1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
3 | |
3 | |
|
|
4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | |
7 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
… | |
… | |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <global.h> |
25 | #include <global.h> |
25 | #include <loader.h> |
26 | #include <loader.h> |
26 | #ifndef __CEXTRACT__ |
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|
27 | # include <sproto.h> |
27 | #include <sproto.h> |
28 | #endif |
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29 | |
28 | |
30 | extern weathermap_t **weathermap; |
29 | #include <dirent.h> |
31 | |
30 | |
32 | /* Handles misc. input request - things like hash table, malloc, maps, |
31 | /* Handles misc. input request - things like hash table, malloc, maps, |
33 | * who, etc. |
32 | * who, etc. |
34 | */ |
33 | */ |
35 | |
34 | |
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35 | //TODO |
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36 | #if 0 |
36 | void |
37 | void |
37 | map_info (object *op, char *search) |
38 | map_info (object *op, char *search) |
38 | { |
39 | { |
39 | maptile *m; |
40 | maptile *m; |
40 | char buf[MAX_BUF], map_path[MAX_BUF]; |
41 | char buf[MAX_BUF], map_path[31]; |
41 | long sec = seconds (); |
42 | long sec = time (0); |
42 | |
43 | |
43 | new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60); |
44 | new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60); |
44 | new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset"); |
45 | new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset"); |
45 | for (m = first_map; m != NULL; m = m->next) |
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46 | { |
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47 | |
46 | |
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47 | for (maps_container::iterator i = maps.begin (); i != maps.end (); ++i) |
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48 | { |
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49 | maptile *m = i->second; |
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50 | |
48 | if (search && strstr (m->path, search) == NULL) |
51 | if (search && !strstr (m->path, search)) |
49 | continue; /* Skip unwanted maps */ |
52 | continue; /* Skip unwanted maps */ |
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53 | |
50 | /* Print out the last 18 characters of the map name... */ |
54 | /* Print out the last 30 characters of the map name... */ |
51 | if (strlen (m->path) <= 18) |
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52 | strcpy (map_path, m->path); |
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53 | else |
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54 | strcpy (map_path, m->path + strlen (m->path) - 18); |
55 | strcpy (map_path, m->path + max (0, (int)strlen (m->path) - 30)); |
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56 | |
55 | sprintf (buf, "%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d", |
57 | sprintf (buf, "%-30.30s %2d %2d %1d %4d %2d %02d:%02d:%02d", |
56 | map_path, m->players, players_on_map (m, FALSE), |
58 | map_path, m->players, players_on_map (m, FALSE), |
57 | m->in_memory, m->timeout, m->difficulty, |
59 | m->in_memory, m->timeout, m->difficulty, |
58 | (MAP_WHEN_RESET (m) % 86400) / 3600, (MAP_WHEN_RESET (m) % 3600) / 60, MAP_WHEN_RESET (m) % 60); |
60 | (m->reset_time % 86400) / 3600, (m->reset_time % 3600) / 60, m->reset_time % 60); |
59 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
61 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
60 | } |
62 | } |
61 | } |
63 | } |
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64 | |
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65 | int |
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66 | command_style_map_info (object *op, char *params) |
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67 | { |
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68 | extern maptile *styles; |
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69 | maptile *mp; |
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70 | int maps_used = 0, mapmem = 0, objects_used = 0, x, y; |
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71 | object *tmp; |
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72 | |
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73 | for (mp = styles; mp != NULL; mp = mp->next) |
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74 | { |
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75 | maps_used++; |
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76 | mapmem += mp->width * mp->height * (sizeof (object *) + sizeof (mapspace)) + sizeof (maptile); |
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77 | for (x = 0; x < mp->width; x++) |
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78 | { |
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79 | for (y = 0; y < mp->height; y++) |
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80 | { |
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81 | for (tmp = GET_MAP_OB (mp, x, y); tmp != NULL; tmp = tmp->above) |
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82 | objects_used++; |
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83 | } |
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84 | } |
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85 | } |
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86 | new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used); |
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87 | new_draw_info (NDI_UNIQUE, 0, op, "Memory used, not"); |
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88 | new_draw_info_format (NDI_UNIQUE, 0, op, "including objects: %d", mapmem); |
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89 | new_draw_info_format (NDI_UNIQUE, 0, op, "Style objects: %d", objects_used); |
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90 | new_draw_info_format (NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof (object)); |
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91 | return 0; |
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92 | } |
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93 | #endif |
62 | |
94 | |
63 | /* This command dumps the body information for object *op. |
95 | /* This command dumps the body information for object *op. |
64 | * it doesn't care what the params are. |
96 | * it doesn't care what the params are. |
65 | * This is mostly meant as a debug command. |
97 | * This is mostly meant as a debug command. |
66 | */ |
98 | */ |
… | |
… | |
149 | maptile *m = op->map; |
181 | maptile *m = op->map; |
150 | |
182 | |
151 | if (!m) |
183 | if (!m) |
152 | return; |
184 | return; |
153 | |
185 | |
154 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map (m)); |
186 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) in %s", &m->name, &m->path, get_name_of_region_for_map (m)); |
155 | |
187 | |
156 | if (QUERY_FLAG (op, FLAG_WIZ)) |
188 | if (QUERY_FLAG (op, FLAG_WIZ)) |
157 | { |
189 | { |
158 | new_draw_info_format (NDI_UNIQUE, 0, op, |
190 | new_draw_info_format (NDI_UNIQUE, 0, op, |
159 | "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", |
191 | "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", |
160 | m->players, m->difficulty, MAP_WIDTH (m), MAP_HEIGHT (m), MAP_ENTER_X (m), MAP_ENTER_Y (m), MAP_TIMEOUT (m)); |
192 | m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout); |
161 | |
193 | |
162 | } |
194 | } |
163 | if (m->msg) |
195 | if (m->msg) |
164 | new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg); |
196 | new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg); |
165 | } |
197 | } |
… | |
… | |
192 | */ |
224 | */ |
193 | for (reg = first_region; reg != NULL; reg = reg->next) |
225 | for (reg = first_region; reg != NULL; reg = reg->next) |
194 | { |
226 | { |
195 | reg->counter = 0; |
227 | reg->counter = 0; |
196 | } |
228 | } |
197 | for (pl = first_player; pl != NULL; pl = pl->next) |
229 | for_all_players (pl) |
198 | if (pl->ob->map != NULL) |
230 | if (pl->ob->map != NULL) |
199 | get_region_by_map (pl->ob->map)->counter++; |
231 | get_region_by_map (pl->ob->map)->counter++; |
200 | |
232 | |
201 | /* we only want to print out by places with a 'longname' field... */ |
233 | /* we only want to print out by places with a 'longname' field... */ |
202 | for (reg = first_region; reg != NULL; reg = reg->next) |
234 | for (reg = first_region; reg != NULL; reg = reg->next) |
… | |
… | |
223 | { |
255 | { |
224 | char namebuf[MAX_BUF]; |
256 | char namebuf[MAX_BUF]; |
225 | int login_order; |
257 | int login_order; |
226 | } chars_names; |
258 | } chars_names; |
227 | |
259 | |
228 | /*local functon for qsort comparison*/ |
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229 | static int |
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230 | name_cmp (const chars_names * c1, const chars_names * c2) |
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231 | { |
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232 | return strcasecmp (c1->namebuf, c2->namebuf); |
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233 | } |
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234 | |
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235 | int |
260 | int |
236 | command_afk (object *op, char *params) |
261 | command_afk (object *op, char *params) |
237 | { |
262 | { |
238 | if QUERY_FLAG |
263 | if ((op->contr->ns->afk = !op->contr->ns->afk)) |
239 | (op, FLAG_AFK) |
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240 | { |
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241 | CLEAR_FLAG (op, FLAG_AFK); |
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242 | new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK"); |
264 | new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK"); |
243 | } |
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|
244 | else |
265 | else |
245 | { |
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246 | SET_FLAG (op, FLAG_AFK); |
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247 | new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK"); |
266 | new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK"); |
248 | } |
267 | |
249 | return 1; |
268 | return 1; |
250 | } |
269 | } |
251 | |
270 | |
252 | int |
271 | int |
253 | command_mapinfo (object *op, char *params) |
272 | command_mapinfo (object *op, char *params) |
… | |
… | |
262 | current_region_info (op); |
281 | current_region_info (op); |
263 | return 1; |
282 | return 1; |
264 | } |
283 | } |
265 | |
284 | |
266 | int |
285 | int |
267 | command_maps (object *op, char *params) |
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268 | { |
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269 | map_info (op, params); |
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270 | return 1; |
|
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271 | } |
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272 | |
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273 | int |
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274 | command_time (object *op, char *params) |
286 | command_time (object *op, char *params) |
275 | { |
287 | { |
276 | print_tod (op); |
288 | print_tod (op); |
277 | return 1; |
289 | return 1; |
278 | } |
290 | } |
279 | |
291 | |
280 | int |
292 | int |
281 | command_weather (object *op, char *params) |
293 | command_weather (object *op, char *params) |
282 | { |
294 | { |
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295 | #if 0 |
283 | int wx, wy, temp, sky; |
296 | int wx, wy, temp, sky; |
284 | char buf[MAX_BUF]; |
297 | char buf[MAX_BUF]; |
285 | |
298 | |
286 | if (settings.dynamiclevel < 1) |
299 | if (settings.dynamiclevel < 1) |
287 | return 1; |
300 | return 1; |
… | |
… | |
403 | break; |
416 | break; |
404 | case SKY_BLIZZARD: |
417 | case SKY_BLIZZARD: |
405 | new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); |
418 | new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); |
406 | break; |
419 | break; |
407 | } |
420 | } |
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421 | #endif |
408 | return 1; |
422 | return 1; |
409 | } |
423 | } |
410 | |
424 | |
411 | int |
425 | int |
412 | command_archs (object *op, char *params) |
426 | command_archs (object *op, char *params) |
… | |
… | |
453 | int |
467 | int |
454 | command_dumpbelow (object *op, char *params) |
468 | command_dumpbelow (object *op, char *params) |
455 | { |
469 | { |
456 | if (op && op->below) |
470 | if (op && op->below) |
457 | { |
471 | { |
458 | dump_object (op->below); |
472 | char *dump = dump_object (op->below); |
459 | new_draw_info (NDI_UNIQUE, 0, op, errmsg); |
473 | new_draw_info (NDI_UNIQUE, 0, op, dump); |
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474 | free (dump); |
460 | /* Let's push that item on the dm's stack */ |
475 | /* Let's push that item on the dm's stack */ |
461 | dm_stack_push (op->contr, op->below->count); |
476 | dm_stack_push (op->contr, op->below->count); |
462 | } |
477 | } |
463 | return 0; |
478 | return 0; |
464 | } |
479 | } |
465 | |
480 | |
466 | int |
481 | int |
467 | command_wizpass (object *op, char *params) |
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468 | { |
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469 | int i; |
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470 | |
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471 | if (!op) |
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472 | return 0; |
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473 | |
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474 | if (!params) |
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475 | i = (QUERY_FLAG (op, FLAG_WIZPASS)) ? 0 : 1; |
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476 | else |
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477 | i = onoff_value (params); |
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478 | |
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479 | if (i) |
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480 | { |
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481 | new_draw_info (NDI_UNIQUE, 0, op, "You will now walk through walls.\n"); |
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482 | SET_FLAG (op, FLAG_WIZPASS); |
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483 | } |
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484 | else |
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485 | { |
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486 | new_draw_info (NDI_UNIQUE, 0, op, "You will now be stopped by walls.\n"); |
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487 | CLEAR_FLAG (op, FLAG_WIZPASS); |
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488 | } |
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489 | return 0; |
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490 | } |
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491 | |
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492 | int |
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493 | command_wizcast (object *op, char *params) |
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494 | { |
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495 | int i; |
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496 | |
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497 | if (!op) |
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498 | return 0; |
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499 | |
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500 | if (!params) |
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501 | i = (QUERY_FLAG (op, FLAG_WIZCAST)) ? 0 : 1; |
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502 | else |
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503 | i = onoff_value (params); |
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504 | |
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505 | if (i) |
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506 | { |
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507 | new_draw_info (NDI_UNIQUE, 0, op, "You can now cast spells anywhere."); |
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508 | SET_FLAG (op, FLAG_WIZCAST); |
|
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509 | } |
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510 | else |
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511 | { |
|
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512 | new_draw_info (NDI_UNIQUE, 0, op, "You now cannot cast spells in no-magic areas."); |
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513 | CLEAR_FLAG (op, FLAG_WIZCAST); |
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514 | } |
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515 | return 0; |
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516 | } |
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517 | |
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518 | int |
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519 | command_dumpallobjects (object *op, char *params) |
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520 | { |
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521 | dump_all_objects (); |
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522 | return 0; |
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523 | } |
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524 | |
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525 | int |
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526 | command_dumpfriendlyobjects (object *op, char *params) |
482 | command_dumpfriendlyobjects (object *op, char *params) |
527 | { |
483 | { |
528 | dump_friendly_objects (); |
484 | dump_friendly_objects (); |
529 | return 0; |
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530 | } |
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531 | |
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532 | int |
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533 | command_dumpallarchetypes (object *op, char *params) |
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534 | { |
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535 | dump_all_archetypes (); |
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536 | return 0; |
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537 | } |
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538 | |
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539 | int |
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540 | command_dumpmap (object *op, char *params) |
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541 | { |
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542 | if (op) |
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543 | dump_map (op->map); |
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544 | return 0; |
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545 | } |
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546 | |
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547 | int |
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548 | command_dumpallmaps (object *op, char *params) |
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549 | { |
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550 | dump_all_maps (); |
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551 | return 0; |
485 | return 0; |
552 | } |
486 | } |
553 | |
487 | |
554 | int |
488 | int |
555 | command_printlos (object *op, char *params) |
489 | command_printlos (object *op, char *params) |
… | |
… | |
564 | command_version (object *op, char *params) |
498 | command_version (object *op, char *params) |
565 | { |
499 | { |
566 | version (op); |
500 | version (op); |
567 | return 0; |
501 | return 0; |
568 | } |
502 | } |
569 | |
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|
570 | |
503 | |
571 | #ifndef BUG_LOG |
504 | #ifndef BUG_LOG |
572 | # define BUG_LOG "bug_log" |
505 | # define BUG_LOG "bug_log" |
573 | #endif |
506 | #endif |
574 | void |
507 | void |
… | |
… | |
654 | int |
587 | int |
655 | command_statistics (object *pl, char *params) |
588 | command_statistics (object *pl, char *params) |
656 | { |
589 | { |
657 | if (!pl->contr) |
590 | if (!pl->contr) |
658 | return 1; |
591 | return 1; |
659 | #ifndef WIN32 |
|
|
660 | new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %lld", pl->stats.exp); |
|
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661 | new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %lld", level_exp (pl->level + 1, pl->expmul)); |
|
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662 | #else |
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|
663 | new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %I64d", pl->stats.exp); |
592 | new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp); |
664 | new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %I64d", level_exp (pl->level + 1, pl->expmul)); |
593 | new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul)); |
665 | #endif |
|
|
666 | new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max"); |
594 | new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max"); |
667 | |
595 | |
668 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d", |
596 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d", |
669 | pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str); |
597 | pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str); |
670 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d", |
598 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d", |
… | |
… | |
687 | |
615 | |
688 | int |
616 | int |
689 | command_fix_me (object *op, char *params) |
617 | command_fix_me (object *op, char *params) |
690 | { |
618 | { |
691 | sum_weight (op); |
619 | sum_weight (op); |
692 | fix_player (op); |
620 | op->update_stats (); |
693 | return 1; |
621 | return 1; |
694 | } |
622 | } |
695 | |
623 | |
696 | int |
624 | int |
697 | command_players (object *op, char *paramss) |
625 | command_players (object *op, char *paramss) |
… | |
… | |
704 | t = buf + strlen (buf); |
632 | t = buf + strlen (buf); |
705 | if ((Dir = opendir (buf)) != NULL) |
633 | if ((Dir = opendir (buf)) != NULL) |
706 | { |
634 | { |
707 | const struct dirent *Entry; |
635 | const struct dirent *Entry; |
708 | |
636 | |
709 | while ((Entry = readdir (Dir)) != NULL) |
637 | while ((Entry = readdir (Dir))) |
710 | { |
638 | { |
711 | /* skip '.' , '..' */ |
639 | /* skip '.' , '..' */ |
712 | if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') || |
640 | if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') || |
713 | (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0'))) |
641 | (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0'))) |
714 | { |
642 | { |
… | |
… | |
862 | for (obl = first_friendly_object; obl != NULL; obl = next) |
790 | for (obl = first_friendly_object; obl != NULL; obl = next) |
863 | { |
791 | { |
864 | object *ob = obl->ob; |
792 | object *ob = obl->ob; |
865 | |
793 | |
866 | next = obl->next; |
794 | next = obl->next; |
867 | if (get_owner (ob) == op) |
795 | if (ob->owner == op) |
868 | { |
796 | { |
869 | if (target == 0) |
797 | if (target == 0) |
870 | { |
798 | { |
871 | if (counter == 0) |
799 | if (counter == 0) |
872 | new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); |
800 | new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); |
… | |
… | |
979 | char filename[MAX_BUF], line[80]; |
907 | char filename[MAX_BUF], line[80]; |
980 | int namelen, linelen = 0; |
908 | int namelen, linelen = 0; |
981 | |
909 | |
982 | switch (what) |
910 | switch (what) |
983 | { |
911 | { |
984 | case 1: |
912 | case 1: |
985 | sprintf (filename, "%s/wizhelp", settings.datadir); |
913 | sprintf (filename, "%s/wizhelp", settings.datadir); |
986 | new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:"); |
914 | new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:"); |
987 | break; |
915 | break; |
988 | case 3: |
916 | case 3: |
989 | sprintf (filename, "%s/mischelp", settings.datadir); |
917 | sprintf (filename, "%s/mischelp", settings.datadir); |
990 | new_draw_info (NDI_UNIQUE, 0, op, " Misc help:"); |
918 | new_draw_info (NDI_UNIQUE, 0, op, " Misc help:"); |
991 | break; |
919 | break; |
992 | default: |
920 | default: |
993 | sprintf (filename, "%s/help", settings.datadir); |
921 | sprintf (filename, "%s/help", settings.datadir); |
994 | new_draw_info (NDI_UNIQUE, 0, op, " Commands:"); |
922 | new_draw_info (NDI_UNIQUE, 0, op, " Commands:"); |
995 | break; |
923 | break; |
996 | } |
924 | } |
|
|
925 | |
997 | if (!(dirp = opendir (filename))) |
926 | if (!(dirp = opendir (filename))) |
998 | return; |
927 | return; |
999 | |
928 | |
1000 | line[0] = '\0'; |
929 | line[0] = '\0'; |
1001 | for (de = readdir (dirp); de; de = readdir (dirp)) |
930 | while (de = readdir (dirp)) |
1002 | { |
931 | { |
1003 | namelen = NAMLEN (de); |
932 | namelen = strlen (de->d_name); |
1004 | if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.')) |
933 | if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.')) |
1005 | continue; |
934 | continue; |
1006 | linelen += namelen + 1; |
935 | linelen += namelen + 1; |
1007 | if (linelen > 42) |
936 | if (linelen > 42) |
1008 | { |
937 | { |
… | |
… | |
1213 | return 0; |
1142 | return 0; |
1214 | } |
1143 | } |
1215 | } |
1144 | } |
1216 | |
1145 | |
1217 | int |
1146 | int |
1218 | command_quit (object *op, char *params) |
|
|
1219 | { |
|
|
1220 | new_draw_info (NDI_UNIQUE, 0, op, |
|
|
1221 | "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit."); |
|
|
1222 | return 1; |
|
|
1223 | } |
|
|
1224 | |
|
|
1225 | int |
|
|
1226 | command_real_quit (object *op, char *params) |
|
|
1227 | { |
|
|
1228 | send_query (&op->contr->socket, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):"); |
|
|
1229 | |
|
|
1230 | op->contr->state = ST_CONFIRM_QUIT; |
|
|
1231 | return 1; |
|
|
1232 | } |
|
|
1233 | |
|
|
1234 | /* |
|
|
1235 | * don't allow people to exit explore mode. It otherwise becomes |
|
|
1236 | * really easy to abuse this. |
|
|
1237 | */ |
|
|
1238 | int |
|
|
1239 | command_explore (object *op, char *params) |
|
|
1240 | { |
|
|
1241 | if (settings.explore_mode == FALSE) |
|
|
1242 | return 1; |
|
|
1243 | /* |
|
|
1244 | * I guess this is the best way to see if we are solo or not. Actually, |
|
|
1245 | * are there any cases when first_player->next==NULL and we are not solo? |
|
|
1246 | */ |
|
|
1247 | if ((first_player != op->contr) || (first_player->next != NULL)) |
|
|
1248 | { |
|
|
1249 | new_draw_info (NDI_UNIQUE, 0, op, "You can not enter explore mode if you are in a party"); |
|
|
1250 | } |
|
|
1251 | else if (op->contr->explore) |
|
|
1252 | new_draw_info (NDI_UNIQUE, 0, op, "There is no return from explore mode"); |
|
|
1253 | else |
|
|
1254 | { |
|
|
1255 | op->contr->explore = 1; |
|
|
1256 | new_draw_info (NDI_UNIQUE, 0, op, "You are now in explore mode"); |
|
|
1257 | } |
|
|
1258 | return 1; |
|
|
1259 | } |
|
|
1260 | |
|
|
1261 | int |
|
|
1262 | command_sound (object *op, char *params) |
1147 | command_sound (object *op, char *params) |
1263 | { |
1148 | { |
1264 | if (op->contr->socket.sound) |
1149 | if (op->contr->ns->sound) |
1265 | { |
1150 | { |
1266 | op->contr->socket.sound = 0; |
1151 | op->contr->ns->sound = 0; |
1267 | new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden..."); |
1152 | new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden..."); |
1268 | } |
1153 | } |
1269 | else |
1154 | else |
1270 | { |
1155 | { |
1271 | op->contr->socket.sound = 1; |
1156 | op->contr->ns->sound = 1; |
1272 | new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled."); |
1157 | new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled."); |
1273 | } |
1158 | } |
1274 | return 1; |
|
|
1275 | } |
|
|
1276 | |
1159 | |
1277 | /* Perhaps these should be in player.c, but that file is |
|
|
1278 | * already a bit big. |
|
|
1279 | */ |
|
|
1280 | |
|
|
1281 | void |
|
|
1282 | receive_player_name (object *op, char k) |
|
|
1283 | { |
|
|
1284 | |
|
|
1285 | if (!check_name (op->contr, op->contr->write_buf + 1)) |
|
|
1286 | { |
|
|
1287 | get_name (op); |
|
|
1288 | return; |
|
|
1289 | } |
|
|
1290 | op->name = op->contr->write_buf + 1; |
|
|
1291 | op->name_pl = op->contr->write_buf + 1; |
|
|
1292 | new_draw_info (NDI_UNIQUE, 0, op, op->contr->write_buf); |
|
|
1293 | op->contr->name_changed = 1; |
|
|
1294 | get_password (op); |
|
|
1295 | } |
|
|
1296 | |
|
|
1297 | void |
|
|
1298 | receive_player_password (object *op, char k) |
|
|
1299 | { |
|
|
1300 | |
|
|
1301 | unsigned int pwd_len = strlen (op->contr->write_buf); |
|
|
1302 | |
|
|
1303 | if (pwd_len <= 1 || pwd_len > 17) |
|
|
1304 | { |
|
|
1305 | get_name (op); |
|
|
1306 | return; |
|
|
1307 | } |
|
|
1308 | new_draw_info (NDI_UNIQUE, 0, op, " "); /* To hide the password better */ |
|
|
1309 | |
|
|
1310 | if (checkbanned (op->name, op->contr->socket.host)) |
|
|
1311 | { |
|
|
1312 | LOG (llevInfo, "Banned player tried to add: [%s@%s]\n", &op->name, op->contr->socket.host); |
|
|
1313 | new_draw_info (NDI_UNIQUE | NDI_RED, 0, op, "You are not allowed to play."); |
|
|
1314 | get_name (op); |
|
|
1315 | return; |
|
|
1316 | } |
|
|
1317 | |
|
|
1318 | if (op->contr->state == ST_CONFIRM_PASSWORD) |
|
|
1319 | { |
|
|
1320 | if (!check_password (op->contr->write_buf + 1, op->contr->password)) |
|
|
1321 | { |
|
|
1322 | new_draw_info (NDI_UNIQUE, 0, op, "The passwords did not match."); |
|
|
1323 | get_name (op); |
|
|
1324 | return; |
|
|
1325 | } |
|
|
1326 | clear_win_info (op); |
|
|
1327 | display_motd (op); |
|
|
1328 | new_draw_info (NDI_UNIQUE, 0, op, " "); |
|
|
1329 | new_draw_info (NDI_UNIQUE, 0, op, "Welcome, Brave New Warrior!"); |
|
|
1330 | new_draw_info (NDI_UNIQUE, 0, op, " "); |
|
|
1331 | Roll_Again (op); |
|
|
1332 | op->contr->state = ST_ROLL_STAT; |
|
|
1333 | return; |
|
|
1334 | } |
|
|
1335 | strcpy (op->contr->password, crypt_string (op->contr->write_buf + 1, NULL)); |
|
|
1336 | op->contr->state = ST_ROLL_STAT; |
|
|
1337 | check_login (op); |
|
|
1338 | return; |
|
|
1339 | } |
|
|
1340 | |
|
|
1341 | |
|
|
1342 | int |
|
|
1343 | explore_mode (void) |
|
|
1344 | { |
|
|
1345 | player *pl; |
|
|
1346 | |
|
|
1347 | if (settings.explore_mode == TRUE) |
|
|
1348 | { |
|
|
1349 | for (pl = first_player; pl != (player *) NULL; pl = pl->next) |
|
|
1350 | if (pl->explore) |
|
|
1351 | return 1; |
|
|
1352 | } |
|
|
1353 | return 0; |
1160 | return 1; |
1354 | } |
1161 | } |
1355 | |
|
|
1356 | |
1162 | |
1357 | int |
1163 | int |
1358 | command_title (object *op, char *params) |
1164 | command_title (object *op, char *params) |
1359 | { |
1165 | { |
1360 | char buf[MAX_BUF]; |
1166 | char buf[MAX_BUF]; |
… | |
… | |
1399 | strcpy (op->contr->own_title, params); |
1205 | strcpy (op->contr->own_title, params); |
1400 | return 1; |
1206 | return 1; |
1401 | } |
1207 | } |
1402 | |
1208 | |
1403 | int |
1209 | int |
1404 | command_save (object *op, char *params) |
|
|
1405 | { |
|
|
1406 | // if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) { |
|
|
1407 | // new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground"); |
|
|
1408 | // } else |
|
|
1409 | if (!op->stats.exp) |
|
|
1410 | { |
|
|
1411 | new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet."); |
|
|
1412 | } |
|
|
1413 | else |
|
|
1414 | { |
|
|
1415 | if (save_player (op, 1)) |
|
|
1416 | new_draw_info (NDI_UNIQUE, 0, op, "You have been saved."); |
|
|
1417 | else |
|
|
1418 | new_draw_info (NDI_UNIQUE, 0, op, "SAVE FAILED!"); |
|
|
1419 | } |
|
|
1420 | return 1; |
|
|
1421 | } |
|
|
1422 | |
|
|
1423 | |
|
|
1424 | int |
|
|
1425 | command_peaceful (object *op, char *params) |
1210 | command_peaceful (object *op, char *params) |
1426 | { |
1211 | { |
1427 | new_draw_info (NDI_UNIQUE, 0, op, |
1212 | new_draw_info (NDI_UNIQUE, 0, op, |
1428 | "You cannot change your peaceful setting with this command." |
1213 | "You cannot change your peaceful setting with this command." |
1429 | " Please speak to the priest in the temple of Gorokh" |
1214 | " Please speak to the priest in the temple of Gorokh" |
… | |
… | |
1436 | new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players."); |
1221 | new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players."); |
1437 | */ |
1222 | */ |
1438 | return 1; |
1223 | return 1; |
1439 | } |
1224 | } |
1440 | |
1225 | |
1441 | |
|
|
1442 | |
|
|
1443 | int |
1226 | int |
1444 | command_wimpy (object *op, char *params) |
1227 | command_wimpy (object *op, char *params) |
1445 | { |
1228 | { |
1446 | int i; |
1229 | int i; |
1447 | char buf[MAX_BUF]; |
1230 | char buf[MAX_BUF]; |
… | |
… | |
1456 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1239 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
1457 | op->run_away = i; |
1240 | op->run_away = i; |
1458 | return 1; |
1241 | return 1; |
1459 | } |
1242 | } |
1460 | |
1243 | |
1461 | |
|
|
1462 | int |
1244 | int |
1463 | command_brace (object *op, char *params) |
1245 | command_brace (object *op, char *params) |
1464 | { |
1246 | { |
1465 | if (!params) |
1247 | if (!params) |
1466 | op->contr->braced = !op->contr->braced; |
1248 | op->contr->braced = !op->contr->braced; |
… | |
… | |
1470 | if (op->contr->braced) |
1252 | if (op->contr->braced) |
1471 | new_draw_info (NDI_UNIQUE, 0, op, "You are braced."); |
1253 | new_draw_info (NDI_UNIQUE, 0, op, "You are braced."); |
1472 | else |
1254 | else |
1473 | new_draw_info (NDI_UNIQUE, 0, op, "Not braced."); |
1255 | new_draw_info (NDI_UNIQUE, 0, op, "Not braced."); |
1474 | |
1256 | |
1475 | fix_player (op); |
1257 | op->update_stats (); |
1476 | return 0; |
|
|
1477 | } |
|
|
1478 | |
|
|
1479 | int |
|
|
1480 | command_style_map_info (object *op, char *params) |
|
|
1481 | { |
|
|
1482 | extern maptile *styles; |
|
|
1483 | maptile *mp; |
|
|
1484 | int maps_used = 0, mapmem = 0, objects_used = 0, x, y; |
|
|
1485 | object *tmp; |
|
|
1486 | |
|
|
1487 | for (mp = styles; mp != NULL; mp = mp->next) |
|
|
1488 | { |
|
|
1489 | maps_used++; |
|
|
1490 | mapmem += MAP_WIDTH (mp) * MAP_HEIGHT (mp) * (sizeof (object *) + sizeof (MapSpace)) + sizeof (maptile); |
|
|
1491 | for (x = 0; x < MAP_WIDTH (mp); x++) |
|
|
1492 | { |
|
|
1493 | for (y = 0; y < MAP_HEIGHT (mp); y++) |
|
|
1494 | { |
|
|
1495 | for (tmp = get_map_ob (mp, x, y); tmp != NULL; tmp = tmp->above) |
|
|
1496 | objects_used++; |
|
|
1497 | } |
|
|
1498 | } |
|
|
1499 | } |
|
|
1500 | new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used); |
|
|
1501 | new_draw_info (NDI_UNIQUE, 0, op, "Memory used, not"); |
|
|
1502 | new_draw_info_format (NDI_UNIQUE, 0, op, "including objects: %d", mapmem); |
|
|
1503 | new_draw_info_format (NDI_UNIQUE, 0, op, "Style objects: %d", objects_used); |
|
|
1504 | new_draw_info_format (NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof (object)); |
|
|
1505 | return 0; |
1258 | return 0; |
1506 | } |
1259 | } |
1507 | |
1260 | |
1508 | int |
1261 | int |
1509 | command_kill_pets (object *op, char *params) |
1262 | command_kill_pets (object *op, char *params) |
… | |
… | |
1523 | for (obl = first_friendly_object; obl != NULL; obl = next) |
1276 | for (obl = first_friendly_object; obl != NULL; obl = next) |
1524 | { |
1277 | { |
1525 | object *ob = obl->ob; |
1278 | object *ob = obl->ob; |
1526 | |
1279 | |
1527 | next = obl->next; |
1280 | next = obl->next; |
1528 | if (get_owner (ob) == op) |
1281 | if (ob->owner == op) |
1529 | if (++counter == target || (target == 0 && !strcasecmp (ob->name, params))) |
1282 | if (++counter == target || (target == 0 && !strcasecmp (ob->name, params))) |
1530 | { |
1283 | { |
1531 | if (!QUERY_FLAG (ob, FLAG_REMOVED)) |
|
|
1532 | remove_ob (ob); |
|
|
1533 | remove_friendly_object (ob); |
|
|
1534 | free_object (ob); |
1284 | ob->destroy (); |
1535 | removecount++; |
1285 | removecount++; |
1536 | } |
1286 | } |
1537 | } |
1287 | } |
1538 | if (removecount != 0) |
1288 | if (removecount != 0) |
1539 | new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount); |
1289 | new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount); |