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Comparing deliantra/server/server/c_misc.C (file contents):
Revision 1.33 by root, Sat Dec 30 10:16:11 2006 UTC vs.
Revision 1.51 by pippijn, Fri Mar 2 10:55:00 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
22*/ 23 */
23 24
24#include <global.h> 25#include <global.h>
25#include <loader.h> 26#include <loader.h>
26#include <sproto.h> 27#include <sproto.h>
27 28
28#include <dirent.h>
29
30/* Handles misc. input request - things like hash table, malloc, maps, 29/* Handles misc. input request - things like hash table, malloc, maps,
31 * who, etc. 30 * who, etc.
32 */ 31 */
33
34//TODO
35#if 0
36void
37map_info (object *op, char *search)
38{
39 maptile *m;
40 char buf[MAX_BUF], map_path[31];
41 long sec = time (0);
42
43 new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60);
44 new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset");
45
46 for (maps_container::iterator i = maps.begin (); i != maps.end (); ++i)
47 {
48 maptile *m = i->second;
49
50 if (search && !strstr (m->path, search))
51 continue; /* Skip unwanted maps */
52
53 /* Print out the last 30 characters of the map name... */
54 strcpy (map_path, m->path + max (0, (int)strlen (m->path) - 30));
55
56 sprintf (buf, "%-30.30s %2d %2d %1d %4d %2d %02d:%02d:%02d",
57 map_path, m->players, players_on_map (m, FALSE),
58 m->in_memory, m->timeout, m->difficulty,
59 (m->reset_time % 86400) / 3600, (m->reset_time % 3600) / 60, m->reset_time % 60);
60 new_draw_info (NDI_UNIQUE, 0, op, buf);
61 }
62}
63
64int
65command_style_map_info (object *op, char *params)
66{
67 extern maptile *styles;
68 maptile *mp;
69 int maps_used = 0, mapmem = 0, objects_used = 0, x, y;
70 object *tmp;
71
72 for (mp = styles; mp != NULL; mp = mp->next)
73 {
74 maps_used++;
75 mapmem += mp->width * mp->height * (sizeof (object *) + sizeof (mapspace)) + sizeof (maptile);
76 for (x = 0; x < mp->width; x++)
77 {
78 for (y = 0; y < mp->height; y++)
79 {
80 for (tmp = GET_MAP_OB (mp, x, y); tmp != NULL; tmp = tmp->above)
81 objects_used++;
82 }
83 }
84 }
85 new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
86 new_draw_info (NDI_UNIQUE, 0, op, "Memory used, not");
87 new_draw_info_format (NDI_UNIQUE, 0, op, "including objects: %d", mapmem);
88 new_draw_info_format (NDI_UNIQUE, 0, op, "Style objects: %d", objects_used);
89 new_draw_info_format (NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof (object));
90 return 0;
91}
92#endif
93 32
94/* This command dumps the body information for object *op. 33/* This command dumps the body information for object *op.
95 * it doesn't care what the params are. 34 * it doesn't care what the params are.
96 * This is mostly meant as a debug command. 35 * This is mostly meant as a debug command.
97 */ 36 */
130{ 69{
131 display_motd (op); 70 display_motd (op);
132 return 1; 71 return 1;
133} 72}
134 73
135int
136command_bug (object *op, char *params)
137{
138 char buf[MAX_BUF];
139
140 if (params == NULL)
141 {
142 new_draw_info (NDI_UNIQUE, 0, op, "what bugs?");
143 return 1;
144 }
145 strcpy (buf, op->name);
146 strcat (buf, " bug-reports: ");
147 strncat (buf, ++params, MAX_BUF - strlen (buf));
148 buf[MAX_BUF - 1] = '\0';
149 bug_report (buf);
150 LOG (llevError, "%s\n", buf);
151 new_draw_info (NDI_ALL | NDI_UNIQUE, 1, NULL, buf);
152 new_draw_info (NDI_UNIQUE, 0, op, "OK, thanks!");
153 return 1;
154}
155
156/* 74/*
157 * Pretty much identical to current map_info, but on a bigger scale 75 * Pretty much identical to current map_info, but on a bigger scale
158 * This function returns the name of the players current region, and 76 * This function returns the name of the players current region, and
159 * a description of it. It is there merely for flavour text. 77 * a description of it. It is there merely for flavour text.
160 */ 78 */
161void 79void
162current_region_info (object *op) 80current_region_info (object *op)
163{ 81{
164 /* 82 if (region *reg = op->region ())
165 * Ok I /suppose/ I should write a seperate function for this, but it isn't
166 * going to be /that/ slow, and won't get called much
167 */
168 region *r = get_region_by_name (get_name_of_region_for_map (op->map));
169
170 if (!r)
171 return;
172 /* This should only be possible if regions are not operating on this server. */
173
174 new_draw_info_format (NDI_UNIQUE, 0, op, "You are in %s. \n %s", get_region_longname (r), get_region_msg (r)); 83 new_draw_info_format (NDI_UNIQUE, 0, op, "You are %s.\n%s", &reg->longname, &reg->msg);
175} 84}
176 85
177void 86void
178current_map_info (object *op) 87current_map_info (object *op)
179{ 88{
180 maptile *m = op->map; 89 maptile *m = op->map;
181 90
182 if (!m) 91 if (!m)
183 return; 92 return;
184 93
185 new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) in %s", &m->name, &m->path, get_name_of_region_for_map (m)); 94 new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) %s", &m->name, &m->path, &op->region ()->longname);
186 95
187 if (QUERY_FLAG (op, FLAG_WIZ)) 96 if (QUERY_FLAG (op, FLAG_WIZ))
188 {
189 new_draw_info_format (NDI_UNIQUE, 0, op, 97 new_draw_info_format (NDI_UNIQUE, 0, op,
190 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", 98 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld",
191 m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout); 99 m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout);
192 100
193 }
194 if (m->msg) 101 if (m->msg)
195 new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg); 102 new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg);
196} 103}
197 104
198#ifdef DEBUG_MALLOC_LEVEL 105#ifdef DEBUG_MALLOC_LEVEL
210#endif 117#endif
211 118
212int 119int
213command_whereabouts (object *op, char *params) 120command_whereabouts (object *op, char *params)
214{ 121{
215 122 //TODO: should obviously not waste space in struct region for this.
216 region *reg;
217 player *pl;
218
219 /* 123 /*
220 * reset the counter on the region, then use it to store the number of 124 * reset the counter on the region, then use it to store the number of
221 * players there. 125 * players there.
222 * I don't know how thread-safe this would be, I suspect not very.... 126 * I don't know how thread-safe this would be, I suspect not very....
223 */ 127 */
224 for (reg = first_region; reg != NULL; reg = reg->next) 128 for_all_regions (rgn)
225 {
226 reg->counter = 0; 129 rgn->counter = 0;
227 } 130
228 for_all_players (pl) 131 for_all_players (pl)
229 if (pl->ob->map != NULL) 132 if (pl->ob->map)
230 get_region_by_map (pl->ob->map)->counter++; 133 ++pl->ob->region ()->counter;
231 134
232 /* we only want to print out by places with a 'longname' field... */ 135 /* we only want to print out by places with a 'longname' field... */
233 for (reg = first_region; reg != NULL; reg = reg->next) 136 for_all_regions (rgn)
234 { 137 {
235 if (reg->longname == NULL && reg->counter > 0) 138 if (!rgn->longname && rgn->counter > 0)
236 { 139 {
237 if (reg->parent != NULL) 140 if (rgn->parent)
238 { 141 {
239 reg->parent->counter += reg->counter; 142 rgn->parent->counter += rgn->counter;
240 reg->counter = 0; 143 rgn->counter = 0;
241 } 144 }
242 else /*uh oh, we shouldn't be here. */ 145 else /*uh oh, we shouldn't be here. */
243 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", reg->name); 146 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", &rgn->name);
244 } 147 }
245 } 148 }
149
246 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:"); 150 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:");
247 for (reg = first_region; reg != NULL; reg = reg->next) 151
152 for_all_regions (rgn)
248 if (reg->counter > 0) 153 if (rgn->counter)
249 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players in %s", reg->counter, get_region_longname (reg)); 154 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname);
155
250 return 1; 156 return 1;
251} 157}
252 158
253typedef struct 159typedef struct
254{ 160{
255 char namebuf[MAX_BUF]; 161 char namebuf[MAX_BUF];
256 int login_order; 162 int login_order;
257} chars_names; 163} chars_names;
258
259int
260command_afk (object *op, char *params)
261{
262 if ((op->contr->ns->afk = !op->contr->ns->afk))
263 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK");
264 else
265 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK");
266
267 return 1;
268}
269 164
270int 165int
271command_mapinfo (object *op, char *params) 166command_mapinfo (object *op, char *params)
272{ 167{
273 current_map_info (op); 168 current_map_info (op);
420#endif 315#endif
421 return 1; 316 return 1;
422} 317}
423 318
424int 319int
425command_archs (object *op, char *params)
426{
427 arch_info (op);
428 return 1;
429}
430
431int
432command_hiscore (object *op, char *params) 320command_hiscore (object *op, char *params)
433{ 321{
434 display_high_score (op, op == NULL ? 9999 : 50, params); 322 display_high_score (op, op == NULL ? 9999 : 50, params);
435 return 1; 323 return 1;
436} 324}
443 331
444 if (params == NULL || !sscanf (params, "%d", &i)) 332 if (params == NULL || !sscanf (params, "%d", &i))
445 { 333 {
446 sprintf (buf, "Global debug level is %d.", settings.debug); 334 sprintf (buf, "Global debug level is %d.", settings.debug);
447 new_draw_info (NDI_UNIQUE, 0, op, buf); 335 new_draw_info (NDI_UNIQUE, 0, op, buf);
448 return 1;
449 }
450 if (op != NULL && !QUERY_FLAG (op, FLAG_WIZ))
451 {
452 new_draw_info (NDI_UNIQUE, 0, op, "Privileged command.");
453 return 1; 336 return 1;
454 } 337 }
455 settings.debug = (enum LogLevel) FABS (i); 338 settings.debug = (enum LogLevel) FABS (i);
456 sprintf (buf, "Set debug level to %d.", i); 339 sprintf (buf, "Set debug level to %d.", i);
457 new_draw_info (NDI_UNIQUE, 0, op, buf); 340 new_draw_info (NDI_UNIQUE, 0, op, buf);
558 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count now set to %d", op->contr->outputs_count); 441 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count now set to %d", op->contr->outputs_count);
559 } 442 }
560 else 443 else
561 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_count."); 444 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_count.");
562 445
563 return 1;
564}
565
566int
567command_listen (object *op, char *params)
568{
569 int i;
570
571 if (params == NULL || !sscanf (params, "%d", &i))
572 {
573 new_draw_info_format (NDI_UNIQUE, 0, op, "Set listen to what (presently %d)?", op->contr->listening);
574 return 1;
575 }
576 op->contr->listening = (char) i;
577 new_draw_info_format (NDI_UNIQUE, 0, op, "Your verbose level is now %d.", i);
578 return 1; 446 return 1;
579} 447}
580 448
581/* Prints out some useful information for the character. Everything we print 449/* Prints out some useful information for the character. Everything we print
582 * out can be determined by the docs, so we aren't revealing anything extra - 450 * out can be determined by the docs, so we aren't revealing anything extra -
615int 483int
616command_fix_me (object *op, char *params) 484command_fix_me (object *op, char *params)
617{ 485{
618 sum_weight (op); 486 sum_weight (op);
619 op->update_stats (); 487 op->update_stats ();
620 return 1; 488 new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed.");
621}
622 489
623int
624command_players (object *op, char *paramss)
625{
626 char buf[MAX_BUF];
627 char *t;
628 DIR *Dir;
629
630 sprintf (buf, "%s/%s/", settings.localdir, settings.playerdir);
631 t = buf + strlen (buf);
632 if ((Dir = opendir (buf)) != NULL)
633 {
634 const struct dirent *Entry;
635
636 while ((Entry = readdir (Dir)))
637 {
638 /* skip '.' , '..' */
639 if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') ||
640 (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0')))
641 {
642 struct stat Stat;
643
644 strcpy (t, Entry->d_name);
645 if (stat (buf, &Stat) == 0)
646 {
647 /* This was not posix compatible
648 * if ((Stat.st_mode & S_IFMT)==S_IFDIR) {
649 */
650 if (S_ISDIR (Stat.st_mode))
651 {
652 char buf2[MAX_BUF];
653 struct tm *tm = localtime (&Stat.st_mtime);
654
655 sprintf (buf2, "%s\t%04d %02d %02d %02d %02d %02d",
656 Entry->d_name, 1900 + tm->tm_year, 1 + tm->tm_mon, tm->tm_mday, tm->tm_hour, tm->tm_min, tm->tm_sec);
657 new_draw_info (NDI_UNIQUE, 0, op, buf2);
658 }
659 }
660 }
661 }
662 }
663 closedir (Dir);
664 return 0; 490 return 1;
665} 491}
666
667
668 492
669int 493int
670command_logs (object *op, char *params) 494command_logs (object *op, char *params)
671{ 495{
672 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills."); 496 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
673 497
674 return 1;
675}
676
677int
678command_applymode (object *op, char *params)
679{
680 unapplymode unapply = op->contr->unapply;
681 static const char *const types[] = { "nochoice", "never", "always" };
682
683 if (!params)
684 {
685 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode is set to %s", types[op->contr->unapply]);
686 return 1;
687 }
688
689 if (!strcmp (params, "nochoice"))
690 op->contr->unapply = unapply_nochoice;
691 else if (!strcmp (params, "never"))
692 op->contr->unapply = unapply_never;
693 else if (!strcmp (params, "always"))
694 op->contr->unapply = unapply_always;
695 else
696 {
697 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode: Unknown options %s, valid options are nochoice, never, always", params);
698 return 0;
699 }
700 new_draw_info_format (NDI_UNIQUE, 0, op, "Applymode %s set to %s",
701 (unapply == op->contr->unapply ? "" : " now"), types[op->contr->unapply]);
702 return 1; 498 return 1;
703} 499}
704 500
705int 501int
706command_bowmode (object *op, char *params) 502command_bowmode (object *op, char *params)
726 found++; 522 found++;
727 op->contr->bowtype = (bowtype_t) i; 523 op->contr->bowtype = (bowtype_t) i;
728 break; 524 break;
729 } 525 }
730 } 526 }
527
731 if (!found) 528 if (!found)
732 { 529 {
733 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); 530 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
734 for (i = 0; i <= bow_bestarrow; i++) 531 for (i = 0; i <= bow_bestarrow; i++)
735 { 532 {
741 strcat (buf, "."); 538 strcat (buf, ".");
742 } 539 }
743 new_draw_info_format (NDI_UNIQUE, 0, op, buf); 540 new_draw_info_format (NDI_UNIQUE, 0, op, buf);
744 return 0; 541 return 0;
745 } 542 }
543
746 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]); 544 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]);
747 return 1;
748}
749
750int
751command_petmode (object *op, char *params)
752{
753 petmode_t oldtype = op->contr->petmode;
754 static const char *const types[] = { "normal", "sad", "defend", "arena" };
755
756 if (!params)
757 {
758 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode is set to %s", types[op->contr->petmode]);
759 return 1;
760 }
761
762 if (!strcmp (params, "normal"))
763 op->contr->petmode = pet_normal;
764 else if (!strcmp (params, "sad"))
765 op->contr->petmode = pet_sad;
766 else if (!strcmp (params, "defend"))
767 op->contr->petmode = pet_defend;
768 else if (!strcmp (params, "arena"))
769 op->contr->petmode = pet_arena;
770 else
771 {
772 new_draw_info_format (NDI_UNIQUE, 0, op,
773 "petmode: Unknown options %s, valid options are normal," "sad (seek and destroy), defend, arena", params);
774 return 0;
775 }
776 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode %s set to %s", (oldtype == op->contr->petmode ? "" : "now"), types[op->contr->petmode]);
777 return 1; 545 return 1;
778} 546}
779 547
780int 548int
781command_showpets (object *op, char *params) 549command_showpets (object *op, char *params)
822 new_draw_info (NDI_UNIQUE, 0, op, "no such pet."); 590 new_draw_info (NDI_UNIQUE, 0, op, "no such pet.");
823 return 0; 591 return 0;
824} 592}
825 593
826int 594int
827command_usekeys (object *op, char *params)
828{
829 usekeytype oldtype = op->contr->usekeys;
830 static const char *const types[] = { "inventory", "keyrings", "containers" };
831
832 if (!params)
833 {
834 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys is set to %s", types[op->contr->usekeys]);
835 return 1;
836 }
837
838 if (!strcmp (params, "inventory"))
839 op->contr->usekeys = key_inventory;
840 else if (!strcmp (params, "keyrings"))
841 op->contr->usekeys = keyrings;
842 else if (!strcmp (params, "containers"))
843 op->contr->usekeys = containers;
844 else
845 {
846 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys: Unknown options %s, valid options are inventory, keyrings, containers", params);
847 return 0;
848 }
849 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys %s set to %s", (oldtype == op->contr->usekeys ? "" : "now"), types[op->contr->usekeys]);
850 return 1;
851}
852
853int
854command_resistances (object *op, char *params) 595command_resistances (object *op, char *params)
855{ 596{
856 int i; 597 int i;
857 598
858 if (!op) 599 if (!op)
924 665
925 if (!(dirp = opendir (filename))) 666 if (!(dirp = opendir (filename)))
926 return; 667 return;
927 668
928 line[0] = '\0'; 669 line[0] = '\0';
929 while (de = readdir (dirp)) 670 while ((de = readdir (dirp)))
930 { 671 {
931 namelen = strlen (de->d_name); 672 namelen = strlen (de->d_name);
932 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.')) 673 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.'))
933 continue; 674 continue;
934 linelen += namelen + 1; 675 linelen += namelen + 1;
1141 return 0; 882 return 0;
1142 } 883 }
1143} 884}
1144 885
1145int 886int
1146command_quit (object *op, char *params)
1147{
1148 new_draw_info (NDI_UNIQUE, 0, op,
1149 "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit.");
1150 return 1;
1151}
1152
1153int
1154command_real_quit (object *op, char *params)
1155{
1156 send_query (op->contr->ns, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1157
1158 op->contr->ns->state = ST_CONFIRM_QUIT;
1159 return 1;
1160}
1161
1162/*
1163 * don't allow people to exit explore mode. It otherwise becomes
1164 * really easy to abuse this.
1165 */
1166int
1167command_explore (object *op, char *params)
1168{
1169 if (settings.explore_mode == FALSE)
1170 return 1;
1171 /*
1172 * I guess this is the best way to see if we are solo or not. Actually,
1173 * are there any cases when first_player->next==NULL and we are not solo?
1174 */
1175 if ((first_player != op->contr) || (first_player->next != NULL))
1176 {
1177 new_draw_info (NDI_UNIQUE, 0, op, "You can not enter explore mode if you are in a party");
1178 }
1179 else if (op->contr->explore)
1180 new_draw_info (NDI_UNIQUE, 0, op, "There is no return from explore mode");
1181 else
1182 {
1183 op->contr->explore = 1;
1184 new_draw_info (NDI_UNIQUE, 0, op, "You are now in explore mode");
1185 }
1186 return 1;
1187}
1188
1189int
1190command_sound (object *op, char *params)
1191{
1192 if (op->contr->ns->sound)
1193 {
1194 op->contr->ns->sound = 0;
1195 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden...");
1196 }
1197 else
1198 {
1199 op->contr->ns->sound = 1;
1200 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled.");
1201 }
1202
1203 return 1;
1204}
1205
1206int
1207explore_mode (void)
1208{
1209 player *pl;
1210
1211 if (settings.explore_mode == TRUE)
1212 {
1213 for (pl = first_player; pl != (player *) NULL; pl = pl->next)
1214 if (pl->explore)
1215 return 1;
1216 }
1217 return 0;
1218}
1219
1220int
1221command_title (object *op, char *params) 887command_title (object *op, char *params)
1222{ 888{
1223 char buf[MAX_BUF]; 889 char buf[MAX_BUF];
1224 890
1225 if (settings.set_title == FALSE) 891 if (settings.set_title == FALSE)
1259 new_draw_info (NDI_UNIQUE, 0, op, "Title too long."); 925 new_draw_info (NDI_UNIQUE, 0, op, "Title too long.");
1260 return 1; 926 return 1;
1261 } 927 }
1262 strcpy (op->contr->own_title, params); 928 strcpy (op->contr->own_title, params);
1263 return 1; 929 return 1;
1264}
1265
1266int
1267command_save (object *op, char *params)
1268{
1269 if (!op->stats.exp)
1270 new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1271 else
1272 {
1273 op->contr->save ();
1274 new_draw_info (NDI_UNIQUE, 0, op, "You have been saved.");
1275 }
1276
1277 return 1;
1278}
1279
1280int
1281command_peaceful (object *op, char *params)
1282{
1283 new_draw_info (NDI_UNIQUE, 0, op,
1284 "You cannot change your peaceful setting with this command."
1285 " Please speak to the priest in the temple of Gorokh"
1286 " if you want to become hostile or in temple of Valriel" " if you want to become peaceful again.");
1287
1288/*
1289 if((op->contr->peaceful=!op->contr->peaceful))
1290 new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players.");
1291 else
1292 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1293*/
1294 return 1;
1295}
1296
1297int
1298command_wimpy (object *op, char *params)
1299{
1300 int i;
1301 char buf[MAX_BUF];
1302
1303 if (params == NULL || !sscanf (params, "%d", &i))
1304 {
1305 sprintf (buf, "Your current wimpy level is %d.", op->run_away);
1306 new_draw_info (NDI_UNIQUE, 0, op, buf);
1307 return 1;
1308 }
1309 sprintf (buf, "Your new wimpy level is %d.", i);
1310 new_draw_info (NDI_UNIQUE, 0, op, buf);
1311 op->run_away = i;
1312 return 1;
1313}
1314
1315int
1316command_brace (object *op, char *params)
1317{
1318 if (!params)
1319 op->contr->braced = !op->contr->braced;
1320 else
1321 op->contr->braced = onoff_value (params);
1322
1323 if (op->contr->braced)
1324 new_draw_info (NDI_UNIQUE, 0, op, "You are braced.");
1325 else
1326 new_draw_info (NDI_UNIQUE, 0, op, "Not braced.");
1327
1328 op->update_stats ();
1329 return 0;
1330} 930}
1331 931
1332int 932int
1333command_kill_pets (object *op, char *params) 933command_kill_pets (object *op, char *params)
1334{ 934{

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