1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <global.h> |
24 | #include <global.h> |
26 | #include <loader.h> |
25 | #include <loader.h> |
27 | #include <sproto.h> |
26 | #include <sproto.h> |
… | |
… | |
33 | { |
32 | { |
34 | display_motd (op); |
33 | display_motd (op); |
35 | return 1; |
34 | return 1; |
36 | } |
35 | } |
37 | |
36 | |
38 | #ifdef DEBUG_MALLOC_LEVEL |
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39 | int |
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40 | command_malloc_verify (object *op, char *parms) |
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41 | { |
|
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42 | extern int malloc_verify (void); |
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43 | |
|
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44 | if (!malloc_verify ()) |
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45 | new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted."); |
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46 | else |
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47 | new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK."); |
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48 | return 1; |
|
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49 | } |
|
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50 | #endif |
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51 | |
|
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52 | int |
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53 | command_whereabouts (object *op, char *params) |
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54 | { |
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55 | //TODO: should obviously not waste space in struct region for this. |
|
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56 | /* |
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57 | * reset the counter on the region, then use it to store the number of |
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58 | * players there. |
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59 | * I don't know how thread-safe this would be, I suspect not very.... |
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60 | */ |
|
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61 | for_all_regions (rgn) |
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62 | rgn->counter = 0; |
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63 | |
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64 | for_all_players (pl) |
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65 | if (pl->ob->map) |
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66 | ++pl->ob->region ()->counter; |
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67 | |
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68 | /* we only want to print out by places with a 'longname' field... */ |
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69 | for_all_regions (rgn) |
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70 | { |
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71 | if (!rgn->longname && rgn->counter > 0) |
|
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72 | { |
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73 | if (rgn->parent) |
|
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74 | { |
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75 | rgn->parent->counter += rgn->counter; |
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76 | rgn->counter = 0; |
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77 | } |
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78 | else /*uh oh, we shouldn't be here. */ |
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79 | LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", &rgn->name); |
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80 | } |
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81 | } |
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82 | |
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83 | new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:"); |
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84 | |
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85 | for_all_regions (rgn) |
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86 | if (rgn->counter) |
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87 | new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname); |
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88 | |
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89 | return 1; |
|
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90 | } |
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91 | |
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92 | typedef struct |
37 | typedef struct |
93 | { |
38 | { |
94 | char namebuf[MAX_BUF]; |
39 | char namebuf[MAX_BUF]; |
95 | int login_order; |
40 | int login_order; |
96 | } chars_names; |
41 | } chars_names; |
… | |
… | |
101 | print_tod (op); |
46 | print_tod (op); |
102 | return 1; |
47 | return 1; |
103 | } |
48 | } |
104 | |
49 | |
105 | int |
50 | int |
106 | command_weather (object *op, char *params) |
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107 | { |
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108 | #if 0 |
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109 | int wx, wy, temp, sky; |
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110 | char buf[MAX_BUF]; |
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111 | |
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112 | if (settings.dynamiclevel < 1) |
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113 | return 1; |
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114 | |
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115 | if (op->map == NULL) |
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116 | return 1; |
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117 | |
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118 | if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0) |
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119 | return 1; |
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120 | |
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121 | if (QUERY_FLAG (op, FLAG_WIZ)) |
|
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122 | { |
|
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123 | /* dump the weather, Dm style! Yo! */ |
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124 | new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map)); |
|
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125 | new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp); |
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126 | new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid); |
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127 | new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed); |
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128 | new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure); |
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129 | new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev); |
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130 | new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water); |
|
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131 | } |
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132 | |
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133 | temp = real_world_temperature (op->x, op->y, op->map); |
|
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134 | new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp); |
|
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135 | |
|
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136 | /* humid */ |
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137 | if (weathermap[wx][wy].humid < 20) |
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138 | new_draw_info (NDI_UNIQUE, 0, op, "It is very dry."); |
|
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139 | else if (weathermap[wx][wy].humid < 40) |
|
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140 | new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today."); |
|
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141 | else if (weathermap[wx][wy].humid < 60) |
|
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142 | new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy."); |
|
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143 | else if (weathermap[wx][wy].humid < 80) |
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144 | new_draw_info (NDI_UNIQUE, 0, op, "It is muggy."); |
|
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145 | else |
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146 | new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy."); |
|
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147 | |
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148 | /* wind */ |
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149 | switch (weathermap[wx][wy].winddir) |
|
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150 | { |
|
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151 | case 1: |
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152 | sprintf (buf, "north"); |
|
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153 | break; |
|
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154 | case 2: |
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155 | sprintf (buf, "northeast"); |
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156 | break; |
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157 | case 3: |
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158 | sprintf (buf, "east"); |
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159 | break; |
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160 | case 4: |
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161 | sprintf (buf, "southeast"); |
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162 | break; |
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163 | case 5: |
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164 | sprintf (buf, "south"); |
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165 | break; |
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166 | case 6: |
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167 | sprintf (buf, "southwest"); |
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168 | break; |
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169 | case 7: |
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170 | sprintf (buf, "west"); |
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171 | break; |
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172 | case 8: |
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173 | sprintf (buf, "northwest"); |
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174 | break; |
|
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175 | } |
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176 | if (weathermap[wx][wy].windspeed < 5) |
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177 | new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf); |
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178 | else if (weathermap[wx][wy].windspeed < 10) |
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179 | new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf); |
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180 | else if (weathermap[wx][wy].windspeed < 15) |
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181 | new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf); |
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182 | else if (weathermap[wx][wy].windspeed < 25) |
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183 | new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf); |
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184 | else if (weathermap[wx][wy].windspeed < 35) |
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185 | new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf); |
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186 | else |
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187 | new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf); |
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188 | |
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189 | sky = weathermap[wx][wy].sky; |
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190 | if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG) |
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191 | sky += 10; /*let it snow */ |
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192 | switch (sky) |
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193 | { |
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194 | case SKY_CLEAR: |
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195 | new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky."); |
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196 | break; |
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197 | case SKY_LIGHTCLOUD: |
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198 | new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky."); |
|
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199 | break; |
|
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200 | case SKY_OVERCAST: |
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201 | new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary."); |
|
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202 | break; |
|
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203 | case SKY_LIGHT_RAIN: |
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204 | new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly."); |
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205 | break; |
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206 | case SKY_RAIN: |
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207 | new_draw_info (NDI_UNIQUE, 0, op, "It is raining."); |
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208 | break; |
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209 | case SKY_HEAVY_RAIN: |
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210 | new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily."); |
|
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211 | break; |
|
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212 | case SKY_HURRICANE: |
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213 | new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!"); |
|
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214 | break; |
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215 | case SKY_FOG: |
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216 | new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable."); |
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217 | break; |
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218 | case SKY_HAIL: |
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219 | new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!"); |
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220 | break; |
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221 | case SKY_LIGHT_SNOW: |
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222 | new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky."); |
|
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223 | break; |
|
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224 | case SKY_SNOW: |
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225 | new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out."); |
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226 | break; |
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227 | case SKY_HEAVY_SNOW: |
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228 | new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now."); |
|
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229 | break; |
|
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230 | case SKY_BLIZZARD: |
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231 | new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); |
|
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232 | break; |
|
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233 | } |
|
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234 | #endif |
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235 | return 1; |
|
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236 | } |
|
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237 | |
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238 | int |
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239 | command_hiscore (object *op, char *params) |
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240 | { |
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241 | display_high_score (op, op == NULL ? 9999 : 50, params); |
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242 | return 1; |
|
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243 | } |
|
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244 | |
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245 | int |
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246 | command_debug (object *op, char *params) |
51 | command_debug (object *op, char *params) |
247 | { |
52 | { |
248 | int i; |
53 | int i; |
249 | char buf[MAX_BUF]; |
54 | char buf[MAX_BUF]; |
250 | |
55 | |
… | |
… | |
252 | { |
57 | { |
253 | sprintf (buf, "Global debug level is %d.", settings.debug); |
58 | sprintf (buf, "Global debug level is %d.", settings.debug); |
254 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
59 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
255 | return 1; |
60 | return 1; |
256 | } |
61 | } |
257 | settings.debug = (enum LogLevel) FABS (i); |
62 | |
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63 | settings.debug = i; |
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64 | |
258 | sprintf (buf, "Set debug level to %d.", i); |
65 | sprintf (buf, "Set debug level to %d.", i); |
259 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
66 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
260 | return 1; |
67 | return 1; |
261 | } |
68 | } |
262 | |
69 | |
… | |
… | |
278 | } |
85 | } |
279 | return 0; |
86 | return 0; |
280 | } |
87 | } |
281 | |
88 | |
282 | int |
89 | int |
283 | command_dumpfriendlyobjects (object *op, char *params) |
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284 | { |
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285 | dump_friendly_objects (); |
|
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286 | return 0; |
|
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287 | } |
|
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288 | |
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289 | int |
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290 | command_printlos (object *op, char *params) |
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291 | { |
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292 | if (op) |
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293 | print_los (op); |
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294 | return 0; |
|
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295 | } |
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296 | |
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297 | |
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298 | int |
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299 | command_version (object *op, char *params) |
90 | command_version (object *op, char *params) |
300 | { |
91 | { |
301 | version (op); |
92 | version (op); |
302 | return 0; |
93 | return 0; |
303 | } |
|
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304 | |
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305 | #ifndef BUG_LOG |
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306 | # define BUG_LOG "bug_log" |
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307 | #endif |
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308 | void |
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309 | bug_report (const char *reportstring) |
|
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310 | { |
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311 | FILE *fp; |
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312 | |
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313 | if ((fp = fopen (BUG_LOG, "a")) != NULL) |
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314 | { |
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315 | fprintf (fp, "%s\n", reportstring); |
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316 | fclose (fp); |
|
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317 | } |
|
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318 | else |
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319 | { |
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320 | LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno)); |
|
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321 | } |
|
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322 | } |
94 | } |
323 | |
95 | |
324 | /* Prints out some useful information for the character. Everything we print |
96 | /* Prints out some useful information for the character. Everything we print |
325 | * out can be determined by the docs, so we aren't revealing anything extra - |
97 | * out can be determined by the docs, so we aren't revealing anything extra - |
326 | * rather, we are making it convenient to find the values. params have |
98 | * rather, we are making it convenient to find the values. params have |
… | |
… | |
329 | int |
101 | int |
330 | command_statistics (object *pl, char *params) |
102 | command_statistics (object *pl, char *params) |
331 | { |
103 | { |
332 | if (!pl->contr) |
104 | if (!pl->contr) |
333 | return 1; |
105 | return 1; |
334 | new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp); |
|
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335 | new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul)); |
|
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336 | new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max"); |
|
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337 | |
106 | |
338 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d", |
107 | dynbuf_text msg (2048, 1024); |
339 | pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str); |
108 | |
340 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d", |
109 | msg << " Experience: " << pl->stats.exp << '\n' |
341 | pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex); |
110 | << " Next Level: " << level_exp (pl->level + 1, pl->expmul) << '\n' |
342 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d", |
111 | << "\n Stat Nat/Real/Max\n"; |
343 | pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con); |
112 | |
344 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d", |
113 | for (int i = 0; i < NUM_STATS; ++i) |
345 | pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int); |
114 | msg.printf (" %s %2d/ %3d/%3d\n", short_stat_name [i], pl->contr->orig_stats.stat (i), pl->stats.stat (i), 20 + pl->arch->stats.stat (i)); |
346 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d", |
115 | |
347 | pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis); |
116 | msg << "\nYou are " << (pl->contr->peaceful ? "peaceful" : "hostile") << '.'; |
348 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d", |
117 | |
349 | pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow); |
118 | pl->contr->infobox (MSG_CHANNEL ("statistics"), msg); |
350 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d", |
|
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351 | pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha); |
|
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352 | new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile"); |
|
|
353 | |
119 | |
354 | /* Can't think of anything else to print right now */ |
120 | /* Can't think of anything else to print right now */ |
355 | return 0; |
121 | return 0; |
356 | } |
122 | } |
357 | |
123 | |
358 | int |
124 | int |
359 | command_fix_me (object *op, char *params) |
125 | command_fix_me (object *op, char *params) |
360 | { |
126 | { |
361 | sum_weight (op); |
127 | op->update_weight (); |
362 | op->update_stats (); |
128 | op->update_stats (); |
363 | new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed."); |
129 | new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed."); |
364 | |
130 | |
365 | return 1; |
131 | return 1; |
366 | } |
132 | } |
367 | |
133 | |
368 | int |
134 | int |
369 | command_logs (object *op, char *params) |
|
|
370 | { |
|
|
371 | new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills."); |
|
|
372 | |
|
|
373 | return 1; |
|
|
374 | } |
|
|
375 | |
|
|
376 | int |
|
|
377 | command_bowmode (object *op, char *params) |
135 | command_bowmode (object *op, char *params) |
378 | { |
136 | { |
379 | bowtype_t oldtype = op->contr->bowtype; |
137 | bowtype_t oldtype = op->contr->bowtype; |
380 | static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth", |
138 | static const char *const types[] = { |
|
|
139 | "normal", "threewide", "spreadshot", "firenorth", |
381 | "firene", "fireeast", "firese", "firesouth", |
140 | "firene", "fireeast", "firese", "firesouth", |
382 | "firesw", "firewest", "firenw", "bestarrow" |
141 | "firesw", "firewest", "firenw", "bestarrow" |
383 | }; |
142 | }; |
384 | char buf[MAX_BUF]; |
143 | char buf[MAX_BUF]; |
385 | int i, found; |
144 | int i, found; |
… | |
… | |
401 | } |
160 | } |
402 | |
161 | |
403 | if (!found) |
162 | if (!found) |
404 | { |
163 | { |
405 | sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); |
164 | sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); |
|
|
165 | |
406 | for (i = 0; i <= bow_bestarrow; i++) |
166 | for (i = 0; i <= bow_bestarrow; i++) |
407 | { |
167 | { |
408 | strcat (buf, " "); |
168 | strcat (buf, " "); |
409 | strcat (buf, types[i]); |
169 | strcat (buf, types[i]); |
410 | if (i < bow_nw) |
170 | if (i < bow_nw) |
… | |
… | |
421 | } |
181 | } |
422 | |
182 | |
423 | int |
183 | int |
424 | command_showpets (object *op, char *params) |
184 | command_showpets (object *op, char *params) |
425 | { |
185 | { |
426 | objectlink *obl, *next; |
|
|
427 | int counter = 0, target = 0; |
186 | int counter = 0, target = 0; |
428 | int have_shown_pet = 0; |
187 | int have_shown_pet = 0; |
429 | |
188 | |
|
|
189 | dynbuf_text msg (2048, 1024); |
|
|
190 | |
430 | if (params != NULL) |
191 | if (params) |
431 | target = atoi (params); |
192 | target = atoi (params); |
|
|
193 | |
432 | for (obl = first_friendly_object; obl != NULL; obl = next) |
194 | for (objectlink *obl = first_friendly_object; obl; obl = obl->next) |
433 | { |
195 | { |
434 | object *ob = obl->ob; |
196 | object *ob = obl->ob; |
435 | |
197 | |
436 | next = obl->next; |
|
|
437 | if (ob->owner == op) |
198 | if (ob->owner == op) |
438 | { |
199 | { |
439 | if (target == 0) |
200 | if (target == 0) |
440 | { |
201 | { |
441 | if (counter == 0) |
202 | if (counter == 0) |
442 | new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); |
203 | msg << "T<Pets>\n\n"; |
|
|
204 | |
443 | new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level); |
205 | msg.printf (" %3d %s, level %d\n", ++counter, &ob->name, ob->level); |
444 | } |
206 | } |
445 | else if (!have_shown_pet && ++counter == target) |
207 | else if (!have_shown_pet && ++counter == target) |
446 | { |
208 | { |
447 | new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name); |
209 | msg.printf ("T<%s>\n\n" |
448 | new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp); |
210 | " level %d\n" |
449 | /* this is not a nice way to do this, it should be made to be more like the statistics command */ |
211 | " %d/%d HP, %d/%d SP\n" |
450 | new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str); |
212 | " Str %2d\n" |
451 | new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex); |
213 | " Dex %2d\n" |
452 | new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con); |
214 | " Con %2d\n" |
453 | new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int); |
215 | " Int %2d\n" |
454 | new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis); |
216 | " Wis %2d\n" |
455 | new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha); |
217 | " Cha %2d\n" |
456 | new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow); |
218 | " Pow %2d\n" |
457 | new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac); |
219 | " wc %d damage %d ac %d\n", |
|
|
220 | &ob->name, |
|
|
221 | &ob->name, |
|
|
222 | ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp, |
|
|
223 | ob->stats.Str, |
|
|
224 | ob->stats.Dex, |
|
|
225 | ob->stats.Con, |
|
|
226 | ob->stats.Int, |
|
|
227 | ob->stats.Wis, |
|
|
228 | ob->stats.Cha, |
|
|
229 | ob->stats.Pow, |
|
|
230 | ob->stats.wc, ob->stats.dam, ob->stats.ac); |
|
|
231 | |
458 | have_shown_pet = 1; |
232 | have_shown_pet = 1; |
459 | } |
233 | } |
460 | } |
234 | } |
461 | } |
235 | } |
|
|
236 | |
462 | if (counter == 0) |
237 | if (counter == 0) |
463 | new_draw_info (NDI_UNIQUE, 0, op, "you have no pets."); |
238 | msg << "you have no pets."; |
464 | else if (target != 0 && have_shown_pet == 0) |
239 | else if (target != 0 && have_shown_pet == 0) |
465 | new_draw_info (NDI_UNIQUE, 0, op, "no such pet."); |
240 | msg << "no such pet."; |
|
|
241 | |
|
|
242 | op->contr->infobox (MSG_CHANNEL ("pets"), msg); |
|
|
243 | |
466 | return 0; |
244 | return 0; |
467 | } |
245 | } |
468 | |
246 | |
469 | int |
247 | int |
470 | command_resistances (object *op, char *params) |
248 | command_resistances (object *op, char *params) |
471 | { |
249 | { |
472 | int i; |
250 | dynbuf_text msg (2048, 1024); |
473 | |
251 | |
474 | if (!op) |
252 | msg << "Resistances:\n\n"; |
475 | return 0; |
|
|
476 | |
253 | |
477 | for (i = 0; i < NROFATTACKS; i++) |
254 | for (int i = 0; i < NROFATTACKS; i++) |
478 | { |
|
|
479 | if (i == ATNR_INTERNAL) |
255 | if (i != ATNR_INTERNAL) |
480 | continue; |
256 | msg.printf (" %-20s %+4d\n", attacktype_desc [i], op->resist [i]); |
481 | |
|
|
482 | new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]); |
|
|
483 | } |
|
|
484 | |
257 | |
485 | /* If dragon player, let's display natural resistances */ |
258 | /* If dragon player, let's display natural resistances */ |
486 | if (is_dragon_pl (op)) |
259 | if (is_dragon_pl (op)) |
487 | { |
|
|
488 | int attack; |
|
|
489 | object *tmp; |
|
|
490 | |
|
|
491 | for (tmp = op->inv; tmp != NULL; tmp = tmp->below) |
260 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
492 | { |
|
|
493 | if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0)) |
261 | if ((tmp->type == FORCE) && tmp->arch->archname == shstr_dragon_skin_force) |
494 | { |
262 | { |
495 | new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:"); |
263 | msg << "\nOf those, these are natural skin resistances:\n\n"; |
|
|
264 | |
496 | for (attack = 0; attack < NROFATTACKS; attack++) |
265 | for (int attack = 0; attack < NROFATTACKS; attack++) |
497 | { |
|
|
498 | if (atnr_is_dragon_enabled (attack)) |
266 | if (atnr_is_dragon_enabled (attack)) |
499 | { |
267 | msg.printf (" %-20s %+4d\n", change_resist_msg [attack], tmp->resist [attack]); |
500 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]); |
268 | |
501 | } |
|
|
502 | } |
|
|
503 | break; |
269 | break; |
504 | } |
270 | } |
505 | } |
271 | |
506 | } |
272 | op->contr->infobox (MSG_CHANNEL ("resistances"), msg); |
507 | |
273 | |
508 | return 0; |
274 | return 0; |
509 | } |
275 | } |
510 | |
276 | |
511 | /* |
277 | /* |