1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | #include <global.h> |
25 | #include <global.h> |
25 | #include <loader.h> |
26 | #include <loader.h> |
26 | #include <sproto.h> |
27 | #include <sproto.h> |
27 | |
28 | |
28 | #include <dirent.h> |
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29 | |
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30 | /* Handles misc. input request - things like hash table, malloc, maps, |
29 | /* Handles misc. input request - things like hash table, malloc, maps, |
31 | * who, etc. |
30 | * who, etc. |
32 | */ |
31 | */ |
33 | |
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34 | //TODO |
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35 | #if 0 |
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36 | void |
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37 | map_info (object *op, char *search) |
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38 | { |
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39 | maptile *m; |
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40 | char buf[MAX_BUF], map_path[31]; |
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41 | long sec = time (0); |
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42 | |
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43 | new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60); |
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44 | new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset"); |
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45 | |
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46 | for (maps_container::iterator i = maps.begin (); i != maps.end (); ++i) |
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47 | { |
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48 | maptile *m = i->second; |
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49 | |
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50 | if (search && !strstr (m->path, search)) |
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51 | continue; /* Skip unwanted maps */ |
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52 | |
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53 | /* Print out the last 30 characters of the map name... */ |
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54 | strcpy (map_path, m->path + max (0, (int)strlen (m->path) - 30)); |
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55 | |
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56 | sprintf (buf, "%-30.30s %2d %2d %1d %4d %2d %02d:%02d:%02d", |
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57 | map_path, m->players, players_on_map (m, FALSE), |
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58 | m->in_memory, m->timeout, m->difficulty, |
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59 | (m->reset_time % 86400) / 3600, (m->reset_time % 3600) / 60, m->reset_time % 60); |
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60 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
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61 | } |
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62 | } |
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63 | |
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64 | int |
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65 | command_style_map_info (object *op, char *params) |
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66 | { |
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67 | extern maptile *styles; |
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68 | maptile *mp; |
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69 | int maps_used = 0, mapmem = 0, objects_used = 0, x, y; |
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70 | object *tmp; |
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71 | |
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72 | for (mp = styles; mp != NULL; mp = mp->next) |
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73 | { |
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74 | maps_used++; |
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75 | mapmem += mp->width * mp->height * (sizeof (object *) + sizeof (mapspace)) + sizeof (maptile); |
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76 | for (x = 0; x < mp->width; x++) |
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77 | { |
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78 | for (y = 0; y < mp->height; y++) |
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79 | { |
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80 | for (tmp = GET_MAP_OB (mp, x, y); tmp != NULL; tmp = tmp->above) |
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81 | objects_used++; |
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82 | } |
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83 | } |
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84 | } |
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85 | new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used); |
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86 | new_draw_info (NDI_UNIQUE, 0, op, "Memory used, not"); |
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87 | new_draw_info_format (NDI_UNIQUE, 0, op, "including objects: %d", mapmem); |
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88 | new_draw_info_format (NDI_UNIQUE, 0, op, "Style objects: %d", objects_used); |
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89 | new_draw_info_format (NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof (object)); |
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90 | return 0; |
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91 | } |
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92 | #endif |
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93 | |
32 | |
94 | /* This command dumps the body information for object *op. |
33 | /* This command dumps the body information for object *op. |
95 | * it doesn't care what the params are. |
34 | * it doesn't care what the params are. |
96 | * This is mostly meant as a debug command. |
35 | * This is mostly meant as a debug command. |
97 | */ |
36 | */ |
… | |
… | |
130 | { |
69 | { |
131 | display_motd (op); |
70 | display_motd (op); |
132 | return 1; |
71 | return 1; |
133 | } |
72 | } |
134 | |
73 | |
135 | int |
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136 | command_bug (object *op, char *params) |
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137 | { |
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138 | char buf[MAX_BUF]; |
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139 | |
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140 | if (params == NULL) |
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141 | { |
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142 | new_draw_info (NDI_UNIQUE, 0, op, "what bugs?"); |
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143 | return 1; |
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144 | } |
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145 | strcpy (buf, op->name); |
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146 | strcat (buf, " bug-reports: "); |
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147 | strncat (buf, ++params, MAX_BUF - strlen (buf)); |
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148 | buf[MAX_BUF - 1] = '\0'; |
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149 | bug_report (buf); |
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150 | LOG (llevError, "%s\n", buf); |
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151 | new_draw_info (NDI_ALL | NDI_UNIQUE, 1, NULL, buf); |
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152 | new_draw_info (NDI_UNIQUE, 0, op, "OK, thanks!"); |
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153 | return 1; |
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154 | } |
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155 | |
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156 | /* |
74 | /* |
157 | * Pretty much identical to current map_info, but on a bigger scale |
75 | * Pretty much identical to current map_info, but on a bigger scale |
158 | * This function returns the name of the players current region, and |
76 | * This function returns the name of the players current region, and |
159 | * a description of it. It is there merely for flavour text. |
77 | * a description of it. It is there merely for flavour text. |
160 | */ |
78 | */ |
161 | void |
79 | void |
162 | current_region_info (object *op) |
80 | current_region_info (object *op) |
163 | { |
81 | { |
164 | /* |
82 | if (region *reg = op->region ()) |
165 | * Ok I /suppose/ I should write a seperate function for this, but it isn't |
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166 | * going to be /that/ slow, and won't get called much |
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167 | */ |
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168 | region *r = get_region_by_name (get_name_of_region_for_map (op->map)); |
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169 | |
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170 | if (!r) |
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171 | return; |
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172 | /* This should only be possible if regions are not operating on this server. */ |
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173 | |
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174 | new_draw_info_format (NDI_UNIQUE, 0, op, "You are in %s. \n %s", get_region_longname (r), get_region_msg (r)); |
83 | new_draw_info_format (NDI_UNIQUE, 0, op, "You are %s.\n%s", ®->longname, ®->msg); |
175 | } |
84 | } |
176 | |
85 | |
177 | void |
86 | void |
178 | current_map_info (object *op) |
87 | current_map_info (object *op) |
179 | { |
88 | { |
180 | maptile *m = op->map; |
89 | maptile *m = op->map; |
181 | |
90 | |
182 | if (!m) |
91 | if (!m) |
183 | return; |
92 | return; |
184 | |
93 | |
185 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) in %s", &m->name, &m->path, get_name_of_region_for_map (m)); |
94 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) %s", &m->name, &m->path, &op->region ()->longname); |
186 | |
95 | |
187 | if (QUERY_FLAG (op, FLAG_WIZ)) |
96 | if (QUERY_FLAG (op, FLAG_WIZ)) |
188 | { |
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189 | new_draw_info_format (NDI_UNIQUE, 0, op, |
97 | new_draw_info_format (NDI_UNIQUE, 0, op, |
190 | "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", |
98 | "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", |
191 | m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout); |
99 | m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout); |
192 | |
100 | |
193 | } |
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194 | if (m->msg) |
101 | if (m->msg) |
195 | new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg); |
102 | new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg); |
196 | } |
103 | } |
197 | |
104 | |
198 | #ifdef DEBUG_MALLOC_LEVEL |
105 | #ifdef DEBUG_MALLOC_LEVEL |
… | |
… | |
210 | #endif |
117 | #endif |
211 | |
118 | |
212 | int |
119 | int |
213 | command_whereabouts (object *op, char *params) |
120 | command_whereabouts (object *op, char *params) |
214 | { |
121 | { |
215 | |
122 | //TODO: should obviously not waste space in struct region for this. |
216 | region *reg; |
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217 | player *pl; |
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218 | |
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219 | /* |
123 | /* |
220 | * reset the counter on the region, then use it to store the number of |
124 | * reset the counter on the region, then use it to store the number of |
221 | * players there. |
125 | * players there. |
222 | * I don't know how thread-safe this would be, I suspect not very.... |
126 | * I don't know how thread-safe this would be, I suspect not very.... |
223 | */ |
127 | */ |
224 | for (reg = first_region; reg != NULL; reg = reg->next) |
128 | for_all_regions (rgn) |
225 | { |
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226 | reg->counter = 0; |
129 | rgn->counter = 0; |
227 | } |
130 | |
228 | for_all_players (pl) |
131 | for_all_players (pl) |
229 | if (pl->ob->map != NULL) |
132 | if (pl->ob->map) |
230 | get_region_by_map (pl->ob->map)->counter++; |
133 | ++pl->ob->region ()->counter; |
231 | |
134 | |
232 | /* we only want to print out by places with a 'longname' field... */ |
135 | /* we only want to print out by places with a 'longname' field... */ |
233 | for (reg = first_region; reg != NULL; reg = reg->next) |
136 | for_all_regions (rgn) |
234 | { |
137 | { |
235 | if (reg->longname == NULL && reg->counter > 0) |
138 | if (!rgn->longname && rgn->counter > 0) |
236 | { |
139 | { |
237 | if (reg->parent != NULL) |
140 | if (rgn->parent) |
238 | { |
141 | { |
239 | reg->parent->counter += reg->counter; |
142 | rgn->parent->counter += rgn->counter; |
240 | reg->counter = 0; |
143 | rgn->counter = 0; |
241 | } |
144 | } |
242 | else /*uh oh, we shouldn't be here. */ |
145 | else /*uh oh, we shouldn't be here. */ |
243 | LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", reg->name); |
146 | LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", &rgn->name); |
244 | } |
147 | } |
245 | } |
148 | } |
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149 | |
246 | new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:"); |
150 | new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:"); |
247 | for (reg = first_region; reg != NULL; reg = reg->next) |
151 | |
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152 | for_all_regions (rgn) |
248 | if (reg->counter > 0) |
153 | if (rgn->counter) |
249 | new_draw_info_format (NDI_UNIQUE, 0, op, "%u players in %s", reg->counter, get_region_longname (reg)); |
154 | new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname); |
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155 | |
250 | return 1; |
156 | return 1; |
251 | } |
157 | } |
252 | |
158 | |
253 | typedef struct |
159 | typedef struct |
254 | { |
160 | { |
255 | char namebuf[MAX_BUF]; |
161 | char namebuf[MAX_BUF]; |
256 | int login_order; |
162 | int login_order; |
257 | } chars_names; |
163 | } chars_names; |
258 | |
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259 | int |
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260 | command_afk (object *op, char *params) |
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261 | { |
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262 | if ((op->contr->ns->afk = !op->contr->ns->afk)) |
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263 | new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK"); |
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264 | else |
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265 | new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK"); |
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266 | |
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267 | return 1; |
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268 | } |
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269 | |
164 | |
270 | int |
165 | int |
271 | command_mapinfo (object *op, char *params) |
166 | command_mapinfo (object *op, char *params) |
272 | { |
167 | { |
273 | current_map_info (op); |
168 | current_map_info (op); |
… | |
… | |
420 | #endif |
315 | #endif |
421 | return 1; |
316 | return 1; |
422 | } |
317 | } |
423 | |
318 | |
424 | int |
319 | int |
425 | command_archs (object *op, char *params) |
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426 | { |
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427 | arch_info (op); |
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428 | return 1; |
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429 | } |
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430 | |
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431 | int |
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432 | command_hiscore (object *op, char *params) |
320 | command_hiscore (object *op, char *params) |
433 | { |
321 | { |
434 | display_high_score (op, op == NULL ? 9999 : 50, params); |
322 | display_high_score (op, op == NULL ? 9999 : 50, params); |
435 | return 1; |
323 | return 1; |
436 | } |
324 | } |
… | |
… | |
443 | |
331 | |
444 | if (params == NULL || !sscanf (params, "%d", &i)) |
332 | if (params == NULL || !sscanf (params, "%d", &i)) |
445 | { |
333 | { |
446 | sprintf (buf, "Global debug level is %d.", settings.debug); |
334 | sprintf (buf, "Global debug level is %d.", settings.debug); |
447 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
335 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
448 | return 1; |
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449 | } |
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450 | if (op != NULL && !QUERY_FLAG (op, FLAG_WIZ)) |
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451 | { |
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452 | new_draw_info (NDI_UNIQUE, 0, op, "Privileged command."); |
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453 | return 1; |
336 | return 1; |
454 | } |
337 | } |
455 | settings.debug = (enum LogLevel) FABS (i); |
338 | settings.debug = (enum LogLevel) FABS (i); |
456 | sprintf (buf, "Set debug level to %d.", i); |
339 | sprintf (buf, "Set debug level to %d.", i); |
457 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
340 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
… | |
… | |
558 | new_draw_info_format (NDI_UNIQUE, 0, op, "Output count now set to %d", op->contr->outputs_count); |
441 | new_draw_info_format (NDI_UNIQUE, 0, op, "Output count now set to %d", op->contr->outputs_count); |
559 | } |
442 | } |
560 | else |
443 | else |
561 | new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_count."); |
444 | new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_count."); |
562 | |
445 | |
563 | return 1; |
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564 | } |
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565 | |
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566 | int |
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567 | command_listen (object *op, char *params) |
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568 | { |
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569 | int i; |
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570 | |
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571 | if (params == NULL || !sscanf (params, "%d", &i)) |
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572 | { |
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573 | new_draw_info_format (NDI_UNIQUE, 0, op, "Set listen to what (presently %d)?", op->contr->listening); |
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574 | return 1; |
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575 | } |
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576 | op->contr->listening = (char) i; |
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577 | new_draw_info_format (NDI_UNIQUE, 0, op, "Your verbose level is now %d.", i); |
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578 | return 1; |
446 | return 1; |
579 | } |
447 | } |
580 | |
448 | |
581 | /* Prints out some useful information for the character. Everything we print |
449 | /* Prints out some useful information for the character. Everything we print |
582 | * out can be determined by the docs, so we aren't revealing anything extra - |
450 | * out can be determined by the docs, so we aren't revealing anything extra - |
… | |
… | |
615 | int |
483 | int |
616 | command_fix_me (object *op, char *params) |
484 | command_fix_me (object *op, char *params) |
617 | { |
485 | { |
618 | sum_weight (op); |
486 | sum_weight (op); |
619 | op->update_stats (); |
487 | op->update_stats (); |
620 | return 1; |
488 | new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed."); |
621 | } |
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622 | |
489 | |
623 | int |
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624 | command_players (object *op, char *paramss) |
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625 | { |
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626 | char buf[MAX_BUF]; |
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627 | char *t; |
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628 | DIR *Dir; |
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629 | |
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630 | sprintf (buf, "%s/%s/", settings.localdir, settings.playerdir); |
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631 | t = buf + strlen (buf); |
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632 | if ((Dir = opendir (buf)) != NULL) |
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633 | { |
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634 | const struct dirent *Entry; |
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635 | |
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636 | while ((Entry = readdir (Dir))) |
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637 | { |
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638 | /* skip '.' , '..' */ |
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639 | if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') || |
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640 | (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0'))) |
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641 | { |
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642 | struct stat Stat; |
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643 | |
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644 | strcpy (t, Entry->d_name); |
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645 | if (stat (buf, &Stat) == 0) |
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646 | { |
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647 | /* This was not posix compatible |
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648 | * if ((Stat.st_mode & S_IFMT)==S_IFDIR) { |
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649 | */ |
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650 | if (S_ISDIR (Stat.st_mode)) |
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651 | { |
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652 | char buf2[MAX_BUF]; |
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653 | struct tm *tm = localtime (&Stat.st_mtime); |
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654 | |
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655 | sprintf (buf2, "%s\t%04d %02d %02d %02d %02d %02d", |
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656 | Entry->d_name, 1900 + tm->tm_year, 1 + tm->tm_mon, tm->tm_mday, tm->tm_hour, tm->tm_min, tm->tm_sec); |
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657 | new_draw_info (NDI_UNIQUE, 0, op, buf2); |
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658 | } |
|
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659 | } |
|
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660 | } |
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661 | } |
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662 | } |
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663 | closedir (Dir); |
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664 | return 0; |
490 | return 1; |
665 | } |
491 | } |
666 | |
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667 | |
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668 | |
492 | |
669 | int |
493 | int |
670 | command_logs (object *op, char *params) |
494 | command_logs (object *op, char *params) |
671 | { |
495 | { |
672 | new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills."); |
496 | new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills."); |
673 | |
497 | |
674 | return 1; |
|
|
675 | } |
|
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676 | |
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677 | int |
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678 | command_applymode (object *op, char *params) |
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679 | { |
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680 | unapplymode unapply = op->contr->unapply; |
|
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681 | static const char *const types[] = { "nochoice", "never", "always" }; |
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682 | |
|
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683 | if (!params) |
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684 | { |
|
|
685 | new_draw_info_format (NDI_UNIQUE, 0, op, "applymode is set to %s", types[op->contr->unapply]); |
|
|
686 | return 1; |
|
|
687 | } |
|
|
688 | |
|
|
689 | if (!strcmp (params, "nochoice")) |
|
|
690 | op->contr->unapply = unapply_nochoice; |
|
|
691 | else if (!strcmp (params, "never")) |
|
|
692 | op->contr->unapply = unapply_never; |
|
|
693 | else if (!strcmp (params, "always")) |
|
|
694 | op->contr->unapply = unapply_always; |
|
|
695 | else |
|
|
696 | { |
|
|
697 | new_draw_info_format (NDI_UNIQUE, 0, op, "applymode: Unknown options %s, valid options are nochoice, never, always", params); |
|
|
698 | return 0; |
|
|
699 | } |
|
|
700 | new_draw_info_format (NDI_UNIQUE, 0, op, "Applymode %s set to %s", |
|
|
701 | (unapply == op->contr->unapply ? "" : " now"), types[op->contr->unapply]); |
|
|
702 | return 1; |
498 | return 1; |
703 | } |
499 | } |
704 | |
500 | |
705 | int |
501 | int |
706 | command_bowmode (object *op, char *params) |
502 | command_bowmode (object *op, char *params) |
… | |
… | |
726 | found++; |
522 | found++; |
727 | op->contr->bowtype = (bowtype_t) i; |
523 | op->contr->bowtype = (bowtype_t) i; |
728 | break; |
524 | break; |
729 | } |
525 | } |
730 | } |
526 | } |
|
|
527 | |
731 | if (!found) |
528 | if (!found) |
732 | { |
529 | { |
733 | sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); |
530 | sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); |
734 | for (i = 0; i <= bow_bestarrow; i++) |
531 | for (i = 0; i <= bow_bestarrow; i++) |
735 | { |
532 | { |
… | |
… | |
741 | strcat (buf, "."); |
538 | strcat (buf, "."); |
742 | } |
539 | } |
743 | new_draw_info_format (NDI_UNIQUE, 0, op, buf); |
540 | new_draw_info_format (NDI_UNIQUE, 0, op, buf); |
744 | return 0; |
541 | return 0; |
745 | } |
542 | } |
|
|
543 | |
746 | new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]); |
544 | new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]); |
747 | return 1; |
|
|
748 | } |
|
|
749 | |
|
|
750 | int |
|
|
751 | command_petmode (object *op, char *params) |
|
|
752 | { |
|
|
753 | petmode_t oldtype = op->contr->petmode; |
|
|
754 | static const char *const types[] = { "normal", "sad", "defend", "arena" }; |
|
|
755 | |
|
|
756 | if (!params) |
|
|
757 | { |
|
|
758 | new_draw_info_format (NDI_UNIQUE, 0, op, "petmode is set to %s", types[op->contr->petmode]); |
|
|
759 | return 1; |
|
|
760 | } |
|
|
761 | |
|
|
762 | if (!strcmp (params, "normal")) |
|
|
763 | op->contr->petmode = pet_normal; |
|
|
764 | else if (!strcmp (params, "sad")) |
|
|
765 | op->contr->petmode = pet_sad; |
|
|
766 | else if (!strcmp (params, "defend")) |
|
|
767 | op->contr->petmode = pet_defend; |
|
|
768 | else if (!strcmp (params, "arena")) |
|
|
769 | op->contr->petmode = pet_arena; |
|
|
770 | else |
|
|
771 | { |
|
|
772 | new_draw_info_format (NDI_UNIQUE, 0, op, |
|
|
773 | "petmode: Unknown options %s, valid options are normal," "sad (seek and destroy), defend, arena", params); |
|
|
774 | return 0; |
|
|
775 | } |
|
|
776 | new_draw_info_format (NDI_UNIQUE, 0, op, "petmode %s set to %s", (oldtype == op->contr->petmode ? "" : "now"), types[op->contr->petmode]); |
|
|
777 | return 1; |
545 | return 1; |
778 | } |
546 | } |
779 | |
547 | |
780 | int |
548 | int |
781 | command_showpets (object *op, char *params) |
549 | command_showpets (object *op, char *params) |
… | |
… | |
822 | new_draw_info (NDI_UNIQUE, 0, op, "no such pet."); |
590 | new_draw_info (NDI_UNIQUE, 0, op, "no such pet."); |
823 | return 0; |
591 | return 0; |
824 | } |
592 | } |
825 | |
593 | |
826 | int |
594 | int |
827 | command_usekeys (object *op, char *params) |
|
|
828 | { |
|
|
829 | usekeytype oldtype = op->contr->usekeys; |
|
|
830 | static const char *const types[] = { "inventory", "keyrings", "containers" }; |
|
|
831 | |
|
|
832 | if (!params) |
|
|
833 | { |
|
|
834 | new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys is set to %s", types[op->contr->usekeys]); |
|
|
835 | return 1; |
|
|
836 | } |
|
|
837 | |
|
|
838 | if (!strcmp (params, "inventory")) |
|
|
839 | op->contr->usekeys = key_inventory; |
|
|
840 | else if (!strcmp (params, "keyrings")) |
|
|
841 | op->contr->usekeys = keyrings; |
|
|
842 | else if (!strcmp (params, "containers")) |
|
|
843 | op->contr->usekeys = containers; |
|
|
844 | else |
|
|
845 | { |
|
|
846 | new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys: Unknown options %s, valid options are inventory, keyrings, containers", params); |
|
|
847 | return 0; |
|
|
848 | } |
|
|
849 | new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys %s set to %s", (oldtype == op->contr->usekeys ? "" : "now"), types[op->contr->usekeys]); |
|
|
850 | return 1; |
|
|
851 | } |
|
|
852 | |
|
|
853 | int |
|
|
854 | command_resistances (object *op, char *params) |
595 | command_resistances (object *op, char *params) |
855 | { |
596 | { |
856 | int i; |
597 | int i; |
857 | |
598 | |
858 | if (!op) |
599 | if (!op) |
… | |
… | |
924 | |
665 | |
925 | if (!(dirp = opendir (filename))) |
666 | if (!(dirp = opendir (filename))) |
926 | return; |
667 | return; |
927 | |
668 | |
928 | line[0] = '\0'; |
669 | line[0] = '\0'; |
929 | while (de = readdir (dirp)) |
670 | while ((de = readdir (dirp))) |
930 | { |
671 | { |
931 | namelen = strlen (de->d_name); |
672 | namelen = strlen (de->d_name); |
932 | if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.')) |
673 | if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.')) |
933 | continue; |
674 | continue; |
934 | linelen += namelen + 1; |
675 | linelen += namelen + 1; |
… | |
… | |
1141 | return 0; |
882 | return 0; |
1142 | } |
883 | } |
1143 | } |
884 | } |
1144 | |
885 | |
1145 | int |
886 | int |
1146 | command_quit (object *op, char *params) |
|
|
1147 | { |
|
|
1148 | new_draw_info (NDI_UNIQUE, 0, op, |
|
|
1149 | "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit."); |
|
|
1150 | return 1; |
|
|
1151 | } |
|
|
1152 | |
|
|
1153 | int |
|
|
1154 | command_real_quit (object *op, char *params) |
|
|
1155 | { |
|
|
1156 | send_query (op->contr->ns, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):"); |
|
|
1157 | |
|
|
1158 | op->contr->ns->state = ST_CONFIRM_QUIT; |
|
|
1159 | return 1; |
|
|
1160 | } |
|
|
1161 | |
|
|
1162 | /* |
|
|
1163 | * don't allow people to exit explore mode. It otherwise becomes |
|
|
1164 | * really easy to abuse this. |
|
|
1165 | */ |
|
|
1166 | int |
|
|
1167 | command_explore (object *op, char *params) |
|
|
1168 | { |
|
|
1169 | if (settings.explore_mode == FALSE) |
|
|
1170 | return 1; |
|
|
1171 | /* |
|
|
1172 | * I guess this is the best way to see if we are solo or not. Actually, |
|
|
1173 | * are there any cases when first_player->next==NULL and we are not solo? |
|
|
1174 | */ |
|
|
1175 | if ((first_player != op->contr) || (first_player->next != NULL)) |
|
|
1176 | { |
|
|
1177 | new_draw_info (NDI_UNIQUE, 0, op, "You can not enter explore mode if you are in a party"); |
|
|
1178 | } |
|
|
1179 | else if (op->contr->explore) |
|
|
1180 | new_draw_info (NDI_UNIQUE, 0, op, "There is no return from explore mode"); |
|
|
1181 | else |
|
|
1182 | { |
|
|
1183 | op->contr->explore = 1; |
|
|
1184 | new_draw_info (NDI_UNIQUE, 0, op, "You are now in explore mode"); |
|
|
1185 | } |
|
|
1186 | return 1; |
|
|
1187 | } |
|
|
1188 | |
|
|
1189 | int |
|
|
1190 | command_sound (object *op, char *params) |
|
|
1191 | { |
|
|
1192 | if (op->contr->ns->sound) |
|
|
1193 | { |
|
|
1194 | op->contr->ns->sound = 0; |
|
|
1195 | new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden..."); |
|
|
1196 | } |
|
|
1197 | else |
|
|
1198 | { |
|
|
1199 | op->contr->ns->sound = 1; |
|
|
1200 | new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled."); |
|
|
1201 | } |
|
|
1202 | |
|
|
1203 | return 1; |
|
|
1204 | } |
|
|
1205 | |
|
|
1206 | int |
|
|
1207 | explore_mode (void) |
|
|
1208 | { |
|
|
1209 | player *pl; |
|
|
1210 | |
|
|
1211 | if (settings.explore_mode == TRUE) |
|
|
1212 | { |
|
|
1213 | for (pl = first_player; pl != (player *) NULL; pl = pl->next) |
|
|
1214 | if (pl->explore) |
|
|
1215 | return 1; |
|
|
1216 | } |
|
|
1217 | return 0; |
|
|
1218 | } |
|
|
1219 | |
|
|
1220 | int |
|
|
1221 | command_title (object *op, char *params) |
887 | command_title (object *op, char *params) |
1222 | { |
888 | { |
1223 | char buf[MAX_BUF]; |
889 | char buf[MAX_BUF]; |
1224 | |
890 | |
1225 | if (settings.set_title == FALSE) |
891 | if (settings.set_title == FALSE) |
… | |
… | |
1259 | new_draw_info (NDI_UNIQUE, 0, op, "Title too long."); |
925 | new_draw_info (NDI_UNIQUE, 0, op, "Title too long."); |
1260 | return 1; |
926 | return 1; |
1261 | } |
927 | } |
1262 | strcpy (op->contr->own_title, params); |
928 | strcpy (op->contr->own_title, params); |
1263 | return 1; |
929 | return 1; |
1264 | } |
|
|
1265 | |
|
|
1266 | int |
|
|
1267 | command_save (object *op, char *params) |
|
|
1268 | { |
|
|
1269 | if (!op->stats.exp) |
|
|
1270 | new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet."); |
|
|
1271 | else |
|
|
1272 | { |
|
|
1273 | op->contr->save (); |
|
|
1274 | new_draw_info (NDI_UNIQUE, 0, op, "You have been saved."); |
|
|
1275 | } |
|
|
1276 | |
|
|
1277 | return 1; |
|
|
1278 | } |
|
|
1279 | |
|
|
1280 | int |
|
|
1281 | command_peaceful (object *op, char *params) |
|
|
1282 | { |
|
|
1283 | new_draw_info (NDI_UNIQUE, 0, op, |
|
|
1284 | "You cannot change your peaceful setting with this command." |
|
|
1285 | " Please speak to the priest in the temple of Gorokh" |
|
|
1286 | " if you want to become hostile or in temple of Valriel" " if you want to become peaceful again."); |
|
|
1287 | |
|
|
1288 | /* |
|
|
1289 | if((op->contr->peaceful=!op->contr->peaceful)) |
|
|
1290 | new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players."); |
|
|
1291 | else |
|
|
1292 | new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players."); |
|
|
1293 | */ |
|
|
1294 | return 1; |
|
|
1295 | } |
|
|
1296 | |
|
|
1297 | int |
|
|
1298 | command_wimpy (object *op, char *params) |
|
|
1299 | { |
|
|
1300 | int i; |
|
|
1301 | char buf[MAX_BUF]; |
|
|
1302 | |
|
|
1303 | if (params == NULL || !sscanf (params, "%d", &i)) |
|
|
1304 | { |
|
|
1305 | sprintf (buf, "Your current wimpy level is %d.", op->run_away); |
|
|
1306 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
|
|
1307 | return 1; |
|
|
1308 | } |
|
|
1309 | sprintf (buf, "Your new wimpy level is %d.", i); |
|
|
1310 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
|
|
1311 | op->run_away = i; |
|
|
1312 | return 1; |
|
|
1313 | } |
|
|
1314 | |
|
|
1315 | int |
|
|
1316 | command_brace (object *op, char *params) |
|
|
1317 | { |
|
|
1318 | if (!params) |
|
|
1319 | op->contr->braced = !op->contr->braced; |
|
|
1320 | else |
|
|
1321 | op->contr->braced = onoff_value (params); |
|
|
1322 | |
|
|
1323 | if (op->contr->braced) |
|
|
1324 | new_draw_info (NDI_UNIQUE, 0, op, "You are braced."); |
|
|
1325 | else |
|
|
1326 | new_draw_info (NDI_UNIQUE, 0, op, "Not braced."); |
|
|
1327 | |
|
|
1328 | op->update_stats (); |
|
|
1329 | return 0; |
|
|
1330 | } |
930 | } |
1331 | |
931 | |
1332 | int |
932 | int |
1333 | command_kill_pets (object *op, char *params) |
933 | command_kill_pets (object *op, char *params) |
1334 | { |
934 | { |