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Comparing deliantra/server/server/c_misc.C (file contents):
Revision 1.14 by root, Tue Nov 7 16:30:55 2006 UTC vs.
Revision 1.46 by pippijn, Thu Mar 1 13:18:37 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
22*/ 23 */
23 24
24#include <global.h> 25#include <global.h>
25#include <loader.h> 26#include <loader.h>
26#ifndef __CEXTRACT__
27# include <sproto.h> 27#include <sproto.h>
28#endif
29
30extern weathermap_t **weathermap;
31 28
32/* Handles misc. input request - things like hash table, malloc, maps, 29/* Handles misc. input request - things like hash table, malloc, maps,
33 * who, etc. 30 * who, etc.
34 */ 31 */
35
36void
37map_info (object *op, char *search)
38{
39 maptile *m;
40 char buf[MAX_BUF], map_path[MAX_BUF];
41 long sec = seconds ();
42
43 new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60);
44 new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset");
45 for (m = first_map; m != NULL; m = m->next)
46 {
47
48 if (search && strstr (m->path, search) == NULL)
49 continue; /* Skip unwanted maps */
50 /* Print out the last 18 characters of the map name... */
51 if (strlen (m->path) <= 18)
52 strcpy (map_path, m->path);
53 else
54 strcpy (map_path, m->path + strlen (m->path) - 18);
55 sprintf (buf, "%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d",
56 map_path, m->players, players_on_map (m, FALSE),
57 m->in_memory, m->timeout, m->difficulty,
58 (MAP_WHEN_RESET (m) % 86400) / 3600, (MAP_WHEN_RESET (m) % 3600) / 60, MAP_WHEN_RESET (m) % 60);
59 new_draw_info (NDI_UNIQUE, 0, op, buf);
60 }
61}
62 32
63/* This command dumps the body information for object *op. 33/* This command dumps the body information for object *op.
64 * it doesn't care what the params are. 34 * it doesn't care what the params are.
65 * This is mostly meant as a debug command. 35 * This is mostly meant as a debug command.
66 */ 36 */
99{ 69{
100 display_motd (op); 70 display_motd (op);
101 return 1; 71 return 1;
102} 72}
103 73
104int
105command_bug (object *op, char *params)
106{
107 char buf[MAX_BUF];
108
109 if (params == NULL)
110 {
111 new_draw_info (NDI_UNIQUE, 0, op, "what bugs?");
112 return 1;
113 }
114 strcpy (buf, op->name);
115 strcat (buf, " bug-reports: ");
116 strncat (buf, ++params, MAX_BUF - strlen (buf));
117 buf[MAX_BUF - 1] = '\0';
118 bug_report (buf);
119 LOG (llevError, "%s\n", buf);
120 new_draw_info (NDI_ALL | NDI_UNIQUE, 1, NULL, buf);
121 new_draw_info (NDI_UNIQUE, 0, op, "OK, thanks!");
122 return 1;
123}
124
125/* 74/*
126 * Pretty much identical to current map_info, but on a bigger scale 75 * Pretty much identical to current map_info, but on a bigger scale
127 * This function returns the name of the players current region, and 76 * This function returns the name of the players current region, and
128 * a description of it. It is there merely for flavour text. 77 * a description of it. It is there merely for flavour text.
129 */ 78 */
130void 79void
131current_region_info (object *op) 80current_region_info (object *op)
132{ 81{
133 /* 82 if (region *reg = op->region ())
134 * Ok I /suppose/ I should write a seperate function for this, but it isn't
135 * going to be /that/ slow, and won't get called much
136 */
137 region *r = get_region_by_name (get_name_of_region_for_map (op->map));
138
139 if (!r)
140 return;
141 /* This should only be possible if regions are not operating on this server. */
142
143 new_draw_info_format (NDI_UNIQUE, 0, op, "You are in %s. \n %s", get_region_longname (r), get_region_msg (r)); 83 new_draw_info_format (NDI_UNIQUE, 0, op, "You are %s.\n%s", &reg->longname, &reg->msg);
144} 84}
145 85
146void 86void
147current_map_info (object *op) 87current_map_info (object *op)
148{ 88{
149 maptile *m = op->map; 89 maptile *m = op->map;
150 90
151 if (!m) 91 if (!m)
152 return; 92 return;
153 93
154 new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map (m)); 94 new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) %s", &m->name, &m->path, &op->region ()->longname);
155 95
156 if (QUERY_FLAG (op, FLAG_WIZ)) 96 if (QUERY_FLAG (op, FLAG_WIZ))
157 {
158 new_draw_info_format (NDI_UNIQUE, 0, op, 97 new_draw_info_format (NDI_UNIQUE, 0, op,
159 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", 98 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld",
160 m->players, m->difficulty, MAP_WIDTH (m), MAP_HEIGHT (m), MAP_ENTER_X (m), MAP_ENTER_Y (m), MAP_TIMEOUT (m)); 99 m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout);
161 100
162 }
163 if (m->msg) 101 if (m->msg)
164 new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg); 102 new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg);
165} 103}
166 104
167#ifdef DEBUG_MALLOC_LEVEL 105#ifdef DEBUG_MALLOC_LEVEL
179#endif 117#endif
180 118
181int 119int
182command_whereabouts (object *op, char *params) 120command_whereabouts (object *op, char *params)
183{ 121{
184 122 //TODO: should obviously not waste space in struct region for this.
185 region *reg;
186 player *pl;
187
188 /* 123 /*
189 * reset the counter on the region, then use it to store the number of 124 * reset the counter on the region, then use it to store the number of
190 * players there. 125 * players there.
191 * I don't know how thread-safe this would be, I suspect not very.... 126 * I don't know how thread-safe this would be, I suspect not very....
192 */ 127 */
193 for (reg = first_region; reg != NULL; reg = reg->next) 128 for_all_regions (rgn)
194 {
195 reg->counter = 0; 129 rgn->counter = 0;
196 } 130
197 for (pl = first_player; pl != NULL; pl = pl->next) 131 for_all_players (pl)
198 if (pl->ob->map != NULL) 132 if (pl->ob->map)
199 get_region_by_map (pl->ob->map)->counter++; 133 ++pl->ob->region ()->counter;
200 134
201 /* we only want to print out by places with a 'longname' field... */ 135 /* we only want to print out by places with a 'longname' field... */
202 for (reg = first_region; reg != NULL; reg = reg->next) 136 for_all_regions (rgn)
203 { 137 {
204 if (reg->longname == NULL && reg->counter > 0) 138 if (!rgn->longname && rgn->counter > 0)
205 { 139 {
206 if (reg->parent != NULL) 140 if (rgn->parent)
207 { 141 {
208 reg->parent->counter += reg->counter; 142 rgn->parent->counter += rgn->counter;
209 reg->counter = 0; 143 rgn->counter = 0;
210 } 144 }
211 else /*uh oh, we shouldn't be here. */ 145 else /*uh oh, we shouldn't be here. */
212 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", reg->name); 146 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", &rgn->name);
213 } 147 }
214 } 148 }
149
215 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:"); 150 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:");
216 for (reg = first_region; reg != NULL; reg = reg->next) 151
152 for_all_regions (rgn)
217 if (reg->counter > 0) 153 if (rgn->counter)
218 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players in %s", reg->counter, get_region_longname (reg)); 154 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname);
155
219 return 1; 156 return 1;
220} 157}
221 158
222typedef struct 159typedef struct
223{ 160{
224 char namebuf[MAX_BUF]; 161 char namebuf[MAX_BUF];
225 int login_order; 162 int login_order;
226} chars_names; 163} chars_names;
227 164
228/*local functon for qsort comparison*/
229static int
230name_cmp (const chars_names * c1, const chars_names * c2)
231{
232 return strcasecmp (c1->namebuf, c2->namebuf);
233}
234
235int 165int
236command_afk (object *op, char *params) 166command_afk (object *op, char *params)
237{ 167{
238 if QUERY_FLAG 168 if ((op->contr->ns->afk = !op->contr->ns->afk))
239 (op, FLAG_AFK)
240 {
241 CLEAR_FLAG (op, FLAG_AFK);
242 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK"); 169 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK");
243 }
244 else 170 else
245 {
246 SET_FLAG (op, FLAG_AFK);
247 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK"); 171 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK");
248 } 172
249 return 1; 173 return 1;
250} 174}
251 175
252int 176int
253command_mapinfo (object *op, char *params) 177command_mapinfo (object *op, char *params)
262 current_region_info (op); 186 current_region_info (op);
263 return 1; 187 return 1;
264} 188}
265 189
266int 190int
267command_maps (object *op, char *params)
268{
269 map_info (op, params);
270 return 1;
271}
272
273int
274command_time (object *op, char *params) 191command_time (object *op, char *params)
275{ 192{
276 print_tod (op); 193 print_tod (op);
277 return 1; 194 return 1;
278} 195}
279 196
280int 197int
281command_weather (object *op, char *params) 198command_weather (object *op, char *params)
282{ 199{
200#if 0
283 int wx, wy, temp, sky; 201 int wx, wy, temp, sky;
284 char buf[MAX_BUF]; 202 char buf[MAX_BUF];
285 203
286 if (settings.dynamiclevel < 1) 204 if (settings.dynamiclevel < 1)
287 return 1; 205 return 1;
403 break; 321 break;
404 case SKY_BLIZZARD: 322 case SKY_BLIZZARD:
405 new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); 323 new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!");
406 break; 324 break;
407 } 325 }
408 return 1; 326#endif
409}
410
411int
412command_archs (object *op, char *params)
413{
414 arch_info (op);
415 return 1; 327 return 1;
416} 328}
417 329
418int 330int
419command_hiscore (object *op, char *params) 331command_hiscore (object *op, char *params)
470 dump_friendly_objects (); 382 dump_friendly_objects ();
471 return 0; 383 return 0;
472} 384}
473 385
474int 386int
475command_dumpmap (object *op, char *params)
476{
477 if (op)
478 dump_map (op->map);
479 return 0;
480}
481
482int
483command_dumpallmaps (object *op, char *params)
484{
485 dump_all_maps ();
486 return 0;
487}
488
489int
490command_printlos (object *op, char *params) 387command_printlos (object *op, char *params)
491{ 388{
492 if (op) 389 if (op)
493 print_los (op); 390 print_los (op);
494 return 0; 391 return 0;
499command_version (object *op, char *params) 396command_version (object *op, char *params)
500{ 397{
501 version (op); 398 version (op);
502 return 0; 399 return 0;
503} 400}
504
505 401
506#ifndef BUG_LOG 402#ifndef BUG_LOG
507# define BUG_LOG "bug_log" 403# define BUG_LOG "bug_log"
508#endif 404#endif
509void 405void
589int 485int
590command_statistics (object *pl, char *params) 486command_statistics (object *pl, char *params)
591{ 487{
592 if (!pl->contr) 488 if (!pl->contr)
593 return 1; 489 return 1;
594#ifndef WIN32
595 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %lld", pl->stats.exp);
596 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %lld", level_exp (pl->level + 1, pl->expmul));
597#else
598 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %I64d", pl->stats.exp); 490 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp);
599 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %I64d", level_exp (pl->level + 1, pl->expmul)); 491 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul));
600#endif
601 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max"); 492 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
602 493
603 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d", 494 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
604 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str); 495 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str);
605 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d", 496 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
622 513
623int 514int
624command_fix_me (object *op, char *params) 515command_fix_me (object *op, char *params)
625{ 516{
626 sum_weight (op); 517 sum_weight (op);
627 fix_player (op); 518 op->update_stats ();
628 return 1;
629}
630
631int
632command_players (object *op, char *paramss)
633{
634 char buf[MAX_BUF];
635 char *t;
636 DIR *Dir;
637
638 sprintf (buf, "%s/%s/", settings.localdir, settings.playerdir);
639 t = buf + strlen (buf);
640 if ((Dir = opendir (buf)) != NULL)
641 {
642 const struct dirent *Entry;
643
644 while ((Entry = readdir (Dir)) != NULL)
645 {
646 /* skip '.' , '..' */
647 if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') ||
648 (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0')))
649 {
650 struct stat Stat;
651
652 strcpy (t, Entry->d_name);
653 if (stat (buf, &Stat) == 0)
654 {
655 /* This was not posix compatible
656 * if ((Stat.st_mode & S_IFMT)==S_IFDIR) {
657 */
658 if (S_ISDIR (Stat.st_mode))
659 {
660 char buf2[MAX_BUF];
661 struct tm *tm = localtime (&Stat.st_mtime);
662
663 sprintf (buf2, "%s\t%04d %02d %02d %02d %02d %02d",
664 Entry->d_name, 1900 + tm->tm_year, 1 + tm->tm_mon, tm->tm_mday, tm->tm_hour, tm->tm_min, tm->tm_sec);
665 new_draw_info (NDI_UNIQUE, 0, op, buf2);
666 }
667 }
668 }
669 }
670 }
671 closedir (Dir);
672 return 0; 519 return 1;
673} 520}
674
675
676 521
677int 522int
678command_logs (object *op, char *params) 523command_logs (object *op, char *params)
679{ 524{
680 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills."); 525 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
703 else 548 else
704 { 549 {
705 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode: Unknown options %s, valid options are nochoice, never, always", params); 550 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode: Unknown options %s, valid options are nochoice, never, always", params);
706 return 0; 551 return 0;
707 } 552 }
553
708 new_draw_info_format (NDI_UNIQUE, 0, op, "Applymode %s set to %s", 554 new_draw_info_format (NDI_UNIQUE, 0, op, "Applymode %s set to %s",
709 (unapply == op->contr->unapply ? "" : " now"), types[op->contr->unapply]); 555 (unapply == op->contr->unapply ? "" : " now"), types[op->contr->unapply]);
710 return 1; 556 return 1;
711} 557}
712 558
734 found++; 580 found++;
735 op->contr->bowtype = (bowtype_t) i; 581 op->contr->bowtype = (bowtype_t) i;
736 break; 582 break;
737 } 583 }
738 } 584 }
585
739 if (!found) 586 if (!found)
740 { 587 {
741 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); 588 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
742 for (i = 0; i <= bow_bestarrow; i++) 589 for (i = 0; i <= bow_bestarrow; i++)
743 { 590 {
749 strcat (buf, "."); 596 strcat (buf, ".");
750 } 597 }
751 new_draw_info_format (NDI_UNIQUE, 0, op, buf); 598 new_draw_info_format (NDI_UNIQUE, 0, op, buf);
752 return 0; 599 return 0;
753 } 600 }
601
754 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]); 602 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]);
755 return 1; 603 return 1;
756} 604}
757 605
758int 606int
797 for (obl = first_friendly_object; obl != NULL; obl = next) 645 for (obl = first_friendly_object; obl != NULL; obl = next)
798 { 646 {
799 object *ob = obl->ob; 647 object *ob = obl->ob;
800 648
801 next = obl->next; 649 next = obl->next;
802 if (get_owner (ob) == op) 650 if (ob->owner == op)
803 { 651 {
804 if (target == 0) 652 if (target == 0)
805 { 653 {
806 if (counter == 0) 654 if (counter == 0)
807 new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); 655 new_draw_info (NDI_UNIQUE, 0, op, "Pets:");
914 char filename[MAX_BUF], line[80]; 762 char filename[MAX_BUF], line[80];
915 int namelen, linelen = 0; 763 int namelen, linelen = 0;
916 764
917 switch (what) 765 switch (what)
918 { 766 {
919 case 1: 767 case 1:
920 sprintf (filename, "%s/wizhelp", settings.datadir); 768 sprintf (filename, "%s/wizhelp", settings.datadir);
921 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:"); 769 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
922 break; 770 break;
923 case 3: 771 case 3:
924 sprintf (filename, "%s/mischelp", settings.datadir); 772 sprintf (filename, "%s/mischelp", settings.datadir);
925 new_draw_info (NDI_UNIQUE, 0, op, " Misc help:"); 773 new_draw_info (NDI_UNIQUE, 0, op, " Misc help:");
926 break; 774 break;
927 default: 775 default:
928 sprintf (filename, "%s/help", settings.datadir); 776 sprintf (filename, "%s/help", settings.datadir);
929 new_draw_info (NDI_UNIQUE, 0, op, " Commands:"); 777 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
930 break; 778 break;
931 } 779 }
780
932 if (!(dirp = opendir (filename))) 781 if (!(dirp = opendir (filename)))
933 return; 782 return;
934 783
935 line[0] = '\0'; 784 line[0] = '\0';
936 for (de = readdir (dirp); de; de = readdir (dirp)) 785 while ((de = readdir (dirp)))
937 { 786 {
938 namelen = NAMLEN (de); 787 namelen = strlen (de->d_name);
939 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.')) 788 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.'))
940 continue; 789 continue;
941 linelen += namelen + 1; 790 linelen += namelen + 1;
942 if (linelen > 42) 791 if (linelen > 42)
943 { 792 {
1148 return 0; 997 return 0;
1149 } 998 }
1150} 999}
1151 1000
1152int 1001int
1153command_quit (object *op, char *params)
1154{
1155 new_draw_info (NDI_UNIQUE, 0, op,
1156 "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit.");
1157 return 1;
1158}
1159
1160int
1161command_real_quit (object *op, char *params)
1162{
1163 send_query (&op->contr->socket, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1164
1165 op->contr->state = ST_CONFIRM_QUIT;
1166 return 1;
1167}
1168
1169/*
1170 * don't allow people to exit explore mode. It otherwise becomes
1171 * really easy to abuse this.
1172 */
1173int
1174command_explore (object *op, char *params)
1175{
1176 if (settings.explore_mode == FALSE)
1177 return 1;
1178 /*
1179 * I guess this is the best way to see if we are solo or not. Actually,
1180 * are there any cases when first_player->next==NULL and we are not solo?
1181 */
1182 if ((first_player != op->contr) || (first_player->next != NULL))
1183 {
1184 new_draw_info (NDI_UNIQUE, 0, op, "You can not enter explore mode if you are in a party");
1185 }
1186 else if (op->contr->explore)
1187 new_draw_info (NDI_UNIQUE, 0, op, "There is no return from explore mode");
1188 else
1189 {
1190 op->contr->explore = 1;
1191 new_draw_info (NDI_UNIQUE, 0, op, "You are now in explore mode");
1192 }
1193 return 1;
1194}
1195
1196int
1197command_sound (object *op, char *params) 1002command_sound (object *op, char *params)
1198{ 1003{
1199 if (op->contr->socket.sound) 1004 if (op->contr->ns->sound)
1200 { 1005 {
1201 op->contr->socket.sound = 0; 1006 op->contr->ns->sound = 0;
1202 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden..."); 1007 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden...");
1203 } 1008 }
1204 else 1009 else
1205 { 1010 {
1206 op->contr->socket.sound = 1; 1011 op->contr->ns->sound = 1;
1207 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled."); 1012 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled.");
1208 } 1013 }
1209 return 1;
1210}
1211 1014
1212/* Perhaps these should be in player.c, but that file is
1213 * already a bit big.
1214 */
1215
1216void
1217receive_player_name (object *op, char k)
1218{
1219
1220 if (!check_name (op->contr, op->contr->write_buf + 1))
1221 {
1222 get_name (op);
1223 return;
1224 }
1225 op->name = op->contr->write_buf + 1;
1226 op->name_pl = op->contr->write_buf + 1;
1227 new_draw_info (NDI_UNIQUE, 0, op, op->contr->write_buf);
1228 op->contr->name_changed = 1;
1229 get_password (op);
1230}
1231
1232void
1233receive_player_password (object *op, char k)
1234{
1235
1236 unsigned int pwd_len = strlen (op->contr->write_buf);
1237
1238 if (pwd_len <= 1 || pwd_len > 17)
1239 {
1240 get_name (op);
1241 return;
1242 }
1243 new_draw_info (NDI_UNIQUE, 0, op, " "); /* To hide the password better */
1244
1245 if (checkbanned (op->name, op->contr->socket.host))
1246 {
1247 LOG (llevInfo, "Banned player tried to add: [%s@%s]\n", &op->name, op->contr->socket.host);
1248 new_draw_info (NDI_UNIQUE | NDI_RED, 0, op, "You are not allowed to play.");
1249 get_name (op);
1250 return;
1251 }
1252
1253 if (op->contr->state == ST_CONFIRM_PASSWORD)
1254 {
1255 if (!check_password (op->contr->write_buf + 1, op->contr->password))
1256 {
1257 new_draw_info (NDI_UNIQUE, 0, op, "The passwords did not match.");
1258 get_name (op);
1259 return;
1260 }
1261 clear_win_info (op);
1262 display_motd (op);
1263 new_draw_info (NDI_UNIQUE, 0, op, " ");
1264 new_draw_info (NDI_UNIQUE, 0, op, "Welcome, Brave New Warrior!");
1265 new_draw_info (NDI_UNIQUE, 0, op, " ");
1266 Roll_Again (op);
1267 op->contr->state = ST_ROLL_STAT;
1268 return;
1269 }
1270 strcpy (op->contr->password, crypt_string (op->contr->write_buf + 1, NULL));
1271 op->contr->state = ST_ROLL_STAT;
1272 check_login (op);
1273 return;
1274}
1275
1276
1277int
1278explore_mode (void)
1279{
1280 player *pl;
1281
1282 if (settings.explore_mode == TRUE)
1283 {
1284 for (pl = first_player; pl != (player *) NULL; pl = pl->next)
1285 if (pl->explore)
1286 return 1;
1287 }
1288 return 0; 1015 return 1;
1289} 1016}
1290
1291 1017
1292int 1018int
1293command_title (object *op, char *params) 1019command_title (object *op, char *params)
1294{ 1020{
1295 char buf[MAX_BUF]; 1021 char buf[MAX_BUF];
1334 strcpy (op->contr->own_title, params); 1060 strcpy (op->contr->own_title, params);
1335 return 1; 1061 return 1;
1336} 1062}
1337 1063
1338int 1064int
1339command_save (object *op, char *params)
1340{
1341// if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) {
1342// new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground");
1343// } else
1344 if (!op->stats.exp)
1345 {
1346 new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1347 }
1348 else
1349 {
1350 if (save_player (op, 1))
1351 new_draw_info (NDI_UNIQUE, 0, op, "You have been saved.");
1352 else
1353 new_draw_info (NDI_UNIQUE, 0, op, "SAVE FAILED!");
1354 }
1355 return 1;
1356}
1357
1358
1359int
1360command_peaceful (object *op, char *params) 1065command_peaceful (object *op, char *params)
1361{ 1066{
1362 new_draw_info (NDI_UNIQUE, 0, op, 1067 new_draw_info (NDI_UNIQUE, 0, op,
1363 "You cannot change your peaceful setting with this command." 1068 "You cannot change your peaceful setting with this command."
1364 " Please speak to the priest in the temple of Gorokh" 1069 " Please speak to the priest in the temple of Gorokh"
1371 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players."); 1076 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1372*/ 1077*/
1373 return 1; 1078 return 1;
1374} 1079}
1375 1080
1376
1377
1378int 1081int
1379command_wimpy (object *op, char *params) 1082command_wimpy (object *op, char *params)
1380{ 1083{
1381 int i; 1084 int i;
1382 char buf[MAX_BUF]; 1085 char buf[MAX_BUF];
1391 new_draw_info (NDI_UNIQUE, 0, op, buf); 1094 new_draw_info (NDI_UNIQUE, 0, op, buf);
1392 op->run_away = i; 1095 op->run_away = i;
1393 return 1; 1096 return 1;
1394} 1097}
1395 1098
1396
1397int 1099int
1398command_brace (object *op, char *params) 1100command_brace (object *op, char *params)
1399{ 1101{
1400 if (!params) 1102 if (!params)
1401 op->contr->braced = !op->contr->braced; 1103 op->contr->braced = !op->contr->braced;
1405 if (op->contr->braced) 1107 if (op->contr->braced)
1406 new_draw_info (NDI_UNIQUE, 0, op, "You are braced."); 1108 new_draw_info (NDI_UNIQUE, 0, op, "You are braced.");
1407 else 1109 else
1408 new_draw_info (NDI_UNIQUE, 0, op, "Not braced."); 1110 new_draw_info (NDI_UNIQUE, 0, op, "Not braced.");
1409 1111
1410 fix_player (op); 1112 op->update_stats ();
1411 return 0;
1412}
1413
1414int
1415command_style_map_info (object *op, char *params)
1416{
1417 extern maptile *styles;
1418 maptile *mp;
1419 int maps_used = 0, mapmem = 0, objects_used = 0, x, y;
1420 object *tmp;
1421
1422 for (mp = styles; mp != NULL; mp = mp->next)
1423 {
1424 maps_used++;
1425 mapmem += MAP_WIDTH (mp) * MAP_HEIGHT (mp) * (sizeof (object *) + sizeof (MapSpace)) + sizeof (maptile);
1426 for (x = 0; x < MAP_WIDTH (mp); x++)
1427 {
1428 for (y = 0; y < MAP_HEIGHT (mp); y++)
1429 {
1430 for (tmp = get_map_ob (mp, x, y); tmp != NULL; tmp = tmp->above)
1431 objects_used++;
1432 }
1433 }
1434 }
1435 new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1436 new_draw_info (NDI_UNIQUE, 0, op, "Memory used, not");
1437 new_draw_info_format (NDI_UNIQUE, 0, op, "including objects: %d", mapmem);
1438 new_draw_info_format (NDI_UNIQUE, 0, op, "Style objects: %d", objects_used);
1439 new_draw_info_format (NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof (object));
1440 return 0; 1113 return 0;
1441} 1114}
1442 1115
1443int 1116int
1444command_kill_pets (object *op, char *params) 1117command_kill_pets (object *op, char *params)
1458 for (obl = first_friendly_object; obl != NULL; obl = next) 1131 for (obl = first_friendly_object; obl != NULL; obl = next)
1459 { 1132 {
1460 object *ob = obl->ob; 1133 object *ob = obl->ob;
1461 1134
1462 next = obl->next; 1135 next = obl->next;
1463 if (get_owner (ob) == op) 1136 if (ob->owner == op)
1464 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params))) 1137 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
1465 { 1138 {
1466 if (!QUERY_FLAG (ob, FLAG_REMOVED))
1467 remove_ob (ob);
1468 remove_friendly_object (ob);
1469 free_object (ob); 1139 ob->destroy ();
1470 removecount++; 1140 removecount++;
1471 } 1141 }
1472 } 1142 }
1473 if (removecount != 0) 1143 if (removecount != 0)
1474 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount); 1144 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);

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