1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <global.h> |
25 | #include <global.h> |
25 | #include <loader.h> |
26 | #include <loader.h> |
26 | #include <sproto.h> |
27 | #include <sproto.h> |
27 | |
28 | |
28 | #include <dirent.h> |
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29 | |
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30 | extern weathermap_t **weathermap; |
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31 | |
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32 | /* Handles misc. input request - things like hash table, malloc, maps, |
29 | /* Handles misc. input request - things like hash table, malloc, maps, |
33 | * who, etc. |
30 | * who, etc. |
34 | */ |
31 | */ |
35 | |
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36 | void |
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37 | map_info (object *op, char *search) |
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38 | { |
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39 | maptile *m; |
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40 | char buf[MAX_BUF], map_path[MAX_BUF]; |
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41 | long sec = time (0); |
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42 | |
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43 | new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60); |
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44 | new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset"); |
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45 | |
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46 | for_all_maps (m) |
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47 | { |
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48 | if (search && !strstr (m->path, search)) |
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49 | continue; /* Skip unwanted maps */ |
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50 | |
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51 | /* Print out the last 18 characters of the map name... */ |
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52 | if (strlen (m->path) <= 18) |
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53 | strcpy (map_path, m->path); |
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54 | else |
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55 | strcpy (map_path, m->path + strlen (m->path) - 18); |
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56 | |
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57 | sprintf (buf, "%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d", |
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58 | map_path, m->players, players_on_map (m, FALSE), |
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59 | m->in_memory, m->timeout, m->difficulty, |
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60 | (m->reset_time % 86400) / 3600, (m->reset_time % 3600) / 60, m->reset_time % 60); |
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61 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
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62 | } |
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63 | } |
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64 | |
32 | |
65 | /* This command dumps the body information for object *op. |
33 | /* This command dumps the body information for object *op. |
66 | * it doesn't care what the params are. |
34 | * it doesn't care what the params are. |
67 | * This is mostly meant as a debug command. |
35 | * This is mostly meant as a debug command. |
68 | */ |
36 | */ |
… | |
… | |
111 | if (params == NULL) |
79 | if (params == NULL) |
112 | { |
80 | { |
113 | new_draw_info (NDI_UNIQUE, 0, op, "what bugs?"); |
81 | new_draw_info (NDI_UNIQUE, 0, op, "what bugs?"); |
114 | return 1; |
82 | return 1; |
115 | } |
83 | } |
116 | strcpy (buf, op->name); |
84 | assign (buf, op->name); |
117 | strcat (buf, " bug-reports: "); |
85 | strcat (buf, " bug-reports: "); |
118 | strncat (buf, ++params, MAX_BUF - strlen (buf)); |
86 | strncat (buf, ++params, MAX_BUF - strlen (buf)); |
119 | buf[MAX_BUF - 1] = '\0'; |
87 | buf[MAX_BUF - 1] = '\0'; |
120 | bug_report (buf); |
88 | bug_report (buf); |
121 | LOG (llevError, "%s\n", buf); |
89 | LOG (llevError, "%s\n", buf); |
… | |
… | |
130 | * a description of it. It is there merely for flavour text. |
98 | * a description of it. It is there merely for flavour text. |
131 | */ |
99 | */ |
132 | void |
100 | void |
133 | current_region_info (object *op) |
101 | current_region_info (object *op) |
134 | { |
102 | { |
135 | /* |
103 | if (region *reg = op->region ()) |
136 | * Ok I /suppose/ I should write a seperate function for this, but it isn't |
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137 | * going to be /that/ slow, and won't get called much |
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138 | */ |
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139 | region *r = get_region_by_name (get_name_of_region_for_map (op->map)); |
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140 | |
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141 | if (!r) |
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142 | return; |
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143 | /* This should only be possible if regions are not operating on this server. */ |
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144 | |
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145 | new_draw_info_format (NDI_UNIQUE, 0, op, "You are in %s. \n %s", get_region_longname (r), get_region_msg (r)); |
104 | new_draw_info_format (NDI_UNIQUE, 0, op, "You are %s.\n%s", ®->longname, ®->msg); |
146 | } |
105 | } |
147 | |
106 | |
148 | void |
107 | void |
149 | current_map_info (object *op) |
108 | current_map_info (object *op) |
150 | { |
109 | { |
151 | maptile *m = op->map; |
110 | maptile *m = op->map; |
152 | |
111 | |
153 | if (!m) |
112 | if (!m) |
154 | return; |
113 | return; |
155 | |
114 | |
156 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map (m)); |
115 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) %s", &m->name, &m->path, &op->region ()->longname); |
157 | |
116 | |
158 | if (QUERY_FLAG (op, FLAG_WIZ)) |
117 | if (QUERY_FLAG (op, FLAG_WIZ)) |
159 | { |
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160 | new_draw_info_format (NDI_UNIQUE, 0, op, |
118 | new_draw_info_format (NDI_UNIQUE, 0, op, |
161 | "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", |
119 | "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", |
162 | m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout); |
120 | m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout); |
163 | |
121 | |
164 | } |
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165 | if (m->msg) |
122 | if (m->msg) |
166 | new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg); |
123 | new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg); |
167 | } |
124 | } |
168 | |
125 | |
169 | #ifdef DEBUG_MALLOC_LEVEL |
126 | #ifdef DEBUG_MALLOC_LEVEL |
… | |
… | |
181 | #endif |
138 | #endif |
182 | |
139 | |
183 | int |
140 | int |
184 | command_whereabouts (object *op, char *params) |
141 | command_whereabouts (object *op, char *params) |
185 | { |
142 | { |
186 | |
143 | //TODO: should obviously not waste space in struct region for this. |
187 | region *reg; |
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188 | player *pl; |
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189 | |
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190 | /* |
144 | /* |
191 | * reset the counter on the region, then use it to store the number of |
145 | * reset the counter on the region, then use it to store the number of |
192 | * players there. |
146 | * players there. |
193 | * I don't know how thread-safe this would be, I suspect not very.... |
147 | * I don't know how thread-safe this would be, I suspect not very.... |
194 | */ |
148 | */ |
195 | for (reg = first_region; reg != NULL; reg = reg->next) |
149 | for_all_regions (rgn) |
196 | { |
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197 | reg->counter = 0; |
150 | rgn->counter = 0; |
198 | } |
151 | |
199 | for_all_players (pl) |
152 | for_all_players (pl) |
200 | if (pl->ob->map != NULL) |
153 | if (pl->ob->map) |
201 | get_region_by_map (pl->ob->map)->counter++; |
154 | ++pl->ob->region ()->counter; |
202 | |
155 | |
203 | /* we only want to print out by places with a 'longname' field... */ |
156 | /* we only want to print out by places with a 'longname' field... */ |
204 | for (reg = first_region; reg != NULL; reg = reg->next) |
157 | for_all_regions (rgn) |
205 | { |
158 | { |
206 | if (reg->longname == NULL && reg->counter > 0) |
159 | if (!rgn->longname && rgn->counter > 0) |
207 | { |
160 | { |
208 | if (reg->parent != NULL) |
161 | if (rgn->parent) |
209 | { |
162 | { |
210 | reg->parent->counter += reg->counter; |
163 | rgn->parent->counter += rgn->counter; |
211 | reg->counter = 0; |
164 | rgn->counter = 0; |
212 | } |
165 | } |
213 | else /*uh oh, we shouldn't be here. */ |
166 | else /*uh oh, we shouldn't be here. */ |
214 | LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", reg->name); |
167 | LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", &rgn->name); |
215 | } |
168 | } |
216 | } |
169 | } |
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170 | |
217 | new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:"); |
171 | new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:"); |
218 | for (reg = first_region; reg != NULL; reg = reg->next) |
172 | |
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173 | for_all_regions (rgn) |
219 | if (reg->counter > 0) |
174 | if (rgn->counter) |
220 | new_draw_info_format (NDI_UNIQUE, 0, op, "%u players in %s", reg->counter, get_region_longname (reg)); |
175 | new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname); |
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176 | |
221 | return 1; |
177 | return 1; |
222 | } |
178 | } |
223 | |
179 | |
224 | typedef struct |
180 | typedef struct |
225 | { |
181 | { |
… | |
… | |
251 | current_region_info (op); |
207 | current_region_info (op); |
252 | return 1; |
208 | return 1; |
253 | } |
209 | } |
254 | |
210 | |
255 | int |
211 | int |
256 | command_maps (object *op, char *params) |
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257 | { |
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258 | map_info (op, params); |
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259 | return 1; |
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260 | } |
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261 | |
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262 | int |
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263 | command_time (object *op, char *params) |
212 | command_time (object *op, char *params) |
264 | { |
213 | { |
265 | print_tod (op); |
214 | print_tod (op); |
266 | return 1; |
215 | return 1; |
267 | } |
216 | } |
268 | |
217 | |
269 | int |
218 | int |
270 | command_weather (object *op, char *params) |
219 | command_weather (object *op, char *params) |
271 | { |
220 | { |
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221 | #if 0 |
272 | int wx, wy, temp, sky; |
222 | int wx, wy, temp, sky; |
273 | char buf[MAX_BUF]; |
223 | char buf[MAX_BUF]; |
274 | |
224 | |
275 | if (settings.dynamiclevel < 1) |
225 | if (settings.dynamiclevel < 1) |
276 | return 1; |
226 | return 1; |
… | |
… | |
392 | break; |
342 | break; |
393 | case SKY_BLIZZARD: |
343 | case SKY_BLIZZARD: |
394 | new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); |
344 | new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); |
395 | break; |
345 | break; |
396 | } |
346 | } |
397 | return 1; |
347 | #endif |
398 | } |
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399 | |
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400 | int |
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401 | command_archs (object *op, char *params) |
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402 | { |
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403 | arch_info (op); |
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404 | return 1; |
348 | return 1; |
405 | } |
349 | } |
406 | |
350 | |
407 | int |
351 | int |
408 | command_hiscore (object *op, char *params) |
352 | command_hiscore (object *op, char *params) |
… | |
… | |
459 | dump_friendly_objects (); |
403 | dump_friendly_objects (); |
460 | return 0; |
404 | return 0; |
461 | } |
405 | } |
462 | |
406 | |
463 | int |
407 | int |
464 | command_dumpmap (object *op, char *params) |
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465 | { |
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466 | if (op) |
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467 | dump_map (op->map); |
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468 | return 0; |
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469 | } |
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470 | |
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471 | int |
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472 | command_dumpallmaps (object *op, char *params) |
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473 | { |
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474 | dump_all_maps (); |
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475 | return 0; |
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476 | } |
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477 | |
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478 | int |
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479 | command_printlos (object *op, char *params) |
408 | command_printlos (object *op, char *params) |
480 | { |
409 | { |
481 | if (op) |
410 | if (op) |
482 | print_los (op); |
411 | print_los (op); |
483 | return 0; |
412 | return 0; |
… | |
… | |
488 | command_version (object *op, char *params) |
417 | command_version (object *op, char *params) |
489 | { |
418 | { |
490 | version (op); |
419 | version (op); |
491 | return 0; |
420 | return 0; |
492 | } |
421 | } |
493 | |
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494 | |
422 | |
495 | #ifndef BUG_LOG |
423 | #ifndef BUG_LOG |
496 | # define BUG_LOG "bug_log" |
424 | # define BUG_LOG "bug_log" |
497 | #endif |
425 | #endif |
498 | void |
426 | void |
… | |
… | |
611 | op->update_stats (); |
539 | op->update_stats (); |
612 | return 1; |
540 | return 1; |
613 | } |
541 | } |
614 | |
542 | |
615 | int |
543 | int |
616 | command_players (object *op, char *paramss) |
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617 | { |
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618 | char buf[MAX_BUF]; |
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619 | char *t; |
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620 | DIR *Dir; |
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621 | |
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622 | sprintf (buf, "%s/%s/", settings.localdir, settings.playerdir); |
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623 | t = buf + strlen (buf); |
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624 | if ((Dir = opendir (buf)) != NULL) |
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625 | { |
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626 | const struct dirent *Entry; |
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627 | |
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628 | while ((Entry = readdir (Dir))) |
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629 | { |
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630 | /* skip '.' , '..' */ |
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631 | if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') || |
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632 | (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0'))) |
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633 | { |
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634 | struct stat Stat; |
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635 | |
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636 | strcpy (t, Entry->d_name); |
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637 | if (stat (buf, &Stat) == 0) |
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638 | { |
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639 | /* This was not posix compatible |
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640 | * if ((Stat.st_mode & S_IFMT)==S_IFDIR) { |
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641 | */ |
|
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642 | if (S_ISDIR (Stat.st_mode)) |
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643 | { |
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644 | char buf2[MAX_BUF]; |
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645 | struct tm *tm = localtime (&Stat.st_mtime); |
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646 | |
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647 | sprintf (buf2, "%s\t%04d %02d %02d %02d %02d %02d", |
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648 | Entry->d_name, 1900 + tm->tm_year, 1 + tm->tm_mon, tm->tm_mday, tm->tm_hour, tm->tm_min, tm->tm_sec); |
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649 | new_draw_info (NDI_UNIQUE, 0, op, buf2); |
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650 | } |
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651 | } |
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652 | } |
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653 | } |
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654 | } |
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655 | closedir (Dir); |
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656 | return 0; |
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657 | } |
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658 | |
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659 | |
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660 | |
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661 | int |
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662 | command_logs (object *op, char *params) |
544 | command_logs (object *op, char *params) |
663 | { |
545 | { |
664 | new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills."); |
546 | new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills."); |
665 | |
547 | |
666 | return 1; |
548 | return 1; |
… | |
… | |
687 | else |
569 | else |
688 | { |
570 | { |
689 | new_draw_info_format (NDI_UNIQUE, 0, op, "applymode: Unknown options %s, valid options are nochoice, never, always", params); |
571 | new_draw_info_format (NDI_UNIQUE, 0, op, "applymode: Unknown options %s, valid options are nochoice, never, always", params); |
690 | return 0; |
572 | return 0; |
691 | } |
573 | } |
|
|
574 | |
692 | new_draw_info_format (NDI_UNIQUE, 0, op, "Applymode %s set to %s", |
575 | new_draw_info_format (NDI_UNIQUE, 0, op, "Applymode %s set to %s", |
693 | (unapply == op->contr->unapply ? "" : " now"), types[op->contr->unapply]); |
576 | (unapply == op->contr->unapply ? "" : " now"), types[op->contr->unapply]); |
694 | return 1; |
577 | return 1; |
695 | } |
578 | } |
696 | |
579 | |
… | |
… | |
718 | found++; |
601 | found++; |
719 | op->contr->bowtype = (bowtype_t) i; |
602 | op->contr->bowtype = (bowtype_t) i; |
720 | break; |
603 | break; |
721 | } |
604 | } |
722 | } |
605 | } |
|
|
606 | |
723 | if (!found) |
607 | if (!found) |
724 | { |
608 | { |
725 | sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); |
609 | sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); |
726 | for (i = 0; i <= bow_bestarrow; i++) |
610 | for (i = 0; i <= bow_bestarrow; i++) |
727 | { |
611 | { |
… | |
… | |
733 | strcat (buf, "."); |
617 | strcat (buf, "."); |
734 | } |
618 | } |
735 | new_draw_info_format (NDI_UNIQUE, 0, op, buf); |
619 | new_draw_info_format (NDI_UNIQUE, 0, op, buf); |
736 | return 0; |
620 | return 0; |
737 | } |
621 | } |
|
|
622 | |
738 | new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]); |
623 | new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]); |
739 | return 1; |
624 | return 1; |
740 | } |
625 | } |
741 | |
626 | |
742 | int |
627 | int |
… | |
… | |
1133 | return 0; |
1018 | return 0; |
1134 | } |
1019 | } |
1135 | } |
1020 | } |
1136 | |
1021 | |
1137 | int |
1022 | int |
1138 | command_quit (object *op, char *params) |
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1139 | { |
|
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1140 | new_draw_info (NDI_UNIQUE, 0, op, |
|
|
1141 | "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit."); |
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1142 | return 1; |
|
|
1143 | } |
|
|
1144 | |
|
|
1145 | int |
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1146 | command_real_quit (object *op, char *params) |
|
|
1147 | { |
|
|
1148 | send_query (op->contr->ns, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):"); |
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|
1149 | |
|
|
1150 | op->contr->ns->state = ST_CONFIRM_QUIT; |
|
|
1151 | return 1; |
|
|
1152 | } |
|
|
1153 | |
|
|
1154 | /* |
|
|
1155 | * don't allow people to exit explore mode. It otherwise becomes |
|
|
1156 | * really easy to abuse this. |
|
|
1157 | */ |
|
|
1158 | int |
|
|
1159 | command_explore (object *op, char *params) |
|
|
1160 | { |
|
|
1161 | if (settings.explore_mode == FALSE) |
|
|
1162 | return 1; |
|
|
1163 | /* |
|
|
1164 | * I guess this is the best way to see if we are solo or not. Actually, |
|
|
1165 | * are there any cases when first_player->next==NULL and we are not solo? |
|
|
1166 | */ |
|
|
1167 | if ((first_player != op->contr) || (first_player->next != NULL)) |
|
|
1168 | { |
|
|
1169 | new_draw_info (NDI_UNIQUE, 0, op, "You can not enter explore mode if you are in a party"); |
|
|
1170 | } |
|
|
1171 | else if (op->contr->explore) |
|
|
1172 | new_draw_info (NDI_UNIQUE, 0, op, "There is no return from explore mode"); |
|
|
1173 | else |
|
|
1174 | { |
|
|
1175 | op->contr->explore = 1; |
|
|
1176 | new_draw_info (NDI_UNIQUE, 0, op, "You are now in explore mode"); |
|
|
1177 | } |
|
|
1178 | return 1; |
|
|
1179 | } |
|
|
1180 | |
|
|
1181 | int |
|
|
1182 | command_sound (object *op, char *params) |
1023 | command_sound (object *op, char *params) |
1183 | { |
1024 | { |
1184 | if (op->contr->ns->sound) |
1025 | if (op->contr->ns->sound) |
1185 | { |
1026 | { |
1186 | op->contr->ns->sound = 0; |
1027 | op->contr->ns->sound = 0; |
… | |
… | |
1191 | op->contr->ns->sound = 1; |
1032 | op->contr->ns->sound = 1; |
1192 | new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled."); |
1033 | new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled."); |
1193 | } |
1034 | } |
1194 | |
1035 | |
1195 | return 1; |
1036 | return 1; |
1196 | } |
|
|
1197 | |
|
|
1198 | int |
|
|
1199 | explore_mode (void) |
|
|
1200 | { |
|
|
1201 | player *pl; |
|
|
1202 | |
|
|
1203 | if (settings.explore_mode == TRUE) |
|
|
1204 | { |
|
|
1205 | for (pl = first_player; pl != (player *) NULL; pl = pl->next) |
|
|
1206 | if (pl->explore) |
|
|
1207 | return 1; |
|
|
1208 | } |
|
|
1209 | return 0; |
|
|
1210 | } |
1037 | } |
1211 | |
1038 | |
1212 | int |
1039 | int |
1213 | command_title (object *op, char *params) |
1040 | command_title (object *op, char *params) |
1214 | { |
1041 | { |
… | |
… | |
1254 | strcpy (op->contr->own_title, params); |
1081 | strcpy (op->contr->own_title, params); |
1255 | return 1; |
1082 | return 1; |
1256 | } |
1083 | } |
1257 | |
1084 | |
1258 | int |
1085 | int |
1259 | command_save (object *op, char *params) |
|
|
1260 | { |
|
|
1261 | if (!op->stats.exp) |
|
|
1262 | new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet."); |
|
|
1263 | else |
|
|
1264 | { |
|
|
1265 | op->contr->save (); |
|
|
1266 | new_draw_info (NDI_UNIQUE, 0, op, "You have been saved."); |
|
|
1267 | } |
|
|
1268 | |
|
|
1269 | return 1; |
|
|
1270 | } |
|
|
1271 | |
|
|
1272 | int |
|
|
1273 | command_peaceful (object *op, char *params) |
1086 | command_peaceful (object *op, char *params) |
1274 | { |
1087 | { |
1275 | new_draw_info (NDI_UNIQUE, 0, op, |
1088 | new_draw_info (NDI_UNIQUE, 0, op, |
1276 | "You cannot change your peaceful setting with this command." |
1089 | "You cannot change your peaceful setting with this command." |
1277 | " Please speak to the priest in the temple of Gorokh" |
1090 | " Please speak to the priest in the temple of Gorokh" |
… | |
… | |
1316 | new_draw_info (NDI_UNIQUE, 0, op, "You are braced."); |
1129 | new_draw_info (NDI_UNIQUE, 0, op, "You are braced."); |
1317 | else |
1130 | else |
1318 | new_draw_info (NDI_UNIQUE, 0, op, "Not braced."); |
1131 | new_draw_info (NDI_UNIQUE, 0, op, "Not braced."); |
1319 | |
1132 | |
1320 | op->update_stats (); |
1133 | op->update_stats (); |
1321 | return 0; |
|
|
1322 | } |
|
|
1323 | |
|
|
1324 | int |
|
|
1325 | command_style_map_info (object *op, char *params) |
|
|
1326 | { |
|
|
1327 | extern maptile *styles; |
|
|
1328 | maptile *mp; |
|
|
1329 | int maps_used = 0, mapmem = 0, objects_used = 0, x, y; |
|
|
1330 | object *tmp; |
|
|
1331 | |
|
|
1332 | for (mp = styles; mp != NULL; mp = mp->next) |
|
|
1333 | { |
|
|
1334 | maps_used++; |
|
|
1335 | mapmem += mp->width * mp->height * (sizeof (object *) + sizeof (mapspace)) + sizeof (maptile); |
|
|
1336 | for (x = 0; x < mp->width; x++) |
|
|
1337 | { |
|
|
1338 | for (y = 0; y < mp->height; y++) |
|
|
1339 | { |
|
|
1340 | for (tmp = GET_MAP_OB (mp, x, y); tmp != NULL; tmp = tmp->above) |
|
|
1341 | objects_used++; |
|
|
1342 | } |
|
|
1343 | } |
|
|
1344 | } |
|
|
1345 | new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used); |
|
|
1346 | new_draw_info (NDI_UNIQUE, 0, op, "Memory used, not"); |
|
|
1347 | new_draw_info_format (NDI_UNIQUE, 0, op, "including objects: %d", mapmem); |
|
|
1348 | new_draw_info_format (NDI_UNIQUE, 0, op, "Style objects: %d", objects_used); |
|
|
1349 | new_draw_info_format (NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof (object)); |
|
|
1350 | return 0; |
1134 | return 0; |
1351 | } |
1135 | } |
1352 | |
1136 | |
1353 | int |
1137 | int |
1354 | command_kill_pets (object *op, char *params) |
1138 | command_kill_pets (object *op, char *params) |