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Comparing deliantra/server/server/c_misc.C (file contents):
Revision 1.7 by root, Sun Sep 10 15:59:57 2006 UTC vs.
Revision 1.78 by root, Fri Nov 6 13:03:34 2009 UTC

1
2/* 1/*
3 * static char *rcsid_c_misc_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
4 * "$Id: c_misc.C,v 1.7 2006/09/10 15:59:57 root Exp $"; 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
5 */ 23 */
6
7/*
8 CrossFire, A Multiplayer game for X-windows
9
10 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
11 Copyright (C) 1992 Frank Tore Johansen
12
13 This program is free software; you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by
15 the Free Software Foundation; either version 2 of the License, or
16 (at your option) any later version.
17
18 This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 GNU General Public License for more details.
22
23 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26
27 The authors can be reached via e-mail at crossfire-devel@real-time.com
28*/
29 24
30#include <global.h> 25#include <global.h>
31#include <loader.h> 26#include <loader.h>
32#ifndef __CEXTRACT__
33# include <sproto.h> 27#include <sproto.h>
34#endif
35 28
36extern weathermap_t **weathermap;
37
38/* Handles misc. input request - things like hash table, malloc, maps, 29/* Handles misc. input request - things like hash table, malloc, maps, etc */
39 * who, etc.
40 */
41
42void
43map_info (object *op, char *search)
44{
45 mapstruct *m;
46 char buf[MAX_BUF], map_path[MAX_BUF];
47 long sec = seconds ();
48
49 new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60);
50 new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset");
51 for (m = first_map; m != NULL; m = m->next)
52 {
53
54 if (search && strstr (m->path, search) == NULL)
55 continue; /* Skip unwanted maps */
56 /* Print out the last 18 characters of the map name... */
57 if (strlen (m->path) <= 18)
58 strcpy (map_path, m->path);
59 else
60 strcpy (map_path, m->path + strlen (m->path) - 18);
61 sprintf (buf, "%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d",
62 map_path, m->players, players_on_map (m, FALSE),
63 m->in_memory, m->timeout, m->difficulty,
64 (MAP_WHEN_RESET (m) % 86400) / 3600, (MAP_WHEN_RESET (m) % 3600) / 60, MAP_WHEN_RESET (m) % 60);
65 new_draw_info (NDI_UNIQUE, 0, op, buf);
66 }
67}
68
69/* This command dumps the body information for object *op.
70 * it doesn't care what the params are.
71 * This is mostly meant as a debug command.
72 */
73int
74command_body (object *op, char *params)
75{
76 int i;
77
78 /* Too hard to try and make a header that lines everything up, so just
79 * give a description.
80 */
81 new_draw_info (NDI_UNIQUE, 0, op, "The first column is the name of the body location.");
82 new_draw_info (NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has.");
83 new_draw_info (NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available.");
84 for (i = 0; i < NUM_BODY_LOCATIONS; i++)
85 {
86 /* really debugging - normally body_used should not be set to anything
87 * if body_info isn't also set.
88 */
89 if (op->body_info[i] || op->body_used[i])
90 {
91 new_draw_info_format (NDI_UNIQUE, 0, op, "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]);
92 }
93 }
94 if (!QUERY_FLAG (op, FLAG_USE_ARMOUR))
95 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to wear armor");
96 if (!QUERY_FLAG (op, FLAG_USE_WEAPON))
97 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to use weapons");
98
99 return 1;
100}
101
102
103int
104command_motd (object *op, char *params)
105{
106 display_motd (op);
107 return 1;
108}
109
110int
111command_bug (object *op, char *params)
112{
113 char buf[MAX_BUF];
114
115 if (params == NULL)
116 {
117 new_draw_info (NDI_UNIQUE, 0, op, "what bugs?");
118 return 1;
119 }
120 strcpy (buf, op->name);
121 strcat (buf, " bug-reports: ");
122 strncat (buf, ++params, MAX_BUF - strlen (buf));
123 buf[MAX_BUF - 1] = '\0';
124 bug_report (buf);
125 LOG (llevError, "%s\n", buf);
126 new_draw_info (NDI_ALL | NDI_UNIQUE, 1, NULL, buf);
127 new_draw_info (NDI_UNIQUE, 0, op, "OK, thanks!");
128 return 1;
129}
130
131/*
132 * Pretty much identical to current map_info, but on a bigger scale
133 * This function returns the name of the players current region, and
134 * a description of it. It is there merely for flavour text.
135 */
136void
137current_region_info (object *op)
138{
139 /*
140 * Ok I /suppose/ I should write a seperate function for this, but it isn't
141 * going to be /that/ slow, and won't get called much
142 */
143 region *r = get_region_by_name (get_name_of_region_for_map (op->map));
144
145 if (!r)
146 return;
147 /* This should only be possible if regions are not operating on this server. */
148
149 new_draw_info_format (NDI_UNIQUE, 0, op, "You are in %s. \n %s", get_region_longname (r), get_region_msg (r));
150}
151
152void
153current_map_info (object *op)
154{
155 mapstruct *m = op->map;
156
157 if (!m)
158 return;
159
160 new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map (m));
161
162 if (QUERY_FLAG (op, FLAG_WIZ))
163 {
164 new_draw_info_format (NDI_UNIQUE, 0, op,
165 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld",
166 m->players, m->difficulty, MAP_WIDTH (m), MAP_HEIGHT (m), MAP_ENTER_X (m), MAP_ENTER_Y (m), MAP_TIMEOUT (m));
167
168 }
169 if (m->msg)
170 new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg);
171}
172
173#ifdef DEBUG_MALLOC_LEVEL
174int
175command_malloc_verify (object *op, char *parms)
176{
177 extern int malloc_verify (void);
178
179 if (!malloc_verify ())
180 new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted.");
181 else
182 new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK.");
183 return 1;
184}
185#endif
186
187int
188command_whereabouts (object *op, char *params)
189{
190
191 region *reg;
192 player *pl;
193
194 /*
195 * reset the counter on the region, then use it to store the number of
196 * players there.
197 * I don't know how thread-safe this would be, I suspect not very....
198 */
199 for (reg = first_region; reg != NULL; reg = reg->next)
200 {
201 reg->counter = 0;
202 }
203 for (pl = first_player; pl != NULL; pl = pl->next)
204 if (pl->ob->map != NULL)
205 get_region_by_map (pl->ob->map)->counter++;
206
207 /* we only want to print out by places with a 'longname' field... */
208 for (reg = first_region; reg != NULL; reg = reg->next)
209 {
210 if (reg->longname == NULL && reg->counter > 0)
211 {
212 if (reg->parent != NULL)
213 {
214 reg->parent->counter += reg->counter;
215 reg->counter = 0;
216 }
217 else /*uh oh, we shouldn't be here. */
218 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", reg->name);
219 }
220 }
221 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:");
222 for (reg = first_region; reg != NULL; reg = reg->next)
223 if (reg->counter > 0)
224 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players in %s", reg->counter, get_region_longname (reg));
225 return 1;
226}
227 30
228typedef struct 31typedef struct
229{ 32{
230 char namebuf[MAX_BUF]; 33 char namebuf[MAX_BUF];
231 int login_order; 34 int login_order;
232} chars_names; 35} chars_names;
233 36
234/*local functon for qsort comparison*/
235static int
236name_cmp (const chars_names * c1, const chars_names * c2)
237{
238 return strcasecmp (c1->namebuf, c2->namebuf);
239}
240
241int
242command_who (object *op, char *params)
243{
244 player *pl;
245 uint16 i;
246 region *reg;
247 char *format;
248 int num_players = 0;
249 int num_wiz = 0;
250 int num_afk = 0;
251 chars_names *chars = NULL;
252
253 /*
254 * The who formats are defined in config to be blank. They should have been
255 * overridden by the settings file, if there are no entries however, it will
256 * have stayed blank. Since this probably isn't what is wanted, we will check if
257 * new formats have been specified, and if not we will use the old defaults.
258 */
259 if (!strcmp (settings.who_format, ""))
260 strcpy (settings.who_format, "%N_%T%t%h%d%n[%m]");
261 if (!strcmp (settings.who_wiz_format, ""))
262 strcpy (settings.who_wiz_format, "%N_%T%t%h%d%nLevel %l [%m](@%i)(%c)");
263 if (op == NULL || QUERY_FLAG (op, FLAG_WIZ))
264 format = settings.who_wiz_format;
265 else
266 format = settings.who_format;
267
268 reg = get_region_from_string (params);
269
270 for (pl = first_player; pl != NULL; pl = pl->next)
271 {
272 if (pl->ob->map == NULL)
273 continue;
274 if (pl->hidden && !QUERY_FLAG (op, FLAG_WIZ))
275 continue;
276
277 if (!region_is_child_of_region (get_region_by_map (pl->ob->map), reg))
278 continue;
279
280 if (pl->state == ST_PLAYING || pl->state == ST_GET_PARTY_PASSWORD)
281 {
282
283 num_players++;
284 chars = (chars_names *) realloc (chars, num_players * sizeof (chars_names));
285 if (chars == NULL)
286 {
287 new_draw_info (NDI_UNIQUE, 0, op, "who failed - out of memory!");
288 return 0;
289 }
290 sprintf (chars[num_players - 1].namebuf, "%s", &pl->ob->name);
291 chars[num_players - 1].login_order = num_players;
292 /*Check for WIZ's & AFK's */
293 if (QUERY_FLAG (pl->ob, FLAG_WIZ))
294 num_wiz++;
295 if (QUERY_FLAG (pl->ob, FLAG_AFK))
296 num_afk++;
297 }
298 }
299 if (first_player != (player *) NULL)
300 {
301 if (reg == NULL)
302 new_draw_info_format (NDI_UNIQUE, 0, op, "Total Players (%d) -- WIZ(%d) AFK(%d)", num_players, num_wiz, num_afk);
303 else if (reg->longname == NULL)
304 new_draw_info_format (NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)", reg->name, num_players, num_wiz, num_afk);
305 else
306 new_draw_info_format (NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)",
307 reg->longname, num_players, num_wiz, num_afk);
308 }
309 qsort (chars, num_players, sizeof (chars_names), (int (*)(const void *, const void *)) name_cmp);
310 for (i = 0; i < num_players; i++)
311 display_who_entry (op, find_player (chars[i].namebuf), format);
312 free (chars);
313 return 1;
314}
315
316/* Display a line of 'who' to op, about pl, using the formatting specified by format */
317void
318display_who_entry (object *op, player *pl, const char *format)
319{
320 char tmpbuf[MAX_BUF];
321 char outbuf[MAX_BUF];
322 size_t i;
323
324 outbuf[0] = '\0'; /* we strcat to this, so reset it here. */
325 if (pl == NULL)
326 {
327 LOG (llevError, "display_who_entry(): I was passed a null player");
328 return;
329 }
330 for (i = 0; i <= strlen (format); i++)
331 {
332 if (format[i] == '%')
333 {
334 i++;
335 get_who_escape_code_value (tmpbuf, format[i], pl);
336 strcat (outbuf, tmpbuf);
337 }
338 else if (format[i] == '_')
339 strcat (outbuf, " "); /* allow '_' to be used in place of spaces */
340 else
341 {
342 sprintf (tmpbuf, "%c", format[i]);
343 strcat (outbuf, tmpbuf);
344 }
345 }
346 new_draw_info (NDI_UNIQUE, 0, op, outbuf);
347}
348
349/* Returns the value of the escape code used in the who format specifier
350 * the values are:
351 * N Name of character
352 * t title of character
353 * T the optional "the " sequence value (depend if player has own_title or not)
354 * c count
355 * n newline
356 * h [Hostile] if character is hostile, nothing otherwise
357 * d [WIZ] if character is a dm, nothing otherwise
358 * a [AFK] if character is afk, nothing otherwise
359 * l the level of the character
360 * m the map path the character is currently on
361 * M the map name of the map the character is currently on
362 * r the region name (eg scorn, wolfsburg)
363 * R the regional title (eg The Kingdom of Scorn, The Port of Wolfsburg)
364 * i player's ip adress
365 * % a literal %
366 * _ a literal underscore
367 */
368
369void
370get_who_escape_code_value (char *return_val, const char letter, player *pl)
371{
372
373 switch (letter)
374 {
375 case 'N':
376 strcpy (return_val, pl->ob->name);
377 break;
378 case 't':
379 strcpy (return_val, (pl->own_title[0] == '\0' ? pl->title : pl->own_title));
380 break;
381 case 'T':
382 if (pl->own_title[0] == '\0')
383 strcpy (return_val, "the ");
384 else
385 *return_val = '\0';
386 break;
387 case 'c':
388 sprintf (return_val, "%d", pl->ob->count);
389 break;
390 case 'n':
391 strcpy (return_val, "\n");
392 break;
393 case 'h':
394 strcpy (return_val, pl->peaceful ? "" : " [Hostile]");
395 break;
396 case 'l':
397 sprintf (return_val, "%d", pl->ob->level);
398 break;
399 case 'd':
400 strcpy (return_val, (QUERY_FLAG (pl->ob, FLAG_WIZ) ? " [WIZ]" : ""));
401 break;
402 case 'a':
403 strcpy (return_val, (QUERY_FLAG (pl->ob, FLAG_AFK) ? " [AFK]" : ""));
404 break;
405 case 'm':
406 strcpy (return_val, pl->ob->map->path);
407 break;
408 case 'M':
409 strcpy (return_val, pl->ob->map->name ? pl->ob->map->name : "Untitled");
410 break;
411 case 'r':
412 strcpy (return_val, get_name_of_region_for_map (pl->ob->map));
413 break;
414 case 'R':
415 strcpy (return_val, get_region_longname (get_region_by_map (pl->ob->map)));
416 break;
417 case 'i':
418 strcpy (return_val, pl->socket.host);
419 break;
420 case '%':
421 strcpy (return_val, "%");
422 break;
423 case '_':
424 strcpy (return_val, "_");
425 break;
426 }
427
428}
429
430
431int
432command_afk (object *op, char *params)
433{
434 if QUERY_FLAG
435 (op, FLAG_AFK)
436 {
437 CLEAR_FLAG (op, FLAG_AFK);
438 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK");
439 }
440 else
441 {
442 SET_FLAG (op, FLAG_AFK);
443 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK");
444 }
445 return 1;
446}
447
448int
449command_mapinfo (object *op, char *params)
450{
451 current_map_info (op);
452 return 1;
453}
454
455int
456command_whereami (object *op, char *params)
457{
458 current_region_info (op);
459 return 1;
460}
461
462int
463command_maps (object *op, char *params)
464{
465 map_info (op, params);
466 return 1;
467}
468
469int 37int
470command_time (object *op, char *params) 38command_time (object *op, char *params)
471{ 39{
472 print_tod (op); 40 print_tod (op);
473 return 1;
474}
475
476int
477command_weather (object *op, char *params)
478{
479 int wx, wy, temp, sky;
480 char buf[MAX_BUF];
481
482 if (settings.dynamiclevel < 1)
483 return 1;
484
485 if (op->map == NULL)
486 return 1;
487
488 if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0)
489 return 1;
490
491 if (QUERY_FLAG (op, FLAG_WIZ))
492 {
493 /* dump the weather, Dm style! Yo! */
494 new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map));
495 new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp);
496 new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid);
497 new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
498 new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure);
499 new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev);
500 new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
501 }
502
503 temp = real_world_temperature (op->x, op->y, op->map);
504 new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp);
505
506 /* humid */
507 if (weathermap[wx][wy].humid < 20)
508 new_draw_info (NDI_UNIQUE, 0, op, "It is very dry.");
509 else if (weathermap[wx][wy].humid < 40)
510 new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today.");
511 else if (weathermap[wx][wy].humid < 60)
512 new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy.");
513 else if (weathermap[wx][wy].humid < 80)
514 new_draw_info (NDI_UNIQUE, 0, op, "It is muggy.");
515 else
516 new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
517
518 /* wind */
519 switch (weathermap[wx][wy].winddir)
520 {
521 case 1:
522 sprintf (buf, "north");
523 break;
524 case 2:
525 sprintf (buf, "northeast");
526 break;
527 case 3:
528 sprintf (buf, "east");
529 break;
530 case 4:
531 sprintf (buf, "southeast");
532 break;
533 case 5:
534 sprintf (buf, "south");
535 break;
536 case 6:
537 sprintf (buf, "southwest");
538 break;
539 case 7:
540 sprintf (buf, "west");
541 break;
542 case 8:
543 sprintf (buf, "northwest");
544 break;
545 }
546 if (weathermap[wx][wy].windspeed < 5)
547 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf);
548 else if (weathermap[wx][wy].windspeed < 10)
549 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf);
550 else if (weathermap[wx][wy].windspeed < 15)
551 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf);
552 else if (weathermap[wx][wy].windspeed < 25)
553 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf);
554 else if (weathermap[wx][wy].windspeed < 35)
555 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf);
556 else
557 new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf);
558
559 sky = weathermap[wx][wy].sky;
560 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
561 sky += 10; /*let it snow */
562 switch (sky)
563 {
564 case SKY_CLEAR:
565 new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky.");
566 break;
567 case SKY_LIGHTCLOUD:
568 new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky.");
569 break;
570 case SKY_OVERCAST:
571 new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary.");
572 break;
573 case SKY_LIGHT_RAIN:
574 new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly.");
575 break;
576 case SKY_RAIN:
577 new_draw_info (NDI_UNIQUE, 0, op, "It is raining.");
578 break;
579 case SKY_HEAVY_RAIN:
580 new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily.");
581 break;
582 case SKY_HURRICANE:
583 new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!");
584 break;
585 case SKY_FOG:
586 new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable.");
587 break;
588 case SKY_HAIL:
589 new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!");
590 break;
591 case SKY_LIGHT_SNOW:
592 new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky.");
593 break;
594 case SKY_SNOW:
595 new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out.");
596 break;
597 case SKY_HEAVY_SNOW:
598 new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now.");
599 break;
600 case SKY_BLIZZARD:
601 new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!");
602 break;
603 }
604 return 1;
605}
606
607int
608command_archs (object *op, char *params)
609{
610 arch_info (op);
611 return 1;
612}
613
614int
615command_hiscore (object *op, char *params)
616{
617 display_high_score (op, op == NULL ? 9999 : 50, params);
618 return 1; 41 return 1;
619} 42}
620 43
621int 44int
622command_debug (object *op, char *params) 45command_debug (object *op, char *params)
628 { 51 {
629 sprintf (buf, "Global debug level is %d.", settings.debug); 52 sprintf (buf, "Global debug level is %d.", settings.debug);
630 new_draw_info (NDI_UNIQUE, 0, op, buf); 53 new_draw_info (NDI_UNIQUE, 0, op, buf);
631 return 1; 54 return 1;
632 } 55 }
633 if (op != NULL && !QUERY_FLAG (op, FLAG_WIZ)) 56
634 { 57 settings.debug = i;
635 new_draw_info (NDI_UNIQUE, 0, op, "Privileged command."); 58
636 return 1;
637 }
638 settings.debug = (enum LogLevel) FABS (i);
639 sprintf (buf, "Set debug level to %d.", i); 59 sprintf (buf, "Set debug level to %d.", i);
640 new_draw_info (NDI_UNIQUE, 0, op, buf); 60 new_draw_info (NDI_UNIQUE, 0, op, buf);
641 return 1; 61 return 1;
642} 62}
643
644 63
645/* 64/*
646 * Those dumps should be just one dump with good parser 65 * Those dumps should be just one dump with good parser
647 */ 66 */
648 67
649int 68int
650command_dumpbelow (object *op, char *params) 69command_dumpbelow (object *op, char *params)
651{ 70{
652 if (op && op->below) 71 if (op && op->below)
653 { 72 {
654 dump_object (op->below); 73 char *dump = dump_object (op->below);
655 new_draw_info (NDI_UNIQUE, 0, op, errmsg); 74 new_draw_info (NDI_UNIQUE, 0, op, dump);
75 free (dump);
656 /* Let's push that item on the dm's stack */ 76 /* Let's push that item on the dm's stack */
657 dm_stack_push (op->contr, op->below->count); 77 dm_stack_push (op->contr, op->below->count);
658 } 78 }
659 return 0; 79 return 0;
660} 80}
661 81
662int 82int
663command_wizpass (object *op, char *params)
664{
665 int i;
666
667 if (!op)
668 return 0;
669
670 if (!params)
671 i = (QUERY_FLAG (op, FLAG_WIZPASS)) ? 0 : 1;
672 else
673 i = onoff_value (params);
674
675 if (i)
676 {
677 new_draw_info (NDI_UNIQUE, 0, op, "You will now walk through walls.\n");
678 SET_FLAG (op, FLAG_WIZPASS);
679 }
680 else
681 {
682 new_draw_info (NDI_UNIQUE, 0, op, "You will now be stopped by walls.\n");
683 CLEAR_FLAG (op, FLAG_WIZPASS);
684 }
685 return 0;
686}
687
688int
689command_wizcast (object *op, char *params)
690{
691 int i;
692
693 if (!op)
694 return 0;
695
696 if (!params)
697 i = (QUERY_FLAG (op, FLAG_WIZCAST)) ? 0 : 1;
698 else
699 i = onoff_value (params);
700
701 if (i)
702 {
703 new_draw_info (NDI_UNIQUE, 0, op, "You can now cast spells anywhere.");
704 SET_FLAG (op, FLAG_WIZCAST);
705 }
706 else
707 {
708 new_draw_info (NDI_UNIQUE, 0, op, "You now cannot cast spells in no-magic areas.");
709 CLEAR_FLAG (op, FLAG_WIZCAST);
710 }
711 return 0;
712}
713
714int
715command_dumpallobjects (object *op, char *params)
716{
717 dump_all_objects ();
718 return 0;
719}
720
721int
722command_dumpfriendlyobjects (object *op, char *params)
723{
724 dump_friendly_objects ();
725 return 0;
726}
727
728int
729command_dumpallarchetypes (object *op, char *params)
730{
731 dump_all_archetypes ();
732 return 0;
733}
734
735int
736command_dumpmap (object *op, char *params)
737{
738 if (op)
739 dump_map (op->map);
740 return 0;
741}
742
743int
744command_dumpallmaps (object *op, char *params)
745{
746 dump_all_maps ();
747 return 0;
748}
749
750int
751command_printlos (object *op, char *params)
752{
753 if (op)
754 print_los (op);
755 return 0;
756}
757
758
759int
760command_version (object *op, char *params) 83command_version (object *op, char *params)
761{ 84{
762 version (op); 85 version (op);
763 return 0; 86 return 0;
764}
765
766
767#ifndef BUG_LOG
768# define BUG_LOG "bug_log"
769#endif
770void
771bug_report (const char *reportstring)
772{
773 FILE *fp;
774
775 if ((fp = fopen (BUG_LOG, "a")) != NULL)
776 {
777 fprintf (fp, "%s\n", reportstring);
778 fclose (fp);
779 }
780 else
781 {
782 LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno));
783 }
784}
785
786int
787command_output_sync (object *op, char *params)
788{
789 int val;
790
791 if (!params)
792 {
793 new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time is presently %d", op->contr->outputs_sync);
794 return 1;
795 }
796 val = atoi (params);
797 if (val > 0)
798 {
799 op->contr->outputs_sync = val;
800 new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time now set to %d", op->contr->outputs_sync);
801 }
802 else
803 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_sync.");
804
805 return 1;
806}
807
808int
809command_output_count (object *op, char *params)
810{
811 int val;
812
813 if (!params)
814 {
815 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count is presently %d", op->contr->outputs_count);
816 return 1;
817 }
818 val = atoi (params);
819 if (val > 0)
820 {
821 op->contr->outputs_count = val;
822 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count now set to %d", op->contr->outputs_count);
823 }
824 else
825 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_count.");
826
827 return 1;
828}
829
830int
831command_listen (object *op, char *params)
832{
833 int i;
834
835 if (params == NULL || !sscanf (params, "%d", &i))
836 {
837 new_draw_info_format (NDI_UNIQUE, 0, op, "Set listen to what (presently %d)?", op->contr->listening);
838 return 1;
839 }
840 op->contr->listening = (char) i;
841 new_draw_info_format (NDI_UNIQUE, 0, op, "Your verbose level is now %d.", i);
842 return 1;
843} 87}
844 88
845/* Prints out some useful information for the character. Everything we print 89/* Prints out some useful information for the character. Everything we print
846 * out can be determined by the docs, so we aren't revealing anything extra - 90 * out can be determined by the docs, so we aren't revealing anything extra -
847 * rather, we are making it convenient to find the values. params have 91 * rather, we are making it convenient to find the values. params have
850int 94int
851command_statistics (object *pl, char *params) 95command_statistics (object *pl, char *params)
852{ 96{
853 if (!pl->contr) 97 if (!pl->contr)
854 return 1; 98 return 1;
855#ifndef WIN32
856 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %lld", pl->stats.exp);
857 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %lld", level_exp (pl->level + 1, pl->expmul));
858#else
859 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %I64d", pl->stats.exp);
860 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %I64d", level_exp (pl->level + 1, pl->expmul));
861#endif
862 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
863 99
864 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d", 100 dynbuf_text &msg = msg_dynbuf; msg.clear ();
865 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str); 101
866 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d", 102 msg << " Experience: " << pl->stats.exp << '\n'
867 pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex); 103 << " Next Level: " << level_exp (pl->level + 1, pl->expmul) << '\n'
868 new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d", 104 << "\n Stat Nat/Real/Max\n";
869 pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con); 105
870 new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d", 106 for (int i = 0; i < NUM_STATS; ++i)
871 pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int); 107 msg.printf (" %s %2d/ %3d/%3d\n", short_stat_name [i], pl->contr->orig_stats.stat (i), pl->stats.stat (i), 20 + pl->arch->stats.stat (i));
872 new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d", 108
873 pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis); 109 msg << "\nYou are " << (pl->contr->peaceful ? "peaceful" : "hostile") << '.';
874 new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d", 110
875 pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow); 111 pl->contr->infobox (MSG_CHANNEL ("statistics"), msg);
876 new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
877 pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha);
878 new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile");
879 112
880 /* Can't think of anything else to print right now */ 113 /* Can't think of anything else to print right now */
881 return 0; 114 return 0;
882} 115}
883 116
884int 117int
885command_fix_me (object *op, char *params) 118command_fix_me (object *op, char *params)
886{ 119{
887 sum_weight (op); 120 op->update_weight ();
888 fix_player (op); 121 op->update_stats ();
889 return 1; 122 new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed.");
890}
891 123
892int
893command_players (object *op, char *paramss)
894{
895 char buf[MAX_BUF];
896 char *t;
897 DIR *Dir;
898
899 sprintf (buf, "%s/%s/", settings.localdir, settings.playerdir);
900 t = buf + strlen (buf);
901 if ((Dir = opendir (buf)) != NULL)
902 {
903 const struct dirent *Entry;
904
905 while ((Entry = readdir (Dir)) != NULL)
906 {
907 /* skip '.' , '..' */
908 if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') ||
909 (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0')))
910 {
911 struct stat Stat;
912
913 strcpy (t, Entry->d_name);
914 if (stat (buf, &Stat) == 0)
915 {
916 /* This was not posix compatible
917 * if ((Stat.st_mode & S_IFMT)==S_IFDIR) {
918 */
919 if (S_ISDIR (Stat.st_mode))
920 {
921 char buf2[MAX_BUF];
922 struct tm *tm = localtime (&Stat.st_mtime);
923
924 sprintf (buf2, "%s\t%04d %02d %02d %02d %02d %02d",
925 Entry->d_name, 1900 + tm->tm_year, 1 + tm->tm_mon, tm->tm_mday, tm->tm_hour, tm->tm_min, tm->tm_sec);
926 new_draw_info (NDI_UNIQUE, 0, op, buf2);
927 }
928 }
929 }
930 }
931 }
932 closedir (Dir);
933 return 0;
934}
935
936
937
938int
939command_logs (object *op, char *params)
940{
941 int i;
942 int first;
943
944 first = 1;
945 for (i = 2; i < socket_info.allocated_sockets; i++)
946 {
947 if (init_sockets[i].old_mode == Old_Listen)
948 {
949 if (first)
950 {
951 new_draw_info (NDI_UNIQUE, 0, op, "Kill-logs are sent to:");
952 first = 0;
953 }
954 new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %s", init_sockets[i].host, init_sockets[i].comment);
955 }
956 }
957 if (first)
958 {
959 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
960 }
961 return 1;
962}
963
964int
965command_applymode (object *op, char *params)
966{
967 unapplymode unapply = op->contr->unapply;
968 static const char *const types[] = { "nochoice", "never", "always" };
969
970 if (!params)
971 {
972 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode is set to %s", types[op->contr->unapply]);
973 return 1;
974 }
975
976 if (!strcmp (params, "nochoice"))
977 op->contr->unapply = unapply_nochoice;
978 else if (!strcmp (params, "never"))
979 op->contr->unapply = unapply_never;
980 else if (!strcmp (params, "always"))
981 op->contr->unapply = unapply_always;
982 else
983 {
984 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode: Unknown options %s, valid options are nochoice, never, always", params);
985 return 0;
986 }
987 new_draw_info_format (NDI_UNIQUE, 0, op, "Applymode %s set to %s",
988 (unapply == op->contr->unapply ? "" : " now"), types[op->contr->unapply]);
989 return 1; 124 return 1;
990} 125}
991 126
992int 127int
993command_bowmode (object *op, char *params) 128command_bowmode (object *op, char *params)
994{ 129{
995 bowtype_t oldtype = op->contr->bowtype; 130 bowtype_t oldtype = op->contr->bowtype;
996 static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth", 131 static const char *const types[] = {
132 "normal", "threewide", "spreadshot", "firenorth",
997 "firene", "fireeast", "firese", "firesouth", 133 "firene", "fireeast", "firese", "firesouth",
998 "firesw", "firewest", "firenw", "bestarrow" 134 "firesw", "firewest", "firenw", "bestarrow"
999 }; 135 };
1000 char buf[MAX_BUF]; 136 char buf[MAX_BUF];
1001 int i, found; 137 int i, found;
1013 found++; 149 found++;
1014 op->contr->bowtype = (bowtype_t) i; 150 op->contr->bowtype = (bowtype_t) i;
1015 break; 151 break;
1016 } 152 }
1017 } 153 }
154
1018 if (!found) 155 if (!found)
1019 { 156 {
1020 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); 157 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
158
1021 for (i = 0; i <= bow_bestarrow; i++) 159 for (i = 0; i <= bow_bestarrow; i++)
1022 { 160 {
1023 strcat (buf, " "); 161 strcat (buf, " ");
1024 strcat (buf, types[i]); 162 strcat (buf, types[i]);
1025 if (i < bow_nw) 163 if (i < bow_nw)
1028 strcat (buf, "."); 166 strcat (buf, ".");
1029 } 167 }
1030 new_draw_info_format (NDI_UNIQUE, 0, op, buf); 168 new_draw_info_format (NDI_UNIQUE, 0, op, buf);
1031 return 0; 169 return 0;
1032 } 170 }
171
1033 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]); 172 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]);
1034 return 1; 173 return 1;
1035} 174}
1036 175
1037int 176int
1038command_petmode (object *op, char *params)
1039{
1040 petmode_t oldtype = op->contr->petmode;
1041 static const char *const types[] = { "normal", "sad", "defend", "arena" };
1042
1043 if (!params)
1044 {
1045 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode is set to %s", types[op->contr->petmode]);
1046 return 1;
1047 }
1048
1049 if (!strcmp (params, "normal"))
1050 op->contr->petmode = pet_normal;
1051 else if (!strcmp (params, "sad"))
1052 op->contr->petmode = pet_sad;
1053 else if (!strcmp (params, "defend"))
1054 op->contr->petmode = pet_defend;
1055 else if (!strcmp (params, "arena"))
1056 op->contr->petmode = pet_arena;
1057 else
1058 {
1059 new_draw_info_format (NDI_UNIQUE, 0, op,
1060 "petmode: Unknown options %s, valid options are normal," "sad (seek and destroy), defend, arena", params);
1061 return 0;
1062 }
1063 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode %s set to %s", (oldtype == op->contr->petmode ? "" : "now"), types[op->contr->petmode]);
1064 return 1;
1065}
1066
1067int
1068command_showpets (object *op, char *params) 177command_showpets (object *op, char *params)
1069{ 178{
1070 objectlink *obl, *next;
1071 int counter = 0, target = 0; 179 int counter = 0, target = 0;
1072 int have_shown_pet = 0; 180 int have_shown_pet = 0;
1073 181
182 dynbuf_text &msg = msg_dynbuf; msg.clear ();
183
1074 if (params != NULL) 184 if (params)
1075 target = atoi (params); 185 target = atoi (params);
186
1076 for (obl = first_friendly_object; obl != NULL; obl = next) 187 for (objectlink *obl = first_friendly_object; obl; obl = obl->next)
1077 { 188 {
1078 object *ob = obl->ob; 189 object *ob = obl->ob;
1079 190
1080 next = obl->next;
1081 if (get_owner (ob) == op) 191 if (ob->owner == op)
1082 { 192 {
1083 if (target == 0) 193 if (target == 0)
1084 { 194 {
1085 if (counter == 0) 195 if (counter == 0)
1086 new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); 196 msg << "T<Pets>\n\n";
197
1087 new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level); 198 msg.printf (" %3d %s, level %d\n", ++counter, &ob->name, ob->level);
1088 } 199 }
1089 else if (!have_shown_pet && ++counter == target) 200 else if (!have_shown_pet && ++counter == target)
1090 { 201 {
1091 new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name); 202 msg.printf ("T<%s>\n\n"
1092 new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp); 203 " level %d\n"
1093 /* this is not a nice way to do this, it should be made to be more like the statistics command */ 204 " %d/%d HP, %d/%d SP\n"
1094 new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str); 205 " Str %2d\n"
1095 new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex); 206 " Dex %2d\n"
1096 new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con); 207 " Con %2d\n"
1097 new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int); 208 " Int %2d\n"
1098 new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis); 209 " Wis %2d\n"
1099 new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha); 210 " Cha %2d\n"
1100 new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow); 211 " Pow %2d\n"
1101 new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac); 212 " wc %d damage %d ac %d\n",
213 &ob->name,
214 &ob->name,
215 ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp,
216 ob->stats.Str,
217 ob->stats.Dex,
218 ob->stats.Con,
219 ob->stats.Int,
220 ob->stats.Wis,
221 ob->stats.Cha,
222 ob->stats.Pow,
223 ob->stats.wc, ob->stats.dam, ob->stats.ac);
224
1102 have_shown_pet = 1; 225 have_shown_pet = 1;
1103 } 226 }
1104 } 227 }
1105 } 228 }
229
1106 if (counter == 0) 230 if (counter == 0)
1107 new_draw_info (NDI_UNIQUE, 0, op, "you have no pets."); 231 msg << "you have no pets.";
1108 else if (target != 0 && have_shown_pet == 0) 232 else if (target != 0 && have_shown_pet == 0)
1109 new_draw_info (NDI_UNIQUE, 0, op, "no such pet."); 233 msg << "no such pet.";
1110 return 0;
1111}
1112 234
1113int 235 op->contr->infobox (MSG_CHANNEL ("pets"), msg);
1114command_usekeys (object *op, char *params)
1115{
1116 usekeytype oldtype = op->contr->usekeys;
1117 static const char *const types[] = { "inventory", "keyrings", "containers" };
1118 236
1119 if (!params)
1120 {
1121 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys is set to %s", types[op->contr->usekeys]);
1122 return 1;
1123 }
1124
1125 if (!strcmp (params, "inventory"))
1126 op->contr->usekeys = key_inventory;
1127 else if (!strcmp (params, "keyrings"))
1128 op->contr->usekeys = keyrings;
1129 else if (!strcmp (params, "containers"))
1130 op->contr->usekeys = containers;
1131 else
1132 {
1133 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys: Unknown options %s, valid options are inventory, keyrings, containers", params);
1134 return 0;
1135 }
1136 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys %s set to %s", (oldtype == op->contr->usekeys ? "" : "now"), types[op->contr->usekeys]);
1137 return 1; 237 return 0;
1138} 238}
1139 239
1140int 240int
1141command_resistances (object *op, char *params) 241command_resistances (object *op, char *params)
1142{ 242{
1143 int i; 243 dynbuf_text &msg = msg_dynbuf; msg.clear ();
1144 244
1145 if (!op) 245 msg << "Resistances:\n\n";
1146 return 0;
1147 246
1148 for (i = 0; i < NROFATTACKS; i++) 247 for (int i = 0; i < NROFATTACKS; i++)
1149 {
1150 if (i == ATNR_INTERNAL) 248 if (i != ATNR_INTERNAL)
1151 continue; 249 msg.printf (" %-20s %+4d\n", attacktype_desc [i], op->resist [i]);
1152
1153 new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]);
1154 }
1155 250
1156 /* If dragon player, let's display natural resistances */ 251 /* If dragon player, let's display natural resistances */
1157 if (is_dragon_pl (op)) 252 if (is_dragon_pl (op))
1158 {
1159 int attack;
1160 object *tmp;
1161
1162 for (tmp = op->inv; tmp != NULL; tmp = tmp->below) 253 for (object *tmp = op->inv; tmp; tmp = tmp->below)
1163 {
1164 if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0)) 254 if ((tmp->type == FORCE) && tmp->arch->archname == shstr_dragon_skin_force)
1165 { 255 {
1166 new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:"); 256 msg << "\nOf those, these are natural skin resistances:\n\n";
257
1167 for (attack = 0; attack < NROFATTACKS; attack++) 258 for (int attack = 0; attack < NROFATTACKS; attack++)
1168 {
1169 if (atnr_is_dragon_enabled (attack)) 259 if (atnr_is_dragon_enabled (attack))
1170 { 260 msg.printf (" %-20s %+4d\n", change_resist_msg [attack], tmp->resist [attack]);
1171 new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]); 261
1172 }
1173 }
1174 break; 262 break;
1175 } 263 }
1176 } 264
1177 } 265 op->contr->infobox (MSG_CHANNEL ("resistances"), msg);
1178 266
1179 return 0; 267 return 0;
1180} 268}
1181 269
1182/* 270/*
1183 * Actual commands. 271 * Actual commands.
1184 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...) 272 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
1185 */ 273 */
1186
1187
1188static void 274static int
1189help_topics (object *op, int what)
1190{
1191 DIR *dirp;
1192 struct dirent *de;
1193 char filename[MAX_BUF], line[80];
1194 int namelen, linelen = 0;
1195
1196 switch (what)
1197 {
1198 case 1:
1199 sprintf (filename, "%s/wizhelp", settings.datadir);
1200 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
1201 break;
1202 case 3:
1203 sprintf (filename, "%s/mischelp", settings.datadir);
1204 new_draw_info (NDI_UNIQUE, 0, op, " Misc help:");
1205 break;
1206 default:
1207 sprintf (filename, "%s/help", settings.datadir);
1208 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
1209 break;
1210 }
1211 if (!(dirp = opendir (filename)))
1212 return;
1213
1214 line[0] = '\0';
1215 for (de = readdir (dirp); de; de = readdir (dirp))
1216 {
1217 namelen = NAMLEN (de);
1218 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.'))
1219 continue;
1220 linelen += namelen + 1;
1221 if (linelen > 42)
1222 {
1223 new_draw_info (NDI_UNIQUE, 0, op, line);
1224 sprintf (line, " %s", de->d_name);
1225 linelen = namelen + 1;
1226 continue;
1227 }
1228 strcat (line, " ");
1229 strcat (line, de->d_name);
1230 }
1231 new_draw_info (NDI_UNIQUE, 0, op, line);
1232 closedir (dirp);
1233}
1234
1235static void
1236show_commands (object *op, int what)
1237{
1238 char line[80];
1239 int i, size, namelen, linelen = 0;
1240 CommArray_s *ap;
1241 extern CommArray_s Commands[], WizCommands[];
1242 extern const int CommandsSize, WizCommandsSize;
1243
1244 switch (what)
1245 {
1246 case 1:
1247 ap = WizCommands;
1248 size = WizCommandsSize;
1249 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
1250 break;
1251 case 2:
1252 ap = CommunicationCommands;
1253 size = CommunicationCommandSize;
1254 new_draw_info (NDI_UNIQUE, 0, op, " Communication commands:");
1255 break;
1256 default:
1257 ap = Commands;
1258 size = CommandsSize;
1259 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
1260 break;
1261 }
1262
1263 line[0] = '\0';
1264 for (i = 0; i < size; i++)
1265 {
1266 namelen = strlen (ap[i].name);
1267 linelen += namelen + 1;
1268 if (linelen > 42)
1269 {
1270 new_draw_info (NDI_UNIQUE, 0, op, line);
1271 sprintf (line, " %s", ap[i].name);
1272 linelen = namelen + 1;
1273 continue;
1274 }
1275 strcat (line, " ");
1276 strcat (line, ap[i].name);
1277 }
1278 new_draw_info (NDI_UNIQUE, 0, op, line);
1279}
1280
1281
1282int
1283command_help (object *op, char *params)
1284{
1285 struct stat st;
1286 FILE *fp;
1287 char filename[MAX_BUF], line[MAX_BUF];
1288 int len;
1289
1290 if (op != NULL)
1291 clear_win_info (op);
1292
1293/*
1294 * Main help page?
1295 */
1296 if (!params)
1297 {
1298 sprintf (filename, "%s/def_help", settings.datadir);
1299 if ((fp = fopen (filename, "r")) == NULL)
1300 {
1301 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
1302 return 0;
1303 }
1304 while (fgets (line, MAX_BUF, fp))
1305 {
1306 line[MAX_BUF - 1] = '\0';
1307 len = strlen (line) - 1;
1308 if (line[len] == '\n')
1309 line[len] = '\0';
1310 new_draw_info (NDI_UNIQUE, 0, op, line);
1311 }
1312 fclose (fp);
1313 return 0;
1314 }
1315
1316 /*
1317 * Topics list
1318 */
1319 if (!strcmp (params, "topics"))
1320 {
1321 help_topics (op, 3);
1322 help_topics (op, 0);
1323 if (QUERY_FLAG (op, FLAG_WIZ))
1324 help_topics (op, 1);
1325 return 0;
1326 }
1327
1328 /*
1329 * Commands list
1330 */
1331 if (!strcmp (params, "commands"))
1332 {
1333 show_commands (op, 0);
1334 show_commands (op, 2); /* show comm commands */
1335 if (QUERY_FLAG (op, FLAG_WIZ))
1336 show_commands (op, 1);
1337 return 0;
1338 }
1339
1340 /*
1341 * User wants info about command
1342 */
1343 if (strchr (params, '.') || strchr (params, ' ') || strchr (params, '/'))
1344 {
1345 sprintf (line, "Illegal characters in '%s'", params);
1346 new_draw_info (NDI_UNIQUE, 0, op, line);
1347 return 0;
1348 }
1349
1350 sprintf (filename, "%s/mischelp/%s", settings.datadir, params);
1351 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1352 {
1353 if (op)
1354 {
1355 sprintf (filename, "%s/help/%s", settings.datadir, params);
1356 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1357 {
1358 if (QUERY_FLAG (op, FLAG_WIZ))
1359 {
1360 sprintf (filename, "%s/wizhelp/%s", settings.datadir, params);
1361 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1362 goto nohelp;
1363 }
1364 else
1365 goto nohelp;
1366 }
1367 }
1368 }
1369
1370 /*
1371 * Found that. Just cat it to screen.
1372 */
1373 if ((fp = fopen (filename, "r")) == NULL)
1374 {
1375 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
1376 return 0;
1377 }
1378 sprintf (line, "Help about '%s'", params);
1379 new_draw_info (NDI_UNIQUE, 0, op, line);
1380 while (fgets (line, MAX_BUF, fp))
1381 {
1382 line[MAX_BUF - 1] = '\0';
1383 len = strlen (line) - 1;
1384 if (line[len] == '\n')
1385 line[len] = '\0';
1386 new_draw_info (NDI_UNIQUE, 0, op, line);
1387 }
1388 fclose (fp);
1389 return 0;
1390
1391 /*
1392 * No_help -escape
1393 */
1394nohelp:
1395 sprintf (line, "No help available on '%s'", params);
1396 new_draw_info (NDI_UNIQUE, 0, op, line);
1397 return 0;
1398}
1399
1400
1401int
1402onoff_value (const char *line) 275onoff_value (const char *line)
1403{ 276{
1404 int i; 277 int i;
1405 278
1406 if (sscanf (line, "%d", &i)) 279 if (sscanf (line, "%d", &i))
1427 return 0; 300 return 0;
1428 } 301 }
1429} 302}
1430 303
1431int 304int
1432command_quit (object *op, char *params)
1433{
1434 new_draw_info (NDI_UNIQUE, 0, op,
1435 "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit.");
1436 return 1;
1437}
1438
1439int
1440command_real_quit (object *op, char *params)
1441{
1442 send_query (&op->contr->socket, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1443
1444 op->contr->state = ST_CONFIRM_QUIT;
1445 return 1;
1446}
1447
1448/*
1449 * don't allow people to exit explore mode. It otherwise becomes
1450 * really easy to abuse this.
1451 */
1452int
1453command_explore (object *op, char *params)
1454{
1455 if (settings.explore_mode == FALSE)
1456 return 1;
1457 /*
1458 * I guess this is the best way to see if we are solo or not. Actually,
1459 * are there any cases when first_player->next==NULL and we are not solo?
1460 */
1461 if ((first_player != op->contr) || (first_player->next != NULL))
1462 {
1463 new_draw_info (NDI_UNIQUE, 0, op, "You can not enter explore mode if you are in a party");
1464 }
1465 else if (op->contr->explore)
1466 new_draw_info (NDI_UNIQUE, 0, op, "There is no return from explore mode");
1467 else
1468 {
1469 op->contr->explore = 1;
1470 new_draw_info (NDI_UNIQUE, 0, op, "You are now in explore mode");
1471 }
1472 return 1;
1473}
1474
1475int
1476command_sound (object *op, char *params)
1477{
1478 if (op->contr->socket.sound)
1479 {
1480 op->contr->socket.sound = 0;
1481 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden...");
1482 }
1483 else
1484 {
1485 op->contr->socket.sound = 1;
1486 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled.");
1487 }
1488 return 1;
1489}
1490
1491/* Perhaps these should be in player.c, but that file is
1492 * already a bit big.
1493 */
1494
1495void
1496receive_player_name (object *op, char k)
1497{
1498
1499 if (!check_name (op->contr, op->contr->write_buf + 1))
1500 {
1501 get_name (op);
1502 return;
1503 }
1504 op->name = op->contr->write_buf + 1;
1505 op->name_pl = op->contr->write_buf + 1;
1506 new_draw_info (NDI_UNIQUE, 0, op, op->contr->write_buf);
1507 op->contr->name_changed = 1;
1508 get_password (op);
1509}
1510
1511void
1512receive_player_password (object *op, char k)
1513{
1514
1515 unsigned int pwd_len = strlen (op->contr->write_buf);
1516
1517 if (pwd_len <= 1 || pwd_len > 17)
1518 {
1519 get_name (op);
1520 return;
1521 }
1522 new_draw_info (NDI_UNIQUE, 0, op, " "); /* To hide the password better */
1523
1524 if (checkbanned (op->name, op->contr->socket.host))
1525 {
1526 LOG (llevInfo, "Banned player tried to add: [%s@%s]\n", &op->name, op->contr->socket.host);
1527 new_draw_info (NDI_UNIQUE | NDI_RED, 0, op, "You are not allowed to play.");
1528 get_name (op);
1529 return;
1530 }
1531
1532 if (op->contr->state == ST_CONFIRM_PASSWORD)
1533 {
1534 if (!check_password (op->contr->write_buf + 1, op->contr->password))
1535 {
1536 new_draw_info (NDI_UNIQUE, 0, op, "The passwords did not match.");
1537 get_name (op);
1538 return;
1539 }
1540 clear_win_info (op);
1541 display_motd (op);
1542 new_draw_info (NDI_UNIQUE, 0, op, " ");
1543 new_draw_info (NDI_UNIQUE, 0, op, "Welcome, Brave New Warrior!");
1544 new_draw_info (NDI_UNIQUE, 0, op, " ");
1545 Roll_Again (op);
1546 op->contr->state = ST_ROLL_STAT;
1547 return;
1548 }
1549 strcpy (op->contr->password, crypt_string (op->contr->write_buf + 1, NULL));
1550 op->contr->state = ST_ROLL_STAT;
1551 check_login (op);
1552 return;
1553}
1554
1555
1556int
1557explore_mode (void)
1558{
1559 player *pl;
1560
1561 if (settings.explore_mode == TRUE)
1562 {
1563 for (pl = first_player; pl != (player *) NULL; pl = pl->next)
1564 if (pl->explore)
1565 return 1;
1566 }
1567 return 0;
1568}
1569
1570
1571int
1572command_title (object *op, char *params) 305command_title (object *op, char *params)
1573{ 306{
1574 char buf[MAX_BUF]; 307 char buf[MAX_BUF];
1575 308
1576 if (settings.set_title == FALSE) 309 if (settings.set_title == FALSE)
1613 strcpy (op->contr->own_title, params); 346 strcpy (op->contr->own_title, params);
1614 return 1; 347 return 1;
1615} 348}
1616 349
1617int 350int
1618command_save (object *op, char *params)
1619{
1620// if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) {
1621// new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground");
1622// } else
1623 if (!op->stats.exp)
1624 {
1625 new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1626 }
1627 else
1628 {
1629 if (save_player (op, 1))
1630 new_draw_info (NDI_UNIQUE, 0, op, "You have been saved.");
1631 else
1632 new_draw_info (NDI_UNIQUE, 0, op, "SAVE FAILED!");
1633 }
1634 return 1;
1635}
1636
1637
1638int
1639command_peaceful (object *op, char *params)
1640{
1641 new_draw_info (NDI_UNIQUE, 0, op,
1642 "You cannot change your peaceful setting with this command."
1643 " Please speak to the priest in the temple of Gorokh"
1644 " if you want to become hostile or in temple of Valriel" " if you want to become peaceful again.");
1645
1646/*
1647 if((op->contr->peaceful=!op->contr->peaceful))
1648 new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players.");
1649 else
1650 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1651*/
1652 return 1;
1653}
1654
1655
1656
1657int
1658command_wimpy (object *op, char *params)
1659{
1660 int i;
1661 char buf[MAX_BUF];
1662
1663 if (params == NULL || !sscanf (params, "%d", &i))
1664 {
1665 sprintf (buf, "Your current wimpy level is %d.", op->run_away);
1666 new_draw_info (NDI_UNIQUE, 0, op, buf);
1667 return 1;
1668 }
1669 sprintf (buf, "Your new wimpy level is %d.", i);
1670 new_draw_info (NDI_UNIQUE, 0, op, buf);
1671 op->run_away = i;
1672 return 1;
1673}
1674
1675
1676int
1677command_brace (object *op, char *params)
1678{
1679 if (!params)
1680 op->contr->braced = !op->contr->braced;
1681 else
1682 op->contr->braced = onoff_value (params);
1683
1684 if (op->contr->braced)
1685 new_draw_info (NDI_UNIQUE, 0, op, "You are braced.");
1686 else
1687 new_draw_info (NDI_UNIQUE, 0, op, "Not braced.");
1688
1689 fix_player (op);
1690 return 0;
1691}
1692
1693int
1694command_style_map_info (object *op, char *params)
1695{
1696 extern mapstruct *styles;
1697 mapstruct *mp;
1698 int maps_used = 0, mapmem = 0, objects_used = 0, x, y;
1699 object *tmp;
1700
1701 for (mp = styles; mp != NULL; mp = mp->next)
1702 {
1703 maps_used++;
1704 mapmem += MAP_WIDTH (mp) * MAP_HEIGHT (mp) * (sizeof (object *) + sizeof (MapSpace)) + sizeof (mapstruct);
1705 for (x = 0; x < MAP_WIDTH (mp); x++)
1706 {
1707 for (y = 0; y < MAP_HEIGHT (mp); y++)
1708 {
1709 for (tmp = get_map_ob (mp, x, y); tmp != NULL; tmp = tmp->above)
1710 objects_used++;
1711 }
1712 }
1713 }
1714 new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1715 new_draw_info (NDI_UNIQUE, 0, op, "Memory used, not");
1716 new_draw_info_format (NDI_UNIQUE, 0, op, "including objects: %d", mapmem);
1717 new_draw_info_format (NDI_UNIQUE, 0, op, "Style objects: %d", objects_used);
1718 new_draw_info_format (NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof (object));
1719 return 0;
1720}
1721
1722int
1723command_kill_pets (object *op, char *params) 351command_kill_pets (object *op, char *params)
1724{ 352{
1725 objectlink *obl, *next; 353 objectlink *obl, *next;
1726 int counter = 0, removecount = 0; 354 int counter = 0, removecount = 0;
1727 355
1728 if (params == NULL) 356 if (!params)
1729 { 357 {
1730 terminate_all_pets (op); 358 terminate_all_pets (op);
1731 new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed."); 359 new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed.");
1732 } 360 }
1733 else 361 else
1734 { 362 {
1735 int target = atoi (params); 363 int target = atoi (params);
1736 364
1737 for (obl = first_friendly_object; obl != NULL; obl = next) 365 for (obl = first_friendly_object; obl; obl = next)
1738 { 366 {
1739 object *ob = obl->ob; 367 object *ob = obl->ob;
1740 368
1741 next = obl->next; 369 next = obl->next;
370
1742 if (get_owner (ob) == op) 371 if (ob->owner == op)
1743 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params))) 372 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
1744 { 373 {
1745 if (!QUERY_FLAG (ob, FLAG_REMOVED))
1746 remove_ob (ob);
1747 remove_friendly_object (ob);
1748 free_object (ob); 374 ob->destroy ();
1749 removecount++; 375 removecount++;
1750 } 376 }
1751 } 377 }
378
1752 if (removecount != 0) 379 if (removecount != 0)
1753 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount); 380 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
1754 else 381 else
1755 new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n"); 382 new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
1756 } 383 }
384
1757 return 0; 385 return 0;
1758} 386}

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