814 {
815 op->contr->outputs_count = val;
816 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count now set to %d", op->contr->outputs_count);
817 }
818 else
819 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_count.");
820
821 return 1;
822 }
823
824 int
825 command_listen (object *op, char *params)
826 {
827 int i;
828
829 if (params == NULL || !sscanf (params, "%d", &i))
830 {
831 new_draw_info_format (NDI_UNIQUE, 0, op, "Set listen to what (presently %d)?", op->contr->listening);
832 return 1;
833 }
834 op->contr->listening = (char) i;
835 new_draw_info_format (NDI_UNIQUE, 0, op, "Your verbose level is now %d.", i);
836 return 1;
837 }
838
839 /* Prints out some useful information for the character. Everything we print
840 * out can be determined by the docs, so we aren't revealing anything extra -
841 * rather, we are making it convenient to find the values. params have
842 * no meaning here.
843 */
844 int
845 command_statistics (object *pl, char *params)
846 {
847 if (!pl->contr)
848 return 1;
849 #ifndef WIN32
850 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %lld", pl->stats.exp);
851 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %lld", level_exp (pl->level + 1, pl->expmul));
852 #else
853 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %I64d", pl->stats.exp);
854 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %I64d", level_exp (pl->level + 1, pl->expmul));
855 #endif
856 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
857
858 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
859 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str);
860 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
861 pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex);
862 new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
863 pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con);
864 new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
865 pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int);
866 new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
867 pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis);
868 new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
869 pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow);
870 new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
871 pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha);
872 new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile");
873
874 /* Can't think of anything else to print right now */
875 return 0;
876 }
877
878 int
879 command_fix_me (object *op, char *params)
880 {
881 sum_weight (op);
882 fix_player (op);
883 return 1;
884 }
885
886 int
887 command_players (object *op, char *paramss)
888 {
889 char buf[MAX_BUF];
890 char *t;
891 DIR *Dir;
892
893 sprintf (buf, "%s/%s/", settings.localdir, settings.playerdir);
894 t = buf + strlen (buf);
895 if ((Dir = opendir (buf)) != NULL)
896 {
897 const struct dirent *Entry;
898
899 while ((Entry = readdir (Dir)) != NULL)
900 {
901 /* skip '.' , '..' */
902 if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') ||
903 (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0')))
904 {
905 struct stat Stat;
906
907 strcpy (t, Entry->d_name);
908 if (stat (buf, &Stat) == 0)
909 {
910 /* This was not posix compatible
911 * if ((Stat.st_mode & S_IFMT)==S_IFDIR) {
912 */
913 if (S_ISDIR (Stat.st_mode))
914 {
915 char buf2[MAX_BUF];
916 struct tm *tm = localtime (&Stat.st_mtime);
917
918 sprintf (buf2, "%s\t%04d %02d %02d %02d %02d %02d",
919 Entry->d_name, 1900 + tm->tm_year, 1 + tm->tm_mon, tm->tm_mday, tm->tm_hour, tm->tm_min, tm->tm_sec);
920 new_draw_info (NDI_UNIQUE, 0, op, buf2);
921 }
922 }
923 }
924 }
925 }
926 closedir (Dir);
927 return 0;
928 }
929
930
931
932 int
933 command_logs (object *op, char *params)
934 {
935 int i;
936 int first;
937
938 first = 1;
939 for (i = 2; i < socket_info.allocated_sockets; i++)
940 {
941 if (init_sockets[i].old_mode == Old_Listen)
942 {
943 if (first)
944 {
945 new_draw_info (NDI_UNIQUE, 0, op, "Kill-logs are sent to:");
946 first = 0;
947 }
948 new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %s", init_sockets[i].host, init_sockets[i].comment);
949 }
950 }
951 if (first)
952 {
953 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
954 }
955 return 1;
956 }
957
958 int
959 command_applymode (object *op, char *params)
960 {
961 unapplymode unapply = op->contr->unapply;
962 static const char *const types[] = { "nochoice", "never", "always" };
963
964 if (!params)
965 {
966 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode is set to %s", types[op->contr->unapply]);
967 return 1;
968 }
969
970 if (!strcmp (params, "nochoice"))
971 op->contr->unapply = unapply_nochoice;
972 else if (!strcmp (params, "never"))
973 op->contr->unapply = unapply_never;
974 else if (!strcmp (params, "always"))
975 op->contr->unapply = unapply_always;
976 else
977 {
978 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode: Unknown options %s, valid options are nochoice, never, always", params);
979 return 0;
980 }
981 new_draw_info_format (NDI_UNIQUE, 0, op, "Applymode %s set to %s",
982 (unapply == op->contr->unapply ? "" : " now"), types[op->contr->unapply]);
983 return 1;
984 }
985
986 int
987 command_bowmode (object *op, char *params)
988 {
989 bowtype_t oldtype = op->contr->bowtype;
990 static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth",
991 "firene", "fireeast", "firese", "firesouth",
992 "firesw", "firewest", "firenw", "bestarrow"
993 };
994 char buf[MAX_BUF];
995 int i, found;
996
997 if (!params)
998 {
999 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode is set to %s", types[op->contr->bowtype]);
1000 return 1;
1001 }
1002
1003 for (i = 0, found = 0; i <= bow_bestarrow; i++)
1004 {
1005 if (!strcmp (params, types[i]))
1006 {
1007 found++;
1008 op->contr->bowtype = (bowtype_t) i;
1009 break;
1010 }
1011 }
1012 if (!found)
1013 {
1014 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
1015 for (i = 0; i <= bow_bestarrow; i++)
1016 {
1017 strcat (buf, " ");
1018 strcat (buf, types[i]);
1019 if (i < bow_nw)
1020 strcat (buf, ",");
1021 else
1022 strcat (buf, ".");
1023 }
1024 new_draw_info_format (NDI_UNIQUE, 0, op, buf);
1025 return 0;
1026 }
1027 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]);
1028 return 1;
1029 }
1030
1031 int
1032 command_petmode (object *op, char *params)
1033 {
1034 petmode_t oldtype = op->contr->petmode;
1035 static const char *const types[] = { "normal", "sad", "defend", "arena" };
1036
1037 if (!params)
1038 {
1039 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode is set to %s", types[op->contr->petmode]);
1040 return 1;
1041 }
1042
1043 if (!strcmp (params, "normal"))
1044 op->contr->petmode = pet_normal;
1045 else if (!strcmp (params, "sad"))
1046 op->contr->petmode = pet_sad;
1047 else if (!strcmp (params, "defend"))
1048 op->contr->petmode = pet_defend;
1049 else if (!strcmp (params, "arena"))
1050 op->contr->petmode = pet_arena;
1051 else
1052 {
1053 new_draw_info_format (NDI_UNIQUE, 0, op,
1054 "petmode: Unknown options %s, valid options are normal," "sad (seek and destroy), defend, arena", params);
1055 return 0;
1056 }
1057 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode %s set to %s", (oldtype == op->contr->petmode ? "" : "now"), types[op->contr->petmode]);
1058 return 1;
1059 }
1060
1061 int
1062 command_showpets (object *op, char *params)
1063 {
1064 objectlink *obl, *next;
1065 int counter = 0, target = 0;
1066 int have_shown_pet = 0;
1067
1068 if (params != NULL)
1069 target = atoi (params);
1070 for (obl = first_friendly_object; obl != NULL; obl = next)
1071 {
1072 object *ob = obl->ob;
1073
1074 next = obl->next;
1075 if (get_owner (ob) == op)
1076 {
1077 if (target == 0)
1078 {
1079 if (counter == 0)
1080 new_draw_info (NDI_UNIQUE, 0, op, "Pets:");
1081 new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level);
1082 }
1083 else if (!have_shown_pet && ++counter == target)
1084 {
1085 new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name);
1086 new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
1087 /* this is not a nice way to do this, it should be made to be more like the statistics command */
1088 new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
1089 new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
1090 new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
1091 new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
1092 new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
1093 new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
1094 new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
1095 new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac);
1096 have_shown_pet = 1;
1097 }
1098 }
1099 }
1100 if (counter == 0)
1101 new_draw_info (NDI_UNIQUE, 0, op, "you have no pets.");
1102 else if (target != 0 && have_shown_pet == 0)
1103 new_draw_info (NDI_UNIQUE, 0, op, "no such pet.");
1104 return 0;
1105 }
1106
1107 int
1108 command_usekeys (object *op, char *params)
1109 {
1110 usekeytype oldtype = op->contr->usekeys;
1111 static const char *const types[] = { "inventory", "keyrings", "containers" };
1112
1113 if (!params)
1114 {
1115 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys is set to %s", types[op->contr->usekeys]);
1116 return 1;
1117 }
1118
1119 if (!strcmp (params, "inventory"))
1120 op->contr->usekeys = key_inventory;
1121 else if (!strcmp (params, "keyrings"))
1122 op->contr->usekeys = keyrings;
1123 else if (!strcmp (params, "containers"))
1124 op->contr->usekeys = containers;
1125 else
1126 {
1127 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys: Unknown options %s, valid options are inventory, keyrings, containers", params);
1128 return 0;
1129 }
1130 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys %s set to %s", (oldtype == op->contr->usekeys ? "" : "now"), types[op->contr->usekeys]);
1131 return 1;
1132 }
1133
1134 int
1135 command_resistances (object *op, char *params)
1136 {
1137 int i;
1138
1139 if (!op)
1140 return 0;
1141
1142 for (i = 0; i < NROFATTACKS; i++)
1143 {
1144 if (i == ATNR_INTERNAL)
1145 continue;
1146
1147 new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]);
1148 }
1149
1150 /* If dragon player, let's display natural resistances */
1151 if (is_dragon_pl (op))
1152 {
1153 int attack;
1154 object *tmp;
1155
1156 for (tmp = op->inv; tmp != NULL; tmp = tmp->below)
1157 {
1158 if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0))
1159 {
1160 new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:");
1161 for (attack = 0; attack < NROFATTACKS; attack++)
1162 {
1163 if (atnr_is_dragon_enabled (attack))
1164 {
1165 new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]);
1166 }
1167 }
1168 break;
1169 }
1170 }
1171 }
1172
1173 return 0;
1174 }
1175
1176 /*
1177 * Actual commands.
1178 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
1179 */
1180
1181
1182 static void
1183 help_topics (object *op, int what)
1184 {
1185 DIR *dirp;
1186 struct dirent *de;
1187 char filename[MAX_BUF], line[80];
1188 int namelen, linelen = 0;
1189
1190 switch (what)
1191 {
1192 case 1:
1193 sprintf (filename, "%s/wizhelp", settings.datadir);
1194 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
1195 break;
1196 case 3:
1197 sprintf (filename, "%s/mischelp", settings.datadir);
1198 new_draw_info (NDI_UNIQUE, 0, op, " Misc help:");
1199 break;
1200 default:
1201 sprintf (filename, "%s/help", settings.datadir);
1202 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
1203 break;
1204 }
1205 if (!(dirp = opendir (filename)))
1206 return;
1207
1208 line[0] = '\0';
1209 for (de = readdir (dirp); de; de = readdir (dirp))
1210 {
1211 namelen = NAMLEN (de);
1212 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.'))
1213 continue;
1214 linelen += namelen + 1;
1215 if (linelen > 42)
1216 {
1217 new_draw_info (NDI_UNIQUE, 0, op, line);
1218 sprintf (line, " %s", de->d_name);
1219 linelen = namelen + 1;
1220 continue;
1221 }
1222 strcat (line, " ");
1223 strcat (line, de->d_name);
1224 }
1225 new_draw_info (NDI_UNIQUE, 0, op, line);
1226 closedir (dirp);
1227 }
1228
1229 static void
1230 show_commands (object *op, int what)
1231 {
1232 char line[80];
1233 int i, size, namelen, linelen = 0;
1234 CommArray_s *ap;
1235 extern CommArray_s Commands[], WizCommands[];
1236 extern const int CommandsSize, WizCommandsSize;
1237
1238 switch (what)
1239 {
1240 case 1:
1241 ap = WizCommands;
1242 size = WizCommandsSize;
1243 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
1244 break;
1245 case 2:
1246 ap = CommunicationCommands;
1247 size = CommunicationCommandSize;
1248 new_draw_info (NDI_UNIQUE, 0, op, " Communication commands:");
1249 break;
1250 default:
1251 ap = Commands;
1252 size = CommandsSize;
1253 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
1254 break;
1255 }
1256
1257 line[0] = '\0';
1258 for (i = 0; i < size; i++)
1259 {
1260 namelen = strlen (ap[i].name);
1261 linelen += namelen + 1;
1262 if (linelen > 42)
1263 {
1264 new_draw_info (NDI_UNIQUE, 0, op, line);
1265 sprintf (line, " %s", ap[i].name);
1266 linelen = namelen + 1;
1267 continue;
1268 }
1269 strcat (line, " ");
1270 strcat (line, ap[i].name);
1271 }
1272 new_draw_info (NDI_UNIQUE, 0, op, line);
1273 }
1274
1275
1276 int
1277 command_help (object *op, char *params)
1278 {
1279 struct stat st;
1280 FILE *fp;
1281 char filename[MAX_BUF], line[MAX_BUF];
1282 int len;
1283
1284 if (op != NULL)
1285 clear_win_info (op);
1286
1287 /*
1288 * Main help page?
1289 */
1290 if (!params)
1291 {
1292 sprintf (filename, "%s/def_help", settings.datadir);
1293 if ((fp = fopen (filename, "r")) == NULL)
1294 {
1295 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
1296 return 0;
1297 }
1298 while (fgets (line, MAX_BUF, fp))
1299 {
1300 line[MAX_BUF - 1] = '\0';
1301 len = strlen (line) - 1;
1302 if (line[len] == '\n')
1303 line[len] = '\0';
1304 new_draw_info (NDI_UNIQUE, 0, op, line);
1305 }
1306 fclose (fp);
1307 return 0;
1308 }
1309
1310 /*
1311 * Topics list
1312 */
1313 if (!strcmp (params, "topics"))
1314 {
1315 help_topics (op, 3);
1316 help_topics (op, 0);
1317 if (QUERY_FLAG (op, FLAG_WIZ))
1318 help_topics (op, 1);
1319 return 0;
1320 }
1321
1322 /*
1323 * Commands list
1324 */
1325 if (!strcmp (params, "commands"))
1326 {
1327 show_commands (op, 0);
1328 show_commands (op, 2); /* show comm commands */
1329 if (QUERY_FLAG (op, FLAG_WIZ))
1330 show_commands (op, 1);
1331 return 0;
1332 }
1333
1334 /*
1335 * User wants info about command
1336 */
1337 if (strchr (params, '.') || strchr (params, ' ') || strchr (params, '/'))
1338 {
1339 sprintf (line, "Illegal characters in '%s'", params);
1340 new_draw_info (NDI_UNIQUE, 0, op, line);
1341 return 0;
1342 }
1343
1344 sprintf (filename, "%s/mischelp/%s", settings.datadir, params);
1345 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1346 {
1347 if (op)
1348 {
1349 sprintf (filename, "%s/help/%s", settings.datadir, params);
1350 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1351 {
1352 if (QUERY_FLAG (op, FLAG_WIZ))
1353 {
1354 sprintf (filename, "%s/wizhelp/%s", settings.datadir, params);
1355 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1356 goto nohelp;
1357 }
1358 else
1359 goto nohelp;
1360 }
1361 }
1362 }
1363
1364 /*
1365 * Found that. Just cat it to screen.
1366 */
1367 if ((fp = fopen (filename, "r")) == NULL)
1368 {
1369 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
1370 return 0;
1371 }
1372 sprintf (line, "Help about '%s'", params);
1373 new_draw_info (NDI_UNIQUE, 0, op, line);
1374 while (fgets (line, MAX_BUF, fp))
1375 {
1376 line[MAX_BUF - 1] = '\0';
1377 len = strlen (line) - 1;
1378 if (line[len] == '\n')
1379 line[len] = '\0';
1380 new_draw_info (NDI_UNIQUE, 0, op, line);
1381 }
1382 fclose (fp);
1383 return 0;
1384
1385 /*
1386 * No_help -escape
1387 */
1388 nohelp:
1389 sprintf (line, "No help available on '%s'", params);
1390 new_draw_info (NDI_UNIQUE, 0, op, line);
1391 return 0;
1392 }
1393
1394
1395 int
1396 onoff_value (const char *line)
1397 {
1398 int i;
1399
1400 if (sscanf (line, "%d", &i))
1401 return (i != 0);
1402 switch (line[0])
1403 {
1404 case 'o':
1405 switch (line[1])
1406 {
1407 case 'n':
1408 return 1; /* on */
1409 default:
1410 return 0; /* o[ff] */
1411 }
1412 case 'y': /* y[es] */
1413 case 'k': /* k[ylla] */
1414 case 's':
1415 case 'd':
1416 return 1;
1417 case 'n': /* n[o] */
1418 case 'e': /* e[i] */
1419 case 'u':
1420 default:
1421 return 0;
1422 }
1423 }
1424
1425 int
1426 command_quit (object *op, char *params)
1427 {
1428 new_draw_info (NDI_UNIQUE, 0, op,
1429 "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit.");
1430 return 1;
1431 }
1432
1433 int
1434 command_real_quit (object *op, char *params)
1435 {
1436 send_query (&op->contr->socket, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1437
1438 op->contr->state = ST_CONFIRM_QUIT;
1439 return 1;
1440 }
1441
1442 /*
1443 * don't allow people to exit explore mode. It otherwise becomes
1444 * really easy to abuse this.
1445 */
1446 int
1447 command_explore (object *op, char *params)
1448 {
1449 if (settings.explore_mode == FALSE)
1450 return 1;
1451 /*
1452 * I guess this is the best way to see if we are solo or not. Actually,
1453 * are there any cases when first_player->next==NULL and we are not solo?
1454 */
1455 if ((first_player != op->contr) || (first_player->next != NULL))
1456 {
1457 new_draw_info (NDI_UNIQUE, 0, op, "You can not enter explore mode if you are in a party");
1458 }
1459 else if (op->contr->explore)
1460 new_draw_info (NDI_UNIQUE, 0, op, "There is no return from explore mode");
1461 else
1462 {
1463 op->contr->explore = 1;
1464 new_draw_info (NDI_UNIQUE, 0, op, "You are now in explore mode");
1465 }
1466 return 1;
1467 }
1468
1469 int
1470 command_sound (object *op, char *params)
1471 {
1472 if (op->contr->socket.sound)
1473 {
1474 op->contr->socket.sound = 0;
1475 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden...");
1476 }
1477 else
1478 {
1479 op->contr->socket.sound = 1;
1480 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled.");
1481 }
1482 return 1;
1483 }
1484
1485 /* Perhaps these should be in player.c, but that file is
1486 * already a bit big.
1487 */
1488
1489 void
1490 receive_player_name (object *op, char k)
1491 {
1492
1493 if (!check_name (op->contr, op->contr->write_buf + 1))
1494 {
1495 get_name (op);
1496 return;
1497 }
1498 op->name = op->contr->write_buf + 1;
1499 op->name_pl = op->contr->write_buf + 1;
1500 new_draw_info (NDI_UNIQUE, 0, op, op->contr->write_buf);
1501 op->contr->name_changed = 1;
1502 get_password (op);
1503 }
1504
1505 void
1506 receive_player_password (object *op, char k)
1507 {
1508
1509 unsigned int pwd_len = strlen (op->contr->write_buf);
1510
1511 if (pwd_len <= 1 || pwd_len > 17)
1512 {
1513 get_name (op);
1514 return;
1515 }
1516 new_draw_info (NDI_UNIQUE, 0, op, " "); /* To hide the password better */
1517
1518 if (checkbanned (op->name, op->contr->socket.host))
1519 {
1520 LOG (llevInfo, "Banned player tried to add: [%s@%s]\n", &op->name, op->contr->socket.host);
1521 new_draw_info (NDI_UNIQUE | NDI_RED, 0, op, "You are not allowed to play.");
1522 get_name (op);
1523 return;
1524 }
1525
1526 if (op->contr->state == ST_CONFIRM_PASSWORD)
1527 {
1528 if (!check_password (op->contr->write_buf + 1, op->contr->password))
1529 {
1530 new_draw_info (NDI_UNIQUE, 0, op, "The passwords did not match.");
1531 get_name (op);
1532 return;
1533 }
1534 clear_win_info (op);
1535 display_motd (op);
1536 new_draw_info (NDI_UNIQUE, 0, op, " ");
1537 new_draw_info (NDI_UNIQUE, 0, op, "Welcome, Brave New Warrior!");
1538 new_draw_info (NDI_UNIQUE, 0, op, " ");
1539 Roll_Again (op);
1540 op->contr->state = ST_ROLL_STAT;
1541 return;
1542 }
1543 strcpy (op->contr->password, crypt_string (op->contr->write_buf + 1, NULL));
1544 op->contr->state = ST_ROLL_STAT;
1545 check_login (op);
1546 return;
1547 }
1548
1549
1550 int
1551 explore_mode (void)
1552 {
1553 player *pl;
1554
1555 if (settings.explore_mode == TRUE)
1556 {
1557 for (pl = first_player; pl != (player *) NULL; pl = pl->next)
1558 if (pl->explore)
1559 return 1;
1560 }
1561 return 0;
1562 }
1563
1564
1565 int
1566 command_title (object *op, char *params)
1567 {
1568 char buf[MAX_BUF];
1569
1570 if (settings.set_title == FALSE)
1571 {
1572 new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title.");
1573 return 1;
1574 }
1575
1576 /* dragon players cannot change titles */
1577 if (is_dragon_pl (op))
1578 {
1579 new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
1580 return 1;
1581 }
1582
1583 if (params == NULL)
1584 {
1585 if (op->contr->own_title[0] == '\0')
1586 sprintf (buf, "Your title is '%s'.", op->contr->title);
1587 else
1588 sprintf (buf, "Your title is '%s'.", op->contr->own_title);
1589 new_draw_info (NDI_UNIQUE, 0, op, buf);
1590 return 1;
1591 }
1592 if (strcmp (params, "clear") == 0 || strcmp (params, "default") == 0)
1593 {
1594 if (op->contr->own_title[0] == '\0')
1595 new_draw_info (NDI_UNIQUE, 0, op, "Your title is the default title.");
1596 else
1597 new_draw_info (NDI_UNIQUE, 0, op, "Title set to default.");
1598 op->contr->own_title[0] = '\0';
1599 return 1;
1600 }
1601
1602 if ((int) strlen (params) >= MAX_NAME)
1603 {
1604 new_draw_info (NDI_UNIQUE, 0, op, "Title too long.");
1605 return 1;
1606 }
1607 strcpy (op->contr->own_title, params);
1608 return 1;
1609 }
1610
1611 int
1612 command_save (object *op, char *params)
1613 {
1614 // if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) {
1615 // new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground");
1616 // } else
1617 if (!op->stats.exp)
1618 {
1619 new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1620 }
1621 else
1622 {
1623 if (save_player (op, 1))
1624 new_draw_info (NDI_UNIQUE, 0, op, "You have been saved.");
1625 else
1626 new_draw_info (NDI_UNIQUE, 0, op, "SAVE FAILED!");
1627 }
1628 return 1;
1629 }
1630
1631
1632 int
1633 command_peaceful (object *op, char *params)
1634 {
1635 new_draw_info (NDI_UNIQUE, 0, op,
1636 "You cannot change your peaceful setting with this command."
1637 " Please speak to the priest in the temple of Gorokh"
1638 " if you want to become hostile or in temple of Valriel" " if you want to become peaceful again.");
1639
1640 /*
1641 if((op->contr->peaceful=!op->contr->peaceful))
1642 new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players.");
1643 else
1644 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1645 */
1646 return 1;
1647 }
1648
1649
1650
1651 int
1652 command_wimpy (object *op, char *params)
1653 {
1654 int i;
1655 char buf[MAX_BUF];
1656
1657 if (params == NULL || !sscanf (params, "%d", &i))
1658 {
1659 sprintf (buf, "Your current wimpy level is %d.", op->run_away);
1660 new_draw_info (NDI_UNIQUE, 0, op, buf);
1661 return 1;
1662 }
1663 sprintf (buf, "Your new wimpy level is %d.", i);
1664 new_draw_info (NDI_UNIQUE, 0, op, buf);
1665 op->run_away = i;
1666 return 1;
1667 }
1668
1669
1670 int
1671 command_brace (object *op, char *params)
1672 {
1673 if (!params)
1674 op->contr->braced = !op->contr->braced;
1675 else
1676 op->contr->braced = onoff_value (params);
1677
1678 if (op->contr->braced)
1679 new_draw_info (NDI_UNIQUE, 0, op, "You are braced.");
1680 else
1681 new_draw_info (NDI_UNIQUE, 0, op, "Not braced.");
1682
1683 fix_player (op);
1684 return 0;
1685 }
1686
1687 int
1688 command_style_map_info (object *op, char *params)
1689 {
1690 extern maptile *styles;
1691 maptile *mp;
1692 int maps_used = 0, mapmem = 0, objects_used = 0, x, y;
1693 object *tmp;
1694
1695 for (mp = styles; mp != NULL; mp = mp->next)
1696 {
1697 maps_used++;
1698 mapmem += MAP_WIDTH (mp) * MAP_HEIGHT (mp) * (sizeof (object *) + sizeof (MapSpace)) + sizeof (maptile);
1699 for (x = 0; x < MAP_WIDTH (mp); x++)
1700 {
1701 for (y = 0; y < MAP_HEIGHT (mp); y++)
1702 {
1703 for (tmp = get_map_ob (mp, x, y); tmp != NULL; tmp = tmp->above)
1704 objects_used++;
1705 }
1706 }
1707 }
1708 new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1709 new_draw_info (NDI_UNIQUE, 0, op, "Memory used, not");
1710 new_draw_info_format (NDI_UNIQUE, 0, op, "including objects: %d", mapmem);
1711 new_draw_info_format (NDI_UNIQUE, 0, op, "Style objects: %d", objects_used);
1712 new_draw_info_format (NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof (object));
1713 return 0;
1714 }
1715
1716 int
1717 command_kill_pets (object *op, char *params)
1718 {
1719 objectlink *obl, *next;
1720 int counter = 0, removecount = 0;
1721
1722 if (params == NULL)
1723 {
1724 terminate_all_pets (op);
1725 new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed.");
1726 }
1727 else
1728 {
1729 int target = atoi (params);
1730
1731 for (obl = first_friendly_object; obl != NULL; obl = next)
1732 {
1733 object *ob = obl->ob;
1734
1735 next = obl->next;
1736 if (get_owner (ob) == op)
1737 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
1738 {
1739 if (!QUERY_FLAG (ob, FLAG_REMOVED))
1740 remove_ob (ob);
1741 remove_friendly_object (ob);
1742 free_object (ob);
1743 removecount++;
1744 }
1745 }
1746 if (removecount != 0)
1747 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
1748 else
1749 new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
1750 }
1751 return 0;
1752 }