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24 | |
24 | |
25 | #include <global.h> |
25 | #include <global.h> |
26 | #include <loader.h> |
26 | #include <loader.h> |
27 | #include <sproto.h> |
27 | #include <sproto.h> |
28 | |
28 | |
29 | /* Handles misc. input request - things like hash table, malloc, maps, |
29 | /* Handles misc. input request - things like hash table, malloc, maps, etc */ |
30 | * who, etc. |
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31 | */ |
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32 | |
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33 | /* This command dumps the body information for object *op. |
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34 | * it doesn't care what the params are. |
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35 | * This is mostly meant as a debug command. |
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36 | */ |
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37 | int |
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38 | command_body (object *op, char *params) |
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39 | { |
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40 | int i; |
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41 | |
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42 | /* Too hard to try and make a header that lines everything up, so just |
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43 | * give a description. |
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44 | */ |
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45 | new_draw_info (NDI_UNIQUE, 0, op, "The first column is the name of the body location."); |
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46 | new_draw_info (NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has."); |
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47 | new_draw_info (NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available."); |
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48 | for (i = 0; i < NUM_BODY_LOCATIONS; i++) |
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49 | { |
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50 | /* really debugging - normally body_used should not be set to anything |
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51 | * if body_info isn't also set. |
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52 | */ |
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53 | if (op->body_info[i] || op->body_used[i]) |
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54 | { |
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55 | new_draw_info_format (NDI_UNIQUE, 0, op, "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]); |
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56 | } |
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57 | } |
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58 | if (!QUERY_FLAG (op, FLAG_USE_ARMOUR)) |
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59 | new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to wear armor"); |
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60 | if (!QUERY_FLAG (op, FLAG_USE_WEAPON)) |
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61 | new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to use weapons"); |
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62 | |
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63 | return 1; |
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64 | } |
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65 | |
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66 | |
30 | |
67 | int |
31 | int |
68 | command_motd (object *op, char *params) |
32 | command_motd (object *op, char *params) |
69 | { |
33 | { |
70 | display_motd (op); |
34 | display_motd (op); |
71 | return 1; |
35 | return 1; |
72 | } |
36 | } |
73 | |
37 | |
74 | /* |
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75 | * Pretty much identical to current map_info, but on a bigger scale |
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76 | * This function returns the name of the players current region, and |
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77 | * a description of it. It is there merely for flavour text. |
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78 | */ |
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79 | void |
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80 | current_region_info (object *op) |
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81 | { |
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82 | if (region *reg = op->region ()) |
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83 | new_draw_info_format (NDI_UNIQUE, 0, op, "You are %s.\n%s", ®->longname, ®->msg); |
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84 | } |
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85 | |
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86 | void |
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87 | current_map_info (object *op) |
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88 | { |
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89 | maptile *m = op->map; |
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90 | |
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91 | if (!m) |
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92 | return; |
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93 | |
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94 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) %s", &m->name, &m->path, &op->region ()->longname); |
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95 | |
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96 | if (QUERY_FLAG (op, FLAG_WIZ)) |
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97 | new_draw_info_format (NDI_UNIQUE, 0, op, |
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98 | "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld", |
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99 | m->players, m->difficulty, m->width, m->height, m->enter_x, m->enter_y, m->timeout); |
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100 | |
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101 | if (m->msg) |
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102 | new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg); |
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103 | } |
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104 | |
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105 | #ifdef DEBUG_MALLOC_LEVEL |
38 | #ifdef DEBUG_MALLOC_LEVEL |
106 | int |
39 | int |
107 | command_malloc_verify (object *op, char *parms) |
40 | command_malloc_verify (object *op, char *parms) |
108 | { |
41 | { |
109 | extern int malloc_verify (void); |
42 | extern int malloc_verify (void); |
110 | |
43 | |
111 | if (!malloc_verify ()) |
44 | if (!malloc_verify ()) |
112 | new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted."); |
45 | new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted."); |
113 | else |
46 | else |
114 | new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK."); |
47 | new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK."); |
115 | return 1; |
48 | return 1; |
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159 | typedef struct |
92 | typedef struct |
160 | { |
93 | { |
161 | char namebuf[MAX_BUF]; |
94 | char namebuf[MAX_BUF]; |
162 | int login_order; |
95 | int login_order; |
163 | } chars_names; |
96 | } chars_names; |
164 | |
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165 | int |
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166 | command_mapinfo (object *op, char *params) |
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167 | { |
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168 | current_map_info (op); |
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169 | return 1; |
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170 | } |
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171 | |
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172 | int |
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173 | command_whereami (object *op, char *params) |
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174 | { |
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175 | current_region_info (op); |
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176 | return 1; |
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177 | } |
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178 | |
97 | |
179 | int |
98 | int |
180 | command_time (object *op, char *params) |
99 | command_time (object *op, char *params) |
181 | { |
100 | { |
182 | print_tod (op); |
101 | print_tod (op); |
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398 | } |
317 | } |
399 | else |
318 | else |
400 | { |
319 | { |
401 | LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno)); |
320 | LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno)); |
402 | } |
321 | } |
403 | } |
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404 | |
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405 | int |
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406 | command_output_sync (object *op, char *params) |
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407 | { |
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408 | int val; |
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409 | |
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410 | if (!params) |
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411 | { |
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412 | new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time is presently %d", op->contr->outputs_sync); |
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413 | return 1; |
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414 | } |
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415 | val = atoi (params); |
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416 | if (val > 0) |
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417 | { |
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418 | op->contr->outputs_sync = val; |
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419 | new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time now set to %d", op->contr->outputs_sync); |
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420 | } |
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421 | else |
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422 | new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_sync."); |
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423 | |
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424 | return 1; |
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425 | } |
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426 | |
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427 | int |
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428 | command_output_count (object *op, char *params) |
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429 | { |
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430 | int val; |
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431 | |
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432 | if (!params) |
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433 | { |
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434 | new_draw_info_format (NDI_UNIQUE, 0, op, "Output count is presently %d", op->contr->outputs_count); |
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435 | return 1; |
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436 | } |
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437 | val = atoi (params); |
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438 | if (val > 0) |
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439 | { |
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440 | op->contr->outputs_count = val; |
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441 | new_draw_info_format (NDI_UNIQUE, 0, op, "Output count now set to %d", op->contr->outputs_count); |
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442 | } |
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443 | else |
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444 | new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_count."); |
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445 | |
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446 | return 1; |
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447 | } |
322 | } |
448 | |
323 | |
449 | /* Prints out some useful information for the character. Everything we print |
324 | /* Prints out some useful information for the character. Everything we print |
450 | * out can be determined by the docs, so we aren't revealing anything extra - |
325 | * out can be determined by the docs, so we aren't revealing anything extra - |
451 | * rather, we are making it convenient to find the values. params have |
326 | * rather, we are making it convenient to find the values. params have |