… | |
… | |
40 | char buf[MAX_BUF], map_path[MAX_BUF]; |
40 | char buf[MAX_BUF], map_path[MAX_BUF]; |
41 | long sec = time (0); |
41 | long sec = time (0); |
42 | |
42 | |
43 | new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60); |
43 | new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60); |
44 | new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset"); |
44 | new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset"); |
45 | for (m = first_map; m != NULL; m = m->next) |
|
|
46 | { |
|
|
47 | |
45 | |
|
|
46 | for_all_maps (m) |
|
|
47 | { |
48 | if (search && strstr (m->path, search) == NULL) |
48 | if (search && !strstr (m->path, search)) |
49 | continue; /* Skip unwanted maps */ |
49 | continue; /* Skip unwanted maps */ |
|
|
50 | |
50 | /* Print out the last 18 characters of the map name... */ |
51 | /* Print out the last 18 characters of the map name... */ |
51 | if (strlen (m->path) <= 18) |
52 | if (strlen (m->path) <= 18) |
52 | strcpy (map_path, m->path); |
53 | strcpy (map_path, m->path); |
53 | else |
54 | else |
54 | strcpy (map_path, m->path + strlen (m->path) - 18); |
55 | strcpy (map_path, m->path + strlen (m->path) - 18); |
|
|
56 | |
55 | sprintf (buf, "%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d", |
57 | sprintf (buf, "%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d", |
56 | map_path, m->players, players_on_map (m, FALSE), |
58 | map_path, m->players, players_on_map (m, FALSE), |
57 | m->in_memory, m->timeout, m->difficulty, |
59 | m->in_memory, m->timeout, m->difficulty, |
58 | (MAP_WHEN_RESET (m) % 86400) / 3600, (MAP_WHEN_RESET (m) % 3600) / 60, MAP_WHEN_RESET (m) % 60); |
60 | (m->reset_time % 86400) / 3600, (m->reset_time % 3600) / 60, m->reset_time % 60); |
59 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
61 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
60 | } |
62 | } |
61 | } |
63 | } |
62 | |
64 | |
63 | /* This command dumps the body information for object *op. |
65 | /* This command dumps the body information for object *op. |
… | |
… | |
155 | |
157 | |
156 | if (QUERY_FLAG (op, FLAG_WIZ)) |
158 | if (QUERY_FLAG (op, FLAG_WIZ)) |
157 | { |
159 | { |
158 | new_draw_info_format (NDI_UNIQUE, 0, op, |
160 | new_draw_info_format (NDI_UNIQUE, 0, op, |
159 | "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", |
161 | "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", |
160 | m->players, m->difficulty, MAP_WIDTH (m), MAP_HEIGHT (m), MAP_ENTER_X (m), MAP_ENTER_Y (m), MAP_TIMEOUT (m)); |
162 | m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout); |
161 | |
163 | |
162 | } |
164 | } |
163 | if (m->msg) |
165 | if (m->msg) |
164 | new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg); |
166 | new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg); |
165 | } |
167 | } |
… | |
… | |
1328 | object *tmp; |
1330 | object *tmp; |
1329 | |
1331 | |
1330 | for (mp = styles; mp != NULL; mp = mp->next) |
1332 | for (mp = styles; mp != NULL; mp = mp->next) |
1331 | { |
1333 | { |
1332 | maps_used++; |
1334 | maps_used++; |
1333 | mapmem += MAP_WIDTH (mp) * MAP_HEIGHT (mp) * (sizeof (object *) + sizeof (mapspace)) + sizeof (maptile); |
1335 | mapmem += mp->width * mp->height * (sizeof (object *) + sizeof (mapspace)) + sizeof (maptile); |
1334 | for (x = 0; x < MAP_WIDTH (mp); x++) |
1336 | for (x = 0; x < mp->width; x++) |
1335 | { |
1337 | { |
1336 | for (y = 0; y < MAP_HEIGHT (mp); y++) |
1338 | for (y = 0; y < mp->height; y++) |
1337 | { |
1339 | { |
1338 | for (tmp = GET_MAP_OB (mp, x, y); tmp != NULL; tmp = tmp->above) |
1340 | for (tmp = GET_MAP_OB (mp, x, y); tmp != NULL; tmp = tmp->above) |
1339 | objects_used++; |
1341 | objects_used++; |
1340 | } |
1342 | } |
1341 | } |
1343 | } |