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Comparing deliantra/server/server/c_misc.C (file contents):
Revision 1.18 by root, Mon Dec 11 21:32:17 2006 UTC vs.
Revision 1.27 by root, Fri Dec 22 16:34:00 2006 UTC

21 The authors can be reached via e-mail at <crossfire@schmorp.de> 21 The authors can be reached via e-mail at <crossfire@schmorp.de>
22*/ 22*/
23 23
24#include <global.h> 24#include <global.h>
25#include <loader.h> 25#include <loader.h>
26#ifndef __CEXTRACT__
27# include <sproto.h> 26#include <sproto.h>
28#endif 27
28#include <dirent.h>
29 29
30extern weathermap_t **weathermap; 30extern weathermap_t **weathermap;
31 31
32/* Handles misc. input request - things like hash table, malloc, maps, 32/* Handles misc. input request - things like hash table, malloc, maps,
33 * who, etc. 33 * who, etc.
36void 36void
37map_info (object *op, char *search) 37map_info (object *op, char *search)
38{ 38{
39 maptile *m; 39 maptile *m;
40 char buf[MAX_BUF], map_path[MAX_BUF]; 40 char buf[MAX_BUF], map_path[MAX_BUF];
41 long sec = seconds (); 41 long sec = time (0);
42 42
43 new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60); 43 new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60);
44 new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset"); 44 new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset");
45 for (m = first_map; m != NULL; m = m->next) 45 for (m = first_map; m != NULL; m = m->next)
46 { 46 {
226} chars_names; 226} chars_names;
227 227
228int 228int
229command_afk (object *op, char *params) 229command_afk (object *op, char *params)
230{ 230{
231 if QUERY_FLAG 231 if (QUERY_FLAG (op, FLAG_AFK))
232 (op, FLAG_AFK)
233 { 232 {
234 CLEAR_FLAG (op, FLAG_AFK); 233 CLEAR_FLAG (op, FLAG_AFK);
235 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK"); 234 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK");
236 } 235 }
237 else 236 else
238 { 237 {
239 SET_FLAG (op, FLAG_AFK); 238 SET_FLAG (op, FLAG_AFK);
240 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK"); 239 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK");
241 } 240 }
241
242 return 1; 242 return 1;
243} 243}
244 244
245int 245int
246command_mapinfo (object *op, char *params) 246command_mapinfo (object *op, char *params)
610 610
611int 611int
612command_fix_me (object *op, char *params) 612command_fix_me (object *op, char *params)
613{ 613{
614 sum_weight (op); 614 sum_weight (op);
615 fix_player (op); 615 op->update_stats ();
616 return 1; 616 return 1;
617} 617}
618 618
619int 619int
620command_players (object *op, char *paramss) 620command_players (object *op, char *paramss)
627 t = buf + strlen (buf); 627 t = buf + strlen (buf);
628 if ((Dir = opendir (buf)) != NULL) 628 if ((Dir = opendir (buf)) != NULL)
629 { 629 {
630 const struct dirent *Entry; 630 const struct dirent *Entry;
631 631
632 while ((Entry = readdir (Dir)) != NULL) 632 while ((Entry = readdir (Dir)))
633 { 633 {
634 /* skip '.' , '..' */ 634 /* skip '.' , '..' */
635 if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') || 635 if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') ||
636 (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0'))) 636 (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0')))
637 { 637 {
785 for (obl = first_friendly_object; obl != NULL; obl = next) 785 for (obl = first_friendly_object; obl != NULL; obl = next)
786 { 786 {
787 object *ob = obl->ob; 787 object *ob = obl->ob;
788 788
789 next = obl->next; 789 next = obl->next;
790 if (get_owner (ob) == op) 790 if (ob->owner == op)
791 { 791 {
792 if (target == 0) 792 if (target == 0)
793 { 793 {
794 if (counter == 0) 794 if (counter == 0)
795 new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); 795 new_draw_info (NDI_UNIQUE, 0, op, "Pets:");
902 char filename[MAX_BUF], line[80]; 902 char filename[MAX_BUF], line[80];
903 int namelen, linelen = 0; 903 int namelen, linelen = 0;
904 904
905 switch (what) 905 switch (what)
906 { 906 {
907 case 1: 907 case 1:
908 sprintf (filename, "%s/wizhelp", settings.datadir); 908 sprintf (filename, "%s/wizhelp", settings.datadir);
909 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:"); 909 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
910 break; 910 break;
911 case 3: 911 case 3:
912 sprintf (filename, "%s/mischelp", settings.datadir); 912 sprintf (filename, "%s/mischelp", settings.datadir);
913 new_draw_info (NDI_UNIQUE, 0, op, " Misc help:"); 913 new_draw_info (NDI_UNIQUE, 0, op, " Misc help:");
914 break; 914 break;
915 default: 915 default:
916 sprintf (filename, "%s/help", settings.datadir); 916 sprintf (filename, "%s/help", settings.datadir);
917 new_draw_info (NDI_UNIQUE, 0, op, " Commands:"); 917 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
918 break; 918 break;
919 } 919 }
920
920 if (!(dirp = opendir (filename))) 921 if (!(dirp = opendir (filename)))
921 return; 922 return;
922 923
923 line[0] = '\0'; 924 line[0] = '\0';
924 for (de = readdir (dirp); de; de = readdir (dirp)) 925 while (de = readdir (dirp))
925 { 926 {
926 namelen = NAMLEN (de); 927 namelen = strlen (de->d_name);
927 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.')) 928 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.'))
928 continue; 929 continue;
929 linelen += namelen + 1; 930 linelen += namelen + 1;
930 if (linelen > 42) 931 if (linelen > 42)
931 { 932 {
1146} 1147}
1147 1148
1148int 1149int
1149command_real_quit (object *op, char *params) 1150command_real_quit (object *op, char *params)
1150{ 1151{
1151 send_query (&op->contr->socket, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):"); 1152 send_query (op->contr->ns, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1152 1153
1153 op->contr->state = ST_CONFIRM_QUIT; 1154 op->contr->ns->state = ST_CONFIRM_QUIT;
1154 return 1; 1155 return 1;
1155} 1156}
1156 1157
1157/* 1158/*
1158 * don't allow people to exit explore mode. It otherwise becomes 1159 * don't allow people to exit explore mode. It otherwise becomes
1182} 1183}
1183 1184
1184int 1185int
1185command_sound (object *op, char *params) 1186command_sound (object *op, char *params)
1186{ 1187{
1187 if (op->contr->socket.sound) 1188 if (op->contr->ns->sound)
1188 { 1189 {
1189 op->contr->socket.sound = 0; 1190 op->contr->ns->sound = 0;
1190 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden..."); 1191 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden...");
1191 } 1192 }
1192 else 1193 else
1193 { 1194 {
1194 op->contr->socket.sound = 1; 1195 op->contr->ns->sound = 1;
1195 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled."); 1196 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled.");
1196 } 1197 }
1197 return 1;
1198}
1199 1198
1200/* Perhaps these should be in player.c, but that file is
1201 * already a bit big.
1202 */
1203
1204void
1205receive_player_name (object *op, char k)
1206{
1207
1208 if (!check_name (op->contr, op->contr->write_buf + 1))
1209 {
1210 get_name (op);
1211 return;
1212 }
1213 op->name = op->contr->write_buf + 1;
1214 op->name_pl = op->contr->write_buf + 1;
1215 new_draw_info (NDI_UNIQUE, 0, op, op->contr->write_buf);
1216 op->contr->name_changed = 1;
1217 get_password (op);
1218}
1219
1220void
1221receive_player_password (object *op, char k)
1222{
1223
1224 unsigned int pwd_len = strlen (op->contr->write_buf);
1225
1226 if (pwd_len <= 1 || pwd_len > 17)
1227 {
1228 get_name (op);
1229 return;
1230 }
1231 new_draw_info (NDI_UNIQUE, 0, op, " "); /* To hide the password better */
1232
1233 if (checkbanned (op->name, op->contr->socket.host))
1234 {
1235 LOG (llevInfo, "Banned player tried to add: [%s@%s]\n", &op->name, op->contr->socket.host);
1236 new_draw_info (NDI_UNIQUE | NDI_RED, 0, op, "You are not allowed to play.");
1237 get_name (op);
1238 return;
1239 }
1240
1241 if (op->contr->state == ST_CONFIRM_PASSWORD)
1242 {
1243 if (!check_password (op->contr->write_buf + 1, op->contr->password))
1244 {
1245 new_draw_info (NDI_UNIQUE, 0, op, "The passwords did not match.");
1246 get_name (op);
1247 return;
1248 }
1249 clear_win_info (op);
1250 display_motd (op);
1251 new_draw_info (NDI_UNIQUE, 0, op, " ");
1252 new_draw_info (NDI_UNIQUE, 0, op, "Welcome, Brave New Warrior!");
1253 new_draw_info (NDI_UNIQUE, 0, op, " ");
1254 Roll_Again (op);
1255 op->contr->state = ST_ROLL_STAT;
1256 return;
1257 }
1258 strcpy (op->contr->password, crypt_string (op->contr->write_buf + 1, NULL));
1259 op->contr->state = ST_ROLL_STAT;
1260 check_login (op);
1261 return; 1199 return 1;
1262} 1200}
1263
1264 1201
1265int 1202int
1266explore_mode (void) 1203explore_mode (void)
1267{ 1204{
1268 player *pl; 1205 player *pl;
1273 if (pl->explore) 1210 if (pl->explore)
1274 return 1; 1211 return 1;
1275 } 1212 }
1276 return 0; 1213 return 0;
1277} 1214}
1278
1279 1215
1280int 1216int
1281command_title (object *op, char *params) 1217command_title (object *op, char *params)
1282{ 1218{
1283 char buf[MAX_BUF]; 1219 char buf[MAX_BUF];
1324} 1260}
1325 1261
1326int 1262int
1327command_save (object *op, char *params) 1263command_save (object *op, char *params)
1328{ 1264{
1329// if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) {
1330// new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground");
1331// } else
1332 if (!op->stats.exp) 1265 if (!op->stats.exp)
1333 {
1334 new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet."); 1266 new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1267 else
1335 } 1268 {
1336 else 1269 op->contr->save ();
1337 {
1338 if (save_player (op, 1))
1339 new_draw_info (NDI_UNIQUE, 0, op, "You have been saved."); 1270 new_draw_info (NDI_UNIQUE, 0, op, "You have been saved.");
1340 else
1341 new_draw_info (NDI_UNIQUE, 0, op, "SAVE FAILED!");
1342 } 1271 }
1343 return 1;
1344}
1345 1272
1273 return 1;
1274}
1346 1275
1347int 1276int
1348command_peaceful (object *op, char *params) 1277command_peaceful (object *op, char *params)
1349{ 1278{
1350 new_draw_info (NDI_UNIQUE, 0, op, 1279 new_draw_info (NDI_UNIQUE, 0, op,
1359 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players."); 1288 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1360*/ 1289*/
1361 return 1; 1290 return 1;
1362} 1291}
1363 1292
1364
1365
1366int 1293int
1367command_wimpy (object *op, char *params) 1294command_wimpy (object *op, char *params)
1368{ 1295{
1369 int i; 1296 int i;
1370 char buf[MAX_BUF]; 1297 char buf[MAX_BUF];
1379 new_draw_info (NDI_UNIQUE, 0, op, buf); 1306 new_draw_info (NDI_UNIQUE, 0, op, buf);
1380 op->run_away = i; 1307 op->run_away = i;
1381 return 1; 1308 return 1;
1382} 1309}
1383 1310
1384
1385int 1311int
1386command_brace (object *op, char *params) 1312command_brace (object *op, char *params)
1387{ 1313{
1388 if (!params) 1314 if (!params)
1389 op->contr->braced = !op->contr->braced; 1315 op->contr->braced = !op->contr->braced;
1393 if (op->contr->braced) 1319 if (op->contr->braced)
1394 new_draw_info (NDI_UNIQUE, 0, op, "You are braced."); 1320 new_draw_info (NDI_UNIQUE, 0, op, "You are braced.");
1395 else 1321 else
1396 new_draw_info (NDI_UNIQUE, 0, op, "Not braced."); 1322 new_draw_info (NDI_UNIQUE, 0, op, "Not braced.");
1397 1323
1398 fix_player (op); 1324 op->update_stats ();
1399 return 0; 1325 return 0;
1400} 1326}
1401 1327
1402int 1328int
1403command_style_map_info (object *op, char *params) 1329command_style_map_info (object *op, char *params)
1408 object *tmp; 1334 object *tmp;
1409 1335
1410 for (mp = styles; mp != NULL; mp = mp->next) 1336 for (mp = styles; mp != NULL; mp = mp->next)
1411 { 1337 {
1412 maps_used++; 1338 maps_used++;
1413 mapmem += MAP_WIDTH (mp) * MAP_HEIGHT (mp) * (sizeof (object *) + sizeof (MapSpace)) + sizeof (maptile); 1339 mapmem += MAP_WIDTH (mp) * MAP_HEIGHT (mp) * (sizeof (object *) + sizeof (mapspace)) + sizeof (maptile);
1414 for (x = 0; x < MAP_WIDTH (mp); x++) 1340 for (x = 0; x < MAP_WIDTH (mp); x++)
1415 { 1341 {
1416 for (y = 0; y < MAP_HEIGHT (mp); y++) 1342 for (y = 0; y < MAP_HEIGHT (mp); y++)
1417 { 1343 {
1418 for (tmp = get_map_ob (mp, x, y); tmp != NULL; tmp = tmp->above) 1344 for (tmp = GET_MAP_OB (mp, x, y); tmp != NULL; tmp = tmp->above)
1419 objects_used++; 1345 objects_used++;
1420 } 1346 }
1421 } 1347 }
1422 } 1348 }
1423 new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used); 1349 new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1446 for (obl = first_friendly_object; obl != NULL; obl = next) 1372 for (obl = first_friendly_object; obl != NULL; obl = next)
1447 { 1373 {
1448 object *ob = obl->ob; 1374 object *ob = obl->ob;
1449 1375
1450 next = obl->next; 1376 next = obl->next;
1451 if (get_owner (ob) == op) 1377 if (ob->owner == op)
1452 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params))) 1378 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
1453 { 1379 {
1454 if (!QUERY_FLAG (ob, FLAG_REMOVED))
1455 remove_ob (ob);
1456 remove_friendly_object (ob);
1457 free_object (ob); 1380 ob->destroy ();
1458 removecount++; 1381 removecount++;
1459 } 1382 }
1460 } 1383 }
1461 if (removecount != 0) 1384 if (removecount != 0)
1462 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount); 1385 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);

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