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Comparing deliantra/server/server/c_misc.C (file contents):
Revision 1.3 by root, Tue Aug 29 08:01:37 2006 UTC vs.
Revision 1.46 by pippijn, Thu Mar 1 13:18:37 2007 UTC

1/* 1/*
2 * static char *rcsid_c_misc_c = 2 * CrossFire, A Multiplayer game for X-windows
3 * "$Id: c_misc.C,v 1.3 2006/08/29 08:01:37 root Exp $"; 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
4 */ 23 */
5
6/*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen
11
12 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version.
16
17 This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21
22 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25
26 The authors can be reached via e-mail at crossfire-devel@real-time.com
27*/
28 24
29#include <global.h> 25#include <global.h>
30#include <loader.h> 26#include <loader.h>
31#ifndef __CEXTRACT__
32#include <sproto.h> 27#include <sproto.h>
33#endif
34
35extern weathermap_t **weathermap;
36 28
37/* Handles misc. input request - things like hash table, malloc, maps, 29/* Handles misc. input request - things like hash table, malloc, maps,
38 * who, etc. 30 * who, etc.
39 */ 31 */
40
41void map_info(object *op, char *search) {
42 mapstruct *m;
43 char buf[MAX_BUF], map_path[MAX_BUF];
44 long sec = seconds();
45 new_draw_info_format(NDI_UNIQUE, 0, op,
46 "Current time is: %02ld:%02ld:%02ld.",
47 (sec%86400)/3600,(sec%3600)/60,sec%60);
48 new_draw_info(NDI_UNIQUE, 0,op,"Path Pl PlM IM TO Dif Reset");
49 for(m=first_map;m!=NULL;m=m->next) {
50
51 if ( search && strstr(m->path,search)==NULL ) continue; /* Skip unwanted maps */
52 /* Print out the last 18 characters of the map name... */
53 if (strlen(m->path)<=18) strcpy(map_path, m->path);
54 else strcpy(map_path, m->path + strlen(m->path) - 18);
55 sprintf(buf,"%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d",
56 map_path, m->players,players_on_map(m,FALSE),
57 m->in_memory,m->timeout,m->difficulty,
58 (MAP_WHEN_RESET(m)%86400)/3600,(MAP_WHEN_RESET(m)%3600)/60,
59 MAP_WHEN_RESET(m)%60);
60 new_draw_info(NDI_UNIQUE, 0,op,buf);
61 }
62}
63 32
64/* This command dumps the body information for object *op. 33/* This command dumps the body information for object *op.
65 * it doesn't care what the params are. 34 * it doesn't care what the params are.
66 * This is mostly meant as a debug command. 35 * This is mostly meant as a debug command.
67 */ 36 */
37int
68int command_body(object *op, char *params) 38command_body (object *op, char *params)
69{ 39{
70 int i; 40 int i;
71 41
72 /* Too hard to try and make a header that lines everything up, so just 42 /* Too hard to try and make a header that lines everything up, so just
73 * give a description. 43 * give a description.
74 */ 44 */
75 new_draw_info(NDI_UNIQUE, 0, op, "The first column is the name of the body location."); 45 new_draw_info (NDI_UNIQUE, 0, op, "The first column is the name of the body location.");
76 new_draw_info(NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has."); 46 new_draw_info (NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has.");
77 new_draw_info(NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available."); 47 new_draw_info (NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available.");
78 for (i=0; i<NUM_BODY_LOCATIONS; i++) { 48 for (i = 0; i < NUM_BODY_LOCATIONS; i++)
49 {
79 /* really debugging - normally body_used should not be set to anything 50 /* really debugging - normally body_used should not be set to anything
80 * if body_info isn't also set. 51 * if body_info isn't also set.
81 */ 52 */
82 if (op->body_info[i] || op->body_used[i]) { 53 if (op->body_info[i] || op->body_used[i])
83 new_draw_info_format(NDI_UNIQUE, 0, op, 54 {
84 "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]); 55 new_draw_info_format (NDI_UNIQUE, 0, op, "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]);
85 } 56 }
86 } 57 }
87 if (!QUERY_FLAG(op, FLAG_USE_ARMOUR)) 58 if (!QUERY_FLAG (op, FLAG_USE_ARMOUR))
88 new_draw_info(NDI_UNIQUE, 0, op, "You are not allowed to wear armor"); 59 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to wear armor");
89 if (!QUERY_FLAG(op, FLAG_USE_WEAPON)) 60 if (!QUERY_FLAG (op, FLAG_USE_WEAPON))
90 new_draw_info(NDI_UNIQUE, 0, op, "You are not allowed to use weapons"); 61 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to use weapons");
91 62
92 return 1; 63 return 1;
93} 64}
94 65
95 66
67int
96int command_motd(object *op, char *params) 68command_motd (object *op, char *params)
97{ 69{
98 display_motd(op); 70 display_motd (op);
99 return 1;
100}
101
102int command_bug(object *op, char *params)
103{
104 char buf[MAX_BUF];
105
106 if (params == NULL) {
107 new_draw_info(NDI_UNIQUE, 0,op,"what bugs?");
108 return 1;
109 }
110 strcpy(buf,op->name);
111 strcat(buf," bug-reports: ");
112 strncat(buf,++params,MAX_BUF - strlen(buf) );
113 buf[MAX_BUF - 1] = '\0';
114 bug_report(buf);
115 LOG(llevError,"%s\n",buf);
116 new_draw_info(NDI_ALL | NDI_UNIQUE, 1, NULL, buf);
117 new_draw_info(NDI_UNIQUE, 0,op, "OK, thanks!");
118 return 1; 71 return 1;
119}
120
121
122void malloc_info(object *op) {
123 int ob_used=count_used(),ob_free=count_free(),players,nrofmaps;
124 int nrm=0,mapmem=0,anr,anims,sum_alloc=0,sum_used=0,i,tlnr, alnr;
125 treasurelist *tl;
126 player *pl;
127 mapstruct *m;
128 archetype *at;
129 artifactlist *al;
130
131 for(tl=first_treasurelist,tlnr=0;tl!=NULL;tl=tl->next,tlnr++);
132 for(al=first_artifactlist, alnr=0; al!=NULL; al=al->next, alnr++);
133
134 for(at=first_archetype,anr=0,anims=0;at!=NULL;
135 at=at->more==NULL?at->next:at->more,anr++);
136
137 for (i=1; i<num_animations; i++)
138 anims += animations[i].num_animations;
139
140 for(pl=first_player,players=0;pl!=NULL;pl=pl->next,players++);
141 for(m=first_map,nrofmaps=0;m!=NULL;m=m->next,nrofmaps++)
142 if(m->in_memory == MAP_IN_MEMORY) {
143 mapmem+=MAP_WIDTH(m)*MAP_HEIGHT(m)*(sizeof(object *)+sizeof(MapSpace));
144 nrm++;
145 }
146 sprintf(errmsg,"Sizeof: object=%ld player=%ld map=%ld",
147 (long)sizeof(object),(long)sizeof(player),(long)sizeof(mapstruct));
148 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
149 sprintf(errmsg,"%4d used objects: %8d",ob_used,i=(ob_used*sizeof(object)));
150 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
151 sum_used+=i; sum_alloc+=i;
152 sprintf(errmsg,"%4d free objects: %8d",ob_free,i=(ob_free*sizeof(object)));
153 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
154 sprintf(errmsg,"%4d active objects: %8d",count_active(), 0);
155 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
156 sum_alloc+=i;
157 sprintf(errmsg,"%4d players: %8d",players,i=(players*sizeof(player)));
158 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
159 sum_alloc+=i; sum_used+=i;
160
161
162 sprintf(errmsg,"%4d maps allocated: %8d",nrofmaps,
163 i=(nrofmaps*sizeof(mapstruct)));
164 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
165 sum_alloc+=i; sum_used+=nrm*sizeof(mapstruct);
166 sprintf(errmsg,"%4d maps in memory: %8d",nrm,mapmem);
167 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
168 sum_alloc+=mapmem; sum_used+=mapmem;
169 sprintf(errmsg,"%4d archetypes: %8d",anr,i=(anr*sizeof(archetype)));
170 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
171 sum_alloc+=i; sum_used+=i;
172 sprintf(errmsg,"%4d animations: %8d",anims,i=(anims*sizeof(Fontindex)));
173 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
174 sum_alloc+=i; sum_used+=i;
175
176 sprintf(errmsg,"%4d treasurelists %8d",tlnr,i=(tlnr*sizeof(treasurelist)));
177 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
178 sum_alloc+=i; sum_used+=i;
179 sprintf(errmsg,"%4ld treasures %8d",nroftreasures,
180 i=(nroftreasures*sizeof(treasure)));
181 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
182 sum_alloc+=i; sum_used+=i;
183 sprintf(errmsg,"%4ld artifacts %8d", nrofartifacts,
184 i=(nrofartifacts*sizeof(artifact)));
185 new_draw_info(NDI_UNIQUE, 0,op, errmsg);
186 sum_alloc+=i; sum_used +=i;
187 sprintf(errmsg,"%4ld artifacts strngs %8d", nrofallowedstr,
188 i=(nrofallowedstr*sizeof(linked_char)));
189 new_draw_info(NDI_UNIQUE, 0,op, errmsg);
190 sum_alloc += i;sum_used+=i;
191 sprintf(errmsg,"%4d artifactlists %8d",alnr,i=(alnr*sizeof(artifactlist)));
192 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
193 sum_alloc += i; sum_used += i;
194
195 sprintf(errmsg,"Total space allocated:%8d",sum_alloc);
196 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
197 sprintf(errmsg,"Total space used: %8d",sum_used);
198 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
199} 72}
200 73
201/* 74/*
202 * Pretty much identical to current map_info, but on a bigger scale 75 * Pretty much identical to current map_info, but on a bigger scale
203 * This function returns the name of the players current region, and 76 * This function returns the name of the players current region, and
204 * a description of it. It is there merely for flavour text. 77 * a description of it. It is there merely for flavour text.
205 */ 78 */
79void
206void current_region_info(object *op) { 80current_region_info (object *op)
207 /* 81{
208 * Ok I /suppose/ I should write a seperate function for this, but it isn't 82 if (region *reg = op->region ())
209 * going to be /that/ slow, and won't get called much 83 new_draw_info_format (NDI_UNIQUE, 0, op, "You are %s.\n%s", &reg->longname, &reg->msg);
210 */
211 region *r = get_region_by_name(get_name_of_region_for_map(op->map));
212
213 if (!r)
214 return;
215 /* This should only be possible if regions are not operating on this server. */
216
217 new_draw_info_format(NDI_UNIQUE, 0,op,
218 "You are in %s. \n %s", get_region_longname(r), get_region_msg(r));
219} 84}
220 85
86void
221void current_map_info(object *op) { 87current_map_info (object *op)
88{
222 mapstruct *m = op->map; 89 maptile *m = op->map;
223 90
224 if (!m) 91 if (!m)
225 return; 92 return;
226 93
227 new_draw_info_format(NDI_UNIQUE, 0,op, 94 new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) %s", &m->name, &m->path, &op->region ()->longname);
228 "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map(m));
229 95
230 if (QUERY_FLAG(op,FLAG_WIZ)) { 96 if (QUERY_FLAG (op, FLAG_WIZ))
231 new_draw_info_format(NDI_UNIQUE, 0, op, 97 new_draw_info_format (NDI_UNIQUE, 0, op,
232 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", 98 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld",
233 m->players, m->difficulty, 99 m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout);
234 MAP_WIDTH(m), MAP_HEIGHT(m),
235 MAP_ENTER_X(m), MAP_ENTER_Y(m),
236 MAP_TIMEOUT(m));
237 100
238 }
239 if (m->msg) 101 if (m->msg)
240 new_draw_info(NDI_UNIQUE, NDI_NAVY, op, m->msg); 102 new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg);
241} 103}
242 104
243#ifdef DEBUG_MALLOC_LEVEL 105#ifdef DEBUG_MALLOC_LEVEL
106int
244int command_malloc_verify(object *op, char *parms) 107command_malloc_verify (object *op, char *parms)
245{ 108{
246 extern int malloc_verify(void); 109 extern int malloc_verify (void);
247 110
248 if (!malloc_verify()) 111 if (!malloc_verify ())
249 new_draw_info(NDI_UNIQUE, 0,op,"Heap is corrupted."); 112 new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted.");
250 else 113 else
251 new_draw_info(NDI_UNIQUE, 0,op,"Heap checks out OK."); 114 new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK.");
252 return 1; 115 return 1;
116}
117#endif
118
119int
120command_whereabouts (object *op, char *params)
121{
122 //TODO: should obviously not waste space in struct region for this.
123 /*
124 * reset the counter on the region, then use it to store the number of
125 * players there.
126 * I don't know how thread-safe this would be, I suspect not very....
127 */
128 for_all_regions (rgn)
129 rgn->counter = 0;
130
131 for_all_players (pl)
132 if (pl->ob->map)
133 ++pl->ob->region ()->counter;
134
135 /* we only want to print out by places with a 'longname' field... */
136 for_all_regions (rgn)
137 {
138 if (!rgn->longname && rgn->counter > 0)
139 {
140 if (rgn->parent)
141 {
142 rgn->parent->counter += rgn->counter;
143 rgn->counter = 0;
144 }
145 else /*uh oh, we shouldn't be here. */
146 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", &rgn->name);
253 } 147 }
148 }
149
150 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:");
151
152 for_all_regions (rgn)
153 if (rgn->counter)
154 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname);
155
156 return 1;
157}
158
159typedef struct
160{
161 char namebuf[MAX_BUF];
162 int login_order;
163} chars_names;
164
165int
166command_afk (object *op, char *params)
167{
168 if ((op->contr->ns->afk = !op->contr->ns->afk))
169 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK");
170 else
171 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK");
172
173 return 1;
174}
175
176int
177command_mapinfo (object *op, char *params)
178{
179 current_map_info (op);
180 return 1;
181}
182
183int
184command_whereami (object *op, char *params)
185{
186 current_region_info (op);
187 return 1;
188}
189
190int
191command_time (object *op, char *params)
192{
193 print_tod (op);
194 return 1;
195}
196
197int
198command_weather (object *op, char *params)
199{
200#if 0
201 int wx, wy, temp, sky;
202 char buf[MAX_BUF];
203
204 if (settings.dynamiclevel < 1)
205 return 1;
206
207 if (op->map == NULL)
208 return 1;
209
210 if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0)
211 return 1;
212
213 if (QUERY_FLAG (op, FLAG_WIZ))
214 {
215 /* dump the weather, Dm style! Yo! */
216 new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map));
217 new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp);
218 new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid);
219 new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
220 new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure);
221 new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev);
222 new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
223 }
224
225 temp = real_world_temperature (op->x, op->y, op->map);
226 new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp);
227
228 /* humid */
229 if (weathermap[wx][wy].humid < 20)
230 new_draw_info (NDI_UNIQUE, 0, op, "It is very dry.");
231 else if (weathermap[wx][wy].humid < 40)
232 new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today.");
233 else if (weathermap[wx][wy].humid < 60)
234 new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy.");
235 else if (weathermap[wx][wy].humid < 80)
236 new_draw_info (NDI_UNIQUE, 0, op, "It is muggy.");
237 else
238 new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
239
240 /* wind */
241 switch (weathermap[wx][wy].winddir)
242 {
243 case 1:
244 sprintf (buf, "north");
245 break;
246 case 2:
247 sprintf (buf, "northeast");
248 break;
249 case 3:
250 sprintf (buf, "east");
251 break;
252 case 4:
253 sprintf (buf, "southeast");
254 break;
255 case 5:
256 sprintf (buf, "south");
257 break;
258 case 6:
259 sprintf (buf, "southwest");
260 break;
261 case 7:
262 sprintf (buf, "west");
263 break;
264 case 8:
265 sprintf (buf, "northwest");
266 break;
267 }
268 if (weathermap[wx][wy].windspeed < 5)
269 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf);
270 else if (weathermap[wx][wy].windspeed < 10)
271 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf);
272 else if (weathermap[wx][wy].windspeed < 15)
273 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf);
274 else if (weathermap[wx][wy].windspeed < 25)
275 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf);
276 else if (weathermap[wx][wy].windspeed < 35)
277 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf);
278 else
279 new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf);
280
281 sky = weathermap[wx][wy].sky;
282 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
283 sky += 10; /*let it snow */
284 switch (sky)
285 {
286 case SKY_CLEAR:
287 new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky.");
288 break;
289 case SKY_LIGHTCLOUD:
290 new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky.");
291 break;
292 case SKY_OVERCAST:
293 new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary.");
294 break;
295 case SKY_LIGHT_RAIN:
296 new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly.");
297 break;
298 case SKY_RAIN:
299 new_draw_info (NDI_UNIQUE, 0, op, "It is raining.");
300 break;
301 case SKY_HEAVY_RAIN:
302 new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily.");
303 break;
304 case SKY_HURRICANE:
305 new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!");
306 break;
307 case SKY_FOG:
308 new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable.");
309 break;
310 case SKY_HAIL:
311 new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!");
312 break;
313 case SKY_LIGHT_SNOW:
314 new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky.");
315 break;
316 case SKY_SNOW:
317 new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out.");
318 break;
319 case SKY_HEAVY_SNOW:
320 new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now.");
321 break;
322 case SKY_BLIZZARD:
323 new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!");
324 break;
325 }
254#endif 326#endif
255
256int command_whereabouts(object *op, char *params) {
257
258 region *reg;
259 player *pl;
260
261 /*
262 * reset the counter on the region, then use it to store the number of
263 * players there.
264 * I don't know how thread-safe this would be, I suspect not very....
265 */
266 for (reg=first_region;reg!=NULL;reg=reg->next) {
267 reg->counter=0;
268 }
269 for (pl=first_player;pl!=NULL;pl=pl->next)
270 if (pl->ob->map!=NULL)
271 get_region_by_map(pl->ob->map)->counter++;
272
273 /* we only want to print out by places with a 'longname' field...*/
274 for (reg=first_region;reg!=NULL;reg=reg->next) {
275 if (reg->longname==NULL && reg->counter>0) {
276 if(reg->parent !=NULL) {
277 reg->parent->counter+=reg->counter;
278 reg->counter=0;
279 }
280 else /*uh oh, we shouldn't be here. */
281 LOG(llevError,"command_whereabouts() Region %s with no longname has no parent", reg->name);
282 }
283 }
284 new_draw_info_format(NDI_UNIQUE, 0,op,
285 "In the world currently there are:");
286 for (reg=first_region;reg!=NULL;reg=reg->next)
287 if(reg->counter>0)
288 new_draw_info_format(NDI_UNIQUE, 0,op,
289 "%u players in %s", reg->counter, get_region_longname(reg));
290 return 1; 327 return 1;
291} 328}
292 329
293typedef struct 330int
294 {
295 char namebuf[MAX_BUF];
296 int login_order;
297 } chars_names;
298
299/*local functon for qsort comparison*/
300static int name_cmp (const chars_names *c1, const chars_names *c2)
301 {
302 return strcasecmp (c1->namebuf, c2->namebuf);
303 }
304
305int command_who (object *op, char *params) {
306 player *pl;
307 uint16 i;
308 region *reg;
309 char* format;
310 int num_players = 0;
311 int num_wiz = 0;
312 int num_afk = 0;
313 chars_names *chars = NULL;
314
315 /*
316 * The who formats are defined in config to be blank. They should have been
317 * overridden by the settings file, if there are no entries however, it will
318 * have stayed blank. Since this probably isn't what is wanted, we will check if
319 * new formats have been specified, and if not we will use the old defaults.
320 */
321 if (!strcmp(settings.who_format,""))
322 strcpy(settings.who_format, "%N_%T%t%h%d%n[%m]");
323 if (!strcmp(settings.who_wiz_format,""))
324 strcpy(settings.who_wiz_format, "%N_%T%t%h%d%nLevel %l [%m](@%i)(%c)");
325 if (op == NULL || QUERY_FLAG(op, FLAG_WIZ))
326 format=settings.who_wiz_format;
327 else
328 format=settings.who_format;
329
330 reg=get_region_from_string(params);
331
332 for (pl=first_player;pl!=NULL;pl=pl->next) {
333 if (pl->ob->map == NULL)
334 continue;
335 if (pl->hidden && !QUERY_FLAG(op, FLAG_WIZ)) continue;
336
337 if(!region_is_child_of_region(get_region_by_map(pl->ob->map),reg)) continue;
338
339 if (pl->state==ST_PLAYING || pl->state==ST_GET_PARTY_PASSWORD) {
340
341 num_players++;
342 chars = (chars_names *) realloc(chars, num_players*sizeof(chars_names));
343 if (chars == NULL) {
344 new_draw_info(NDI_UNIQUE, 0, op, "who failed - out of memory!");
345 return 0;
346 }
347 sprintf(chars[num_players-1].namebuf, "%s", pl->ob->name);
348 chars[num_players-1].login_order = num_players;
349 /*Check for WIZ's & AFK's*/
350 if (QUERY_FLAG(pl->ob,FLAG_WIZ))
351 num_wiz++;
352 if (QUERY_FLAG(pl->ob,FLAG_AFK))
353 num_afk++;
354 }
355 }
356 if (first_player != (player *) NULL) {
357 if (reg == NULL)
358 new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players (%d) -- WIZ(%d) AFK(%d)",
359 num_players, num_wiz, num_afk);
360 else if (reg->longname == NULL)
361 new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)",
362 reg->name, num_players, num_wiz, num_afk);
363 else
364 new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)",
365 reg->longname, num_players, num_wiz, num_afk);
366 }
367 qsort (chars, num_players, sizeof(chars_names), (int (*)(const void *, const void *))name_cmp);
368 for (i=0;i<num_players;i++)
369 display_who_entry(op, find_player(chars[i].namebuf), format);
370 free(chars);
371 return 1;
372}
373
374/* Display a line of 'who' to op, about pl, using the formatting specified by format */
375void display_who_entry(object *op, player *pl, const char *format) {
376 char tmpbuf[MAX_BUF];
377 char outbuf[MAX_BUF];
378 size_t i;
379 outbuf[0]='\0'; /* we strcat to this, so reset it here. */
380 if (pl==NULL) {
381 LOG(llevError,"display_who_entry(): I was passed a null player");
382 return;
383 }
384 for (i=0;i<=strlen(format);i++) {
385 if (format[i]=='%') {
386 i++;
387 get_who_escape_code_value(tmpbuf,format[i],pl);
388 strcat(outbuf, tmpbuf);
389 }
390 else if (format[i]=='_')
391 strcat(outbuf," "); /* allow '_' to be used in place of spaces */
392 else {
393 sprintf(tmpbuf,"%c",format[i]);
394 strcat(outbuf,tmpbuf);
395 }
396 }
397 new_draw_info(NDI_UNIQUE, 0, op, outbuf);
398}
399
400/* Returns the value of the escape code used in the who format specifier
401 * the values are:
402 * N Name of character
403 * t title of character
404 * T the optional "the " sequence value (depend if player has own_title or not)
405 * c count
406 * n newline
407 * h [Hostile] if character is hostile, nothing otherwise
408 * d [WIZ] if character is a dm, nothing otherwise
409 * a [AFK] if character is afk, nothing otherwise
410 * l the level of the character
411 * m the map path the character is currently on
412 * M the map name of the map the character is currently on
413 * r the region name (eg scorn, wolfsburg)
414 * R the regional title (eg The Kingdom of Scorn, The Port of Wolfsburg)
415 * i player's ip adress
416 * % a literal %
417 * _ a literal underscore
418 */
419
420void get_who_escape_code_value(char *return_val, const char letter, player *pl) {
421
422 switch (letter) {
423 case 'N' : strcpy(return_val, pl->ob->name);
424 break;
425 case 't' : strcpy(return_val,(pl->own_title[0]=='\0'?pl->title:pl->own_title));
426 break;
427 case 'T' : if (pl->own_title[0]=='\0')
428 strcpy(return_val,"the ");
429 else
430 *return_val='\0';
431 break;
432 case 'c' : sprintf(return_val,"%d",pl->ob->count);
433 break;
434 case 'n' : strcpy(return_val, "\n");
435 break;
436 case 'h' : strcpy(return_val,pl->peaceful?"":" [Hostile]");
437 break;
438 case 'l' : sprintf(return_val,"%d",pl->ob->level);
439 break;
440 case 'd' : strcpy(return_val,(QUERY_FLAG(pl->ob,FLAG_WIZ)?" [WIZ]":""));
441 break;
442 case 'a' : strcpy(return_val,(QUERY_FLAG(pl->ob,FLAG_AFK)?" [AFK]":""));
443 break;
444 case 'm' : strcpy(return_val,pl->ob->map->path);
445 break;
446 case 'M' : strcpy(return_val,pl->ob->map->name?pl->ob->map->name:"Untitled");
447 break;
448 case 'r' : strcpy(return_val,get_name_of_region_for_map(pl->ob->map));
449 break;
450 case 'R' : strcpy(return_val,get_region_longname(get_region_by_map(pl->ob->map)));
451 break;
452 case 'i' : strcpy(return_val,pl->socket.host);
453 break;
454 case '%' : strcpy(return_val, "%");
455 break;
456 case '_' : strcpy(return_val, "_");
457 break;
458 }
459
460}
461
462
463int command_afk (object *op, char *params)
464{
465 if QUERY_FLAG(op,FLAG_AFK) {
466 CLEAR_FLAG(op,FLAG_AFK);
467 new_draw_info(NDI_UNIQUE, 0, op, "You are no longer AFK");
468 }
469 else
470 {
471 SET_FLAG(op,FLAG_AFK);
472 new_draw_info(NDI_UNIQUE, 0, op, "You are now AFK");
473 }
474 return 1;
475}
476
477int command_malloc (object *op, char *params)
478{
479 malloc_info(op);
480 return 1;
481 }
482
483int command_mapinfo (object *op, char *params)
484{
485 current_map_info(op);
486 return 1;
487 }
488
489int command_whereami (object *op, char *params)
490{
491 current_region_info(op);
492 return 1;
493}
494
495 int command_maps (object *op, char *params)
496{
497 map_info(op,params);
498 return 1;
499 }
500
501int command_strings (object *op, char *params)
502{
503 ss_dump_statistics();
504 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
505 new_draw_info(NDI_UNIQUE, 0,op,ss_dump_table(2));
506 return 1;
507 }
508
509#ifdef DEBUG
510int command_sstable (object *op, char *params)
511{
512 ss_dump_table(1);
513 return 1;
514 }
515#endif
516
517int command_time (object *op, char *params)
518{
519 print_tod (op);
520 return 1;
521}
522
523int command_weather (object *op, char *params)
524{
525 int wx, wy, temp, sky;
526 char buf[MAX_BUF];
527
528 if (settings.dynamiclevel < 1)
529 return 1;
530
531 if (op->map == NULL)
532 return 1;
533
534 if (worldmap_to_weathermap(op->x, op->y, &wx, &wy, op->map) != 0)
535 return 1;
536
537 if (QUERY_FLAG(op, FLAG_WIZ)) {
538 /* dump the weather, Dm style! Yo! */
539 new_draw_info_format(NDI_UNIQUE, 0, op, "Real temp: %d",
540 real_world_temperature(op->x, op->y, op->map));
541 new_draw_info_format(NDI_UNIQUE, 0, op, "Base temp: %d",
542 weathermap[wx][wy].temp);
543 new_draw_info_format(NDI_UNIQUE, 0, op, "Humid: %d",
544 weathermap[wx][wy].humid);
545 new_draw_info_format(NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d",
546 weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
547 new_draw_info_format(NDI_UNIQUE, 0, op, "Pressure: %d",
548 weathermap[wx][wy].pressure);
549 new_draw_info_format(NDI_UNIQUE, 0, op, "Avg Elevation: %d",
550 weathermap[wx][wy].avgelev);
551 new_draw_info_format(NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d",
552 weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
553 }
554
555 temp = real_world_temperature(op->x, op->y, op->map);
556 new_draw_info_format(NDI_UNIQUE, 0, op, "It's currently %d degrees "
557 "Centigrade out.", temp);
558
559 /* humid */
560 if (weathermap[wx][wy].humid < 20)
561 new_draw_info(NDI_UNIQUE, 0, op, "It is very dry.");
562 else if (weathermap[wx][wy].humid < 40)
563 new_draw_info(NDI_UNIQUE, 0, op, "It is very comfortable today.");
564 else if (weathermap[wx][wy].humid < 60)
565 new_draw_info(NDI_UNIQUE, 0, op, "It is a bit muggy.");
566 else if (weathermap[wx][wy].humid < 80)
567 new_draw_info(NDI_UNIQUE, 0, op, "It is muggy.");
568 else
569 new_draw_info(NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
570
571 /* wind */
572 switch (weathermap[wx][wy].winddir) {
573 case 1: sprintf(buf, "north"); break;
574 case 2: sprintf(buf, "northeast"); break;
575 case 3: sprintf(buf, "east"); break;
576 case 4: sprintf(buf, "southeast"); break;
577 case 5: sprintf(buf, "south"); break;
578 case 6: sprintf(buf, "southwest"); break;
579 case 7: sprintf(buf, "west"); break;
580 case 8: sprintf(buf, "northwest"); break;
581 }
582 if (weathermap[wx][wy].windspeed < 5)
583 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a mild breeze "
584 "coming from the %s.", buf);
585 else if (weathermap[wx][wy].windspeed < 10)
586 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a strong breeze "
587 "coming from the %s.", buf);
588 else if (weathermap[wx][wy].windspeed < 15)
589 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a light wind "
590 "coming from the %s.", buf);
591 else if (weathermap[wx][wy].windspeed < 25)
592 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a strong wind "
593 "coming from the %s.", buf);
594 else if (weathermap[wx][wy].windspeed < 35)
595 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a heavy wind "
596 "coming from the %s.", buf);
597 else
598 new_draw_info_format(NDI_UNIQUE, 0, op, "The wind from the %s is "
599 "incredibly strong!", buf);
600
601 sky = weathermap[wx][wy].sky;
602 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
603 sky += 10; /*let it snow*/
604 switch (sky) {
605 case SKY_CLEAR: new_draw_info(NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky."); break;
606 case SKY_LIGHTCLOUD: new_draw_info(NDI_UNIQUE, 0, op, "There are a few light clouds in the sky."); break;
607 case SKY_OVERCAST: new_draw_info(NDI_UNIQUE, 0, op, "The sky is cloudy and dreary."); break;
608 case SKY_LIGHT_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining softly."); break;
609 case SKY_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining."); break;
610 case SKY_HEAVY_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining heavily."); break;
611 case SKY_HURRICANE: new_draw_info(NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!"); break;
612 case SKY_FOG: new_draw_info(NDI_UNIQUE, 0, op, "It''s foggy and miserable."); break;
613 case SKY_HAIL: new_draw_info(NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!"); break;
614 case SKY_LIGHT_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "Snow is gently falling from the sky."); break;
615 case SKY_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "It''s snowing out."); break;
616 case SKY_HEAVY_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "The snow is falling very heavily now."); break;
617 case SKY_BLIZZARD: new_draw_info(NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); break;
618 }
619 return 1;
620}
621
622int command_archs (object *op, char *params)
623{
624 arch_info(op);
625 return 1;
626 }
627
628int command_hiscore (object *op, char *params) 331command_hiscore (object *op, char *params)
629{ 332{
630 display_high_score(op,op==NULL?9999:50, params); 333 display_high_score (op, op == NULL ? 9999 : 50, params);
631 return 1; 334 return 1;
632 } 335}
633 336
337int
634int command_debug (object *op, char *params) 338command_debug (object *op, char *params)
635{ 339{
636 int i; 340 int i;
637 char buf[MAX_BUF]; 341 char buf[MAX_BUF];
342
638 if(params==NULL || !sscanf(params, "%d", &i)) { 343 if (params == NULL || !sscanf (params, "%d", &i))
344 {
639 sprintf(buf,"Global debug level is %d.",settings.debug); 345 sprintf (buf, "Global debug level is %d.", settings.debug);
640 new_draw_info(NDI_UNIQUE, 0,op,buf); 346 new_draw_info (NDI_UNIQUE, 0, op, buf);
641 return 1; 347 return 1;
642 } 348 }
643 if(op != NULL && !QUERY_FLAG(op, FLAG_WIZ)) { 349 if (op != NULL && !QUERY_FLAG (op, FLAG_WIZ))
350 {
644 new_draw_info(NDI_UNIQUE, 0,op,"Privileged command."); 351 new_draw_info (NDI_UNIQUE, 0, op, "Privileged command.");
645 return 1; 352 return 1;
646 } 353 }
647 settings.debug = (enum LogLevel) FABS(i); 354 settings.debug = (enum LogLevel) FABS (i);
648 sprintf(buf,"Set debug level to %d.", i); 355 sprintf (buf, "Set debug level to %d.", i);
649 new_draw_info(NDI_UNIQUE, 0,op,buf); 356 new_draw_info (NDI_UNIQUE, 0, op, buf);
650 return 1; 357 return 1;
651 } 358}
652 359
653 360
654/* 361/*
655 * Those dumps should be just one dump with good parser 362 * Those dumps should be just one dump with good parser
656 */ 363 */
657 364
365int
658int command_dumpbelow (object *op, char *params) 366command_dumpbelow (object *op, char *params)
659{ 367{
660 if (op && op->below) { 368 if (op && op->below)
369 {
661 dump_object(op->below); 370 char *dump = dump_object (op->below);
662 new_draw_info(NDI_UNIQUE, 0,op,errmsg); 371 new_draw_info (NDI_UNIQUE, 0, op, dump);
372 free (dump);
663 /* Let's push that item on the dm's stack */ 373 /* Let's push that item on the dm's stack */
664 dm_stack_push( op->contr, op->below->count ); 374 dm_stack_push (op->contr, op->below->count);
665 } 375 }
666 return 0; 376 return 0;
667} 377}
668 378
379int
380command_dumpfriendlyobjects (object *op, char *params)
381{
382 dump_friendly_objects ();
383 return 0;
384}
385
386int
387command_printlos (object *op, char *params)
388{
389 if (op)
390 print_los (op);
391 return 0;
392}
393
394
395int
396command_version (object *op, char *params)
397{
398 version (op);
399 return 0;
400}
401
402#ifndef BUG_LOG
403# define BUG_LOG "bug_log"
404#endif
405void
406bug_report (const char *reportstring)
407{
408 FILE *fp;
409
410 if ((fp = fopen (BUG_LOG, "a")) != NULL)
411 {
412 fprintf (fp, "%s\n", reportstring);
413 fclose (fp);
414 }
415 else
416 {
417 LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno));
418 }
419}
420
421int
422command_output_sync (object *op, char *params)
423{
424 int val;
425
426 if (!params)
427 {
428 new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time is presently %d", op->contr->outputs_sync);
429 return 1;
430 }
431 val = atoi (params);
432 if (val > 0)
433 {
434 op->contr->outputs_sync = val;
435 new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time now set to %d", op->contr->outputs_sync);
436 }
437 else
438 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_sync.");
439
440 return 1;
441}
442
443int
444command_output_count (object *op, char *params)
445{
446 int val;
447
448 if (!params)
449 {
450 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count is presently %d", op->contr->outputs_count);
451 return 1;
452 }
453 val = atoi (params);
454 if (val > 0)
455 {
456 op->contr->outputs_count = val;
457 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count now set to %d", op->contr->outputs_count);
458 }
459 else
460 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_count.");
461
462 return 1;
463}
464
465int
669int command_wizpass (object *op, char *params) 466command_listen (object *op, char *params)
670{ 467{
671 int i; 468 int i;
672 469
673 if (!op)
674 return 0;
675
676 if (!params)
677 i = (QUERY_FLAG(op, FLAG_WIZPASS)) ? 0 : 1;
678 else
679 i =onoff_value(params);
680
681 if (i) {
682 new_draw_info(NDI_UNIQUE, 0,op, "You will now walk through walls.\n");
683 SET_FLAG(op, FLAG_WIZPASS);
684 } else {
685 new_draw_info(NDI_UNIQUE, 0,op, "You will now be stopped by walls.\n");
686 CLEAR_FLAG(op, FLAG_WIZPASS);
687 }
688 return 0;
689}
690
691int command_wizcast (object *op, char *params)
692{
693 int i;
694
695 if (!op)
696 return 0;
697
698 if (!params)
699 i = (QUERY_FLAG(op, FLAG_WIZCAST)) ? 0 : 1;
700 else
701 i = onoff_value(params);
702
703 if (i) {
704 new_draw_info(NDI_UNIQUE, 0, op, "You can now cast spells anywhere.");
705 SET_FLAG(op, FLAG_WIZCAST);
706 } else {
707 new_draw_info(NDI_UNIQUE, 0, op, "You now cannot cast spells in no-magic areas.");
708 CLEAR_FLAG(op, FLAG_WIZCAST);
709 }
710 return 0;
711}
712
713int command_dumpallobjects (object *op, char *params)
714{
715 dump_all_objects();
716 return 0;
717}
718
719int command_dumpfriendlyobjects (object *op, char *params)
720{
721 dump_friendly_objects();
722 return 0;
723}
724
725int command_dumpallarchetypes (object *op, char *params)
726{
727 dump_all_archetypes();
728 return 0;
729 }
730
731int command_ssdumptable (object *op, char *params)
732{
733 (void) ss_dump_table(1);
734 return 0;
735}
736
737int command_dumpmap (object *op, char *params)
738{
739 if(op)
740 dump_map(op->map);
741 return 0;
742}
743
744int command_dumpallmaps (object *op, char *params)
745{
746 dump_all_maps();
747 return 0;
748}
749
750int command_printlos (object *op, char *params)
751{
752 if (op)
753 print_los(op);
754 return 0;
755}
756
757
758int command_version (object *op, char *params)
759{
760 version(op);
761 return 0;
762}
763
764
765#ifndef BUG_LOG
766#define BUG_LOG "bug_log"
767#endif
768void bug_report(const char * reportstring){
769 FILE * fp;
770 if((fp = fopen( BUG_LOG , "a")) != NULL){
771 fprintf(fp,"%s\n", reportstring);
772 fclose(fp);
773 } else {
774 LOG(llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror_local(errno));
775 }
776}
777
778int command_output_sync(object *op, char *params)
779{
780 int val;
781
782 if (!params) {
783 new_draw_info_format(NDI_UNIQUE, 0, op,
784 "Output sync time is presently %d", op->contr->outputs_sync);
785 return 1;
786 }
787 val=atoi(params);
788 if (val>0) {
789 op->contr->outputs_sync = val;
790 new_draw_info_format(NDI_UNIQUE, 0, op,
791 "Output sync time now set to %d", op->contr->outputs_sync);
792 }
793 else
794 new_draw_info(NDI_UNIQUE, 0, op,"Invalid value for output_sync.");
795
796 return 1;
797}
798
799int command_output_count(object *op, char *params)
800{
801 int val;
802
803 if (!params) {
804 new_draw_info_format(NDI_UNIQUE, 0, op,
805 "Output count is presently %d", op->contr->outputs_count);
806 return 1;
807 }
808 val=atoi(params);
809 if (val>0) {
810 op->contr->outputs_count = val;
811 new_draw_info_format(NDI_UNIQUE, 0, op,
812 "Output count now set to %d", op->contr->outputs_count);
813 }
814 else
815 new_draw_info(NDI_UNIQUE, 0, op,"Invalid value for output_count.");
816
817 return 1;
818}
819
820int command_listen (object *op, char *params)
821{
822 int i;
823
824 if(params==NULL || !sscanf(params, "%d", &i)) { 470 if (params == NULL || !sscanf (params, "%d", &i))
825 new_draw_info_format(NDI_UNIQUE, 0, op,
826 "Set listen to what (presently %d)?", op->contr->listening);
827 return 1;
828 } 471 {
472 new_draw_info_format (NDI_UNIQUE, 0, op, "Set listen to what (presently %d)?", op->contr->listening);
473 return 1;
474 }
829 op->contr->listening=(char) i; 475 op->contr->listening = (char) i;
830 new_draw_info_format(NDI_UNIQUE, 0, op, 476 new_draw_info_format (NDI_UNIQUE, 0, op, "Your verbose level is now %d.", i);
831 "Your verbose level is now %d.",i);
832 return 1; 477 return 1;
833} 478}
834 479
835/* Prints out some useful information for the character. Everything we print 480/* Prints out some useful information for the character. Everything we print
836 * out can be determined by the docs, so we aren't revealing anything extra - 481 * out can be determined by the docs, so we aren't revealing anything extra -
837 * rather, we are making it convenient to find the values. params have 482 * rather, we are making it convenient to find the values. params have
838 * no meaning here. 483 * no meaning here.
839 */ 484 */
485int
840int command_statistics(object *pl, char *params) 486command_statistics (object *pl, char *params)
841{ 487{
842 if (!pl->contr) return 1; 488 if (!pl->contr)
843#ifndef WIN32
844 new_draw_info_format(NDI_UNIQUE, 0, pl," Experience: %lld",pl->stats.exp);
845 new_draw_info_format(NDI_UNIQUE, 0, pl," Next Level: %lld",level_exp(pl->level+1, pl->expmul));
846#else
847 new_draw_info_format(NDI_UNIQUE, 0, pl," Experience: %I64d",pl->stats.exp);
848 new_draw_info_format(NDI_UNIQUE, 0, pl," Next Level: %I64d",level_exp(pl->level+1, pl->expmul));
849#endif
850 new_draw_info(NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
851
852 new_draw_info_format(NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
853 pl->contr->orig_stats.Str, pl->stats.Str, 20+pl->arch->clone.stats.Str);
854 new_draw_info_format(NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
855 pl->contr->orig_stats.Dex, pl->stats.Dex, 20+pl->arch->clone.stats.Dex);
856 new_draw_info_format(NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
857 pl->contr->orig_stats.Con, pl->stats.Con, 20+pl->arch->clone.stats.Con);
858 new_draw_info_format(NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
859 pl->contr->orig_stats.Int, pl->stats.Int, 20+pl->arch->clone.stats.Int);
860 new_draw_info_format(NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
861 pl->contr->orig_stats.Wis, pl->stats.Wis, 20+pl->arch->clone.stats.Wis);
862 new_draw_info_format(NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
863 pl->contr->orig_stats.Pow, pl->stats.Pow, 20+pl->arch->clone.stats.Pow);
864 new_draw_info_format(NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
865 pl->contr->orig_stats.Cha, pl->stats.Cha, 20+pl->arch->clone.stats.Cha);
866 new_draw_info_format(NDI_UNIQUE, 0, pl, "\nAttack Mode: %s",pl->contr->peaceful? "Peaceful":"Hostile");
867
868 /* Can't think of anything else to print right now */
869 return 0;
870}
871
872int command_fix_me(object *op, char *params)
873{
874 sum_weight(op);
875 fix_player(op);
876 return 1; 489 return 1;
877} 490 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp);
491 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul));
492 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
878 493
494 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
495 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str);
496 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
497 pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex);
498 new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
499 pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con);
500 new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
501 pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int);
502 new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
503 pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis);
504 new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
505 pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow);
506 new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
507 pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha);
508 new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile");
509
510 /* Can't think of anything else to print right now */
511 return 0;
512}
513
514int
515command_fix_me (object *op, char *params)
516{
517 sum_weight (op);
518 op->update_stats ();
519 return 1;
520}
521
522int
879int command_players(object *op, char *paramss) 523command_logs (object *op, char *params)
880{ 524{
525 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
526
527 return 1;
528}
529
530int
531command_applymode (object *op, char *params)
532{
533 unapplymode unapply = op->contr->unapply;
534 static const char *const types[] = { "nochoice", "never", "always" };
535
536 if (!params)
537 {
538 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode is set to %s", types[op->contr->unapply]);
539 return 1;
540 }
541
542 if (!strcmp (params, "nochoice"))
543 op->contr->unapply = unapply_nochoice;
544 else if (!strcmp (params, "never"))
545 op->contr->unapply = unapply_never;
546 else if (!strcmp (params, "always"))
547 op->contr->unapply = unapply_always;
548 else
549 {
550 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode: Unknown options %s, valid options are nochoice, never, always", params);
551 return 0;
552 }
553
554 new_draw_info_format (NDI_UNIQUE, 0, op, "Applymode %s set to %s",
555 (unapply == op->contr->unapply ? "" : " now"), types[op->contr->unapply]);
556 return 1;
557}
558
559int
560command_bowmode (object *op, char *params)
561{
562 bowtype_t oldtype = op->contr->bowtype;
563 static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth",
564 "firene", "fireeast", "firese", "firesouth",
565 "firesw", "firewest", "firenw", "bestarrow"
566 };
881 char buf[MAX_BUF]; 567 char buf[MAX_BUF];
882 char *t; 568 int i, found;
883 DIR *Dir;
884
885 sprintf(buf,"%s/%s/",settings.localdir,settings.playerdir);
886 t=buf+strlen(buf);
887 if ((Dir=opendir(buf))!=NULL) {
888 const struct dirent *Entry;
889 569
890 while ((Entry=readdir(Dir))!=NULL) { 570 if (!params)
891 /* skip '.' , '..' */ 571 {
892 if (!((Entry->d_name[0]=='.' && Entry->d_name[1]=='\0') || 572 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode is set to %s", types[op->contr->bowtype]);
893 (Entry->d_name[0]=='.' && Entry->d_name[1]=='.' && Entry->d_name[2]=='\0'))) 573 return 1;
574 }
575
576 for (i = 0, found = 0; i <= bow_bestarrow; i++)
577 {
578 if (!strcmp (params, types[i]))
579 {
580 found++;
581 op->contr->bowtype = (bowtype_t) i;
582 break;
583 }
584 }
585
586 if (!found)
587 {
588 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
589 for (i = 0; i <= bow_bestarrow; i++)
590 {
591 strcat (buf, " ");
592 strcat (buf, types[i]);
593 if (i < bow_nw)
594 strcat (buf, ",");
595 else
596 strcat (buf, ".");
597 }
598 new_draw_info_format (NDI_UNIQUE, 0, op, buf);
599 return 0;
600 }
601
602 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]);
603 return 1;
604}
605
606int
607command_petmode (object *op, char *params)
608{
609 petmode_t oldtype = op->contr->petmode;
610 static const char *const types[] = { "normal", "sad", "defend", "arena" };
611
612 if (!params)
613 {
614 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode is set to %s", types[op->contr->petmode]);
615 return 1;
616 }
617
618 if (!strcmp (params, "normal"))
619 op->contr->petmode = pet_normal;
620 else if (!strcmp (params, "sad"))
621 op->contr->petmode = pet_sad;
622 else if (!strcmp (params, "defend"))
623 op->contr->petmode = pet_defend;
624 else if (!strcmp (params, "arena"))
625 op->contr->petmode = pet_arena;
626 else
627 {
628 new_draw_info_format (NDI_UNIQUE, 0, op,
629 "petmode: Unknown options %s, valid options are normal," "sad (seek and destroy), defend, arena", params);
630 return 0;
631 }
632 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode %s set to %s", (oldtype == op->contr->petmode ? "" : "now"), types[op->contr->petmode]);
633 return 1;
634}
635
636int
637command_showpets (object *op, char *params)
638{
639 objectlink *obl, *next;
640 int counter = 0, target = 0;
641 int have_shown_pet = 0;
642
643 if (params != NULL)
644 target = atoi (params);
645 for (obl = first_friendly_object; obl != NULL; obl = next)
646 {
647 object *ob = obl->ob;
648
649 next = obl->next;
650 if (ob->owner == op)
651 {
652 if (target == 0)
894 { 653 {
895 struct stat Stat; 654 if (counter == 0)
896 655 new_draw_info (NDI_UNIQUE, 0, op, "Pets:");
897 strcpy(t,Entry->d_name); 656 new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level);
898 if (stat(buf,&Stat)==0) {
899 /* This was not posix compatible
900 * if ((Stat.st_mode & S_IFMT)==S_IFDIR) {
901 */ 657 }
902 if (S_ISDIR(Stat.st_mode)){ 658 else if (!have_shown_pet && ++counter == target)
903 char buf2[MAX_BUF]; 659 {
904 struct tm *tm=localtime(&Stat.st_mtime); 660 new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name);
905 sprintf(buf2,"%s\t%04d %02d %02d %02d %02d %02d", 661 new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
906 Entry->d_name, 662 /* this is not a nice way to do this, it should be made to be more like the statistics command */
907 1900+tm->tm_year, 663 new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
908 1+tm->tm_mon, 664 new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
909 tm->tm_mday, 665 new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
910 tm->tm_hour, 666 new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
911 tm->tm_min, 667 new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
912 tm->tm_sec); 668 new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
913 new_draw_info(NDI_UNIQUE, 0, op, buf2); 669 new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
670 new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac);
671 have_shown_pet = 1;
672 }
673 }
674 }
675 if (counter == 0)
676 new_draw_info (NDI_UNIQUE, 0, op, "you have no pets.");
677 else if (target != 0 && have_shown_pet == 0)
678 new_draw_info (NDI_UNIQUE, 0, op, "no such pet.");
679 return 0;
680}
681
682int
683command_usekeys (object *op, char *params)
684{
685 usekeytype oldtype = op->contr->usekeys;
686 static const char *const types[] = { "inventory", "keyrings", "containers" };
687
688 if (!params)
689 {
690 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys is set to %s", types[op->contr->usekeys]);
691 return 1;
692 }
693
694 if (!strcmp (params, "inventory"))
695 op->contr->usekeys = key_inventory;
696 else if (!strcmp (params, "keyrings"))
697 op->contr->usekeys = keyrings;
698 else if (!strcmp (params, "containers"))
699 op->contr->usekeys = containers;
700 else
701 {
702 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys: Unknown options %s, valid options are inventory, keyrings, containers", params);
703 return 0;
704 }
705 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys %s set to %s", (oldtype == op->contr->usekeys ? "" : "now"), types[op->contr->usekeys]);
706 return 1;
707}
708
709int
710command_resistances (object *op, char *params)
711{
712 int i;
713
714 if (!op)
715 return 0;
716
717 for (i = 0; i < NROFATTACKS; i++)
718 {
719 if (i == ATNR_INTERNAL)
720 continue;
721
722 new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]);
723 }
724
725 /* If dragon player, let's display natural resistances */
726 if (is_dragon_pl (op))
727 {
728 int attack;
729 object *tmp;
730
731 for (tmp = op->inv; tmp != NULL; tmp = tmp->below)
732 {
733 if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0))
734 {
735 new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:");
736 for (attack = 0; attack < NROFATTACKS; attack++)
737 {
738 if (atnr_is_dragon_enabled (attack))
739 {
740 new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]);
914 } 741 }
915 } 742 }
743 break;
916 } 744 }
917 } 745 }
918 } 746 }
919 closedir(Dir); 747
920 return 0; 748 return 0;
921} 749}
922 750
923
924
925int command_logs (object *op, char *params)
926{
927 int i;
928 int first;
929
930 first=1;
931 for(i=2; i<socket_info.allocated_sockets; i++) {
932 if (init_sockets[i].old_mode == Old_Listen) {
933 if (first) {
934 new_draw_info(NDI_UNIQUE,0,op,"Kill-logs are sent to:");
935 first=0;
936 }
937 new_draw_info_format(NDI_UNIQUE, 0, op, "%s: %s",
938 init_sockets[i].host,init_sockets[i].comment);
939 }
940 }
941 if (first) {
942 new_draw_info(NDI_UNIQUE,0,op,"Nobody is currently logging kills.");
943 }
944 return 1;
945}
946
947int command_applymode(object *op, char *params)
948{
949 unapplymode unapply = op->contr->unapply;
950 static const char* const types[]={"nochoice", "never", "always"};
951
952 if (!params) {
953 new_draw_info_format(NDI_UNIQUE, 0, op, "applymode is set to %s",
954 types[op->contr->unapply]);
955 return 1;
956 }
957
958 if (!strcmp(params,"nochoice"))
959 op->contr->unapply=unapply_nochoice;
960 else if (!strcmp(params,"never"))
961 op->contr->unapply=unapply_never;
962 else if (!strcmp(params,"always"))
963 op->contr->unapply=unapply_always;
964 else {
965 new_draw_info_format(NDI_UNIQUE, 0, op,
966 "applymode: Unknown options %s, valid options are nochoice, never, always",
967 params);
968 return 0;
969 }
970 new_draw_info_format(NDI_UNIQUE, 0, op, "Applymode %s set to %s",
971 (unapply==op->contr->unapply?"":" now"),
972 types[op->contr->unapply]);
973 return 1;
974}
975
976int command_bowmode(object *op, char *params)
977{
978 bowtype_t oldtype=op->contr->bowtype;
979 static const char* const types[] =
980 {"normal", "threewide", "spreadshot", "firenorth",
981 "firene", "fireeast", "firese", "firesouth",
982 "firesw", "firewest", "firenw", "bestarrow"};
983 char buf[MAX_BUF];
984 int i, found;
985
986 if (!params) {
987 new_draw_info_format(NDI_UNIQUE, 0, op, "bowmode is set to %s",
988 types[op->contr->bowtype]);
989 return 1;
990 }
991
992 for (i=0,found=0; i<=bow_bestarrow; i++) {
993 if (!strcmp(params, types[i])) {
994 found++;
995 op->contr->bowtype= (bowtype_t) i;
996 break;
997 }
998 }
999 if (!found) {
1000 sprintf(buf, "bowmode: Unknown options %s, valid options are:", params);
1001 for (i=0; i<=bow_bestarrow; i++) {
1002 strcat(buf, " ");
1003 strcat(buf, types[i]);
1004 if (i < bow_nw)
1005 strcat(buf, ",");
1006 else
1007 strcat(buf, ".");
1008 }
1009 new_draw_info_format(NDI_UNIQUE, 0, op, buf);
1010 return 0;
1011 }
1012 new_draw_info_format(NDI_UNIQUE, 0, op, "bowmode %s set to %s",
1013 (oldtype==op->contr->bowtype?"":"now"),
1014 types[op->contr->bowtype]);
1015 return 1;
1016}
1017
1018int command_petmode(object *op, char *params)
1019{
1020 petmode_t oldtype=op->contr->petmode;
1021 static const char* const types[]={"normal", "sad", "defend", "arena"};
1022
1023 if (!params) {
1024 new_draw_info_format(NDI_UNIQUE, 0, op, "petmode is set to %s",
1025 types[op->contr->petmode]);
1026 return 1;
1027 }
1028
1029 if (!strcmp(params,"normal"))
1030 op->contr->petmode=pet_normal;
1031 else if (!strcmp(params,"sad"))
1032 op->contr->petmode=pet_sad;
1033 else if (!strcmp(params,"defend"))
1034 op->contr->petmode=pet_defend;
1035 else if (!strcmp(params,"arena"))
1036 op->contr->petmode=pet_arena;
1037 else {
1038 new_draw_info_format(NDI_UNIQUE, 0, op,
1039 "petmode: Unknown options %s, valid options are normal,"
1040 "sad (seek and destroy), defend, arena", params);
1041 return 0;
1042 }
1043 new_draw_info_format(NDI_UNIQUE, 0, op, "petmode %s set to %s",
1044 (oldtype==op->contr->petmode?"":"now"),
1045 types[op->contr->petmode]);
1046 return 1;
1047}
1048
1049int command_showpets(object *op, char *params)
1050{
1051 objectlink *obl, *next;
1052 int counter=0, target=0;
1053 int have_shown_pet=0;
1054 if (params !=NULL) target= atoi(params);
1055 for (obl = first_friendly_object; obl != NULL; obl = next) {
1056 object *ob = obl->ob;
1057 next = obl->next;
1058 if (get_owner(ob) == op) {
1059 if (target ==0) {
1060 if (counter==0)
1061 new_draw_info(NDI_UNIQUE, 0, op, "Pets:");
1062 new_draw_info_format(NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, ob->name, ob->level );
1063 }
1064 else if (!have_shown_pet && ++counter==target) {
1065 new_draw_info_format(NDI_UNIQUE, 0, op, "level %d %s", ob->level, ob->name);
1066 new_draw_info_format(NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP",
1067 ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
1068 /* this is not a nice way to do this, it should be made to be more like the statistics command */
1069 new_draw_info_format(NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
1070 new_draw_info_format(NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
1071 new_draw_info_format(NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
1072 new_draw_info_format(NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
1073 new_draw_info_format(NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
1074 new_draw_info_format(NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
1075 new_draw_info_format(NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
1076 new_draw_info_format(NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ",
1077 ob->stats.wc, ob->stats.dam, ob->stats.ac);
1078 have_shown_pet=1;
1079 }
1080 }
1081 }
1082 if (counter == 0)
1083 new_draw_info(NDI_UNIQUE, 0, op, "you have no pets.");
1084 else if (target !=0 && have_shown_pet==0)
1085 new_draw_info(NDI_UNIQUE, 0, op, "no such pet.");
1086 return 0;
1087}
1088
1089int command_usekeys(object *op, char *params)
1090{
1091 usekeytype oldtype=op->contr->usekeys;
1092 static const char* const types[]={"inventory", "keyrings", "containers"};
1093
1094 if (!params) {
1095 new_draw_info_format(NDI_UNIQUE, 0, op, "usekeys is set to %s",
1096 types[op->contr->usekeys]);
1097 return 1;
1098 }
1099
1100 if (!strcmp(params,"inventory"))
1101 op->contr->usekeys=key_inventory;
1102 else if (!strcmp(params,"keyrings"))
1103 op->contr->usekeys=keyrings;
1104 else if (!strcmp(params,"containers"))
1105 op->contr->usekeys=containers;
1106 else {
1107 new_draw_info_format(NDI_UNIQUE, 0, op,
1108 "usekeys: Unknown options %s, valid options are inventory, keyrings, containers",
1109 params);
1110 return 0;
1111 }
1112 new_draw_info_format(NDI_UNIQUE, 0, op, "usekeys %s set to %s",
1113 (oldtype==op->contr->usekeys?"":"now"),
1114 types[op->contr->usekeys]);
1115 return 1;
1116}
1117
1118int command_resistances(object *op, char *params)
1119{
1120 int i;
1121 if (!op)
1122 return 0;
1123
1124 for (i=0; i<NROFATTACKS; i++) {
1125 if (i==ATNR_INTERNAL) continue;
1126
1127 new_draw_info_format(NDI_UNIQUE, 0, op, "%-20s %+5d",
1128 attacktype_desc[i], op->resist[i]);
1129 }
1130
1131 /* If dragon player, let's display natural resistances */
1132 if ( is_dragon_pl( op ) )
1133 {
1134 int attack;
1135 object* tmp;
1136 for ( tmp = op->inv; tmp != NULL; tmp = tmp->below )
1137 {
1138 if ( ( tmp->type == FORCE ) && ( strcmp( tmp->arch->name, "dragon_skin_force" )== 0 ) )
1139 {
1140 new_draw_info( NDI_UNIQUE, 0, op, "\nNatural skin resistances:" );
1141 for ( attack = 0; attack < NROFATTACKS; attack++ )
1142 {
1143 if ( atnr_is_dragon_enabled( attack ) )
1144 {
1145 new_draw_info_format( NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[ attack ], tmp->resist[ attack ] );
1146 }
1147 }
1148 break;
1149 }
1150 }
1151 }
1152
1153return 0;
1154}
1155/* 751/*
1156 * Actual commands. 752 * Actual commands.
1157 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...) 753 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
1158 */ 754 */
1159 755
1160 756
757static void
1161static void help_topics(object *op, int what) 758help_topics (object *op, int what)
1162{ 759{
1163 DIR *dirp; 760 DIR *dirp;
1164 struct dirent *de; 761 struct dirent *de;
1165 char filename[MAX_BUF], line[80]; 762 char filename[MAX_BUF], line[80];
1166 int namelen, linelen=0; 763 int namelen, linelen = 0;
1167 764
1168 switch (what) { 765 switch (what)
766 {
1169 case 1: 767 case 1:
1170 sprintf(filename, "%s/wizhelp", settings.datadir); 768 sprintf (filename, "%s/wizhelp", settings.datadir);
1171 new_draw_info(NDI_UNIQUE, 0,op, " Wiz commands:"); 769 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
1172 break; 770 break;
1173 case 3: 771 case 3:
1174 sprintf(filename, "%s/mischelp", settings.datadir); 772 sprintf (filename, "%s/mischelp", settings.datadir);
1175 new_draw_info(NDI_UNIQUE, 0,op, " Misc help:"); 773 new_draw_info (NDI_UNIQUE, 0, op, " Misc help:");
1176 break; 774 break;
1177 default: 775 default:
1178 sprintf(filename, "%s/help", settings.datadir); 776 sprintf (filename, "%s/help", settings.datadir);
1179 new_draw_info(NDI_UNIQUE, 0,op, " Commands:"); 777 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
1180 break; 778 break;
1181 } 779 }
780
1182 if (!(dirp=opendir(filename))) 781 if (!(dirp = opendir (filename)))
1183 return; 782 return;
1184 783
1185 line[0] ='\0'; 784 line[0] = '\0';
1186 for (de = readdir(dirp); de; de = readdir(dirp)) { 785 while ((de = readdir (dirp)))
1187 namelen = NAMLEN(de); 786 {
1188 if (namelen <= 2 && *de->d_name == '.' && 787 namelen = strlen (de->d_name);
1189 (namelen == 1 || de->d_name[1] == '.' ) ) 788 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.'))
1190 continue; 789 continue;
1191 linelen +=namelen+1; 790 linelen += namelen + 1;
1192 if (linelen > 42) { 791 if (linelen > 42)
792 {
1193 new_draw_info(NDI_UNIQUE, 0,op, line); 793 new_draw_info (NDI_UNIQUE, 0, op, line);
1194 sprintf(line, " %s", de->d_name); 794 sprintf (line, " %s", de->d_name);
1195 linelen =namelen+1; 795 linelen = namelen + 1;
1196 continue; 796 continue;
1197 } 797 }
1198 strcat(line, " "); 798 strcat (line, " ");
1199 strcat(line, de->d_name); 799 strcat (line, de->d_name);
1200 } 800 }
1201 new_draw_info(NDI_UNIQUE, 0,op, line); 801 new_draw_info (NDI_UNIQUE, 0, op, line);
1202 closedir(dirp); 802 closedir (dirp);
1203} 803}
1204 804
805static void
1205static void show_commands(object *op, int what) 806show_commands (object *op, int what)
1206{ 807{
1207 char line[80]; 808 char line[80];
1208 int i, size, namelen, linelen=0; 809 int i, size, namelen, linelen = 0;
1209 CommArray_s *ap; 810 CommArray_s *ap;
1210 extern CommArray_s Commands[], WizCommands[]; 811 extern CommArray_s Commands[], WizCommands[];
1211 extern const int CommandsSize, WizCommandsSize; 812 extern const int CommandsSize, WizCommandsSize;
1212 813
1213 switch (what) { 814 switch (what)
815 {
1214 case 1: 816 case 1:
1215 ap =WizCommands; 817 ap = WizCommands;
1216 size =WizCommandsSize; 818 size = WizCommandsSize;
1217 new_draw_info(NDI_UNIQUE, 0,op, " Wiz commands:"); 819 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
1218 break; 820 break;
1219 case 2: 821 case 2:
1220 ap= CommunicationCommands; 822 ap = CommunicationCommands;
1221 size= CommunicationCommandSize; 823 size = CommunicationCommandSize;
1222 new_draw_info(NDI_UNIQUE, 0, op, " Communication commands:"); 824 new_draw_info (NDI_UNIQUE, 0, op, " Communication commands:");
1223 break; 825 break;
1224 default: 826 default:
1225 ap =Commands; 827 ap = Commands;
1226 size =CommandsSize; 828 size = CommandsSize;
1227 new_draw_info(NDI_UNIQUE, 0,op, " Commands:"); 829 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
1228 break; 830 break;
1229 } 831 }
1230 832
1231 line[0] ='\0'; 833 line[0] = '\0';
1232 for (i=0; i<size; i++) { 834 for (i = 0; i < size; i++)
835 {
1233 namelen = strlen(ap[i].name); 836 namelen = strlen (ap[i].name);
1234 linelen +=namelen+1; 837 linelen += namelen + 1;
1235 if (linelen > 42) { 838 if (linelen > 42)
839 {
1236 new_draw_info(NDI_UNIQUE, 0,op, line); 840 new_draw_info (NDI_UNIQUE, 0, op, line);
1237 sprintf(line, " %s", ap[i].name); 841 sprintf (line, " %s", ap[i].name);
1238 linelen =namelen+1; 842 linelen = namelen + 1;
1239 continue; 843 continue;
1240 } 844 }
1241 strcat(line, " "); 845 strcat (line, " ");
1242 strcat(line, ap[i].name); 846 strcat (line, ap[i].name);
1243 } 847 }
1244 new_draw_info(NDI_UNIQUE, 0,op, line); 848 new_draw_info (NDI_UNIQUE, 0, op, line);
1245} 849}
1246 850
1247 851
852int
1248int command_help (object *op, char *params) 853command_help (object *op, char *params)
1249{ 854{
1250 struct stat st; 855 struct stat st;
1251 FILE *fp; 856 FILE *fp;
1252 char filename[MAX_BUF], line[MAX_BUF]; 857 char filename[MAX_BUF], line[MAX_BUF];
1253 int len; 858 int len;
1254 859
1255 if(op != NULL) 860 if (op != NULL)
1256 clear_win_info(op); 861 clear_win_info (op);
1257 862
1258/* 863/*
1259 * Main help page? 864 * Main help page?
1260 */ 865 */
1261 if (!params) { 866 if (!params)
867 {
1262 sprintf(filename, "%s/def_help", settings.datadir); 868 sprintf (filename, "%s/def_help", settings.datadir);
1263 if ((fp=fopen(filename, "r")) == NULL) { 869 if ((fp = fopen (filename, "r")) == NULL)
870 {
1264 LOG(llevError, "Cannot open help file %s: %s\n", filename, strerror_local(errno)); 871 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
872 return 0;
873 }
874 while (fgets (line, MAX_BUF, fp))
875 {
876 line[MAX_BUF - 1] = '\0';
877 len = strlen (line) - 1;
878 if (line[len] == '\n')
879 line[len] = '\0';
880 new_draw_info (NDI_UNIQUE, 0, op, line);
881 }
882 fclose (fp);
1265 return 0; 883 return 0;
1266 } 884 }
1267 while (fgets(line, MAX_BUF, fp)) {
1268 line[MAX_BUF-1] ='\0';
1269 len =strlen(line)-1;
1270 if (line[len] == '\n')
1271 line[len] ='\0';
1272 new_draw_info(NDI_UNIQUE, 0,op, line);
1273 }
1274 fclose(fp);
1275 return 0;
1276 }
1277 885
1278 /* 886 /*
1279 * Topics list 887 * Topics list
1280 */ 888 */
1281 if (!strcmp(params, "topics")) { 889 if (!strcmp (params, "topics"))
890 {
1282 help_topics(op, 3); 891 help_topics (op, 3);
1283 help_topics(op, 0); 892 help_topics (op, 0);
1284 if (QUERY_FLAG(op, FLAG_WIZ)) 893 if (QUERY_FLAG (op, FLAG_WIZ))
1285 help_topics(op, 1); 894 help_topics (op, 1);
1286 return 0; 895 return 0;
1287 } 896 }
1288 897
1289 /* 898 /*
1290 * Commands list 899 * Commands list
1291 */ 900 */
1292 if (!strcmp(params, "commands")) { 901 if (!strcmp (params, "commands"))
902 {
1293 show_commands(op, 0); 903 show_commands (op, 0);
1294 show_commands(op, 2); /* show comm commands */ 904 show_commands (op, 2); /* show comm commands */
1295 if (QUERY_FLAG(op, FLAG_WIZ)) 905 if (QUERY_FLAG (op, FLAG_WIZ))
1296 show_commands(op, 1); 906 show_commands (op, 1);
1297 return 0; 907 return 0;
1298 } 908 }
1299 909
1300 /* 910 /*
1301 * User wants info about command 911 * User wants info about command
1302 */ 912 */
1303 if (strchr(params, '.') || strchr(params, ' ') || strchr(params, '/')) { 913 if (strchr (params, '.') || strchr (params, ' ') || strchr (params, '/'))
914 {
1304 sprintf(line, "Illegal characters in '%s'", params); 915 sprintf (line, "Illegal characters in '%s'", params);
1305 new_draw_info(NDI_UNIQUE, 0,op, line); 916 new_draw_info (NDI_UNIQUE, 0, op, line);
1306 return 0; 917 return 0;
1307 } 918 }
1308 919
1309 sprintf(filename, "%s/mischelp/%s", settings.datadir, params); 920 sprintf (filename, "%s/mischelp/%s", settings.datadir, params);
1310 if (stat(filename, &st) || !S_ISREG(st.st_mode)) { 921 if (stat (filename, &st) || !S_ISREG (st.st_mode))
922 {
1311 if (op) { 923 if (op)
1312 sprintf(filename, "%s/help/%s", settings.datadir, params); 924 {
1313 if (stat(filename, &st) || !S_ISREG(st.st_mode)) {
1314 if (QUERY_FLAG(op, FLAG_WIZ)) {
1315 sprintf(filename, "%s/wizhelp/%s", settings.datadir, params); 925 sprintf (filename, "%s/help/%s", settings.datadir, params);
1316 if (stat(filename, &st) || !S_ISREG(st.st_mode)) 926 if (stat (filename, &st) || !S_ISREG (st.st_mode))
927 {
928 if (QUERY_FLAG (op, FLAG_WIZ))
929 {
930 sprintf (filename, "%s/wizhelp/%s", settings.datadir, params);
931 if (stat (filename, &st) || !S_ISREG (st.st_mode))
932 goto nohelp;
933 }
934 else
1317 goto nohelp; 935 goto nohelp;
1318 } else 936 }
1319 goto nohelp;
1320 } 937 }
1321 } 938 }
1322 }
1323 939
1324 /* 940 /*
1325 * Found that. Just cat it to screen. 941 * Found that. Just cat it to screen.
1326 */ 942 */
1327 if ((fp=fopen(filename, "r")) == NULL) { 943 if ((fp = fopen (filename, "r")) == NULL)
944 {
1328 LOG(llevError, "Cannot open help file %s: %s\n", filename, strerror_local(errno)); 945 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
1329 return 0; 946 return 0;
1330 } 947 }
1331 sprintf(line, "Help about '%s'", params); 948 sprintf (line, "Help about '%s'", params);
1332 new_draw_info(NDI_UNIQUE, 0,op, line); 949 new_draw_info (NDI_UNIQUE, 0, op, line);
1333 while (fgets(line, MAX_BUF, fp)) { 950 while (fgets (line, MAX_BUF, fp))
951 {
1334 line[MAX_BUF-1] ='\0'; 952 line[MAX_BUF - 1] = '\0';
1335 len =strlen(line)-1; 953 len = strlen (line) - 1;
1336 if (line[len] == '\n') 954 if (line[len] == '\n')
1337 line[len] ='\0'; 955 line[len] = '\0';
1338 new_draw_info(NDI_UNIQUE, 0,op, line); 956 new_draw_info (NDI_UNIQUE, 0, op, line);
1339 } 957 }
1340 fclose(fp); 958 fclose (fp);
1341 return 0; 959 return 0;
1342 960
1343 /* 961 /*
1344 * No_help -escape 962 * No_help -escape
1345 */ 963 */
1346 nohelp: 964nohelp:
1347 sprintf(line, "No help available on '%s'", params); 965 sprintf (line, "No help available on '%s'", params);
1348 new_draw_info(NDI_UNIQUE, 0,op, line); 966 new_draw_info (NDI_UNIQUE, 0, op, line);
1349 return 0; 967 return 0;
1350} 968}
1351 969
1352 970
971int
1353int onoff_value(const char *line) 972onoff_value (const char *line)
1354{ 973{
1355 int i; 974 int i;
1356 975
1357 if (sscanf(line, "%d", &i)) 976 if (sscanf (line, "%d", &i))
1358 return (i != 0); 977 return (i != 0);
1359 switch (line[0]) { 978 switch (line[0])
979 {
1360 case 'o': 980 case 'o':
1361 switch (line[1]) { 981 switch (line[1])
1362 case 'n': return 1; /* on */ 982 {
1363 default: return 0; /* o[ff] */ 983 case 'n':
1364 } 984 return 1; /* on */
1365 case 'y': /* y[es] */ 985 default:
1366 case 'k': /* k[ylla] */ 986 return 0; /* o[ff] */
987 }
988 case 'y': /* y[es] */
989 case 'k': /* k[ylla] */
1367 case 's': 990 case 's':
1368 case 'd': 991 case 'd':
1369 return 1;
1370 case 'n': /* n[o] */
1371 case 'e': /* e[i] */
1372 case 'u':
1373 default:
1374 return 0;
1375 }
1376}
1377
1378int command_quit (object *op, char *params)
1379{
1380 new_draw_info(NDI_UNIQUE, 0, op, "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit.");
1381 return 1;
1382}
1383
1384int command_real_quit (object *op, char *params)
1385{
1386 send_query(&op->contr->socket,CS_QUERY_SINGLECHAR,
1387 "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1388
1389 op->contr->state = ST_CONFIRM_QUIT;
1390 return 1;
1391 }
1392
1393/*
1394 * don't allow people to exit explore mode. It otherwise becomes
1395 * really easy to abuse this.
1396 */
1397int command_explore (object *op, char *params)
1398{
1399 if (settings.explore_mode == FALSE)
1400 return 1; 992 return 1;
1401 /* 993 case 'n': /* n[o] */
1402 * I guess this is the best way to see if we are solo or not. Actually, 994 case 'e': /* e[i] */
1403 * are there any cases when first_player->next==NULL and we are not solo? 995 case 'u':
1404 */ 996 default:
1405 if ((first_player!=op->contr) || (first_player->next!=NULL)) {
1406 new_draw_info(NDI_UNIQUE, 0,op,"You can not enter explore mode if you are in a party");
1407 } else if (op->contr->explore)
1408 new_draw_info(NDI_UNIQUE, 0,op, "There is no return from explore mode");
1409 else {
1410 op->contr->explore=1;
1411 new_draw_info(NDI_UNIQUE, 0,op, "You are now in explore mode");
1412 }
1413 return 1; 997 return 0;
998 }
1414} 999}
1415 1000
1001int
1416int command_sound (object *op, char *params) 1002command_sound (object *op, char *params)
1417{ 1003{
1418 if (op->contr->socket.sound) { 1004 if (op->contr->ns->sound)
1005 {
1419 op->contr->socket.sound=0; 1006 op->contr->ns->sound = 0;
1420 new_draw_info(NDI_UNIQUE, 0,op, "Silence is golden..."); 1007 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden...");
1008 }
1009 else
1421 } 1010 {
1422 else {
1423 op->contr->socket.sound=1; 1011 op->contr->ns->sound = 1;
1424 new_draw_info(NDI_UNIQUE, 0,op, "The sounds are enabled."); 1012 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled.");
1425 } 1013 }
1014
1426 return 1; 1015 return 1;
1427} 1016}
1428 1017
1429/* Perhaps these should be in player.c, but that file is 1018int
1430 * already a bit big.
1431 */
1432
1433void receive_player_name(object *op,char k) {
1434
1435 if(!check_name(op->contr,op->contr->write_buf+1)) {
1436 get_name(op);
1437 return;
1438 }
1439 FREE_AND_COPY(op->name, op->contr->write_buf+1);
1440 FREE_AND_COPY(op->name_pl, op->contr->write_buf+1);
1441 new_draw_info(NDI_UNIQUE, 0,op,op->contr->write_buf);
1442 op->contr->name_changed=1;
1443 get_password(op);
1444}
1445
1446void receive_player_password(object *op,char k) {
1447
1448 unsigned int pwd_len=strlen(op->contr->write_buf);
1449 if(pwd_len<=1||pwd_len>17) {
1450 get_name(op);
1451 return;
1452 }
1453 new_draw_info(NDI_UNIQUE, 0,op," "); /* To hide the password better */
1454
1455 if (checkbanned(op->name, op->contr->socket.host)) {
1456 LOG(llevInfo, "Banned player tried to add: [%s@%s]\n", op->name, op->contr->socket.host);
1457 new_draw_info(NDI_UNIQUE|NDI_RED, 0, op, "You are not allowed to play.");
1458 get_name(op);
1459 return;
1460 }
1461
1462 if(op->contr->state==ST_CONFIRM_PASSWORD) {
1463 if(!check_password(op->contr->write_buf+1,op->contr->password)) {
1464 new_draw_info(NDI_UNIQUE, 0,op,"The passwords did not match.");
1465 get_name(op);
1466 return;
1467 }
1468 clear_win_info(op);
1469 display_motd(op);
1470 new_draw_info(NDI_UNIQUE, 0,op," ");
1471 new_draw_info(NDI_UNIQUE, 0,op,"Welcome, Brave New Warrior!");
1472 new_draw_info(NDI_UNIQUE, 0,op," ");
1473 Roll_Again(op);
1474 op->contr->state=ST_ROLL_STAT;
1475 return;
1476 }
1477 strcpy(op->contr->password,crypt_string(op->contr->write_buf+1,NULL));
1478 op->contr->state=ST_ROLL_STAT;
1479 check_login(op);
1480 return;
1481}
1482
1483
1484int explore_mode(void) {
1485 player *pl;
1486
1487 if (settings.explore_mode == TRUE) {
1488 for (pl = first_player; pl != (player *) NULL; pl = pl->next)
1489 if (pl->explore)
1490 return 1;
1491 }
1492 return 0;
1493}
1494
1495
1496int command_title (object *op, char *params) 1019command_title (object *op, char *params)
1497{ 1020{
1498 char buf[MAX_BUF]; 1021 char buf[MAX_BUF];
1499 1022
1500 if (settings.set_title == FALSE) { 1023 if (settings.set_title == FALSE)
1024 {
1501 new_draw_info(NDI_UNIQUE, 0, op, "You cannot change your title."); 1025 new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title.");
1502 return 1; 1026 return 1;
1503 } 1027 }
1504 1028
1505 /* dragon players cannot change titles */ 1029 /* dragon players cannot change titles */
1506 if (is_dragon_pl(op)) { 1030 if (is_dragon_pl (op))
1031 {
1507 new_draw_info(NDI_UNIQUE, 0, op, "Dragons cannot change titles."); 1032 new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
1508 return 1; 1033 return 1;
1509 }
1510 1034 }
1035
1511 if(params == NULL) { 1036 if (params == NULL)
1037 {
1512 if(op->contr->own_title[0]=='\0') 1038 if (op->contr->own_title[0] == '\0')
1513 sprintf(buf,"Your title is '%s'.", op->contr->title); 1039 sprintf (buf, "Your title is '%s'.", op->contr->title);
1514 else 1040 else
1515 sprintf(buf,"Your title is '%s'.", op->contr->own_title); 1041 sprintf (buf, "Your title is '%s'.", op->contr->own_title);
1516 new_draw_info(NDI_UNIQUE, 0,op,buf); 1042 new_draw_info (NDI_UNIQUE, 0, op, buf);
1517 return 1; 1043 return 1;
1518 } 1044 }
1519 if(strcmp(params, "clear")==0 || strcmp(params, "default")==0) { 1045 if (strcmp (params, "clear") == 0 || strcmp (params, "default") == 0)
1046 {
1520 if(op->contr->own_title[0]=='\0') 1047 if (op->contr->own_title[0] == '\0')
1521 new_draw_info(NDI_UNIQUE, 0,op,"Your title is the default title."); 1048 new_draw_info (NDI_UNIQUE, 0, op, "Your title is the default title.");
1522 else 1049 else
1523 new_draw_info(NDI_UNIQUE, 0,op,"Title set to default."); 1050 new_draw_info (NDI_UNIQUE, 0, op, "Title set to default.");
1524 op->contr->own_title[0]='\0'; 1051 op->contr->own_title[0] = '\0';
1525 return 1; 1052 return 1;
1526 } 1053 }
1527 1054
1528 if((int)strlen(params) >= MAX_NAME) { 1055 if ((int) strlen (params) >= MAX_NAME)
1056 {
1529 new_draw_info(NDI_UNIQUE, 0,op,"Title too long."); 1057 new_draw_info (NDI_UNIQUE, 0, op, "Title too long.");
1530 return 1; 1058 return 1;
1531 } 1059 }
1532 strcpy(op->contr->own_title, params); 1060 strcpy (op->contr->own_title, params);
1533 return 1; 1061 return 1;
1534} 1062}
1535 1063
1536int command_save (object *op, char *params) 1064int
1537{
1538// if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) {
1539// new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground");
1540// } else
1541 if (!op->stats.exp) {
1542 new_draw_info(NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1543 } else {
1544 if(save_player(op,1))
1545 new_draw_info(NDI_UNIQUE, 0,op,"You have been saved.");
1546 else
1547 new_draw_info(NDI_UNIQUE, 0,op,"SAVE FAILED!");
1548 }
1549 return 1;
1550}
1551
1552
1553int command_peaceful (object *op, char *params) 1065command_peaceful (object *op, char *params)
1554{ 1066{
1555 new_draw_info(NDI_UNIQUE, 0, op, 1067 new_draw_info (NDI_UNIQUE, 0, op,
1556 "You cannot change your peaceful setting with this command." 1068 "You cannot change your peaceful setting with this command."
1557 " Please speak to the priest in the temple of Gorokh" 1069 " Please speak to the priest in the temple of Gorokh"
1558 " if you want to become hostile or in temple of Valriel" 1070 " if you want to become hostile or in temple of Valriel" " if you want to become peaceful again.");
1559 " if you want to become peaceful again."
1560 );
1561 1071
1562/* 1072/*
1563 if((op->contr->peaceful=!op->contr->peaceful)) 1073 if((op->contr->peaceful=!op->contr->peaceful))
1564 new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players."); 1074 new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players.");
1565 else 1075 else
1566 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players."); 1076 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1567*/ 1077*/
1568 return 1; 1078 return 1;
1569} 1079}
1570 1080
1571 1081int
1572
1573int command_wimpy (object *op, char *params) 1082command_wimpy (object *op, char *params)
1574{ 1083{
1575 int i; 1084 int i;
1576 char buf[MAX_BUF]; 1085 char buf[MAX_BUF];
1577 1086
1578 if (params==NULL || !sscanf(params, "%d", &i)) { 1087 if (params == NULL || !sscanf (params, "%d", &i))
1088 {
1579 sprintf(buf, "Your current wimpy level is %d.", op->run_away); 1089 sprintf (buf, "Your current wimpy level is %d.", op->run_away);
1580 new_draw_info(NDI_UNIQUE, 0,op, buf); 1090 new_draw_info (NDI_UNIQUE, 0, op, buf);
1581 return 1; 1091 return 1;
1582 } 1092 }
1583 sprintf(buf, "Your new wimpy level is %d.", i); 1093 sprintf (buf, "Your new wimpy level is %d.", i);
1584 new_draw_info(NDI_UNIQUE, 0,op, buf); 1094 new_draw_info (NDI_UNIQUE, 0, op, buf);
1585 op->run_away = i; 1095 op->run_away = i;
1586 return 1; 1096 return 1;
1587} 1097}
1588 1098
1589 1099int
1590int command_brace (object *op, char *params) 1100command_brace (object *op, char *params)
1591{ 1101{
1592 if (!params) 1102 if (!params)
1593 op->contr->braced =!op->contr->braced; 1103 op->contr->braced = !op->contr->braced;
1594 else 1104 else
1595 op->contr->braced =onoff_value(params); 1105 op->contr->braced = onoff_value (params);
1596 1106
1597 if(op->contr->braced) 1107 if (op->contr->braced)
1598 new_draw_info(NDI_UNIQUE, 0,op, "You are braced."); 1108 new_draw_info (NDI_UNIQUE, 0, op, "You are braced.");
1599 else 1109 else
1600 new_draw_info(NDI_UNIQUE, 0,op, "Not braced."); 1110 new_draw_info (NDI_UNIQUE, 0, op, "Not braced.");
1601 1111
1602 fix_player(op); 1112 op->update_stats ();
1603 return 0; 1113 return 0;
1604} 1114}
1605 1115
1606int command_style_map_info(object *op, char *params) 1116int
1117command_kill_pets (object *op, char *params)
1607{ 1118{
1608 extern mapstruct *styles; 1119 objectlink *obl, *next;
1609 mapstruct *mp; 1120 int counter = 0, removecount = 0;
1610 int maps_used=0, mapmem=0, objects_used=0, x,y;
1611 object *tmp;
1612 1121
1613 for (mp = styles; mp!=NULL; mp=mp->next) { 1122 if (params == NULL)
1614 maps_used++; 1123 {
1615 mapmem += MAP_WIDTH(mp)*MAP_HEIGHT(mp)*(sizeof(object *)+sizeof(MapSpace)) + sizeof(mapstruct); 1124 terminate_all_pets (op);
1616 for (x=0; x<MAP_WIDTH(mp); x++) { 1125 new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed.");
1617 for (y=0; y<MAP_HEIGHT(mp); y++) { 1126 }
1618 for (tmp=get_map_ob(mp, x, y); tmp!=NULL; tmp=tmp->above) 1127 else
1619 objects_used++; 1128 {
1129 int target = atoi (params);
1130
1131 for (obl = first_friendly_object; obl != NULL; obl = next)
1132 {
1133 object *ob = obl->ob;
1134
1135 next = obl->next;
1136 if (ob->owner == op)
1137 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
1138 {
1139 ob->destroy ();
1140 removecount++;
1620 } 1141 }
1621 } 1142 }
1622 }
1623 new_draw_info_format(NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1624 new_draw_info(NDI_UNIQUE, 0, op, "Memory used, not");
1625 new_draw_info_format(NDI_UNIQUE, 0, op, "including objects: %d", mapmem);
1626 new_draw_info_format(NDI_UNIQUE, 0, op, "Style objects: %d", objects_used);
1627 new_draw_info_format(NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof(object));
1628 return 0;
1629}
1630
1631int command_kill_pets(object *op, char *params)
1632{
1633 objectlink *obl, *next;
1634 int counter=0, removecount=0;
1635 if (params == NULL) {
1636 terminate_all_pets(op);
1637 new_draw_info(NDI_UNIQUE, 0, op, "Your pets have been killed.");
1638 }
1639 else {
1640 int target = atoi(params);
1641 for(obl = first_friendly_object; obl != NULL; obl = next) {
1642 object *ob = obl->ob;
1643 next = obl->next;
1644 if (get_owner(ob) == op)
1645 if (++counter==target || (target==0 && !strcasecmp(ob->name, params))) {
1646 if (!QUERY_FLAG(ob, FLAG_REMOVED))
1647 remove_ob(ob);
1648 remove_friendly_object(ob);
1649 free_object(ob);
1650 removecount++;
1651 }
1652 }
1653 if (removecount!=0) 1143 if (removecount != 0)
1654 new_draw_info_format(NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount); 1144 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
1655 else 1145 else
1656 new_draw_info(NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n"); 1146 new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
1657 } 1147 }
1658 return 0; 1148 return 0;
1659} 1149}
1660
1661/**
1662 * Displays all non start/end tags for specified quest.
1663 **/
1664static void display_quest_details( object* pl, object* quest )
1665 {
1666/* object* item; */
1667
1668 new_draw_info_format( NDI_WHITE, 0, pl, "Quest: %s\n%s\n",
1669 quest_get_name( quest ),
1670 quest->lore ? quest->lore : "(no description available)" );
1671/*
1672 for ( item = pl->inv; item; item = item->below )
1673 {
1674 if ( ( item != quest )
1675 && ( quest_is_quest_marker( item ) )
1676 && ( quest_is_same_quest( quest->slaying, item->slaying ) )
1677 && ( item->lore ) )
1678 {
1679 new_draw_info( NDI_WHITE, 0, pl, item->lore );
1680 new_draw_info( NDI_WHITE, 0, pl, "------\n" );
1681 }
1682 }
1683 */
1684 }
1685
1686/**
1687 * Displays quest information to player.
1688 * Acceptable parameters:
1689 * * finished => finished quests only
1690 * * <name> => only this particular quest, finished or not, with details
1691 * * nothing => all current quests
1692 *
1693 * For current quests, will display either the lore of the non start tags,
1694 * or the lore of start tag if no other tag.
1695 **/
1696int command_quests( object *pl, char *params )
1697 {
1698 object* item;
1699
1700 if ( params && !strcmp( params, "finished" ) )
1701 {
1702 new_draw_info( NDI_WHITE, 0, pl, "Completed quests:\n" );
1703 for ( item = pl->inv; item; item = item->below )
1704 {
1705 if ( quest_is_quest_marker( item, 0 ) )
1706 {
1707 new_draw_info( NDI_WHITE, 0, pl, quest_get_name( item ) );
1708 new_draw_info( NDI_WHITE, 0, pl, "\n" );
1709 }
1710 }
1711 return 1;
1712 }
1713
1714 if ( params )
1715 {
1716 for ( item = pl->inv; item; item = item->below )
1717 {
1718 if ( quest_is_quest_marker( item, 0 )
1719 && !strcmp( quest_get_name( item ), params ) )
1720 {
1721 display_quest_details( pl, item );
1722 }
1723 }
1724 return 1;
1725 }
1726
1727 /*Display current quests */
1728 new_draw_info( NDI_WHITE, 0, pl, "Current quests:\n" );
1729 for ( item = pl->inv; item; item = item->below )
1730 {
1731 if ( quest_is_quest_marker( item, 0 )
1732 && quest_is_in_progress( item, 0 ) )
1733 {
1734 new_draw_info( NDI_WHITE, 0, pl, quest_get_name( item ) );
1735 new_draw_info( NDI_WHITE, 0, pl, "\n" );
1736 }
1737 }
1738 return 1;
1739 }

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