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Comparing deliantra/server/server/c_misc.C (file contents):
Revision 1.5 by root, Sun Sep 3 00:18:42 2006 UTC vs.
Revision 1.57 by root, Wed Apr 25 19:19:54 2007 UTC

1/* 1/*
2 * static char *rcsid_c_misc_c = 2 * CrossFire, A Multiplayer game for X-windows
3 * "$Id: c_misc.C,v 1.5 2006/09/03 00:18:42 root Exp $"; 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
4 */ 23 */
5
6/*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen
11
12 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version.
16
17 This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21
22 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25
26 The authors can be reached via e-mail at crossfire-devel@real-time.com
27*/
28 24
29#include <global.h> 25#include <global.h>
30#include <loader.h> 26#include <loader.h>
31#ifndef __CEXTRACT__
32#include <sproto.h> 27#include <sproto.h>
28
29/* Handles misc. input request - things like hash table, malloc, maps, etc */
30
31int
32command_motd (object *op, char *params)
33{
34 display_motd (op);
35 return 1;
36}
37
38#ifdef DEBUG_MALLOC_LEVEL
39int
40command_malloc_verify (object *op, char *parms)
41{
42 extern int malloc_verify (void);
43
44 if (!malloc_verify ())
45 new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted.");
46 else
47 new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK.");
48 return 1;
49}
33#endif 50#endif
34 51
35extern weathermap_t **weathermap; 52int
36
37/* Handles misc. input request - things like hash table, malloc, maps,
38 * who, etc.
39 */
40
41void map_info(object *op, char *search) {
42 mapstruct *m;
43 char buf[MAX_BUF], map_path[MAX_BUF];
44 long sec = seconds();
45 new_draw_info_format(NDI_UNIQUE, 0, op,
46 "Current time is: %02ld:%02ld:%02ld.",
47 (sec%86400)/3600,(sec%3600)/60,sec%60);
48 new_draw_info(NDI_UNIQUE, 0,op,"Path Pl PlM IM TO Dif Reset");
49 for(m=first_map;m!=NULL;m=m->next) {
50
51 if ( search && strstr(m->path,search)==NULL ) continue; /* Skip unwanted maps */
52 /* Print out the last 18 characters of the map name... */
53 if (strlen(m->path)<=18) strcpy(map_path, m->path);
54 else strcpy(map_path, m->path + strlen(m->path) - 18);
55 sprintf(buf,"%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d",
56 map_path, m->players,players_on_map(m,FALSE),
57 m->in_memory,m->timeout,m->difficulty,
58 (MAP_WHEN_RESET(m)%86400)/3600,(MAP_WHEN_RESET(m)%3600)/60,
59 MAP_WHEN_RESET(m)%60);
60 new_draw_info(NDI_UNIQUE, 0,op,buf);
61 }
62}
63
64/* This command dumps the body information for object *op.
65 * it doesn't care what the params are.
66 * This is mostly meant as a debug command.
67 */
68int command_body(object *op, char *params) 53command_whereabouts (object *op, char *params)
69{ 54{
70 int i; 55 //TODO: should obviously not waste space in struct region for this.
71 56 /*
72 /* Too hard to try and make a header that lines everything up, so just 57 * reset the counter on the region, then use it to store the number of
73 * give a description. 58 * players there.
59 * I don't know how thread-safe this would be, I suspect not very....
74 */ 60 */
75 new_draw_info(NDI_UNIQUE, 0, op, "The first column is the name of the body location."); 61 for_all_regions (rgn)
76 new_draw_info(NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has."); 62 rgn->counter = 0;
77 new_draw_info(NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available."); 63
78 for (i=0; i<NUM_BODY_LOCATIONS; i++) { 64 for_all_players (pl)
79 /* really debugging - normally body_used should not be set to anything 65 if (pl->ob->map)
80 * if body_info isn't also set. 66 ++pl->ob->region ()->counter;
67
68 /* we only want to print out by places with a 'longname' field... */
69 for_all_regions (rgn)
70 {
71 if (!rgn->longname && rgn->counter > 0)
81 */ 72 {
82 if (op->body_info[i] || op->body_used[i]) { 73 if (rgn->parent)
83 new_draw_info_format(NDI_UNIQUE, 0, op, 74 {
84 "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]); 75 rgn->parent->counter += rgn->counter;
76 rgn->counter = 0;
77 }
78 else /*uh oh, we shouldn't be here. */
79 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", &rgn->name);
85 } 80 }
86 } 81 }
87 if (!QUERY_FLAG(op, FLAG_USE_ARMOUR))
88 new_draw_info(NDI_UNIQUE, 0, op, "You are not allowed to wear armor");
89 if (!QUERY_FLAG(op, FLAG_USE_WEAPON))
90 new_draw_info(NDI_UNIQUE, 0, op, "You are not allowed to use weapons");
91 82
83 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:");
84
85 for_all_regions (rgn)
86 if (rgn->counter)
87 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname);
88
89 return 1;
90}
91
92typedef struct
93{
94 char namebuf[MAX_BUF];
95 int login_order;
96} chars_names;
97
98int
99command_time (object *op, char *params)
100{
101 print_tod (op);
102 return 1;
103}
104
105int
106command_weather (object *op, char *params)
107{
108#if 0
109 int wx, wy, temp, sky;
110 char buf[MAX_BUF];
111
112 if (settings.dynamiclevel < 1)
92 return 1; 113 return 1;
93}
94 114
95 115 if (op->map == NULL)
96int command_motd(object *op, char *params)
97{
98 display_motd(op);
99 return 1; 116 return 1;
100}
101 117
118 if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0)
119 return 1;
120
121 if (QUERY_FLAG (op, FLAG_WIZ))
122 {
123 /* dump the weather, Dm style! Yo! */
124 new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map));
125 new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp);
126 new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid);
127 new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
128 new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure);
129 new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev);
130 new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
131 }
132
133 temp = real_world_temperature (op->x, op->y, op->map);
134 new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp);
135
136 /* humid */
137 if (weathermap[wx][wy].humid < 20)
138 new_draw_info (NDI_UNIQUE, 0, op, "It is very dry.");
139 else if (weathermap[wx][wy].humid < 40)
140 new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today.");
141 else if (weathermap[wx][wy].humid < 60)
142 new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy.");
143 else if (weathermap[wx][wy].humid < 80)
144 new_draw_info (NDI_UNIQUE, 0, op, "It is muggy.");
145 else
146 new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
147
148 /* wind */
149 switch (weathermap[wx][wy].winddir)
150 {
151 case 1:
152 sprintf (buf, "north");
153 break;
154 case 2:
155 sprintf (buf, "northeast");
156 break;
157 case 3:
158 sprintf (buf, "east");
159 break;
160 case 4:
161 sprintf (buf, "southeast");
162 break;
163 case 5:
164 sprintf (buf, "south");
165 break;
166 case 6:
167 sprintf (buf, "southwest");
168 break;
169 case 7:
170 sprintf (buf, "west");
171 break;
172 case 8:
173 sprintf (buf, "northwest");
174 break;
175 }
176 if (weathermap[wx][wy].windspeed < 5)
177 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf);
178 else if (weathermap[wx][wy].windspeed < 10)
179 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf);
180 else if (weathermap[wx][wy].windspeed < 15)
181 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf);
182 else if (weathermap[wx][wy].windspeed < 25)
183 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf);
184 else if (weathermap[wx][wy].windspeed < 35)
185 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf);
186 else
187 new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf);
188
189 sky = weathermap[wx][wy].sky;
190 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
191 sky += 10; /*let it snow */
192 switch (sky)
193 {
194 case SKY_CLEAR:
195 new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky.");
196 break;
197 case SKY_LIGHTCLOUD:
198 new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky.");
199 break;
200 case SKY_OVERCAST:
201 new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary.");
202 break;
203 case SKY_LIGHT_RAIN:
204 new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly.");
205 break;
206 case SKY_RAIN:
207 new_draw_info (NDI_UNIQUE, 0, op, "It is raining.");
208 break;
209 case SKY_HEAVY_RAIN:
210 new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily.");
211 break;
212 case SKY_HURRICANE:
213 new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!");
214 break;
215 case SKY_FOG:
216 new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable.");
217 break;
218 case SKY_HAIL:
219 new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!");
220 break;
221 case SKY_LIGHT_SNOW:
222 new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky.");
223 break;
224 case SKY_SNOW:
225 new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out.");
226 break;
227 case SKY_HEAVY_SNOW:
228 new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now.");
229 break;
230 case SKY_BLIZZARD:
231 new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!");
232 break;
233 }
234#endif
235 return 1;
236}
237
238int
239command_hiscore (object *op, char *params)
240{
241 display_high_score (op, op == NULL ? 9999 : 50, params);
242 return 1;
243}
244
245int
102int command_bug(object *op, char *params) 246command_debug (object *op, char *params)
103{ 247{
248 int i;
104 char buf[MAX_BUF]; 249 char buf[MAX_BUF];
105 250
106 if (params == NULL) { 251 if (params == NULL || !sscanf (params, "%d", &i))
252 {
253 sprintf (buf, "Global debug level is %d.", settings.debug);
107 new_draw_info(NDI_UNIQUE, 0,op,"what bugs?"); 254 new_draw_info (NDI_UNIQUE, 0, op, buf);
108 return 1; 255 return 1;
109 } 256 }
110 strcpy(buf,op->name);
111 strcat(buf," bug-reports: ");
112 strncat(buf,++params,MAX_BUF - strlen(buf) );
113 buf[MAX_BUF - 1] = '\0';
114 bug_report(buf);
115 LOG(llevError,"%s\n",buf);
116 new_draw_info(NDI_ALL | NDI_UNIQUE, 1, NULL, buf);
117 new_draw_info(NDI_UNIQUE, 0,op, "OK, thanks!");
118 return 1;
119}
120
121
122void malloc_info(object *op) {
123 int ob_used=count_used(),ob_free=count_free(),players,nrofmaps;
124 int nrm=0,mapmem=0,anr,anims,sum_alloc=0,sum_used=0,i,tlnr, alnr;
125 treasurelist *tl;
126 player *pl;
127 mapstruct *m;
128 archetype *at;
129 artifactlist *al;
130
131 for(tl=first_treasurelist,tlnr=0;tl!=NULL;tl=tl->next,tlnr++);
132 for(al=first_artifactlist, alnr=0; al!=NULL; al=al->next, alnr++);
133
134 for(at=first_archetype,anr=0,anims=0;at!=NULL;
135 at=at->more==NULL?at->next:at->more,anr++);
136
137 for (i=1; i<num_animations; i++)
138 anims += animations[i].num_animations;
139
140 for(pl=first_player,players=0;pl!=NULL;pl=pl->next,players++);
141 for(m=first_map,nrofmaps=0;m!=NULL;m=m->next,nrofmaps++)
142 if(m->in_memory == MAP_IN_MEMORY) {
143 mapmem+=MAP_WIDTH(m)*MAP_HEIGHT(m)*(sizeof(object *)+sizeof(MapSpace));
144 nrm++;
145 }
146 sprintf(errmsg,"Sizeof: object=%ld player=%ld map=%ld",
147 (long)sizeof(object),(long)sizeof(player),(long)sizeof(mapstruct));
148 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
149 sprintf(errmsg,"%4d used objects: %8d",ob_used,i=(ob_used*sizeof(object)));
150 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
151 sum_used+=i; sum_alloc+=i;
152 sprintf(errmsg,"%4d free objects: %8d",ob_free,i=(ob_free*sizeof(object)));
153 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
154 sprintf(errmsg,"%4d active objects: %8d",count_active(), 0);
155 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
156 sum_alloc+=i;
157 sprintf(errmsg,"%4d players: %8d",players,i=(players*sizeof(player)));
158 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
159 sum_alloc+=i; sum_used+=i;
160
161
162 sprintf(errmsg,"%4d maps allocated: %8d",nrofmaps,
163 i=(nrofmaps*sizeof(mapstruct)));
164 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
165 sum_alloc+=i; sum_used+=nrm*sizeof(mapstruct);
166 sprintf(errmsg,"%4d maps in memory: %8d",nrm,mapmem);
167 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
168 sum_alloc+=mapmem; sum_used+=mapmem;
169 sprintf(errmsg,"%4d archetypes: %8d",anr,i=(anr*sizeof(archetype)));
170 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
171 sum_alloc+=i; sum_used+=i;
172 sprintf(errmsg,"%4d animations: %8d",anims,i=(anims*sizeof(Fontindex)));
173 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
174 sum_alloc+=i; sum_used+=i;
175
176 sprintf(errmsg,"%4d treasurelists %8d",tlnr,i=(tlnr*sizeof(treasurelist)));
177 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
178 sum_alloc+=i; sum_used+=i;
179 sprintf(errmsg,"%4ld treasures %8d",nroftreasures,
180 i=(nroftreasures*sizeof(treasure)));
181 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
182 sum_alloc+=i; sum_used+=i;
183 sprintf(errmsg,"%4ld artifacts %8d", nrofartifacts,
184 i=(nrofartifacts*sizeof(artifact)));
185 new_draw_info(NDI_UNIQUE, 0,op, errmsg);
186 sum_alloc+=i; sum_used +=i;
187 sprintf(errmsg,"%4ld artifacts strngs %8d", nrofallowedstr,
188 i=(nrofallowedstr*sizeof(linked_char)));
189 new_draw_info(NDI_UNIQUE, 0,op, errmsg);
190 sum_alloc += i;sum_used+=i;
191 sprintf(errmsg,"%4d artifactlists %8d",alnr,i=(alnr*sizeof(artifactlist)));
192 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
193 sum_alloc += i; sum_used += i;
194
195 sprintf(errmsg,"Total space allocated:%8d",sum_alloc);
196 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
197 sprintf(errmsg,"Total space used: %8d",sum_used);
198 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
199}
200
201/*
202 * Pretty much identical to current map_info, but on a bigger scale
203 * This function returns the name of the players current region, and
204 * a description of it. It is there merely for flavour text.
205 */
206void current_region_info(object *op) {
207 /*
208 * Ok I /suppose/ I should write a seperate function for this, but it isn't
209 * going to be /that/ slow, and won't get called much
210 */
211 region *r = get_region_by_name(get_name_of_region_for_map(op->map));
212
213 if (!r)
214 return;
215 /* This should only be possible if regions are not operating on this server. */
216
217 new_draw_info_format(NDI_UNIQUE, 0,op,
218 "You are in %s. \n %s", get_region_longname(r), get_region_msg(r));
219}
220
221void current_map_info(object *op) {
222 mapstruct *m = op->map;
223
224 if (!m)
225 return;
226
227 new_draw_info_format(NDI_UNIQUE, 0,op,
228 "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map(m));
229
230 if (QUERY_FLAG(op,FLAG_WIZ)) {
231 new_draw_info_format(NDI_UNIQUE, 0, op,
232 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld",
233 m->players, m->difficulty,
234 MAP_WIDTH(m), MAP_HEIGHT(m),
235 MAP_ENTER_X(m), MAP_ENTER_Y(m),
236 MAP_TIMEOUT(m));
237
238 }
239 if (m->msg)
240 new_draw_info(NDI_UNIQUE, NDI_NAVY, op, m->msg);
241}
242
243#ifdef DEBUG_MALLOC_LEVEL
244int command_malloc_verify(object *op, char *parms)
245{
246 extern int malloc_verify(void);
247
248 if (!malloc_verify())
249 new_draw_info(NDI_UNIQUE, 0,op,"Heap is corrupted.");
250 else
251 new_draw_info(NDI_UNIQUE, 0,op,"Heap checks out OK.");
252 return 1;
253 }
254#endif
255
256int command_whereabouts(object *op, char *params) {
257
258 region *reg;
259 player *pl;
260
261 /*
262 * reset the counter on the region, then use it to store the number of
263 * players there.
264 * I don't know how thread-safe this would be, I suspect not very....
265 */
266 for (reg=first_region;reg!=NULL;reg=reg->next) {
267 reg->counter=0;
268 }
269 for (pl=first_player;pl!=NULL;pl=pl->next)
270 if (pl->ob->map!=NULL)
271 get_region_by_map(pl->ob->map)->counter++;
272
273 /* we only want to print out by places with a 'longname' field...*/
274 for (reg=first_region;reg!=NULL;reg=reg->next) {
275 if (reg->longname==NULL && reg->counter>0) {
276 if(reg->parent !=NULL) {
277 reg->parent->counter+=reg->counter;
278 reg->counter=0;
279 }
280 else /*uh oh, we shouldn't be here. */
281 LOG(llevError,"command_whereabouts() Region %s with no longname has no parent", reg->name);
282 }
283 }
284 new_draw_info_format(NDI_UNIQUE, 0,op,
285 "In the world currently there are:");
286 for (reg=first_region;reg!=NULL;reg=reg->next)
287 if(reg->counter>0)
288 new_draw_info_format(NDI_UNIQUE, 0,op,
289 "%u players in %s", reg->counter, get_region_longname(reg));
290 return 1;
291}
292
293typedef struct
294 {
295 char namebuf[MAX_BUF];
296 int login_order;
297 } chars_names;
298
299/*local functon for qsort comparison*/
300static int name_cmp (const chars_names *c1, const chars_names *c2)
301 {
302 return strcasecmp (c1->namebuf, c2->namebuf);
303 }
304
305int command_who (object *op, char *params) {
306 player *pl;
307 uint16 i;
308 region *reg;
309 char* format;
310 int num_players = 0;
311 int num_wiz = 0;
312 int num_afk = 0;
313 chars_names *chars = NULL;
314
315 /*
316 * The who formats are defined in config to be blank. They should have been
317 * overridden by the settings file, if there are no entries however, it will
318 * have stayed blank. Since this probably isn't what is wanted, we will check if
319 * new formats have been specified, and if not we will use the old defaults.
320 */
321 if (!strcmp(settings.who_format,""))
322 strcpy(settings.who_format, "%N_%T%t%h%d%n[%m]");
323 if (!strcmp(settings.who_wiz_format,""))
324 strcpy(settings.who_wiz_format, "%N_%T%t%h%d%nLevel %l [%m](@%i)(%c)");
325 if (op == NULL || QUERY_FLAG(op, FLAG_WIZ))
326 format=settings.who_wiz_format;
327 else
328 format=settings.who_format;
329
330 reg=get_region_from_string(params);
331
332 for (pl=first_player;pl!=NULL;pl=pl->next) {
333 if (pl->ob->map == NULL)
334 continue;
335 if (pl->hidden && !QUERY_FLAG(op, FLAG_WIZ)) continue;
336
337 if(!region_is_child_of_region(get_region_by_map(pl->ob->map),reg)) continue;
338
339 if (pl->state==ST_PLAYING || pl->state==ST_GET_PARTY_PASSWORD) {
340
341 num_players++;
342 chars = (chars_names *) realloc(chars, num_players*sizeof(chars_names));
343 if (chars == NULL) {
344 new_draw_info(NDI_UNIQUE, 0, op, "who failed - out of memory!");
345 return 0;
346 }
347 sprintf(chars[num_players-1].namebuf, "%s", &pl->ob->name);
348 chars[num_players-1].login_order = num_players;
349 /*Check for WIZ's & AFK's*/
350 if (QUERY_FLAG(pl->ob,FLAG_WIZ))
351 num_wiz++;
352 if (QUERY_FLAG(pl->ob,FLAG_AFK))
353 num_afk++;
354 }
355 }
356 if (first_player != (player *) NULL) {
357 if (reg == NULL)
358 new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players (%d) -- WIZ(%d) AFK(%d)",
359 num_players, num_wiz, num_afk);
360 else if (reg->longname == NULL)
361 new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)",
362 reg->name, num_players, num_wiz, num_afk);
363 else
364 new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)",
365 reg->longname, num_players, num_wiz, num_afk);
366 }
367 qsort (chars, num_players, sizeof(chars_names), (int (*)(const void *, const void *))name_cmp);
368 for (i=0;i<num_players;i++)
369 display_who_entry(op, find_player(chars[i].namebuf), format);
370 free(chars);
371 return 1;
372}
373
374/* Display a line of 'who' to op, about pl, using the formatting specified by format */
375void display_who_entry(object *op, player *pl, const char *format) {
376 char tmpbuf[MAX_BUF];
377 char outbuf[MAX_BUF];
378 size_t i;
379 outbuf[0]='\0'; /* we strcat to this, so reset it here. */
380 if (pl==NULL) {
381 LOG(llevError,"display_who_entry(): I was passed a null player");
382 return;
383 }
384 for (i=0;i<=strlen(format);i++) {
385 if (format[i]=='%') {
386 i++;
387 get_who_escape_code_value(tmpbuf,format[i],pl);
388 strcat(outbuf, tmpbuf);
389 }
390 else if (format[i]=='_')
391 strcat(outbuf," "); /* allow '_' to be used in place of spaces */
392 else {
393 sprintf(tmpbuf,"%c",format[i]);
394 strcat(outbuf,tmpbuf);
395 }
396 }
397 new_draw_info(NDI_UNIQUE, 0, op, outbuf);
398}
399
400/* Returns the value of the escape code used in the who format specifier
401 * the values are:
402 * N Name of character
403 * t title of character
404 * T the optional "the " sequence value (depend if player has own_title or not)
405 * c count
406 * n newline
407 * h [Hostile] if character is hostile, nothing otherwise
408 * d [WIZ] if character is a dm, nothing otherwise
409 * a [AFK] if character is afk, nothing otherwise
410 * l the level of the character
411 * m the map path the character is currently on
412 * M the map name of the map the character is currently on
413 * r the region name (eg scorn, wolfsburg)
414 * R the regional title (eg The Kingdom of Scorn, The Port of Wolfsburg)
415 * i player's ip adress
416 * % a literal %
417 * _ a literal underscore
418 */
419
420void get_who_escape_code_value(char *return_val, const char letter, player *pl) {
421
422 switch (letter) {
423 case 'N' : strcpy(return_val, pl->ob->name);
424 break;
425 case 't' : strcpy(return_val,(pl->own_title[0]=='\0'?pl->title:pl->own_title));
426 break;
427 case 'T' : if (pl->own_title[0]=='\0')
428 strcpy(return_val,"the ");
429 else
430 *return_val='\0';
431 break;
432 case 'c' : sprintf(return_val,"%d",pl->ob->count);
433 break;
434 case 'n' : strcpy(return_val, "\n");
435 break;
436 case 'h' : strcpy(return_val,pl->peaceful?"":" [Hostile]");
437 break;
438 case 'l' : sprintf(return_val,"%d",pl->ob->level);
439 break;
440 case 'd' : strcpy(return_val,(QUERY_FLAG(pl->ob,FLAG_WIZ)?" [WIZ]":""));
441 break;
442 case 'a' : strcpy(return_val,(QUERY_FLAG(pl->ob,FLAG_AFK)?" [AFK]":""));
443 break;
444 case 'm' : strcpy(return_val,pl->ob->map->path);
445 break;
446 case 'M' : strcpy(return_val,pl->ob->map->name?pl->ob->map->name:"Untitled");
447 break;
448 case 'r' : strcpy(return_val,get_name_of_region_for_map(pl->ob->map));
449 break;
450 case 'R' : strcpy(return_val,get_region_longname(get_region_by_map(pl->ob->map)));
451 break;
452 case 'i' : strcpy(return_val,pl->socket.host);
453 break;
454 case '%' : strcpy(return_val, "%");
455 break;
456 case '_' : strcpy(return_val, "_");
457 break;
458 }
459
460}
461
462
463int command_afk (object *op, char *params)
464{
465 if QUERY_FLAG(op,FLAG_AFK) {
466 CLEAR_FLAG(op,FLAG_AFK);
467 new_draw_info(NDI_UNIQUE, 0, op, "You are no longer AFK");
468 }
469 else
470 {
471 SET_FLAG(op,FLAG_AFK);
472 new_draw_info(NDI_UNIQUE, 0, op, "You are now AFK");
473 }
474 return 1;
475}
476
477int command_malloc (object *op, char *params)
478{
479 malloc_info(op);
480 return 1;
481 }
482
483int command_mapinfo (object *op, char *params)
484{
485 current_map_info(op);
486 return 1;
487 }
488
489int command_whereami (object *op, char *params)
490{
491 current_region_info(op);
492 return 1;
493}
494
495 int command_maps (object *op, char *params)
496{
497 map_info(op,params);
498 return 1;
499 }
500
501int command_time (object *op, char *params)
502{
503 print_tod (op);
504 return 1;
505}
506
507int command_weather (object *op, char *params)
508{
509 int wx, wy, temp, sky;
510 char buf[MAX_BUF];
511
512 if (settings.dynamiclevel < 1)
513 return 1;
514
515 if (op->map == NULL)
516 return 1;
517
518 if (worldmap_to_weathermap(op->x, op->y, &wx, &wy, op->map) != 0)
519 return 1;
520
521 if (QUERY_FLAG(op, FLAG_WIZ)) {
522 /* dump the weather, Dm style! Yo! */
523 new_draw_info_format(NDI_UNIQUE, 0, op, "Real temp: %d",
524 real_world_temperature(op->x, op->y, op->map));
525 new_draw_info_format(NDI_UNIQUE, 0, op, "Base temp: %d",
526 weathermap[wx][wy].temp);
527 new_draw_info_format(NDI_UNIQUE, 0, op, "Humid: %d",
528 weathermap[wx][wy].humid);
529 new_draw_info_format(NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d",
530 weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
531 new_draw_info_format(NDI_UNIQUE, 0, op, "Pressure: %d",
532 weathermap[wx][wy].pressure);
533 new_draw_info_format(NDI_UNIQUE, 0, op, "Avg Elevation: %d",
534 weathermap[wx][wy].avgelev);
535 new_draw_info_format(NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d",
536 weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
537 }
538
539 temp = real_world_temperature(op->x, op->y, op->map);
540 new_draw_info_format(NDI_UNIQUE, 0, op, "It's currently %d degrees "
541 "Centigrade out.", temp);
542
543 /* humid */
544 if (weathermap[wx][wy].humid < 20)
545 new_draw_info(NDI_UNIQUE, 0, op, "It is very dry.");
546 else if (weathermap[wx][wy].humid < 40)
547 new_draw_info(NDI_UNIQUE, 0, op, "It is very comfortable today.");
548 else if (weathermap[wx][wy].humid < 60)
549 new_draw_info(NDI_UNIQUE, 0, op, "It is a bit muggy.");
550 else if (weathermap[wx][wy].humid < 80)
551 new_draw_info(NDI_UNIQUE, 0, op, "It is muggy.");
552 else
553 new_draw_info(NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
554
555 /* wind */
556 switch (weathermap[wx][wy].winddir) {
557 case 1: sprintf(buf, "north"); break;
558 case 2: sprintf(buf, "northeast"); break;
559 case 3: sprintf(buf, "east"); break;
560 case 4: sprintf(buf, "southeast"); break;
561 case 5: sprintf(buf, "south"); break;
562 case 6: sprintf(buf, "southwest"); break;
563 case 7: sprintf(buf, "west"); break;
564 case 8: sprintf(buf, "northwest"); break;
565 }
566 if (weathermap[wx][wy].windspeed < 5)
567 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a mild breeze "
568 "coming from the %s.", buf);
569 else if (weathermap[wx][wy].windspeed < 10)
570 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a strong breeze "
571 "coming from the %s.", buf);
572 else if (weathermap[wx][wy].windspeed < 15)
573 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a light wind "
574 "coming from the %s.", buf);
575 else if (weathermap[wx][wy].windspeed < 25)
576 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a strong wind "
577 "coming from the %s.", buf);
578 else if (weathermap[wx][wy].windspeed < 35)
579 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a heavy wind "
580 "coming from the %s.", buf);
581 else
582 new_draw_info_format(NDI_UNIQUE, 0, op, "The wind from the %s is "
583 "incredibly strong!", buf);
584
585 sky = weathermap[wx][wy].sky;
586 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
587 sky += 10; /*let it snow*/
588 switch (sky) {
589 case SKY_CLEAR: new_draw_info(NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky."); break;
590 case SKY_LIGHTCLOUD: new_draw_info(NDI_UNIQUE, 0, op, "There are a few light clouds in the sky."); break;
591 case SKY_OVERCAST: new_draw_info(NDI_UNIQUE, 0, op, "The sky is cloudy and dreary."); break;
592 case SKY_LIGHT_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining softly."); break;
593 case SKY_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining."); break;
594 case SKY_HEAVY_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining heavily."); break;
595 case SKY_HURRICANE: new_draw_info(NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!"); break;
596 case SKY_FOG: new_draw_info(NDI_UNIQUE, 0, op, "It''s foggy and miserable."); break;
597 case SKY_HAIL: new_draw_info(NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!"); break;
598 case SKY_LIGHT_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "Snow is gently falling from the sky."); break;
599 case SKY_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "It''s snowing out."); break;
600 case SKY_HEAVY_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "The snow is falling very heavily now."); break;
601 case SKY_BLIZZARD: new_draw_info(NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); break;
602 }
603 return 1;
604}
605
606int command_archs (object *op, char *params)
607{
608 arch_info(op);
609 return 1;
610 }
611
612int command_hiscore (object *op, char *params)
613{
614 display_high_score(op,op==NULL?9999:50, params);
615 return 1;
616 }
617
618int command_debug (object *op, char *params)
619{
620 int i;
621 char buf[MAX_BUF];
622 if(params==NULL || !sscanf(params, "%d", &i)) {
623 sprintf(buf,"Global debug level is %d.",settings.debug);
624 new_draw_info(NDI_UNIQUE, 0,op,buf);
625 return 1;
626 }
627 if(op != NULL && !QUERY_FLAG(op, FLAG_WIZ)) {
628 new_draw_info(NDI_UNIQUE, 0,op,"Privileged command.");
629 return 1;
630 }
631 settings.debug = (enum LogLevel) FABS(i); 257 settings.debug = (enum LogLevel) FABS (i);
632 sprintf(buf,"Set debug level to %d.", i); 258 sprintf (buf, "Set debug level to %d.", i);
633 new_draw_info(NDI_UNIQUE, 0,op,buf); 259 new_draw_info (NDI_UNIQUE, 0, op, buf);
634 return 1; 260 return 1;
635 } 261}
636 262
637 263
638/* 264/*
639 * Those dumps should be just one dump with good parser 265 * Those dumps should be just one dump with good parser
640 */ 266 */
641 267
268int
642int command_dumpbelow (object *op, char *params) 269command_dumpbelow (object *op, char *params)
643{ 270{
644 if (op && op->below) { 271 if (op && op->below)
272 {
645 dump_object(op->below); 273 char *dump = dump_object (op->below);
646 new_draw_info(NDI_UNIQUE, 0,op,errmsg); 274 new_draw_info (NDI_UNIQUE, 0, op, dump);
275 free (dump);
647 /* Let's push that item on the dm's stack */ 276 /* Let's push that item on the dm's stack */
648 dm_stack_push( op->contr, op->below->count ); 277 dm_stack_push (op->contr, op->below->count);
649 } 278 }
650 return 0; 279 return 0;
651} 280}
652 281
282int
283command_dumpfriendlyobjects (object *op, char *params)
284{
285 dump_friendly_objects ();
286 return 0;
287}
288
289int
653int command_wizpass (object *op, char *params) 290command_printlos (object *op, char *params)
654{ 291{
655 int i;
656
657 if (!op) 292 if (op)
293 print_los (op);
658 return 0; 294 return 0;
295}
659 296
660 if (!params) 297
661 i = (QUERY_FLAG(op, FLAG_WIZPASS)) ? 0 : 1; 298int
299command_version (object *op, char *params)
300{
301 version (op);
302 return 0;
303}
304
305#ifndef BUG_LOG
306# define BUG_LOG "bug_log"
307#endif
308void
309bug_report (const char *reportstring)
310{
311 FILE *fp;
312
313 if ((fp = fopen (BUG_LOG, "a")) != NULL)
314 {
315 fprintf (fp, "%s\n", reportstring);
316 fclose (fp);
317 }
662 else 318 else
663 i =onoff_value(params); 319 {
664
665 if (i) {
666 new_draw_info(NDI_UNIQUE, 0,op, "You will now walk through walls.\n");
667 SET_FLAG(op, FLAG_WIZPASS);
668 } else {
669 new_draw_info(NDI_UNIQUE, 0,op, "You will now be stopped by walls.\n");
670 CLEAR_FLAG(op, FLAG_WIZPASS);
671 }
672 return 0;
673}
674
675int command_wizcast (object *op, char *params)
676{
677 int i;
678
679 if (!op)
680 return 0;
681
682 if (!params)
683 i = (QUERY_FLAG(op, FLAG_WIZCAST)) ? 0 : 1;
684 else
685 i = onoff_value(params);
686
687 if (i) {
688 new_draw_info(NDI_UNIQUE, 0, op, "You can now cast spells anywhere.");
689 SET_FLAG(op, FLAG_WIZCAST);
690 } else {
691 new_draw_info(NDI_UNIQUE, 0, op, "You now cannot cast spells in no-magic areas.");
692 CLEAR_FLAG(op, FLAG_WIZCAST);
693 }
694 return 0;
695}
696
697int command_dumpallobjects (object *op, char *params)
698{
699 dump_all_objects();
700 return 0;
701}
702
703int command_dumpfriendlyobjects (object *op, char *params)
704{
705 dump_friendly_objects();
706 return 0;
707}
708
709int command_dumpallarchetypes (object *op, char *params)
710{
711 dump_all_archetypes();
712 return 0;
713 }
714
715int command_dumpmap (object *op, char *params)
716{
717 if(op)
718 dump_map(op->map);
719 return 0;
720}
721
722int command_dumpallmaps (object *op, char *params)
723{
724 dump_all_maps();
725 return 0;
726}
727
728int command_printlos (object *op, char *params)
729{
730 if (op)
731 print_los(op);
732 return 0;
733}
734
735
736int command_version (object *op, char *params)
737{
738 version(op);
739 return 0;
740}
741
742
743#ifndef BUG_LOG
744#define BUG_LOG "bug_log"
745#endif
746void bug_report(const char * reportstring){
747 FILE * fp;
748 if((fp = fopen( BUG_LOG , "a")) != NULL){
749 fprintf(fp,"%s\n", reportstring);
750 fclose(fp);
751 } else {
752 LOG(llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror(errno)); 320 LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno));
753 } 321 }
754}
755
756int command_output_sync(object *op, char *params)
757{
758 int val;
759
760 if (!params) {
761 new_draw_info_format(NDI_UNIQUE, 0, op,
762 "Output sync time is presently %d", op->contr->outputs_sync);
763 return 1;
764 }
765 val=atoi(params);
766 if (val>0) {
767 op->contr->outputs_sync = val;
768 new_draw_info_format(NDI_UNIQUE, 0, op,
769 "Output sync time now set to %d", op->contr->outputs_sync);
770 }
771 else
772 new_draw_info(NDI_UNIQUE, 0, op,"Invalid value for output_sync.");
773
774 return 1;
775}
776
777int command_output_count(object *op, char *params)
778{
779 int val;
780
781 if (!params) {
782 new_draw_info_format(NDI_UNIQUE, 0, op,
783 "Output count is presently %d", op->contr->outputs_count);
784 return 1;
785 }
786 val=atoi(params);
787 if (val>0) {
788 op->contr->outputs_count = val;
789 new_draw_info_format(NDI_UNIQUE, 0, op,
790 "Output count now set to %d", op->contr->outputs_count);
791 }
792 else
793 new_draw_info(NDI_UNIQUE, 0, op,"Invalid value for output_count.");
794
795 return 1;
796}
797
798int command_listen (object *op, char *params)
799{
800 int i;
801
802 if(params==NULL || !sscanf(params, "%d", &i)) {
803 new_draw_info_format(NDI_UNIQUE, 0, op,
804 "Set listen to what (presently %d)?", op->contr->listening);
805 return 1;
806 }
807 op->contr->listening=(char) i;
808 new_draw_info_format(NDI_UNIQUE, 0, op,
809 "Your verbose level is now %d.",i);
810 return 1;
811} 322}
812 323
813/* Prints out some useful information for the character. Everything we print 324/* Prints out some useful information for the character. Everything we print
814 * out can be determined by the docs, so we aren't revealing anything extra - 325 * out can be determined by the docs, so we aren't revealing anything extra -
815 * rather, we are making it convenient to find the values. params have 326 * rather, we are making it convenient to find the values. params have
816 * no meaning here. 327 * no meaning here.
817 */ 328 */
329int
818int command_statistics(object *pl, char *params) 330command_statistics (object *pl, char *params)
819{ 331{
820 if (!pl->contr) return 1; 332 if (!pl->contr)
821#ifndef WIN32
822 new_draw_info_format(NDI_UNIQUE, 0, pl," Experience: %lld",pl->stats.exp);
823 new_draw_info_format(NDI_UNIQUE, 0, pl," Next Level: %lld",level_exp(pl->level+1, pl->expmul));
824#else
825 new_draw_info_format(NDI_UNIQUE, 0, pl," Experience: %I64d",pl->stats.exp);
826 new_draw_info_format(NDI_UNIQUE, 0, pl," Next Level: %I64d",level_exp(pl->level+1, pl->expmul));
827#endif
828 new_draw_info(NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
829
830 new_draw_info_format(NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
831 pl->contr->orig_stats.Str, pl->stats.Str, 20+pl->arch->clone.stats.Str);
832 new_draw_info_format(NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
833 pl->contr->orig_stats.Dex, pl->stats.Dex, 20+pl->arch->clone.stats.Dex);
834 new_draw_info_format(NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
835 pl->contr->orig_stats.Con, pl->stats.Con, 20+pl->arch->clone.stats.Con);
836 new_draw_info_format(NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
837 pl->contr->orig_stats.Int, pl->stats.Int, 20+pl->arch->clone.stats.Int);
838 new_draw_info_format(NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
839 pl->contr->orig_stats.Wis, pl->stats.Wis, 20+pl->arch->clone.stats.Wis);
840 new_draw_info_format(NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
841 pl->contr->orig_stats.Pow, pl->stats.Pow, 20+pl->arch->clone.stats.Pow);
842 new_draw_info_format(NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
843 pl->contr->orig_stats.Cha, pl->stats.Cha, 20+pl->arch->clone.stats.Cha);
844 new_draw_info_format(NDI_UNIQUE, 0, pl, "\nAttack Mode: %s",pl->contr->peaceful? "Peaceful":"Hostile");
845
846 /* Can't think of anything else to print right now */
847 return 0;
848}
849
850int command_fix_me(object *op, char *params)
851{
852 sum_weight(op);
853 fix_player(op);
854 return 1; 333 return 1;
855} 334 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp);
335 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul));
336 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
856 337
338 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
339 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str);
340 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
341 pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex);
342 new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
343 pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con);
344 new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
345 pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int);
346 new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
347 pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis);
348 new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
349 pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow);
350 new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
351 pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha);
352 new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile");
353
354 /* Can't think of anything else to print right now */
355 return 0;
356}
357
358int
359command_fix_me (object *op, char *params)
360{
361 sum_weight (op);
362 op->update_stats ();
363 new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed.");
364
365 return 1;
366}
367
368int
857int command_players(object *op, char *paramss) 369command_logs (object *op, char *params)
858{ 370{
371 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
372
373 return 1;
374}
375
376int
377command_bowmode (object *op, char *params)
378{
379 bowtype_t oldtype = op->contr->bowtype;
380 static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth",
381 "firene", "fireeast", "firese", "firesouth",
382 "firesw", "firewest", "firenw", "bestarrow"
383 };
859 char buf[MAX_BUF]; 384 char buf[MAX_BUF];
860 char *t; 385 int i, found;
861 DIR *Dir;
862
863 sprintf(buf,"%s/%s/",settings.localdir,settings.playerdir);
864 t=buf+strlen(buf);
865 if ((Dir=opendir(buf))!=NULL) {
866 const struct dirent *Entry;
867 386
868 while ((Entry=readdir(Dir))!=NULL) { 387 if (!params)
869 /* skip '.' , '..' */ 388 {
870 if (!((Entry->d_name[0]=='.' && Entry->d_name[1]=='\0') || 389 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode is set to %s", types[op->contr->bowtype]);
871 (Entry->d_name[0]=='.' && Entry->d_name[1]=='.' && Entry->d_name[2]=='\0'))) 390 return 1;
391 }
392
393 for (i = 0, found = 0; i <= bow_bestarrow; i++)
394 {
395 if (!strcmp (params, types[i]))
396 {
397 found++;
398 op->contr->bowtype = (bowtype_t) i;
399 break;
400 }
401 }
402
403 if (!found)
404 {
405 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
406 for (i = 0; i <= bow_bestarrow; i++)
407 {
408 strcat (buf, " ");
409 strcat (buf, types[i]);
410 if (i < bow_nw)
411 strcat (buf, ",");
412 else
413 strcat (buf, ".");
414 }
415 new_draw_info_format (NDI_UNIQUE, 0, op, buf);
416 return 0;
417 }
418
419 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]);
420 return 1;
421}
422
423int
424command_showpets (object *op, char *params)
425{
426 objectlink *obl, *next;
427 int counter = 0, target = 0;
428 int have_shown_pet = 0;
429
430 if (params != NULL)
431 target = atoi (params);
432 for (obl = first_friendly_object; obl != NULL; obl = next)
433 {
434 object *ob = obl->ob;
435
436 next = obl->next;
437 if (ob->owner == op)
438 {
439 if (target == 0)
872 { 440 {
873 struct stat Stat; 441 if (counter == 0)
874 442 new_draw_info (NDI_UNIQUE, 0, op, "Pets:");
875 strcpy(t,Entry->d_name); 443 new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level);
876 if (stat(buf,&Stat)==0) {
877 /* This was not posix compatible
878 * if ((Stat.st_mode & S_IFMT)==S_IFDIR) {
879 */ 444 }
880 if (S_ISDIR(Stat.st_mode)){ 445 else if (!have_shown_pet && ++counter == target)
881 char buf2[MAX_BUF]; 446 {
882 struct tm *tm=localtime(&Stat.st_mtime); 447 new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name);
883 sprintf(buf2,"%s\t%04d %02d %02d %02d %02d %02d", 448 new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
884 Entry->d_name, 449 /* this is not a nice way to do this, it should be made to be more like the statistics command */
885 1900+tm->tm_year, 450 new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
886 1+tm->tm_mon, 451 new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
887 tm->tm_mday, 452 new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
888 tm->tm_hour, 453 new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
889 tm->tm_min, 454 new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
890 tm->tm_sec); 455 new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
891 new_draw_info(NDI_UNIQUE, 0, op, buf2); 456 new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
457 new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac);
458 have_shown_pet = 1;
459 }
460 }
461 }
462 if (counter == 0)
463 new_draw_info (NDI_UNIQUE, 0, op, "you have no pets.");
464 else if (target != 0 && have_shown_pet == 0)
465 new_draw_info (NDI_UNIQUE, 0, op, "no such pet.");
466 return 0;
467}
468
469int
470command_resistances (object *op, char *params)
471{
472 int i;
473
474 if (!op)
475 return 0;
476
477 for (i = 0; i < NROFATTACKS; i++)
478 {
479 if (i == ATNR_INTERNAL)
480 continue;
481
482 new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]);
483 }
484
485 /* If dragon player, let's display natural resistances */
486 if (is_dragon_pl (op))
487 {
488 int attack;
489 object *tmp;
490
491 for (tmp = op->inv; tmp != NULL; tmp = tmp->below)
492 {
493 if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0))
494 {
495 new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:");
496 for (attack = 0; attack < NROFATTACKS; attack++)
497 {
498 if (atnr_is_dragon_enabled (attack))
499 {
500 new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]);
892 } 501 }
893 } 502 }
503 break;
894 } 504 }
895 } 505 }
896 } 506 }
897 closedir(Dir); 507
898 return 0; 508 return 0;
899} 509}
900 510
901
902
903int command_logs (object *op, char *params)
904{
905 int i;
906 int first;
907
908 first=1;
909 for(i=2; i<socket_info.allocated_sockets; i++) {
910 if (init_sockets[i].old_mode == Old_Listen) {
911 if (first) {
912 new_draw_info(NDI_UNIQUE,0,op,"Kill-logs are sent to:");
913 first=0;
914 }
915 new_draw_info_format(NDI_UNIQUE, 0, op, "%s: %s",
916 init_sockets[i].host,init_sockets[i].comment);
917 }
918 }
919 if (first) {
920 new_draw_info(NDI_UNIQUE,0,op,"Nobody is currently logging kills.");
921 }
922 return 1;
923}
924
925int command_applymode(object *op, char *params)
926{
927 unapplymode unapply = op->contr->unapply;
928 static const char* const types[]={"nochoice", "never", "always"};
929
930 if (!params) {
931 new_draw_info_format(NDI_UNIQUE, 0, op, "applymode is set to %s",
932 types[op->contr->unapply]);
933 return 1;
934 }
935
936 if (!strcmp(params,"nochoice"))
937 op->contr->unapply=unapply_nochoice;
938 else if (!strcmp(params,"never"))
939 op->contr->unapply=unapply_never;
940 else if (!strcmp(params,"always"))
941 op->contr->unapply=unapply_always;
942 else {
943 new_draw_info_format(NDI_UNIQUE, 0, op,
944 "applymode: Unknown options %s, valid options are nochoice, never, always",
945 params);
946 return 0;
947 }
948 new_draw_info_format(NDI_UNIQUE, 0, op, "Applymode %s set to %s",
949 (unapply==op->contr->unapply?"":" now"),
950 types[op->contr->unapply]);
951 return 1;
952}
953
954int command_bowmode(object *op, char *params)
955{
956 bowtype_t oldtype=op->contr->bowtype;
957 static const char* const types[] =
958 {"normal", "threewide", "spreadshot", "firenorth",
959 "firene", "fireeast", "firese", "firesouth",
960 "firesw", "firewest", "firenw", "bestarrow"};
961 char buf[MAX_BUF];
962 int i, found;
963
964 if (!params) {
965 new_draw_info_format(NDI_UNIQUE, 0, op, "bowmode is set to %s",
966 types[op->contr->bowtype]);
967 return 1;
968 }
969
970 for (i=0,found=0; i<=bow_bestarrow; i++) {
971 if (!strcmp(params, types[i])) {
972 found++;
973 op->contr->bowtype= (bowtype_t) i;
974 break;
975 }
976 }
977 if (!found) {
978 sprintf(buf, "bowmode: Unknown options %s, valid options are:", params);
979 for (i=0; i<=bow_bestarrow; i++) {
980 strcat(buf, " ");
981 strcat(buf, types[i]);
982 if (i < bow_nw)
983 strcat(buf, ",");
984 else
985 strcat(buf, ".");
986 }
987 new_draw_info_format(NDI_UNIQUE, 0, op, buf);
988 return 0;
989 }
990 new_draw_info_format(NDI_UNIQUE, 0, op, "bowmode %s set to %s",
991 (oldtype==op->contr->bowtype?"":"now"),
992 types[op->contr->bowtype]);
993 return 1;
994}
995
996int command_petmode(object *op, char *params)
997{
998 petmode_t oldtype=op->contr->petmode;
999 static const char* const types[]={"normal", "sad", "defend", "arena"};
1000
1001 if (!params) {
1002 new_draw_info_format(NDI_UNIQUE, 0, op, "petmode is set to %s",
1003 types[op->contr->petmode]);
1004 return 1;
1005 }
1006
1007 if (!strcmp(params,"normal"))
1008 op->contr->petmode=pet_normal;
1009 else if (!strcmp(params,"sad"))
1010 op->contr->petmode=pet_sad;
1011 else if (!strcmp(params,"defend"))
1012 op->contr->petmode=pet_defend;
1013 else if (!strcmp(params,"arena"))
1014 op->contr->petmode=pet_arena;
1015 else {
1016 new_draw_info_format(NDI_UNIQUE, 0, op,
1017 "petmode: Unknown options %s, valid options are normal,"
1018 "sad (seek and destroy), defend, arena", params);
1019 return 0;
1020 }
1021 new_draw_info_format(NDI_UNIQUE, 0, op, "petmode %s set to %s",
1022 (oldtype==op->contr->petmode?"":"now"),
1023 types[op->contr->petmode]);
1024 return 1;
1025}
1026
1027int command_showpets(object *op, char *params)
1028{
1029 objectlink *obl, *next;
1030 int counter=0, target=0;
1031 int have_shown_pet=0;
1032 if (params !=NULL) target= atoi(params);
1033 for (obl = first_friendly_object; obl != NULL; obl = next) {
1034 object *ob = obl->ob;
1035 next = obl->next;
1036 if (get_owner(ob) == op) {
1037 if (target ==0) {
1038 if (counter==0)
1039 new_draw_info(NDI_UNIQUE, 0, op, "Pets:");
1040 new_draw_info_format(NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level );
1041 }
1042 else if (!have_shown_pet && ++counter==target) {
1043 new_draw_info_format(NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name);
1044 new_draw_info_format(NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP",
1045 ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
1046 /* this is not a nice way to do this, it should be made to be more like the statistics command */
1047 new_draw_info_format(NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
1048 new_draw_info_format(NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
1049 new_draw_info_format(NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
1050 new_draw_info_format(NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
1051 new_draw_info_format(NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
1052 new_draw_info_format(NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
1053 new_draw_info_format(NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
1054 new_draw_info_format(NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ",
1055 ob->stats.wc, ob->stats.dam, ob->stats.ac);
1056 have_shown_pet=1;
1057 }
1058 }
1059 }
1060 if (counter == 0)
1061 new_draw_info(NDI_UNIQUE, 0, op, "you have no pets.");
1062 else if (target !=0 && have_shown_pet==0)
1063 new_draw_info(NDI_UNIQUE, 0, op, "no such pet.");
1064 return 0;
1065}
1066
1067int command_usekeys(object *op, char *params)
1068{
1069 usekeytype oldtype=op->contr->usekeys;
1070 static const char* const types[]={"inventory", "keyrings", "containers"};
1071
1072 if (!params) {
1073 new_draw_info_format(NDI_UNIQUE, 0, op, "usekeys is set to %s",
1074 types[op->contr->usekeys]);
1075 return 1;
1076 }
1077
1078 if (!strcmp(params,"inventory"))
1079 op->contr->usekeys=key_inventory;
1080 else if (!strcmp(params,"keyrings"))
1081 op->contr->usekeys=keyrings;
1082 else if (!strcmp(params,"containers"))
1083 op->contr->usekeys=containers;
1084 else {
1085 new_draw_info_format(NDI_UNIQUE, 0, op,
1086 "usekeys: Unknown options %s, valid options are inventory, keyrings, containers",
1087 params);
1088 return 0;
1089 }
1090 new_draw_info_format(NDI_UNIQUE, 0, op, "usekeys %s set to %s",
1091 (oldtype==op->contr->usekeys?"":"now"),
1092 types[op->contr->usekeys]);
1093 return 1;
1094}
1095
1096int command_resistances(object *op, char *params)
1097{
1098 int i;
1099 if (!op)
1100 return 0;
1101
1102 for (i=0; i<NROFATTACKS; i++) {
1103 if (i==ATNR_INTERNAL) continue;
1104
1105 new_draw_info_format(NDI_UNIQUE, 0, op, "%-20s %+5d",
1106 attacktype_desc[i], op->resist[i]);
1107 }
1108
1109 /* If dragon player, let's display natural resistances */
1110 if ( is_dragon_pl( op ) )
1111 {
1112 int attack;
1113 object* tmp;
1114 for ( tmp = op->inv; tmp != NULL; tmp = tmp->below )
1115 {
1116 if ( ( tmp->type == FORCE ) && ( strcmp( tmp->arch->name, "dragon_skin_force" )== 0 ) )
1117 {
1118 new_draw_info( NDI_UNIQUE, 0, op, "\nNatural skin resistances:" );
1119 for ( attack = 0; attack < NROFATTACKS; attack++ )
1120 {
1121 if ( atnr_is_dragon_enabled( attack ) )
1122 {
1123 new_draw_info_format( NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[ attack ], tmp->resist[ attack ] );
1124 }
1125 }
1126 break;
1127 }
1128 }
1129 }
1130
1131return 0;
1132}
1133/* 511/*
1134 * Actual commands. 512 * Actual commands.
1135 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...) 513 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
1136 */ 514 */
1137 515
1138 516int
1139static void help_topics(object *op, int what) 517onoff_value (const char *line)
1140{ 518{
1141 DIR *dirp; 519 int i;
1142 struct dirent *de; 520
1143 char filename[MAX_BUF], line[80]; 521 if (sscanf (line, "%d", &i))
1144 int namelen, linelen=0; 522 return (i != 0);
1145 523 switch (line[0])
1146 switch (what) { 524 {
1147 case 1: 525 case 'o':
1148 sprintf(filename, "%s/wizhelp", settings.datadir); 526 switch (line[1])
1149 new_draw_info(NDI_UNIQUE, 0,op, " Wiz commands:");
1150 break; 527 {
528 case 'n':
529 return 1; /* on */
530 default:
531 return 0; /* o[ff] */
532 }
533 case 'y': /* y[es] */
534 case 'k': /* k[ylla] */
1151 case 3: 535 case 's':
1152 sprintf(filename, "%s/mischelp", settings.datadir); 536 case 'd':
1153 new_draw_info(NDI_UNIQUE, 0,op, " Misc help:"); 537 return 1;
1154 break; 538 case 'n': /* n[o] */
539 case 'e': /* e[i] */
540 case 'u':
1155 default: 541 default:
1156 sprintf(filename, "%s/help", settings.datadir);
1157 new_draw_info(NDI_UNIQUE, 0,op, " Commands:");
1158 break;
1159 }
1160 if (!(dirp=opendir(filename)))
1161 return; 542 return 0;
543 }
544}
1162 545
1163 line[0] ='\0'; 546int
1164 for (de = readdir(dirp); de; de = readdir(dirp)) { 547command_title (object *op, char *params)
1165 namelen = NAMLEN(de); 548{
1166 if (namelen <= 2 && *de->d_name == '.' && 549 char buf[MAX_BUF];
1167 (namelen == 1 || de->d_name[1] == '.' ) ) 550
1168 continue; 551 if (settings.set_title == FALSE)
1169 linelen +=namelen+1; 552 {
1170 if (linelen > 42) { 553 new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title.");
554 return 1;
555 }
556
557 /* dragon players cannot change titles */
558 if (is_dragon_pl (op))
559 {
560 new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
561 return 1;
562 }
563
564 if (params == NULL)
565 {
566 if (op->contr->own_title[0] == '\0')
567 sprintf (buf, "Your title is '%s'.", op->contr->title);
568 else
569 sprintf (buf, "Your title is '%s'.", op->contr->own_title);
1171 new_draw_info(NDI_UNIQUE, 0,op, line); 570 new_draw_info (NDI_UNIQUE, 0, op, buf);
1172 sprintf(line, " %s", de->d_name); 571 return 1;
1173 linelen =namelen+1; 572 }
1174 continue; 573 if (strcmp (params, "clear") == 0 || strcmp (params, "default") == 0)
574 {
575 if (op->contr->own_title[0] == '\0')
576 new_draw_info (NDI_UNIQUE, 0, op, "Your title is the default title.");
577 else
578 new_draw_info (NDI_UNIQUE, 0, op, "Title set to default.");
579 op->contr->own_title[0] = '\0';
580 return 1;
581 }
582
583 if ((int) strlen (params) >= MAX_NAME)
584 {
585 new_draw_info (NDI_UNIQUE, 0, op, "Title too long.");
586 return 1;
587 }
588 strcpy (op->contr->own_title, params);
589 return 1;
590}
591
592int
593command_kill_pets (object *op, char *params)
594{
595 objectlink *obl, *next;
596 int counter = 0, removecount = 0;
597
598 if (!params)
599 {
600 terminate_all_pets (op);
601 new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed.");
602 }
603 else
604 {
605 int target = atoi (params);
606
607 for (obl = first_friendly_object; obl; obl = next)
608 {
609 object *ob = obl->ob;
610
611 next = obl->next;
612
613 if (ob->owner == op)
614 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
615 {
616 ob->destroy ();
617 removecount++;
618 }
1175 } 619 }
1176 strcat(line, " ");
1177 strcat(line, de->d_name);
1178 }
1179 new_draw_info(NDI_UNIQUE, 0,op, line);
1180 closedir(dirp);
1181}
1182 620
1183static void show_commands(object *op, int what)
1184{
1185 char line[80];
1186 int i, size, namelen, linelen=0;
1187 CommArray_s *ap;
1188 extern CommArray_s Commands[], WizCommands[];
1189 extern const int CommandsSize, WizCommandsSize;
1190
1191 switch (what) {
1192 case 1:
1193 ap =WizCommands;
1194 size =WizCommandsSize;
1195 new_draw_info(NDI_UNIQUE, 0,op, " Wiz commands:");
1196 break;
1197 case 2:
1198 ap= CommunicationCommands;
1199 size= CommunicationCommandSize;
1200 new_draw_info(NDI_UNIQUE, 0, op, " Communication commands:");
1201 break;
1202 default:
1203 ap =Commands;
1204 size =CommandsSize;
1205 new_draw_info(NDI_UNIQUE, 0,op, " Commands:");
1206 break;
1207 }
1208
1209 line[0] ='\0';
1210 for (i=0; i<size; i++) {
1211 namelen = strlen(ap[i].name);
1212 linelen +=namelen+1;
1213 if (linelen > 42) {
1214 new_draw_info(NDI_UNIQUE, 0,op, line);
1215 sprintf(line, " %s", ap[i].name);
1216 linelen =namelen+1;
1217 continue;
1218 }
1219 strcat(line, " ");
1220 strcat(line, ap[i].name);
1221 }
1222 new_draw_info(NDI_UNIQUE, 0,op, line);
1223}
1224
1225
1226int command_help (object *op, char *params)
1227{
1228 struct stat st;
1229 FILE *fp;
1230 char filename[MAX_BUF], line[MAX_BUF];
1231 int len;
1232
1233 if(op != NULL)
1234 clear_win_info(op);
1235
1236/*
1237 * Main help page?
1238 */
1239 if (!params) {
1240 sprintf(filename, "%s/def_help", settings.datadir);
1241 if ((fp=fopen(filename, "r")) == NULL) {
1242 LOG(llevError, "Cannot open help file %s: %s\n", filename, strerror(errno));
1243 return 0;
1244 }
1245 while (fgets(line, MAX_BUF, fp)) {
1246 line[MAX_BUF-1] ='\0';
1247 len =strlen(line)-1;
1248 if (line[len] == '\n')
1249 line[len] ='\0';
1250 new_draw_info(NDI_UNIQUE, 0,op, line);
1251 }
1252 fclose(fp);
1253 return 0;
1254 }
1255
1256 /*
1257 * Topics list
1258 */
1259 if (!strcmp(params, "topics")) {
1260 help_topics(op, 3);
1261 help_topics(op, 0);
1262 if (QUERY_FLAG(op, FLAG_WIZ))
1263 help_topics(op, 1);
1264 return 0;
1265 }
1266
1267 /*
1268 * Commands list
1269 */
1270 if (!strcmp(params, "commands")) {
1271 show_commands(op, 0);
1272 show_commands(op, 2); /* show comm commands */
1273 if (QUERY_FLAG(op, FLAG_WIZ))
1274 show_commands(op, 1);
1275 return 0;
1276 }
1277
1278 /*
1279 * User wants info about command
1280 */
1281 if (strchr(params, '.') || strchr(params, ' ') || strchr(params, '/')) {
1282 sprintf(line, "Illegal characters in '%s'", params);
1283 new_draw_info(NDI_UNIQUE, 0,op, line);
1284 return 0;
1285 }
1286
1287 sprintf(filename, "%s/mischelp/%s", settings.datadir, params);
1288 if (stat(filename, &st) || !S_ISREG(st.st_mode)) {
1289 if (op) {
1290 sprintf(filename, "%s/help/%s", settings.datadir, params);
1291 if (stat(filename, &st) || !S_ISREG(st.st_mode)) {
1292 if (QUERY_FLAG(op, FLAG_WIZ)) {
1293 sprintf(filename, "%s/wizhelp/%s", settings.datadir, params);
1294 if (stat(filename, &st) || !S_ISREG(st.st_mode))
1295 goto nohelp;
1296 } else
1297 goto nohelp;
1298 }
1299 }
1300 }
1301
1302 /*
1303 * Found that. Just cat it to screen.
1304 */
1305 if ((fp=fopen(filename, "r")) == NULL) {
1306 LOG(llevError, "Cannot open help file %s: %s\n", filename, strerror(errno));
1307 return 0;
1308 }
1309 sprintf(line, "Help about '%s'", params);
1310 new_draw_info(NDI_UNIQUE, 0,op, line);
1311 while (fgets(line, MAX_BUF, fp)) {
1312 line[MAX_BUF-1] ='\0';
1313 len =strlen(line)-1;
1314 if (line[len] == '\n')
1315 line[len] ='\0';
1316 new_draw_info(NDI_UNIQUE, 0,op, line);
1317 }
1318 fclose(fp);
1319 return 0;
1320
1321 /*
1322 * No_help -escape
1323 */
1324 nohelp:
1325 sprintf(line, "No help available on '%s'", params);
1326 new_draw_info(NDI_UNIQUE, 0,op, line);
1327 return 0;
1328}
1329
1330
1331int onoff_value(const char *line)
1332{
1333 int i;
1334
1335 if (sscanf(line, "%d", &i))
1336 return (i != 0);
1337 switch (line[0]) {
1338 case 'o':
1339 switch (line[1]) {
1340 case 'n': return 1; /* on */
1341 default: return 0; /* o[ff] */
1342 }
1343 case 'y': /* y[es] */
1344 case 'k': /* k[ylla] */
1345 case 's':
1346 case 'd':
1347 return 1;
1348 case 'n': /* n[o] */
1349 case 'e': /* e[i] */
1350 case 'u':
1351 default:
1352 return 0;
1353 }
1354}
1355
1356int command_quit (object *op, char *params)
1357{
1358 new_draw_info(NDI_UNIQUE, 0, op, "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit.");
1359 return 1;
1360}
1361
1362int command_real_quit (object *op, char *params)
1363{
1364 send_query(&op->contr->socket,CS_QUERY_SINGLECHAR,
1365 "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1366
1367 op->contr->state = ST_CONFIRM_QUIT;
1368 return 1;
1369 }
1370
1371/*
1372 * don't allow people to exit explore mode. It otherwise becomes
1373 * really easy to abuse this.
1374 */
1375int command_explore (object *op, char *params)
1376{
1377 if (settings.explore_mode == FALSE)
1378 return 1;
1379 /*
1380 * I guess this is the best way to see if we are solo or not. Actually,
1381 * are there any cases when first_player->next==NULL and we are not solo?
1382 */
1383 if ((first_player!=op->contr) || (first_player->next!=NULL)) {
1384 new_draw_info(NDI_UNIQUE, 0,op,"You can not enter explore mode if you are in a party");
1385 } else if (op->contr->explore)
1386 new_draw_info(NDI_UNIQUE, 0,op, "There is no return from explore mode");
1387 else {
1388 op->contr->explore=1;
1389 new_draw_info(NDI_UNIQUE, 0,op, "You are now in explore mode");
1390 }
1391 return 1;
1392}
1393
1394int command_sound (object *op, char *params)
1395{
1396 if (op->contr->socket.sound) {
1397 op->contr->socket.sound=0;
1398 new_draw_info(NDI_UNIQUE, 0,op, "Silence is golden...");
1399 }
1400 else {
1401 op->contr->socket.sound=1;
1402 new_draw_info(NDI_UNIQUE, 0,op, "The sounds are enabled.");
1403 }
1404 return 1;
1405}
1406
1407/* Perhaps these should be in player.c, but that file is
1408 * already a bit big.
1409 */
1410
1411void receive_player_name(object *op,char k) {
1412
1413 if(!check_name(op->contr,op->contr->write_buf+1)) {
1414 get_name(op);
1415 return;
1416 }
1417 op->name = op->contr->write_buf + 1;
1418 op->name_pl = op->contr->write_buf + 1;
1419 new_draw_info(NDI_UNIQUE, 0,op,op->contr->write_buf);
1420 op->contr->name_changed=1;
1421 get_password(op);
1422}
1423
1424void receive_player_password(object *op,char k) {
1425
1426 unsigned int pwd_len=strlen(op->contr->write_buf);
1427 if(pwd_len<=1||pwd_len>17) {
1428 get_name(op);
1429 return;
1430 }
1431 new_draw_info(NDI_UNIQUE, 0,op," "); /* To hide the password better */
1432
1433 if (checkbanned(op->name, op->contr->socket.host)) {
1434 LOG(llevInfo, "Banned player tried to add: [%s@%s]\n", &op->name, op->contr->socket.host);
1435 new_draw_info(NDI_UNIQUE|NDI_RED, 0, op, "You are not allowed to play.");
1436 get_name(op);
1437 return;
1438 }
1439
1440 if(op->contr->state==ST_CONFIRM_PASSWORD) {
1441 if(!check_password(op->contr->write_buf+1,op->contr->password)) {
1442 new_draw_info(NDI_UNIQUE, 0,op,"The passwords did not match.");
1443 get_name(op);
1444 return;
1445 }
1446 clear_win_info(op);
1447 display_motd(op);
1448 new_draw_info(NDI_UNIQUE, 0,op," ");
1449 new_draw_info(NDI_UNIQUE, 0,op,"Welcome, Brave New Warrior!");
1450 new_draw_info(NDI_UNIQUE, 0,op," ");
1451 Roll_Again(op);
1452 op->contr->state=ST_ROLL_STAT;
1453 return;
1454 }
1455 strcpy(op->contr->password,crypt_string(op->contr->write_buf+1,NULL));
1456 op->contr->state=ST_ROLL_STAT;
1457 check_login(op);
1458 return;
1459}
1460
1461
1462int explore_mode(void) {
1463 player *pl;
1464
1465 if (settings.explore_mode == TRUE) {
1466 for (pl = first_player; pl != (player *) NULL; pl = pl->next)
1467 if (pl->explore)
1468 return 1;
1469 }
1470 return 0;
1471}
1472
1473
1474int command_title (object *op, char *params)
1475{
1476 char buf[MAX_BUF];
1477
1478 if (settings.set_title == FALSE) {
1479 new_draw_info(NDI_UNIQUE, 0, op, "You cannot change your title.");
1480 return 1;
1481 }
1482
1483 /* dragon players cannot change titles */
1484 if (is_dragon_pl(op)) {
1485 new_draw_info(NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
1486 return 1;
1487 }
1488
1489 if(params == NULL) {
1490 if(op->contr->own_title[0]=='\0')
1491 sprintf(buf,"Your title is '%s'.", op->contr->title);
1492 else
1493 sprintf(buf,"Your title is '%s'.", op->contr->own_title);
1494 new_draw_info(NDI_UNIQUE, 0,op,buf);
1495 return 1;
1496 }
1497 if(strcmp(params, "clear")==0 || strcmp(params, "default")==0) {
1498 if(op->contr->own_title[0]=='\0')
1499 new_draw_info(NDI_UNIQUE, 0,op,"Your title is the default title.");
1500 else
1501 new_draw_info(NDI_UNIQUE, 0,op,"Title set to default.");
1502 op->contr->own_title[0]='\0';
1503 return 1;
1504 }
1505
1506 if((int)strlen(params) >= MAX_NAME) {
1507 new_draw_info(NDI_UNIQUE, 0,op,"Title too long.");
1508 return 1;
1509 }
1510 strcpy(op->contr->own_title, params);
1511 return 1;
1512}
1513
1514int command_save (object *op, char *params)
1515{
1516// if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) {
1517// new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground");
1518// } else
1519 if (!op->stats.exp) {
1520 new_draw_info(NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1521 } else {
1522 if(save_player(op,1))
1523 new_draw_info(NDI_UNIQUE, 0,op,"You have been saved.");
1524 else
1525 new_draw_info(NDI_UNIQUE, 0,op,"SAVE FAILED!");
1526 }
1527 return 1;
1528}
1529
1530
1531int command_peaceful (object *op, char *params)
1532{
1533 new_draw_info(NDI_UNIQUE, 0, op,
1534 "You cannot change your peaceful setting with this command."
1535 " Please speak to the priest in the temple of Gorokh"
1536 " if you want to become hostile or in temple of Valriel"
1537 " if you want to become peaceful again."
1538 );
1539
1540/*
1541 if((op->contr->peaceful=!op->contr->peaceful))
1542 new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players.");
1543 else
1544 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1545*/
1546 return 1;
1547}
1548
1549
1550
1551int command_wimpy (object *op, char *params)
1552{
1553 int i;
1554 char buf[MAX_BUF];
1555
1556 if (params==NULL || !sscanf(params, "%d", &i)) {
1557 sprintf(buf, "Your current wimpy level is %d.", op->run_away);
1558 new_draw_info(NDI_UNIQUE, 0,op, buf);
1559 return 1;
1560 }
1561 sprintf(buf, "Your new wimpy level is %d.", i);
1562 new_draw_info(NDI_UNIQUE, 0,op, buf);
1563 op->run_away = i;
1564 return 1;
1565}
1566
1567
1568int command_brace (object *op, char *params)
1569{
1570 if (!params)
1571 op->contr->braced =!op->contr->braced;
1572 else
1573 op->contr->braced =onoff_value(params);
1574
1575 if(op->contr->braced)
1576 new_draw_info(NDI_UNIQUE, 0,op, "You are braced.");
1577 else
1578 new_draw_info(NDI_UNIQUE, 0,op, "Not braced.");
1579
1580 fix_player(op);
1581 return 0;
1582}
1583
1584int command_style_map_info(object *op, char *params)
1585{
1586 extern mapstruct *styles;
1587 mapstruct *mp;
1588 int maps_used=0, mapmem=0, objects_used=0, x,y;
1589 object *tmp;
1590
1591 for (mp = styles; mp!=NULL; mp=mp->next) {
1592 maps_used++;
1593 mapmem += MAP_WIDTH(mp)*MAP_HEIGHT(mp)*(sizeof(object *)+sizeof(MapSpace)) + sizeof(mapstruct);
1594 for (x=0; x<MAP_WIDTH(mp); x++) {
1595 for (y=0; y<MAP_HEIGHT(mp); y++) {
1596 for (tmp=get_map_ob(mp, x, y); tmp!=NULL; tmp=tmp->above)
1597 objects_used++;
1598 }
1599 }
1600 }
1601 new_draw_info_format(NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1602 new_draw_info(NDI_UNIQUE, 0, op, "Memory used, not");
1603 new_draw_info_format(NDI_UNIQUE, 0, op, "including objects: %d", mapmem);
1604 new_draw_info_format(NDI_UNIQUE, 0, op, "Style objects: %d", objects_used);
1605 new_draw_info_format(NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof(object));
1606 return 0;
1607}
1608
1609int command_kill_pets(object *op, char *params)
1610{
1611 objectlink *obl, *next;
1612 int counter=0, removecount=0;
1613 if (params == NULL) {
1614 terminate_all_pets(op);
1615 new_draw_info(NDI_UNIQUE, 0, op, "Your pets have been killed.");
1616 }
1617 else {
1618 int target = atoi(params);
1619 for(obl = first_friendly_object; obl != NULL; obl = next) {
1620 object *ob = obl->ob;
1621 next = obl->next;
1622 if (get_owner(ob) == op)
1623 if (++counter==target || (target==0 && !strcasecmp(ob->name, params))) {
1624 if (!QUERY_FLAG(ob, FLAG_REMOVED))
1625 remove_ob(ob);
1626 remove_friendly_object(ob);
1627 free_object(ob);
1628 removecount++;
1629 }
1630 }
1631 if (removecount!=0) 621 if (removecount != 0)
1632 new_draw_info_format(NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount); 622 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
1633 else 623 else
1634 new_draw_info(NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n"); 624 new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
1635 } 625 }
626
1636 return 0; 627 return 0;
1637} 628}
1638

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