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Comparing deliantra/server/server/c_misc.C (file contents):
Revision 1.57 by root, Wed Apr 25 19:19:54 2007 UTC vs.
Revision 1.85 by root, Tue Jan 3 11:25:36 2012 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25#include <global.h> 25#include <global.h>
26#include <loader.h>
27#include <sproto.h> 26#include <sproto.h>
28 27
29/* Handles misc. input request - things like hash table, malloc, maps, etc */ 28/* Handles misc. input request - things like hash table, malloc, maps, etc */
30
31int
32command_motd (object *op, char *params)
33{
34 display_motd (op);
35 return 1;
36}
37
38#ifdef DEBUG_MALLOC_LEVEL
39int
40command_malloc_verify (object *op, char *parms)
41{
42 extern int malloc_verify (void);
43
44 if (!malloc_verify ())
45 new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted.");
46 else
47 new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK.");
48 return 1;
49}
50#endif
51
52int
53command_whereabouts (object *op, char *params)
54{
55 //TODO: should obviously not waste space in struct region for this.
56 /*
57 * reset the counter on the region, then use it to store the number of
58 * players there.
59 * I don't know how thread-safe this would be, I suspect not very....
60 */
61 for_all_regions (rgn)
62 rgn->counter = 0;
63
64 for_all_players (pl)
65 if (pl->ob->map)
66 ++pl->ob->region ()->counter;
67
68 /* we only want to print out by places with a 'longname' field... */
69 for_all_regions (rgn)
70 {
71 if (!rgn->longname && rgn->counter > 0)
72 {
73 if (rgn->parent)
74 {
75 rgn->parent->counter += rgn->counter;
76 rgn->counter = 0;
77 }
78 else /*uh oh, we shouldn't be here. */
79 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", &rgn->name);
80 }
81 }
82
83 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:");
84
85 for_all_regions (rgn)
86 if (rgn->counter)
87 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname);
88
89 return 1;
90}
91 29
92typedef struct 30typedef struct
93{ 31{
94 char namebuf[MAX_BUF]; 32 char namebuf[MAX_BUF];
95 int login_order; 33 int login_order;
101 print_tod (op); 39 print_tod (op);
102 return 1; 40 return 1;
103} 41}
104 42
105int 43int
106command_weather (object *op, char *params)
107{
108#if 0
109 int wx, wy, temp, sky;
110 char buf[MAX_BUF];
111
112 if (settings.dynamiclevel < 1)
113 return 1;
114
115 if (op->map == NULL)
116 return 1;
117
118 if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0)
119 return 1;
120
121 if (QUERY_FLAG (op, FLAG_WIZ))
122 {
123 /* dump the weather, Dm style! Yo! */
124 new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map));
125 new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp);
126 new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid);
127 new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
128 new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure);
129 new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev);
130 new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
131 }
132
133 temp = real_world_temperature (op->x, op->y, op->map);
134 new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp);
135
136 /* humid */
137 if (weathermap[wx][wy].humid < 20)
138 new_draw_info (NDI_UNIQUE, 0, op, "It is very dry.");
139 else if (weathermap[wx][wy].humid < 40)
140 new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today.");
141 else if (weathermap[wx][wy].humid < 60)
142 new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy.");
143 else if (weathermap[wx][wy].humid < 80)
144 new_draw_info (NDI_UNIQUE, 0, op, "It is muggy.");
145 else
146 new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
147
148 /* wind */
149 switch (weathermap[wx][wy].winddir)
150 {
151 case 1:
152 sprintf (buf, "north");
153 break;
154 case 2:
155 sprintf (buf, "northeast");
156 break;
157 case 3:
158 sprintf (buf, "east");
159 break;
160 case 4:
161 sprintf (buf, "southeast");
162 break;
163 case 5:
164 sprintf (buf, "south");
165 break;
166 case 6:
167 sprintf (buf, "southwest");
168 break;
169 case 7:
170 sprintf (buf, "west");
171 break;
172 case 8:
173 sprintf (buf, "northwest");
174 break;
175 }
176 if (weathermap[wx][wy].windspeed < 5)
177 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf);
178 else if (weathermap[wx][wy].windspeed < 10)
179 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf);
180 else if (weathermap[wx][wy].windspeed < 15)
181 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf);
182 else if (weathermap[wx][wy].windspeed < 25)
183 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf);
184 else if (weathermap[wx][wy].windspeed < 35)
185 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf);
186 else
187 new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf);
188
189 sky = weathermap[wx][wy].sky;
190 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
191 sky += 10; /*let it snow */
192 switch (sky)
193 {
194 case SKY_CLEAR:
195 new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky.");
196 break;
197 case SKY_LIGHTCLOUD:
198 new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky.");
199 break;
200 case SKY_OVERCAST:
201 new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary.");
202 break;
203 case SKY_LIGHT_RAIN:
204 new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly.");
205 break;
206 case SKY_RAIN:
207 new_draw_info (NDI_UNIQUE, 0, op, "It is raining.");
208 break;
209 case SKY_HEAVY_RAIN:
210 new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily.");
211 break;
212 case SKY_HURRICANE:
213 new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!");
214 break;
215 case SKY_FOG:
216 new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable.");
217 break;
218 case SKY_HAIL:
219 new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!");
220 break;
221 case SKY_LIGHT_SNOW:
222 new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky.");
223 break;
224 case SKY_SNOW:
225 new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out.");
226 break;
227 case SKY_HEAVY_SNOW:
228 new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now.");
229 break;
230 case SKY_BLIZZARD:
231 new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!");
232 break;
233 }
234#endif
235 return 1;
236}
237
238int
239command_hiscore (object *op, char *params)
240{
241 display_high_score (op, op == NULL ? 9999 : 50, params);
242 return 1;
243}
244
245int
246command_debug (object *op, char *params) 44command_debug (object *op, char *params)
247{ 45{
248 int i; 46 int i;
249 char buf[MAX_BUF]; 47 char buf[MAX_BUF];
250 48
252 { 50 {
253 sprintf (buf, "Global debug level is %d.", settings.debug); 51 sprintf (buf, "Global debug level is %d.", settings.debug);
254 new_draw_info (NDI_UNIQUE, 0, op, buf); 52 new_draw_info (NDI_UNIQUE, 0, op, buf);
255 return 1; 53 return 1;
256 } 54 }
257 settings.debug = (enum LogLevel) FABS (i); 55
56 settings.debug = i;
57
258 sprintf (buf, "Set debug level to %d.", i); 58 sprintf (buf, "Set debug level to %d.", i);
259 new_draw_info (NDI_UNIQUE, 0, op, buf); 59 new_draw_info (NDI_UNIQUE, 0, op, buf);
260 return 1; 60 return 1;
261} 61}
262
263 62
264/* 63/*
265 * Those dumps should be just one dump with good parser 64 * Those dumps should be just one dump with good parser
266 */ 65 */
267 66
278 } 77 }
279 return 0; 78 return 0;
280} 79}
281 80
282int 81int
283command_dumpfriendlyobjects (object *op, char *params)
284{
285 dump_friendly_objects ();
286 return 0;
287}
288
289int
290command_printlos (object *op, char *params)
291{
292 if (op)
293 print_los (op);
294 return 0;
295}
296
297
298int
299command_version (object *op, char *params) 82command_version (object *op, char *params)
300{ 83{
301 version (op); 84 version (op);
302 return 0; 85 return 0;
303}
304
305#ifndef BUG_LOG
306# define BUG_LOG "bug_log"
307#endif
308void
309bug_report (const char *reportstring)
310{
311 FILE *fp;
312
313 if ((fp = fopen (BUG_LOG, "a")) != NULL)
314 {
315 fprintf (fp, "%s\n", reportstring);
316 fclose (fp);
317 }
318 else
319 {
320 LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno));
321 }
322} 86}
323 87
324/* Prints out some useful information for the character. Everything we print 88/* Prints out some useful information for the character. Everything we print
325 * out can be determined by the docs, so we aren't revealing anything extra - 89 * out can be determined by the docs, so we aren't revealing anything extra -
326 * rather, we are making it convenient to find the values. params have 90 * rather, we are making it convenient to find the values. params have
329int 93int
330command_statistics (object *pl, char *params) 94command_statistics (object *pl, char *params)
331{ 95{
332 if (!pl->contr) 96 if (!pl->contr)
333 return 1; 97 return 1;
334 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp);
335 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul));
336 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
337 98
338 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d", 99 dynbuf_text &msg = msg_dynbuf; msg.clear ();
339 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str); 100
340 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d", 101 msg << " Experience: " << pl->stats.exp << '\n'
341 pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex); 102 << " Next Level: " << level_exp (pl->level + 1, pl->expmul) << '\n'
342 new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d", 103 << "\n Stat Nat/Real/Max\n";
343 pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con); 104
344 new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d", 105 for (int i = 0; i < NUM_STATS; ++i)
345 pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int); 106 msg.printf (" %s %2d/ %3d/%3d\n", short_stat_name [i], pl->contr->orig_stats.stat (i), pl->stats.stat (i), 20 + pl->arch->stats.stat (i));
346 new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d", 107
347 pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis); 108 msg << "\nYou are " << (pl->contr->peaceful ? "peaceful" : "hostile") << '.';
348 new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d", 109
349 pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow); 110 pl->contr->infobox (MSG_CHANNEL ("statistics"), msg);
350 new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
351 pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha);
352 new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile");
353 111
354 /* Can't think of anything else to print right now */ 112 /* Can't think of anything else to print right now */
355 return 0; 113 return 0;
356} 114}
357 115
358int 116int
359command_fix_me (object *op, char *params) 117command_fix_me (object *op, char *params)
360{ 118{
361 sum_weight (op); 119 op->update_weight ();
362 op->update_stats (); 120 op->update_stats ();
363 new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed."); 121 new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed.");
364 122
365 return 1; 123 return 1;
366} 124}
367 125
368int 126int
369command_logs (object *op, char *params)
370{
371 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
372
373 return 1;
374}
375
376int
377command_bowmode (object *op, char *params) 127command_bowmode (object *op, char *params)
378{ 128{
379 bowtype_t oldtype = op->contr->bowtype; 129 bowtype_t oldtype = op->contr->bowtype;
380 static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth", 130 static const char *const types[] = {
131 "normal", "threewide", "spreadshot", "firenorth",
381 "firene", "fireeast", "firese", "firesouth", 132 "firene", "fireeast", "firese", "firesouth",
382 "firesw", "firewest", "firenw", "bestarrow" 133 "firesw", "firewest", "firenw", "bestarrow"
383 }; 134 };
384 char buf[MAX_BUF]; 135 char buf[MAX_BUF];
385 int i, found; 136 int i, found;
401 } 152 }
402 153
403 if (!found) 154 if (!found)
404 { 155 {
405 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); 156 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
157
406 for (i = 0; i <= bow_bestarrow; i++) 158 for (i = 0; i <= bow_bestarrow; i++)
407 { 159 {
408 strcat (buf, " "); 160 strcat (buf, " ");
409 strcat (buf, types[i]); 161 strcat (buf, types[i]);
410 if (i < bow_nw) 162 if (i < bow_nw)
421} 173}
422 174
423int 175int
424command_showpets (object *op, char *params) 176command_showpets (object *op, char *params)
425{ 177{
426 objectlink *obl, *next;
427 int counter = 0, target = 0; 178 int counter = 0, target = 0;
428 int have_shown_pet = 0; 179 int have_shown_pet = 0;
429 180
181 dynbuf_text &msg = msg_dynbuf; msg.clear ();
182
430 if (params != NULL) 183 if (params)
431 target = atoi (params); 184 target = atoi (params);
185
432 for (obl = first_friendly_object; obl != NULL; obl = next) 186 for (objectlink *obl = first_friendly_object; obl; obl = obl->next)
433 { 187 {
434 object *ob = obl->ob; 188 object *ob = obl->ob;
435 189
436 next = obl->next;
437 if (ob->owner == op) 190 if (ob->owner == op)
438 { 191 {
439 if (target == 0) 192 if (target == 0)
440 { 193 {
441 if (counter == 0) 194 if (counter == 0)
442 new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); 195 msg << "T<Pets>\n\n";
196
443 new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level); 197 msg.printf (" %3d %s, level %d\n", ++counter, &ob->name, ob->level);
444 } 198 }
445 else if (!have_shown_pet && ++counter == target) 199 else if (!have_shown_pet && ++counter == target)
446 { 200 {
447 new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name); 201 msg.printf ("T<%s>\n\n"
448 new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp); 202 " level %d\n"
449 /* this is not a nice way to do this, it should be made to be more like the statistics command */ 203 " %d/%d HP, %d/%d SP\n"
450 new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str); 204 " Str %2d\n"
451 new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex); 205 " Dex %2d\n"
452 new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con); 206 " Con %2d\n"
453 new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int); 207 " Int %2d\n"
454 new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis); 208 " Wis %2d\n"
455 new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha); 209 " Cha %2d\n"
456 new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow); 210 " Pow %2d\n"
457 new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac); 211 " wc %d damage %d ac %d\n",
212 &ob->name,
213 ob->level,
214 ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp,
215 ob->stats.Str,
216 ob->stats.Dex,
217 ob->stats.Con,
218 ob->stats.Int,
219 ob->stats.Wis,
220 ob->stats.Cha,
221 ob->stats.Pow,
222 ob->stats.wc, ob->stats.dam, ob->stats.ac);
223
458 have_shown_pet = 1; 224 have_shown_pet = 1;
459 } 225 }
460 } 226 }
461 } 227 }
228
462 if (counter == 0) 229 if (counter == 0)
463 new_draw_info (NDI_UNIQUE, 0, op, "you have no pets."); 230 msg << "you have no pets.";
464 else if (target != 0 && have_shown_pet == 0) 231 else if (target != 0 && have_shown_pet == 0)
465 new_draw_info (NDI_UNIQUE, 0, op, "no such pet."); 232 msg << "no such pet.";
233
234 op->contr->infobox (MSG_CHANNEL ("pets"), msg);
235
466 return 0; 236 return 0;
467} 237}
468 238
469int 239int
470command_resistances (object *op, char *params) 240command_resistances (object *op, char *params)
471{ 241{
472 int i; 242 dynbuf_text &msg = msg_dynbuf; msg.clear ();
473 243
474 if (!op) 244 msg << "Resistances:\n\n";
475 return 0;
476 245
477 for (i = 0; i < NROFATTACKS; i++) 246 for (int i = 0; i < NROFATTACKS; i++)
478 {
479 if (i == ATNR_INTERNAL) 247 if (i != ATNR_INTERNAL)
480 continue; 248 msg.printf (" %-20s %+4d\n", attacktype_desc [i], op->resist [i]);
481
482 new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]);
483 }
484 249
485 /* If dragon player, let's display natural resistances */ 250 /* If dragon player, let's display natural resistances */
486 if (is_dragon_pl (op)) 251 if (op->is_dragon ())
487 {
488 int attack;
489 object *tmp;
490
491 for (tmp = op->inv; tmp != NULL; tmp = tmp->below) 252 for (object *tmp = op->inv; tmp; tmp = tmp->below)
492 {
493 if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0)) 253 if ((tmp->type == FORCE) && tmp->arch->archname == shstr_dragon_skin_force)
494 { 254 {
495 new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:"); 255 msg << "\nOf those, these are natural skin resistances:\n\n";
256
496 for (attack = 0; attack < NROFATTACKS; attack++) 257 for (int attack = 0; attack < NROFATTACKS; attack++)
497 {
498 if (atnr_is_dragon_enabled (attack)) 258 if (atnr_is_dragon_enabled (attack))
499 { 259 msg.printf (" %-20s %+4d\n", change_resist_msg [attack], tmp->resist [attack]);
500 new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]); 260
501 }
502 }
503 break; 261 break;
504 } 262 }
505 }
506 }
507 263
508 return 0; 264 op->contr->infobox (MSG_CHANNEL ("resistances"), msg);
509}
510 265
511/* 266 return 0;
512 * Actual commands.
513 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
514 */
515
516int
517onoff_value (const char *line)
518{
519 int i;
520
521 if (sscanf (line, "%d", &i))
522 return (i != 0);
523 switch (line[0])
524 {
525 case 'o':
526 switch (line[1])
527 {
528 case 'n':
529 return 1; /* on */
530 default:
531 return 0; /* o[ff] */
532 }
533 case 'y': /* y[es] */
534 case 'k': /* k[ylla] */
535 case 's':
536 case 'd':
537 return 1;
538 case 'n': /* n[o] */
539 case 'e': /* e[i] */
540 case 'u':
541 default:
542 return 0;
543 }
544} 267}
545 268
546int 269int
547command_title (object *op, char *params) 270command_title (object *op, char *params)
548{ 271{
553 new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title."); 276 new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title.");
554 return 1; 277 return 1;
555 } 278 }
556 279
557 /* dragon players cannot change titles */ 280 /* dragon players cannot change titles */
558 if (is_dragon_pl (op)) 281 if (op->is_dragon ())
559 { 282 {
560 new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles."); 283 new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
561 return 1; 284 return 1;
562 } 285 }
563 286

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