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Comparing deliantra/server/server/c_misc.C (file contents):
Revision 1.21 by root, Wed Dec 13 02:55:51 2006 UTC vs.
Revision 1.30 by root, Mon Dec 25 14:54:44 2006 UTC

53 else 53 else
54 strcpy (map_path, m->path + strlen (m->path) - 18); 54 strcpy (map_path, m->path + strlen (m->path) - 18);
55 sprintf (buf, "%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d", 55 sprintf (buf, "%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d",
56 map_path, m->players, players_on_map (m, FALSE), 56 map_path, m->players, players_on_map (m, FALSE),
57 m->in_memory, m->timeout, m->difficulty, 57 m->in_memory, m->timeout, m->difficulty,
58 (MAP_WHEN_RESET (m) % 86400) / 3600, (MAP_WHEN_RESET (m) % 3600) / 60, MAP_WHEN_RESET (m) % 60); 58 (m->reset_time % 86400) / 3600, (m->reset_time % 3600) / 60, m->reset_time % 60);
59 new_draw_info (NDI_UNIQUE, 0, op, buf); 59 new_draw_info (NDI_UNIQUE, 0, op, buf);
60 } 60 }
61} 61}
62 62
63/* This command dumps the body information for object *op. 63/* This command dumps the body information for object *op.
155 155
156 if (QUERY_FLAG (op, FLAG_WIZ)) 156 if (QUERY_FLAG (op, FLAG_WIZ))
157 { 157 {
158 new_draw_info_format (NDI_UNIQUE, 0, op, 158 new_draw_info_format (NDI_UNIQUE, 0, op,
159 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", 159 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld",
160 m->players, m->difficulty, MAP_WIDTH (m), MAP_HEIGHT (m), MAP_ENTER_X (m), MAP_ENTER_Y (m), MAP_TIMEOUT (m)); 160 m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout);
161 161
162 } 162 }
163 if (m->msg) 163 if (m->msg)
164 new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg); 164 new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg);
165} 165}
192 */ 192 */
193 for (reg = first_region; reg != NULL; reg = reg->next) 193 for (reg = first_region; reg != NULL; reg = reg->next)
194 { 194 {
195 reg->counter = 0; 195 reg->counter = 0;
196 } 196 }
197 for (pl = first_player; pl != NULL; pl = pl->next) 197 for_all_players (pl)
198 if (pl->ob->map != NULL) 198 if (pl->ob->map != NULL)
199 get_region_by_map (pl->ob->map)->counter++; 199 get_region_by_map (pl->ob->map)->counter++;
200 200
201 /* we only want to print out by places with a 'longname' field... */ 201 /* we only want to print out by places with a 'longname' field... */
202 for (reg = first_region; reg != NULL; reg = reg->next) 202 for (reg = first_region; reg != NULL; reg = reg->next)
226} chars_names; 226} chars_names;
227 227
228int 228int
229command_afk (object *op, char *params) 229command_afk (object *op, char *params)
230{ 230{
231 if QUERY_FLAG 231 if ((op->contr->ns->afk = !op->contr->ns->afk))
232 (op, FLAG_AFK)
233 {
234 CLEAR_FLAG (op, FLAG_AFK);
235 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK"); 232 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK");
236 }
237 else 233 else
238 {
239 SET_FLAG (op, FLAG_AFK);
240 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK"); 234 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK");
241 } 235
242 return 1; 236 return 1;
243} 237}
244 238
245int 239int
246command_mapinfo (object *op, char *params) 240command_mapinfo (object *op, char *params)
610 604
611int 605int
612command_fix_me (object *op, char *params) 606command_fix_me (object *op, char *params)
613{ 607{
614 sum_weight (op); 608 sum_weight (op);
615 fix_player (op); 609 op->update_stats ();
616 return 1; 610 return 1;
617} 611}
618 612
619int 613int
620command_players (object *op, char *paramss) 614command_players (object *op, char *paramss)
785 for (obl = first_friendly_object; obl != NULL; obl = next) 779 for (obl = first_friendly_object; obl != NULL; obl = next)
786 { 780 {
787 object *ob = obl->ob; 781 object *ob = obl->ob;
788 782
789 next = obl->next; 783 next = obl->next;
790 if (get_owner (ob) == op) 784 if (ob->owner == op)
791 { 785 {
792 if (target == 0) 786 if (target == 0)
793 { 787 {
794 if (counter == 0) 788 if (counter == 0)
795 new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); 789 new_draw_info (NDI_UNIQUE, 0, op, "Pets:");
1147} 1141}
1148 1142
1149int 1143int
1150command_real_quit (object *op, char *params) 1144command_real_quit (object *op, char *params)
1151{ 1145{
1152 send_query (&op->contr->socket, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):"); 1146 send_query (op->contr->ns, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1153 1147
1154 op->contr->state = ST_CONFIRM_QUIT; 1148 op->contr->ns->state = ST_CONFIRM_QUIT;
1155 return 1; 1149 return 1;
1156} 1150}
1157 1151
1158/* 1152/*
1159 * don't allow people to exit explore mode. It otherwise becomes 1153 * don't allow people to exit explore mode. It otherwise becomes
1183} 1177}
1184 1178
1185int 1179int
1186command_sound (object *op, char *params) 1180command_sound (object *op, char *params)
1187{ 1181{
1188 if (op->contr->socket.sound) 1182 if (op->contr->ns->sound)
1189 { 1183 {
1190 op->contr->socket.sound = 0; 1184 op->contr->ns->sound = 0;
1191 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden..."); 1185 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden...");
1192 } 1186 }
1193 else 1187 else
1194 { 1188 {
1195 op->contr->socket.sound = 1; 1189 op->contr->ns->sound = 1;
1196 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled."); 1190 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled.");
1197 } 1191 }
1198 return 1;
1199}
1200 1192
1201/* Perhaps these should be in player.c, but that file is
1202 * already a bit big.
1203 */
1204
1205void
1206receive_player_name (object *op, char k)
1207{
1208
1209 if (!check_name (op->contr, op->contr->write_buf + 1))
1210 {
1211 get_name (op);
1212 return;
1213 }
1214 op->name = op->contr->write_buf + 1;
1215 op->name_pl = op->contr->write_buf + 1;
1216 new_draw_info (NDI_UNIQUE, 0, op, op->contr->write_buf);
1217 op->contr->name_changed = 1;
1218 get_password (op);
1219}
1220
1221void
1222receive_player_password (object *op, char k)
1223{
1224
1225 unsigned int pwd_len = strlen (op->contr->write_buf);
1226
1227 if (pwd_len <= 1 || pwd_len > 17)
1228 {
1229 get_name (op);
1230 return;
1231 }
1232 new_draw_info (NDI_UNIQUE, 0, op, " "); /* To hide the password better */
1233
1234 if (checkbanned (op->name, op->contr->socket.host))
1235 {
1236 LOG (llevInfo, "Banned player tried to add: [%s@%s]\n", &op->name, op->contr->socket.host);
1237 new_draw_info (NDI_UNIQUE | NDI_RED, 0, op, "You are not allowed to play.");
1238 get_name (op);
1239 return;
1240 }
1241
1242 if (op->contr->state == ST_CONFIRM_PASSWORD)
1243 {
1244 if (!check_password (op->contr->write_buf + 1, op->contr->password))
1245 {
1246 new_draw_info (NDI_UNIQUE, 0, op, "The passwords did not match.");
1247 get_name (op);
1248 return;
1249 }
1250 clear_win_info (op);
1251 display_motd (op);
1252 new_draw_info (NDI_UNIQUE, 0, op, " ");
1253 new_draw_info (NDI_UNIQUE, 0, op, "Welcome, Brave New Warrior!");
1254 new_draw_info (NDI_UNIQUE, 0, op, " ");
1255 Roll_Again (op);
1256 op->contr->state = ST_ROLL_STAT;
1257 return;
1258 }
1259 strcpy (op->contr->password, crypt_string (op->contr->write_buf + 1, NULL));
1260 op->contr->state = ST_ROLL_STAT;
1261 check_login (op);
1262 return; 1193 return 1;
1263} 1194}
1264
1265 1195
1266int 1196int
1267explore_mode (void) 1197explore_mode (void)
1268{ 1198{
1269 player *pl; 1199 player *pl;
1274 if (pl->explore) 1204 if (pl->explore)
1275 return 1; 1205 return 1;
1276 } 1206 }
1277 return 0; 1207 return 0;
1278} 1208}
1279
1280 1209
1281int 1210int
1282command_title (object *op, char *params) 1211command_title (object *op, char *params)
1283{ 1212{
1284 char buf[MAX_BUF]; 1213 char buf[MAX_BUF];
1325} 1254}
1326 1255
1327int 1256int
1328command_save (object *op, char *params) 1257command_save (object *op, char *params)
1329{ 1258{
1330// if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) {
1331// new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground");
1332// } else
1333 if (!op->stats.exp) 1259 if (!op->stats.exp)
1334 {
1335 new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet."); 1260 new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1261 else
1336 } 1262 {
1337 else 1263 op->contr->save ();
1338 {
1339 if (save_player (op, 1))
1340 new_draw_info (NDI_UNIQUE, 0, op, "You have been saved."); 1264 new_draw_info (NDI_UNIQUE, 0, op, "You have been saved.");
1341 else
1342 new_draw_info (NDI_UNIQUE, 0, op, "SAVE FAILED!");
1343 } 1265 }
1344 return 1;
1345}
1346 1266
1267 return 1;
1268}
1347 1269
1348int 1270int
1349command_peaceful (object *op, char *params) 1271command_peaceful (object *op, char *params)
1350{ 1272{
1351 new_draw_info (NDI_UNIQUE, 0, op, 1273 new_draw_info (NDI_UNIQUE, 0, op,
1360 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players."); 1282 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1361*/ 1283*/
1362 return 1; 1284 return 1;
1363} 1285}
1364 1286
1365
1366
1367int 1287int
1368command_wimpy (object *op, char *params) 1288command_wimpy (object *op, char *params)
1369{ 1289{
1370 int i; 1290 int i;
1371 char buf[MAX_BUF]; 1291 char buf[MAX_BUF];
1380 new_draw_info (NDI_UNIQUE, 0, op, buf); 1300 new_draw_info (NDI_UNIQUE, 0, op, buf);
1381 op->run_away = i; 1301 op->run_away = i;
1382 return 1; 1302 return 1;
1383} 1303}
1384 1304
1385
1386int 1305int
1387command_brace (object *op, char *params) 1306command_brace (object *op, char *params)
1388{ 1307{
1389 if (!params) 1308 if (!params)
1390 op->contr->braced = !op->contr->braced; 1309 op->contr->braced = !op->contr->braced;
1394 if (op->contr->braced) 1313 if (op->contr->braced)
1395 new_draw_info (NDI_UNIQUE, 0, op, "You are braced."); 1314 new_draw_info (NDI_UNIQUE, 0, op, "You are braced.");
1396 else 1315 else
1397 new_draw_info (NDI_UNIQUE, 0, op, "Not braced."); 1316 new_draw_info (NDI_UNIQUE, 0, op, "Not braced.");
1398 1317
1399 fix_player (op); 1318 op->update_stats ();
1400 return 0; 1319 return 0;
1401} 1320}
1402 1321
1403int 1322int
1404command_style_map_info (object *op, char *params) 1323command_style_map_info (object *op, char *params)
1409 object *tmp; 1328 object *tmp;
1410 1329
1411 for (mp = styles; mp != NULL; mp = mp->next) 1330 for (mp = styles; mp != NULL; mp = mp->next)
1412 { 1331 {
1413 maps_used++; 1332 maps_used++;
1414 mapmem += MAP_WIDTH (mp) * MAP_HEIGHT (mp) * (sizeof (object *) + sizeof (MapSpace)) + sizeof (maptile); 1333 mapmem += mp->width * mp->height * (sizeof (object *) + sizeof (mapspace)) + sizeof (maptile);
1415 for (x = 0; x < MAP_WIDTH (mp); x++) 1334 for (x = 0; x < mp->width; x++)
1416 { 1335 {
1417 for (y = 0; y < MAP_HEIGHT (mp); y++) 1336 for (y = 0; y < mp->height; y++)
1418 { 1337 {
1419 for (tmp = get_map_ob (mp, x, y); tmp != NULL; tmp = tmp->above) 1338 for (tmp = GET_MAP_OB (mp, x, y); tmp != NULL; tmp = tmp->above)
1420 objects_used++; 1339 objects_used++;
1421 } 1340 }
1422 } 1341 }
1423 } 1342 }
1424 new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used); 1343 new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1447 for (obl = first_friendly_object; obl != NULL; obl = next) 1366 for (obl = first_friendly_object; obl != NULL; obl = next)
1448 { 1367 {
1449 object *ob = obl->ob; 1368 object *ob = obl->ob;
1450 1369
1451 next = obl->next; 1370 next = obl->next;
1452 if (get_owner (ob) == op) 1371 if (ob->owner == op)
1453 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params))) 1372 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
1454 { 1373 {
1455 ob->destroy (); 1374 ob->destroy ();
1456 removecount++; 1375 removecount++;
1457 } 1376 }

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