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Comparing deliantra/server/server/c_misc.C (file contents):
Revision 1.10 by root, Wed Sep 20 21:53:50 2006 UTC vs.
Revision 1.86 by root, Fri Jan 27 22:01:46 2012 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
8 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
9 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
10 (at your option) any later version. 11 * option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
18 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22*/ 23 */
23 24
24#include <global.h> 25#include <global.h>
25#include <loader.h>
26#ifndef __CEXTRACT__
27# include <sproto.h> 26#include <sproto.h>
28#endif
29 27
30extern weathermap_t **weathermap;
31
32/* Handles misc. input request - things like hash table, malloc, maps, 28/* Handles misc. input request - things like hash table, malloc, maps, etc */
33 * who, etc.
34 */
35
36void
37map_info (object *op, char *search)
38{
39 maptile *m;
40 char buf[MAX_BUF], map_path[MAX_BUF];
41 long sec = seconds ();
42
43 new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60);
44 new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset");
45 for (m = first_map; m != NULL; m = m->next)
46 {
47
48 if (search && strstr (m->path, search) == NULL)
49 continue; /* Skip unwanted maps */
50 /* Print out the last 18 characters of the map name... */
51 if (strlen (m->path) <= 18)
52 strcpy (map_path, m->path);
53 else
54 strcpy (map_path, m->path + strlen (m->path) - 18);
55 sprintf (buf, "%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d",
56 map_path, m->players, players_on_map (m, FALSE),
57 m->in_memory, m->timeout, m->difficulty,
58 (MAP_WHEN_RESET (m) % 86400) / 3600, (MAP_WHEN_RESET (m) % 3600) / 60, MAP_WHEN_RESET (m) % 60);
59 new_draw_info (NDI_UNIQUE, 0, op, buf);
60 }
61}
62
63/* This command dumps the body information for object *op.
64 * it doesn't care what the params are.
65 * This is mostly meant as a debug command.
66 */
67int
68command_body (object *op, char *params)
69{
70 int i;
71
72 /* Too hard to try and make a header that lines everything up, so just
73 * give a description.
74 */
75 new_draw_info (NDI_UNIQUE, 0, op, "The first column is the name of the body location.");
76 new_draw_info (NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has.");
77 new_draw_info (NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available.");
78 for (i = 0; i < NUM_BODY_LOCATIONS; i++)
79 {
80 /* really debugging - normally body_used should not be set to anything
81 * if body_info isn't also set.
82 */
83 if (op->body_info[i] || op->body_used[i])
84 {
85 new_draw_info_format (NDI_UNIQUE, 0, op, "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]);
86 }
87 }
88 if (!QUERY_FLAG (op, FLAG_USE_ARMOUR))
89 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to wear armor");
90 if (!QUERY_FLAG (op, FLAG_USE_WEAPON))
91 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to use weapons");
92
93 return 1;
94}
95
96
97int
98command_motd (object *op, char *params)
99{
100 display_motd (op);
101 return 1;
102}
103
104int
105command_bug (object *op, char *params)
106{
107 char buf[MAX_BUF];
108
109 if (params == NULL)
110 {
111 new_draw_info (NDI_UNIQUE, 0, op, "what bugs?");
112 return 1;
113 }
114 strcpy (buf, op->name);
115 strcat (buf, " bug-reports: ");
116 strncat (buf, ++params, MAX_BUF - strlen (buf));
117 buf[MAX_BUF - 1] = '\0';
118 bug_report (buf);
119 LOG (llevError, "%s\n", buf);
120 new_draw_info (NDI_ALL | NDI_UNIQUE, 1, NULL, buf);
121 new_draw_info (NDI_UNIQUE, 0, op, "OK, thanks!");
122 return 1;
123}
124
125/*
126 * Pretty much identical to current map_info, but on a bigger scale
127 * This function returns the name of the players current region, and
128 * a description of it. It is there merely for flavour text.
129 */
130void
131current_region_info (object *op)
132{
133 /*
134 * Ok I /suppose/ I should write a seperate function for this, but it isn't
135 * going to be /that/ slow, and won't get called much
136 */
137 region *r = get_region_by_name (get_name_of_region_for_map (op->map));
138
139 if (!r)
140 return;
141 /* This should only be possible if regions are not operating on this server. */
142
143 new_draw_info_format (NDI_UNIQUE, 0, op, "You are in %s. \n %s", get_region_longname (r), get_region_msg (r));
144}
145
146void
147current_map_info (object *op)
148{
149 maptile *m = op->map;
150
151 if (!m)
152 return;
153
154 new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map (m));
155
156 if (QUERY_FLAG (op, FLAG_WIZ))
157 {
158 new_draw_info_format (NDI_UNIQUE, 0, op,
159 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld",
160 m->players, m->difficulty, MAP_WIDTH (m), MAP_HEIGHT (m), MAP_ENTER_X (m), MAP_ENTER_Y (m), MAP_TIMEOUT (m));
161
162 }
163 if (m->msg)
164 new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg);
165}
166
167#ifdef DEBUG_MALLOC_LEVEL
168int
169command_malloc_verify (object *op, char *parms)
170{
171 extern int malloc_verify (void);
172
173 if (!malloc_verify ())
174 new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted.");
175 else
176 new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK.");
177 return 1;
178}
179#endif
180
181int
182command_whereabouts (object *op, char *params)
183{
184
185 region *reg;
186 player *pl;
187
188 /*
189 * reset the counter on the region, then use it to store the number of
190 * players there.
191 * I don't know how thread-safe this would be, I suspect not very....
192 */
193 for (reg = first_region; reg != NULL; reg = reg->next)
194 {
195 reg->counter = 0;
196 }
197 for (pl = first_player; pl != NULL; pl = pl->next)
198 if (pl->ob->map != NULL)
199 get_region_by_map (pl->ob->map)->counter++;
200
201 /* we only want to print out by places with a 'longname' field... */
202 for (reg = first_region; reg != NULL; reg = reg->next)
203 {
204 if (reg->longname == NULL && reg->counter > 0)
205 {
206 if (reg->parent != NULL)
207 {
208 reg->parent->counter += reg->counter;
209 reg->counter = 0;
210 }
211 else /*uh oh, we shouldn't be here. */
212 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", reg->name);
213 }
214 }
215 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:");
216 for (reg = first_region; reg != NULL; reg = reg->next)
217 if (reg->counter > 0)
218 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players in %s", reg->counter, get_region_longname (reg));
219 return 1;
220}
221
222typedef struct
223{
224 char namebuf[MAX_BUF];
225 int login_order;
226} chars_names;
227
228/*local functon for qsort comparison*/
229static int
230name_cmp (const chars_names * c1, const chars_names * c2)
231{
232 return strcasecmp (c1->namebuf, c2->namebuf);
233}
234
235int
236command_who (object *op, char *params)
237{
238 player *pl;
239 uint16 i;
240 region *reg;
241 char *format;
242 int num_players = 0;
243 int num_wiz = 0;
244 int num_afk = 0;
245 chars_names *chars = NULL;
246
247 /*
248 * The who formats are defined in config to be blank. They should have been
249 * overridden by the settings file, if there are no entries however, it will
250 * have stayed blank. Since this probably isn't what is wanted, we will check if
251 * new formats have been specified, and if not we will use the old defaults.
252 */
253 if (!strcmp (settings.who_format, ""))
254 strcpy (settings.who_format, "%N_%T%t%h%d%n[%m]");
255 if (!strcmp (settings.who_wiz_format, ""))
256 strcpy (settings.who_wiz_format, "%N_%T%t%h%d%nLevel %l [%m](@%i)(%c)");
257 if (op == NULL || QUERY_FLAG (op, FLAG_WIZ))
258 format = settings.who_wiz_format;
259 else
260 format = settings.who_format;
261
262 reg = get_region_from_string (params);
263
264 for (pl = first_player; pl != NULL; pl = pl->next)
265 {
266 if (pl->ob->map == NULL)
267 continue;
268 if (pl->hidden && !QUERY_FLAG (op, FLAG_WIZ))
269 continue;
270
271 if (!region_is_child_of_region (get_region_by_map (pl->ob->map), reg))
272 continue;
273
274 if (pl->state == ST_PLAYING || pl->state == ST_GET_PARTY_PASSWORD)
275 {
276
277 num_players++;
278 chars = (chars_names *) realloc (chars, num_players * sizeof (chars_names));
279 if (chars == NULL)
280 {
281 new_draw_info (NDI_UNIQUE, 0, op, "who failed - out of memory!");
282 return 0;
283 }
284 sprintf (chars[num_players - 1].namebuf, "%s", &pl->ob->name);
285 chars[num_players - 1].login_order = num_players;
286 /*Check for WIZ's & AFK's */
287 if (QUERY_FLAG (pl->ob, FLAG_WIZ))
288 num_wiz++;
289 if (QUERY_FLAG (pl->ob, FLAG_AFK))
290 num_afk++;
291 }
292 }
293 if (first_player != (player *) NULL)
294 {
295 if (reg == NULL)
296 new_draw_info_format (NDI_UNIQUE, 0, op, "Total Players (%d) -- WIZ(%d) AFK(%d)", num_players, num_wiz, num_afk);
297 else if (reg->longname == NULL)
298 new_draw_info_format (NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)", reg->name, num_players, num_wiz, num_afk);
299 else
300 new_draw_info_format (NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)",
301 reg->longname, num_players, num_wiz, num_afk);
302 }
303 qsort (chars, num_players, sizeof (chars_names), (int (*)(const void *, const void *)) name_cmp);
304 for (i = 0; i < num_players; i++)
305 display_who_entry (op, find_player (chars[i].namebuf), format);
306 free (chars);
307 return 1;
308}
309
310/* Display a line of 'who' to op, about pl, using the formatting specified by format */
311void
312display_who_entry (object *op, player *pl, const char *format)
313{
314 char tmpbuf[MAX_BUF];
315 char outbuf[MAX_BUF];
316 size_t i;
317
318 outbuf[0] = '\0'; /* we strcat to this, so reset it here. */
319 if (pl == NULL)
320 {
321 LOG (llevError, "display_who_entry(): I was passed a null player");
322 return;
323 }
324 for (i = 0; i <= strlen (format); i++)
325 {
326 if (format[i] == '%')
327 {
328 i++;
329 get_who_escape_code_value (tmpbuf, format[i], pl);
330 strcat (outbuf, tmpbuf);
331 }
332 else if (format[i] == '_')
333 strcat (outbuf, " "); /* allow '_' to be used in place of spaces */
334 else
335 {
336 sprintf (tmpbuf, "%c", format[i]);
337 strcat (outbuf, tmpbuf);
338 }
339 }
340 new_draw_info (NDI_UNIQUE, 0, op, outbuf);
341}
342
343/* Returns the value of the escape code used in the who format specifier
344 * the values are:
345 * N Name of character
346 * t title of character
347 * T the optional "the " sequence value (depend if player has own_title or not)
348 * c count
349 * n newline
350 * h [Hostile] if character is hostile, nothing otherwise
351 * d [WIZ] if character is a dm, nothing otherwise
352 * a [AFK] if character is afk, nothing otherwise
353 * l the level of the character
354 * m the map path the character is currently on
355 * M the map name of the map the character is currently on
356 * r the region name (eg scorn, wolfsburg)
357 * R the regional title (eg The Kingdom of Scorn, The Port of Wolfsburg)
358 * i player's ip adress
359 * % a literal %
360 * _ a literal underscore
361 */
362
363void
364get_who_escape_code_value (char *return_val, const char letter, player *pl)
365{
366
367 switch (letter)
368 {
369 case 'N':
370 strcpy (return_val, pl->ob->name);
371 break;
372 case 't':
373 strcpy (return_val, (pl->own_title[0] == '\0' ? pl->title : pl->own_title));
374 break;
375 case 'T':
376 if (pl->own_title[0] == '\0')
377 strcpy (return_val, "the ");
378 else
379 *return_val = '\0';
380 break;
381 case 'c':
382 sprintf (return_val, "%d", pl->ob->count);
383 break;
384 case 'n':
385 strcpy (return_val, "\n");
386 break;
387 case 'h':
388 strcpy (return_val, pl->peaceful ? "" : " [Hostile]");
389 break;
390 case 'l':
391 sprintf (return_val, "%d", pl->ob->level);
392 break;
393 case 'd':
394 strcpy (return_val, (QUERY_FLAG (pl->ob, FLAG_WIZ) ? " [WIZ]" : ""));
395 break;
396 case 'a':
397 strcpy (return_val, (QUERY_FLAG (pl->ob, FLAG_AFK) ? " [AFK]" : ""));
398 break;
399 case 'm':
400 strcpy (return_val, pl->ob->map->path);
401 break;
402 case 'M':
403 strcpy (return_val, pl->ob->map->name ? pl->ob->map->name : "Untitled");
404 break;
405 case 'r':
406 strcpy (return_val, get_name_of_region_for_map (pl->ob->map));
407 break;
408 case 'R':
409 strcpy (return_val, get_region_longname (get_region_by_map (pl->ob->map)));
410 break;
411 case 'i':
412 strcpy (return_val, pl->socket.host);
413 break;
414 case '%':
415 strcpy (return_val, "%");
416 break;
417 case '_':
418 strcpy (return_val, "_");
419 break;
420 }
421
422}
423
424
425int
426command_afk (object *op, char *params)
427{
428 if QUERY_FLAG
429 (op, FLAG_AFK)
430 {
431 CLEAR_FLAG (op, FLAG_AFK);
432 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK");
433 }
434 else
435 {
436 SET_FLAG (op, FLAG_AFK);
437 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK");
438 }
439 return 1;
440}
441
442int
443command_mapinfo (object *op, char *params)
444{
445 current_map_info (op);
446 return 1;
447}
448
449int
450command_whereami (object *op, char *params)
451{
452 current_region_info (op);
453 return 1;
454}
455
456int
457command_maps (object *op, char *params)
458{
459 map_info (op, params);
460 return 1;
461}
462 29
463int 30int
464command_time (object *op, char *params) 31command_time (object *op, char *params)
465{ 32{
466 print_tod (op); 33 print_tod (op);
467 return 1;
468}
469
470int
471command_weather (object *op, char *params)
472{
473 int wx, wy, temp, sky;
474 char buf[MAX_BUF];
475
476 if (settings.dynamiclevel < 1)
477 return 1;
478
479 if (op->map == NULL)
480 return 1;
481
482 if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0)
483 return 1;
484
485 if (QUERY_FLAG (op, FLAG_WIZ))
486 {
487 /* dump the weather, Dm style! Yo! */
488 new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map));
489 new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp);
490 new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid);
491 new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
492 new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure);
493 new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev);
494 new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
495 }
496
497 temp = real_world_temperature (op->x, op->y, op->map);
498 new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp);
499
500 /* humid */
501 if (weathermap[wx][wy].humid < 20)
502 new_draw_info (NDI_UNIQUE, 0, op, "It is very dry.");
503 else if (weathermap[wx][wy].humid < 40)
504 new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today.");
505 else if (weathermap[wx][wy].humid < 60)
506 new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy.");
507 else if (weathermap[wx][wy].humid < 80)
508 new_draw_info (NDI_UNIQUE, 0, op, "It is muggy.");
509 else
510 new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
511
512 /* wind */
513 switch (weathermap[wx][wy].winddir)
514 {
515 case 1:
516 sprintf (buf, "north");
517 break;
518 case 2:
519 sprintf (buf, "northeast");
520 break;
521 case 3:
522 sprintf (buf, "east");
523 break;
524 case 4:
525 sprintf (buf, "southeast");
526 break;
527 case 5:
528 sprintf (buf, "south");
529 break;
530 case 6:
531 sprintf (buf, "southwest");
532 break;
533 case 7:
534 sprintf (buf, "west");
535 break;
536 case 8:
537 sprintf (buf, "northwest");
538 break;
539 }
540 if (weathermap[wx][wy].windspeed < 5)
541 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf);
542 else if (weathermap[wx][wy].windspeed < 10)
543 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf);
544 else if (weathermap[wx][wy].windspeed < 15)
545 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf);
546 else if (weathermap[wx][wy].windspeed < 25)
547 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf);
548 else if (weathermap[wx][wy].windspeed < 35)
549 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf);
550 else
551 new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf);
552
553 sky = weathermap[wx][wy].sky;
554 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
555 sky += 10; /*let it snow */
556 switch (sky)
557 {
558 case SKY_CLEAR:
559 new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky.");
560 break;
561 case SKY_LIGHTCLOUD:
562 new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky.");
563 break;
564 case SKY_OVERCAST:
565 new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary.");
566 break;
567 case SKY_LIGHT_RAIN:
568 new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly.");
569 break;
570 case SKY_RAIN:
571 new_draw_info (NDI_UNIQUE, 0, op, "It is raining.");
572 break;
573 case SKY_HEAVY_RAIN:
574 new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily.");
575 break;
576 case SKY_HURRICANE:
577 new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!");
578 break;
579 case SKY_FOG:
580 new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable.");
581 break;
582 case SKY_HAIL:
583 new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!");
584 break;
585 case SKY_LIGHT_SNOW:
586 new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky.");
587 break;
588 case SKY_SNOW:
589 new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out.");
590 break;
591 case SKY_HEAVY_SNOW:
592 new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now.");
593 break;
594 case SKY_BLIZZARD:
595 new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!");
596 break;
597 }
598 return 1;
599}
600
601int
602command_archs (object *op, char *params)
603{
604 arch_info (op);
605 return 1;
606}
607
608int
609command_hiscore (object *op, char *params)
610{
611 display_high_score (op, op == NULL ? 9999 : 50, params);
612 return 1; 34 return 1;
613} 35}
614 36
615int 37int
616command_debug (object *op, char *params) 38command_debug (object *op, char *params)
622 { 44 {
623 sprintf (buf, "Global debug level is %d.", settings.debug); 45 sprintf (buf, "Global debug level is %d.", settings.debug);
624 new_draw_info (NDI_UNIQUE, 0, op, buf); 46 new_draw_info (NDI_UNIQUE, 0, op, buf);
625 return 1; 47 return 1;
626 } 48 }
627 if (op != NULL && !QUERY_FLAG (op, FLAG_WIZ)) 49
628 { 50 settings.debug = i;
629 new_draw_info (NDI_UNIQUE, 0, op, "Privileged command."); 51
630 return 1;
631 }
632 settings.debug = (enum LogLevel) FABS (i);
633 sprintf (buf, "Set debug level to %d.", i); 52 sprintf (buf, "Set debug level to %d.", i);
634 new_draw_info (NDI_UNIQUE, 0, op, buf); 53 new_draw_info (NDI_UNIQUE, 0, op, buf);
635 return 1; 54 return 1;
636} 55}
637
638 56
639/* 57/*
640 * Those dumps should be just one dump with good parser 58 * Those dumps should be just one dump with good parser
641 */ 59 */
642 60
643int 61int
644command_dumpbelow (object *op, char *params) 62command_dumpbelow (object *op, char *params)
645{ 63{
646 if (op && op->below) 64 if (op && op->below)
647 { 65 {
648 dump_object (op->below); 66 char *dump = dump_object (op->below);
649 new_draw_info (NDI_UNIQUE, 0, op, errmsg); 67 new_draw_info (NDI_UNIQUE, 0, op, dump);
68 free (dump);
650 /* Let's push that item on the dm's stack */ 69 /* Let's push that item on the dm's stack */
651 dm_stack_push (op->contr, op->below->count); 70 dm_stack_push (op->contr, op->below->count);
652 } 71 }
653 return 0; 72 return 0;
654} 73}
655 74
656int 75int
657command_wizpass (object *op, char *params)
658{
659 int i;
660
661 if (!op)
662 return 0;
663
664 if (!params)
665 i = (QUERY_FLAG (op, FLAG_WIZPASS)) ? 0 : 1;
666 else
667 i = onoff_value (params);
668
669 if (i)
670 {
671 new_draw_info (NDI_UNIQUE, 0, op, "You will now walk through walls.\n");
672 SET_FLAG (op, FLAG_WIZPASS);
673 }
674 else
675 {
676 new_draw_info (NDI_UNIQUE, 0, op, "You will now be stopped by walls.\n");
677 CLEAR_FLAG (op, FLAG_WIZPASS);
678 }
679 return 0;
680}
681
682int
683command_wizcast (object *op, char *params)
684{
685 int i;
686
687 if (!op)
688 return 0;
689
690 if (!params)
691 i = (QUERY_FLAG (op, FLAG_WIZCAST)) ? 0 : 1;
692 else
693 i = onoff_value (params);
694
695 if (i)
696 {
697 new_draw_info (NDI_UNIQUE, 0, op, "You can now cast spells anywhere.");
698 SET_FLAG (op, FLAG_WIZCAST);
699 }
700 else
701 {
702 new_draw_info (NDI_UNIQUE, 0, op, "You now cannot cast spells in no-magic areas.");
703 CLEAR_FLAG (op, FLAG_WIZCAST);
704 }
705 return 0;
706}
707
708int
709command_dumpallobjects (object *op, char *params)
710{
711 dump_all_objects ();
712 return 0;
713}
714
715int
716command_dumpfriendlyobjects (object *op, char *params)
717{
718 dump_friendly_objects ();
719 return 0;
720}
721
722int
723command_dumpallarchetypes (object *op, char *params)
724{
725 dump_all_archetypes ();
726 return 0;
727}
728
729int
730command_dumpmap (object *op, char *params)
731{
732 if (op)
733 dump_map (op->map);
734 return 0;
735}
736
737int
738command_dumpallmaps (object *op, char *params)
739{
740 dump_all_maps ();
741 return 0;
742}
743
744int
745command_printlos (object *op, char *params)
746{
747 if (op)
748 print_los (op);
749 return 0;
750}
751
752
753int
754command_version (object *op, char *params) 76command_version (object *op, char *params)
755{ 77{
756 version (op); 78 version (op);
757 return 0; 79 return 0;
758}
759
760
761#ifndef BUG_LOG
762# define BUG_LOG "bug_log"
763#endif
764void
765bug_report (const char *reportstring)
766{
767 FILE *fp;
768
769 if ((fp = fopen (BUG_LOG, "a")) != NULL)
770 {
771 fprintf (fp, "%s\n", reportstring);
772 fclose (fp);
773 }
774 else
775 {
776 LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno));
777 }
778}
779
780int
781command_output_sync (object *op, char *params)
782{
783 int val;
784
785 if (!params)
786 {
787 new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time is presently %d", op->contr->outputs_sync);
788 return 1;
789 }
790 val = atoi (params);
791 if (val > 0)
792 {
793 op->contr->outputs_sync = val;
794 new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time now set to %d", op->contr->outputs_sync);
795 }
796 else
797 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_sync.");
798
799 return 1;
800}
801
802int
803command_output_count (object *op, char *params)
804{
805 int val;
806
807 if (!params)
808 {
809 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count is presently %d", op->contr->outputs_count);
810 return 1;
811 }
812 val = atoi (params);
813 if (val > 0)
814 {
815 op->contr->outputs_count = val;
816 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count now set to %d", op->contr->outputs_count);
817 }
818 else
819 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_count.");
820
821 return 1;
822}
823
824int
825command_listen (object *op, char *params)
826{
827 int i;
828
829 if (params == NULL || !sscanf (params, "%d", &i))
830 {
831 new_draw_info_format (NDI_UNIQUE, 0, op, "Set listen to what (presently %d)?", op->contr->listening);
832 return 1;
833 }
834 op->contr->listening = (char) i;
835 new_draw_info_format (NDI_UNIQUE, 0, op, "Your verbose level is now %d.", i);
836 return 1;
837} 80}
838 81
839/* Prints out some useful information for the character. Everything we print 82/* Prints out some useful information for the character. Everything we print
840 * out can be determined by the docs, so we aren't revealing anything extra - 83 * out can be determined by the docs, so we aren't revealing anything extra -
841 * rather, we are making it convenient to find the values. params have 84 * rather, we are making it convenient to find the values. params have
844int 87int
845command_statistics (object *pl, char *params) 88command_statistics (object *pl, char *params)
846{ 89{
847 if (!pl->contr) 90 if (!pl->contr)
848 return 1; 91 return 1;
849#ifndef WIN32
850 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %lld", pl->stats.exp);
851 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %lld", level_exp (pl->level + 1, pl->expmul));
852#else
853 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %I64d", pl->stats.exp);
854 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %I64d", level_exp (pl->level + 1, pl->expmul));
855#endif
856 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
857 92
858 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d", 93 dynbuf_text &msg = msg_dynbuf; msg.clear ();
859 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str); 94
860 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d", 95 msg << " Experience: " << pl->stats.exp << '\n'
861 pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex); 96 << " Next Level: " << level_exp (pl->level + 1, pl->expmul) << '\n'
862 new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d", 97 << "\n Stat Nat/Real/Max\n";
863 pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con); 98
864 new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d", 99 for (int i = 0; i < NUM_STATS; ++i)
865 pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int); 100 msg.printf (" %s %2d/ %3d/%3d\n", short_stat_name [i], pl->contr->orig_stats.stat (i), pl->stats.stat (i), 20 + pl->arch->stats.stat (i));
866 new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d", 101
867 pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis); 102 msg << "\nYou are " << (pl->contr->peaceful ? "peaceful" : "hostile") << '.';
868 new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d", 103
869 pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow); 104 pl->contr->infobox (MSG_CHANNEL ("statistics"), msg);
870 new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
871 pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha);
872 new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile");
873 105
874 /* Can't think of anything else to print right now */ 106 /* Can't think of anything else to print right now */
875 return 0; 107 return 0;
876} 108}
877 109
878int 110int
879command_fix_me (object *op, char *params) 111command_fix_me (object *op, char *params)
880{ 112{
881 sum_weight (op); 113 op->update_weight ();
882 fix_player (op); 114 op->update_stats ();
883 return 1; 115 new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed.");
884}
885 116
886int
887command_players (object *op, char *paramss)
888{
889 char buf[MAX_BUF];
890 char *t;
891 DIR *Dir;
892
893 sprintf (buf, "%s/%s/", settings.localdir, settings.playerdir);
894 t = buf + strlen (buf);
895 if ((Dir = opendir (buf)) != NULL)
896 {
897 const struct dirent *Entry;
898
899 while ((Entry = readdir (Dir)) != NULL)
900 {
901 /* skip '.' , '..' */
902 if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') ||
903 (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0')))
904 {
905 struct stat Stat;
906
907 strcpy (t, Entry->d_name);
908 if (stat (buf, &Stat) == 0)
909 {
910 /* This was not posix compatible
911 * if ((Stat.st_mode & S_IFMT)==S_IFDIR) {
912 */
913 if (S_ISDIR (Stat.st_mode))
914 {
915 char buf2[MAX_BUF];
916 struct tm *tm = localtime (&Stat.st_mtime);
917
918 sprintf (buf2, "%s\t%04d %02d %02d %02d %02d %02d",
919 Entry->d_name, 1900 + tm->tm_year, 1 + tm->tm_mon, tm->tm_mday, tm->tm_hour, tm->tm_min, tm->tm_sec);
920 new_draw_info (NDI_UNIQUE, 0, op, buf2);
921 }
922 }
923 }
924 }
925 }
926 closedir (Dir);
927 return 0;
928}
929
930
931
932int
933command_logs (object *op, char *params)
934{
935 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
936
937 return 1;
938}
939
940int
941command_applymode (object *op, char *params)
942{
943 unapplymode unapply = op->contr->unapply;
944 static const char *const types[] = { "nochoice", "never", "always" };
945
946 if (!params)
947 {
948 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode is set to %s", types[op->contr->unapply]);
949 return 1;
950 }
951
952 if (!strcmp (params, "nochoice"))
953 op->contr->unapply = unapply_nochoice;
954 else if (!strcmp (params, "never"))
955 op->contr->unapply = unapply_never;
956 else if (!strcmp (params, "always"))
957 op->contr->unapply = unapply_always;
958 else
959 {
960 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode: Unknown options %s, valid options are nochoice, never, always", params);
961 return 0;
962 }
963 new_draw_info_format (NDI_UNIQUE, 0, op, "Applymode %s set to %s",
964 (unapply == op->contr->unapply ? "" : " now"), types[op->contr->unapply]);
965 return 1; 117 return 1;
966} 118}
967 119
968int 120int
969command_bowmode (object *op, char *params) 121command_bowmode (object *op, char *params)
970{ 122{
971 bowtype_t oldtype = op->contr->bowtype; 123 bowtype_t oldtype = op->contr->bowtype;
972 static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth", 124 static const char *const types[] = {
125 "normal", "threewide", "spreadshot", "firenorth",
973 "firene", "fireeast", "firese", "firesouth", 126 "firene", "fireeast", "firese", "firesouth",
974 "firesw", "firewest", "firenw", "bestarrow" 127 "firesw", "firewest", "firenw", "bestarrow"
975 }; 128 };
976 char buf[MAX_BUF]; 129 char buf[MAX_BUF];
977 int i, found; 130 int i, found;
989 found++; 142 found++;
990 op->contr->bowtype = (bowtype_t) i; 143 op->contr->bowtype = (bowtype_t) i;
991 break; 144 break;
992 } 145 }
993 } 146 }
147
994 if (!found) 148 if (!found)
995 { 149 {
996 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); 150 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
151
997 for (i = 0; i <= bow_bestarrow; i++) 152 for (i = 0; i <= bow_bestarrow; i++)
998 { 153 {
999 strcat (buf, " "); 154 strcat (buf, " ");
1000 strcat (buf, types[i]); 155 strcat (buf, types[i]);
1001 if (i < bow_nw) 156 if (i < bow_nw)
1004 strcat (buf, "."); 159 strcat (buf, ".");
1005 } 160 }
1006 new_draw_info_format (NDI_UNIQUE, 0, op, buf); 161 new_draw_info_format (NDI_UNIQUE, 0, op, buf);
1007 return 0; 162 return 0;
1008 } 163 }
164
1009 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]); 165 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]);
1010 return 1; 166 return 1;
1011} 167}
1012 168
1013int 169int
1014command_petmode (object *op, char *params)
1015{
1016 petmode_t oldtype = op->contr->petmode;
1017 static const char *const types[] = { "normal", "sad", "defend", "arena" };
1018
1019 if (!params)
1020 {
1021 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode is set to %s", types[op->contr->petmode]);
1022 return 1;
1023 }
1024
1025 if (!strcmp (params, "normal"))
1026 op->contr->petmode = pet_normal;
1027 else if (!strcmp (params, "sad"))
1028 op->contr->petmode = pet_sad;
1029 else if (!strcmp (params, "defend"))
1030 op->contr->petmode = pet_defend;
1031 else if (!strcmp (params, "arena"))
1032 op->contr->petmode = pet_arena;
1033 else
1034 {
1035 new_draw_info_format (NDI_UNIQUE, 0, op,
1036 "petmode: Unknown options %s, valid options are normal," "sad (seek and destroy), defend, arena", params);
1037 return 0;
1038 }
1039 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode %s set to %s", (oldtype == op->contr->petmode ? "" : "now"), types[op->contr->petmode]);
1040 return 1;
1041}
1042
1043int
1044command_showpets (object *op, char *params) 170command_showpets (object *op, char *params)
1045{ 171{
1046 objectlink *obl, *next;
1047 int counter = 0, target = 0; 172 int counter = 0, target = 0;
1048 int have_shown_pet = 0; 173 int have_shown_pet = 0;
1049 174
175 dynbuf_text &msg = msg_dynbuf; msg.clear ();
176
1050 if (params != NULL) 177 if (params)
1051 target = atoi (params); 178 target = atoi (params);
179
1052 for (obl = first_friendly_object; obl != NULL; obl = next) 180 for (objectlink *obl = first_friendly_object; obl; obl = obl->next)
1053 { 181 {
1054 object *ob = obl->ob; 182 object *ob = obl->ob;
1055 183
1056 next = obl->next;
1057 if (get_owner (ob) == op) 184 if (ob->owner == op)
1058 { 185 {
1059 if (target == 0) 186 if (target == 0)
1060 { 187 {
1061 if (counter == 0) 188 if (counter == 0)
1062 new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); 189 msg << "T<Pets>\n\n";
190
1063 new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level); 191 msg.printf (" %3d %s, level %d\n", ++counter, &ob->name, ob->level);
1064 } 192 }
1065 else if (!have_shown_pet && ++counter == target) 193 else if (!have_shown_pet && ++counter == target)
1066 { 194 {
1067 new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name); 195 msg.printf ("T<%s>\n\n"
1068 new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp); 196 " level %d\n"
1069 /* this is not a nice way to do this, it should be made to be more like the statistics command */ 197 " %d/%d HP, %d/%d SP\n"
1070 new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str); 198 " Str %2d\n"
1071 new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex); 199 " Dex %2d\n"
1072 new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con); 200 " Con %2d\n"
1073 new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int); 201 " Int %2d\n"
1074 new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis); 202 " Wis %2d\n"
1075 new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha); 203 " Cha %2d\n"
1076 new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow); 204 " Pow %2d\n"
1077 new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac); 205 " wc %d damage %d ac %d\n",
206 &ob->name,
207 ob->level,
208 ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp,
209 ob->stats.Str,
210 ob->stats.Dex,
211 ob->stats.Con,
212 ob->stats.Int,
213 ob->stats.Wis,
214 ob->stats.Cha,
215 ob->stats.Pow,
216 ob->stats.wc, ob->stats.dam, ob->stats.ac);
217
1078 have_shown_pet = 1; 218 have_shown_pet = 1;
1079 } 219 }
1080 } 220 }
1081 } 221 }
222
1082 if (counter == 0) 223 if (counter == 0)
1083 new_draw_info (NDI_UNIQUE, 0, op, "you have no pets."); 224 msg << "you have no pets.";
1084 else if (target != 0 && have_shown_pet == 0) 225 else if (target != 0 && have_shown_pet == 0)
1085 new_draw_info (NDI_UNIQUE, 0, op, "no such pet."); 226 msg << "no such pet.";
1086 return 0;
1087}
1088 227
1089int 228 op->contr->infobox (MSG_CHANNEL ("pets"), msg);
1090command_usekeys (object *op, char *params)
1091{
1092 usekeytype oldtype = op->contr->usekeys;
1093 static const char *const types[] = { "inventory", "keyrings", "containers" };
1094 229
1095 if (!params)
1096 {
1097 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys is set to %s", types[op->contr->usekeys]);
1098 return 1;
1099 }
1100
1101 if (!strcmp (params, "inventory"))
1102 op->contr->usekeys = key_inventory;
1103 else if (!strcmp (params, "keyrings"))
1104 op->contr->usekeys = keyrings;
1105 else if (!strcmp (params, "containers"))
1106 op->contr->usekeys = containers;
1107 else
1108 {
1109 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys: Unknown options %s, valid options are inventory, keyrings, containers", params);
1110 return 0;
1111 }
1112 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys %s set to %s", (oldtype == op->contr->usekeys ? "" : "now"), types[op->contr->usekeys]);
1113 return 1; 230 return 0;
1114} 231}
1115 232
1116int 233int
1117command_resistances (object *op, char *params) 234command_resistances (object *op, char *params)
1118{ 235{
1119 int i; 236 dynbuf_text &msg = msg_dynbuf; msg.clear ();
1120 237
1121 if (!op) 238 msg << "Resistances:\n\n";
1122 return 0;
1123 239
1124 for (i = 0; i < NROFATTACKS; i++) 240 for (int i = 0; i < NROFATTACKS; i++)
1125 {
1126 if (i == ATNR_INTERNAL) 241 if (i != ATNR_INTERNAL)
1127 continue; 242 msg.printf (" %-20s %+4d\n", attacktype_desc [i], op->resist [i]);
1128
1129 new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]);
1130 }
1131 243
1132 /* If dragon player, let's display natural resistances */ 244 /* If dragon player, let's display natural resistances */
1133 if (is_dragon_pl (op)) 245 if (op->is_dragon ())
1134 {
1135 int attack;
1136 object *tmp;
1137
1138 for (tmp = op->inv; tmp != NULL; tmp = tmp->below) 246 for (object *tmp = op->inv; tmp; tmp = tmp->below)
1139 {
1140 if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0)) 247 if ((tmp->type == FORCE) && tmp->arch->archname == shstr_dragon_skin_force)
1141 { 248 {
1142 new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:"); 249 msg << "\nOf those, these are natural skin resistances:\n\n";
250
1143 for (attack = 0; attack < NROFATTACKS; attack++) 251 for (int attack = 0; attack < NROFATTACKS; attack++)
1144 {
1145 if (atnr_is_dragon_enabled (attack)) 252 if (atnr_is_dragon_enabled (attack))
1146 { 253 msg.printf (" %-20s %+4d\n", change_resist_msg [attack], tmp->resist [attack]);
1147 new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]);
1148 }
1149 }
1150 break;
1151 }
1152 }
1153 }
1154 254
1155 return 0;
1156}
1157
1158/*
1159 * Actual commands.
1160 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
1161 */
1162
1163
1164static void
1165help_topics (object *op, int what)
1166{
1167 DIR *dirp;
1168 struct dirent *de;
1169 char filename[MAX_BUF], line[80];
1170 int namelen, linelen = 0;
1171
1172 switch (what)
1173 {
1174 case 1:
1175 sprintf (filename, "%s/wizhelp", settings.datadir);
1176 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
1177 break; 255 break;
1178 case 3:
1179 sprintf (filename, "%s/mischelp", settings.datadir);
1180 new_draw_info (NDI_UNIQUE, 0, op, " Misc help:");
1181 break;
1182 default:
1183 sprintf (filename, "%s/help", settings.datadir);
1184 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
1185 break;
1186 }
1187 if (!(dirp = opendir (filename)))
1188 return;
1189
1190 line[0] = '\0';
1191 for (de = readdir (dirp); de; de = readdir (dirp))
1192 {
1193 namelen = NAMLEN (de);
1194 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.'))
1195 continue;
1196 linelen += namelen + 1;
1197 if (linelen > 42)
1198 { 256 }
1199 new_draw_info (NDI_UNIQUE, 0, op, line);
1200 sprintf (line, " %s", de->d_name);
1201 linelen = namelen + 1;
1202 continue;
1203 }
1204 strcat (line, " ");
1205 strcat (line, de->d_name);
1206 }
1207 new_draw_info (NDI_UNIQUE, 0, op, line);
1208 closedir (dirp);
1209}
1210 257
1211static void 258 op->contr->infobox (MSG_CHANNEL ("resistances"), msg);
1212show_commands (object *op, int what)
1213{
1214 char line[80];
1215 int i, size, namelen, linelen = 0;
1216 CommArray_s *ap;
1217 extern CommArray_s Commands[], WizCommands[];
1218 extern const int CommandsSize, WizCommandsSize;
1219 259
1220 switch (what)
1221 {
1222 case 1:
1223 ap = WizCommands;
1224 size = WizCommandsSize;
1225 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
1226 break;
1227 case 2:
1228 ap = CommunicationCommands;
1229 size = CommunicationCommandSize;
1230 new_draw_info (NDI_UNIQUE, 0, op, " Communication commands:");
1231 break;
1232 default:
1233 ap = Commands;
1234 size = CommandsSize;
1235 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
1236 break;
1237 }
1238
1239 line[0] = '\0';
1240 for (i = 0; i < size; i++)
1241 {
1242 namelen = strlen (ap[i].name);
1243 linelen += namelen + 1;
1244 if (linelen > 42)
1245 {
1246 new_draw_info (NDI_UNIQUE, 0, op, line);
1247 sprintf (line, " %s", ap[i].name);
1248 linelen = namelen + 1;
1249 continue;
1250 }
1251 strcat (line, " ");
1252 strcat (line, ap[i].name);
1253 }
1254 new_draw_info (NDI_UNIQUE, 0, op, line);
1255}
1256
1257
1258int
1259command_help (object *op, char *params)
1260{
1261 struct stat st;
1262 FILE *fp;
1263 char filename[MAX_BUF], line[MAX_BUF];
1264 int len;
1265
1266 if (op != NULL)
1267 clear_win_info (op);
1268
1269/*
1270 * Main help page?
1271 */
1272 if (!params)
1273 {
1274 sprintf (filename, "%s/def_help", settings.datadir);
1275 if ((fp = fopen (filename, "r")) == NULL)
1276 {
1277 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
1278 return 0;
1279 }
1280 while (fgets (line, MAX_BUF, fp))
1281 {
1282 line[MAX_BUF - 1] = '\0';
1283 len = strlen (line) - 1;
1284 if (line[len] == '\n')
1285 line[len] = '\0';
1286 new_draw_info (NDI_UNIQUE, 0, op, line);
1287 }
1288 fclose (fp);
1289 return 0;
1290 }
1291
1292 /*
1293 * Topics list
1294 */
1295 if (!strcmp (params, "topics"))
1296 {
1297 help_topics (op, 3);
1298 help_topics (op, 0);
1299 if (QUERY_FLAG (op, FLAG_WIZ))
1300 help_topics (op, 1);
1301 return 0;
1302 }
1303
1304 /*
1305 * Commands list
1306 */
1307 if (!strcmp (params, "commands"))
1308 {
1309 show_commands (op, 0);
1310 show_commands (op, 2); /* show comm commands */
1311 if (QUERY_FLAG (op, FLAG_WIZ))
1312 show_commands (op, 1);
1313 return 0;
1314 }
1315
1316 /*
1317 * User wants info about command
1318 */
1319 if (strchr (params, '.') || strchr (params, ' ') || strchr (params, '/'))
1320 {
1321 sprintf (line, "Illegal characters in '%s'", params);
1322 new_draw_info (NDI_UNIQUE, 0, op, line);
1323 return 0;
1324 }
1325
1326 sprintf (filename, "%s/mischelp/%s", settings.datadir, params);
1327 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1328 {
1329 if (op)
1330 {
1331 sprintf (filename, "%s/help/%s", settings.datadir, params);
1332 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1333 {
1334 if (QUERY_FLAG (op, FLAG_WIZ))
1335 {
1336 sprintf (filename, "%s/wizhelp/%s", settings.datadir, params);
1337 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1338 goto nohelp;
1339 }
1340 else
1341 goto nohelp;
1342 }
1343 }
1344 }
1345
1346 /*
1347 * Found that. Just cat it to screen.
1348 */
1349 if ((fp = fopen (filename, "r")) == NULL)
1350 {
1351 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
1352 return 0;
1353 }
1354 sprintf (line, "Help about '%s'", params);
1355 new_draw_info (NDI_UNIQUE, 0, op, line);
1356 while (fgets (line, MAX_BUF, fp))
1357 {
1358 line[MAX_BUF - 1] = '\0';
1359 len = strlen (line) - 1;
1360 if (line[len] == '\n')
1361 line[len] = '\0';
1362 new_draw_info (NDI_UNIQUE, 0, op, line);
1363 }
1364 fclose (fp);
1365 return 0;
1366
1367 /*
1368 * No_help -escape
1369 */
1370nohelp:
1371 sprintf (line, "No help available on '%s'", params);
1372 new_draw_info (NDI_UNIQUE, 0, op, line);
1373 return 0;
1374}
1375
1376
1377int
1378onoff_value (const char *line)
1379{
1380 int i;
1381
1382 if (sscanf (line, "%d", &i))
1383 return (i != 0);
1384 switch (line[0])
1385 {
1386 case 'o':
1387 switch (line[1])
1388 {
1389 case 'n':
1390 return 1; /* on */
1391 default:
1392 return 0; /* o[ff] */
1393 }
1394 case 'y': /* y[es] */
1395 case 'k': /* k[ylla] */
1396 case 's':
1397 case 'd':
1398 return 1;
1399 case 'n': /* n[o] */
1400 case 'e': /* e[i] */
1401 case 'u':
1402 default:
1403 return 0;
1404 }
1405}
1406
1407int
1408command_quit (object *op, char *params)
1409{
1410 new_draw_info (NDI_UNIQUE, 0, op,
1411 "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit.");
1412 return 1; 260 return 0;
1413} 261}
1414
1415int
1416command_real_quit (object *op, char *params)
1417{
1418 send_query (&op->contr->socket, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1419
1420 op->contr->state = ST_CONFIRM_QUIT;
1421 return 1;
1422}
1423
1424/*
1425 * don't allow people to exit explore mode. It otherwise becomes
1426 * really easy to abuse this.
1427 */
1428int
1429command_explore (object *op, char *params)
1430{
1431 if (settings.explore_mode == FALSE)
1432 return 1;
1433 /*
1434 * I guess this is the best way to see if we are solo or not. Actually,
1435 * are there any cases when first_player->next==NULL and we are not solo?
1436 */
1437 if ((first_player != op->contr) || (first_player->next != NULL))
1438 {
1439 new_draw_info (NDI_UNIQUE, 0, op, "You can not enter explore mode if you are in a party");
1440 }
1441 else if (op->contr->explore)
1442 new_draw_info (NDI_UNIQUE, 0, op, "There is no return from explore mode");
1443 else
1444 {
1445 op->contr->explore = 1;
1446 new_draw_info (NDI_UNIQUE, 0, op, "You are now in explore mode");
1447 }
1448 return 1;
1449}
1450
1451int
1452command_sound (object *op, char *params)
1453{
1454 if (op->contr->socket.sound)
1455 {
1456 op->contr->socket.sound = 0;
1457 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden...");
1458 }
1459 else
1460 {
1461 op->contr->socket.sound = 1;
1462 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled.");
1463 }
1464 return 1;
1465}
1466
1467/* Perhaps these should be in player.c, but that file is
1468 * already a bit big.
1469 */
1470
1471void
1472receive_player_name (object *op, char k)
1473{
1474
1475 if (!check_name (op->contr, op->contr->write_buf + 1))
1476 {
1477 get_name (op);
1478 return;
1479 }
1480 op->name = op->contr->write_buf + 1;
1481 op->name_pl = op->contr->write_buf + 1;
1482 new_draw_info (NDI_UNIQUE, 0, op, op->contr->write_buf);
1483 op->contr->name_changed = 1;
1484 get_password (op);
1485}
1486
1487void
1488receive_player_password (object *op, char k)
1489{
1490
1491 unsigned int pwd_len = strlen (op->contr->write_buf);
1492
1493 if (pwd_len <= 1 || pwd_len > 17)
1494 {
1495 get_name (op);
1496 return;
1497 }
1498 new_draw_info (NDI_UNIQUE, 0, op, " "); /* To hide the password better */
1499
1500 if (checkbanned (op->name, op->contr->socket.host))
1501 {
1502 LOG (llevInfo, "Banned player tried to add: [%s@%s]\n", &op->name, op->contr->socket.host);
1503 new_draw_info (NDI_UNIQUE | NDI_RED, 0, op, "You are not allowed to play.");
1504 get_name (op);
1505 return;
1506 }
1507
1508 if (op->contr->state == ST_CONFIRM_PASSWORD)
1509 {
1510 if (!check_password (op->contr->write_buf + 1, op->contr->password))
1511 {
1512 new_draw_info (NDI_UNIQUE, 0, op, "The passwords did not match.");
1513 get_name (op);
1514 return;
1515 }
1516 clear_win_info (op);
1517 display_motd (op);
1518 new_draw_info (NDI_UNIQUE, 0, op, " ");
1519 new_draw_info (NDI_UNIQUE, 0, op, "Welcome, Brave New Warrior!");
1520 new_draw_info (NDI_UNIQUE, 0, op, " ");
1521 Roll_Again (op);
1522 op->contr->state = ST_ROLL_STAT;
1523 return;
1524 }
1525 strcpy (op->contr->password, crypt_string (op->contr->write_buf + 1, NULL));
1526 op->contr->state = ST_ROLL_STAT;
1527 check_login (op);
1528 return;
1529}
1530
1531
1532int
1533explore_mode (void)
1534{
1535 player *pl;
1536
1537 if (settings.explore_mode == TRUE)
1538 {
1539 for (pl = first_player; pl != (player *) NULL; pl = pl->next)
1540 if (pl->explore)
1541 return 1;
1542 }
1543 return 0;
1544}
1545
1546 262
1547int 263int
1548command_title (object *op, char *params) 264command_title (object *op, char *params)
1549{ 265{
1550 char buf[MAX_BUF]; 266 char buf[MAX_BUF];
1554 new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title."); 270 new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title.");
1555 return 1; 271 return 1;
1556 } 272 }
1557 273
1558 /* dragon players cannot change titles */ 274 /* dragon players cannot change titles */
1559 if (is_dragon_pl (op)) 275 if (op->is_dragon ())
1560 { 276 {
1561 new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles."); 277 new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
1562 return 1; 278 return 1;
1563 } 279 }
1564 280
1589 strcpy (op->contr->own_title, params); 305 strcpy (op->contr->own_title, params);
1590 return 1; 306 return 1;
1591} 307}
1592 308
1593int 309int
1594command_save (object *op, char *params)
1595{
1596// if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) {
1597// new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground");
1598// } else
1599 if (!op->stats.exp)
1600 {
1601 new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1602 }
1603 else
1604 {
1605 if (save_player (op, 1))
1606 new_draw_info (NDI_UNIQUE, 0, op, "You have been saved.");
1607 else
1608 new_draw_info (NDI_UNIQUE, 0, op, "SAVE FAILED!");
1609 }
1610 return 1;
1611}
1612
1613
1614int
1615command_peaceful (object *op, char *params)
1616{
1617 new_draw_info (NDI_UNIQUE, 0, op,
1618 "You cannot change your peaceful setting with this command."
1619 " Please speak to the priest in the temple of Gorokh"
1620 " if you want to become hostile or in temple of Valriel" " if you want to become peaceful again.");
1621
1622/*
1623 if((op->contr->peaceful=!op->contr->peaceful))
1624 new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players.");
1625 else
1626 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1627*/
1628 return 1;
1629}
1630
1631
1632
1633int
1634command_wimpy (object *op, char *params)
1635{
1636 int i;
1637 char buf[MAX_BUF];
1638
1639 if (params == NULL || !sscanf (params, "%d", &i))
1640 {
1641 sprintf (buf, "Your current wimpy level is %d.", op->run_away);
1642 new_draw_info (NDI_UNIQUE, 0, op, buf);
1643 return 1;
1644 }
1645 sprintf (buf, "Your new wimpy level is %d.", i);
1646 new_draw_info (NDI_UNIQUE, 0, op, buf);
1647 op->run_away = i;
1648 return 1;
1649}
1650
1651
1652int
1653command_brace (object *op, char *params)
1654{
1655 if (!params)
1656 op->contr->braced = !op->contr->braced;
1657 else
1658 op->contr->braced = onoff_value (params);
1659
1660 if (op->contr->braced)
1661 new_draw_info (NDI_UNIQUE, 0, op, "You are braced.");
1662 else
1663 new_draw_info (NDI_UNIQUE, 0, op, "Not braced.");
1664
1665 fix_player (op);
1666 return 0;
1667}
1668
1669int
1670command_style_map_info (object *op, char *params)
1671{
1672 extern maptile *styles;
1673 maptile *mp;
1674 int maps_used = 0, mapmem = 0, objects_used = 0, x, y;
1675 object *tmp;
1676
1677 for (mp = styles; mp != NULL; mp = mp->next)
1678 {
1679 maps_used++;
1680 mapmem += MAP_WIDTH (mp) * MAP_HEIGHT (mp) * (sizeof (object *) + sizeof (MapSpace)) + sizeof (maptile);
1681 for (x = 0; x < MAP_WIDTH (mp); x++)
1682 {
1683 for (y = 0; y < MAP_HEIGHT (mp); y++)
1684 {
1685 for (tmp = get_map_ob (mp, x, y); tmp != NULL; tmp = tmp->above)
1686 objects_used++;
1687 }
1688 }
1689 }
1690 new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1691 new_draw_info (NDI_UNIQUE, 0, op, "Memory used, not");
1692 new_draw_info_format (NDI_UNIQUE, 0, op, "including objects: %d", mapmem);
1693 new_draw_info_format (NDI_UNIQUE, 0, op, "Style objects: %d", objects_used);
1694 new_draw_info_format (NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof (object));
1695 return 0;
1696}
1697
1698int
1699command_kill_pets (object *op, char *params) 310command_kill_pets (object *op, char *params)
1700{ 311{
1701 objectlink *obl, *next; 312 objectlink *obl, *next;
1702 int counter = 0, removecount = 0; 313 int counter = 0, removecount = 0;
1703 314
1704 if (params == NULL) 315 if (!params)
1705 { 316 {
1706 terminate_all_pets (op); 317 terminate_all_pets (op);
1707 new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed."); 318 new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed.");
1708 } 319 }
1709 else 320 else
1710 { 321 {
1711 int target = atoi (params); 322 int target = atoi (params);
1712 323
1713 for (obl = first_friendly_object; obl != NULL; obl = next) 324 for (obl = first_friendly_object; obl; obl = next)
1714 { 325 {
1715 object *ob = obl->ob; 326 object *ob = obl->ob;
1716 327
1717 next = obl->next; 328 next = obl->next;
329
1718 if (get_owner (ob) == op) 330 if (ob->owner == op)
1719 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params))) 331 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
1720 { 332 {
1721 if (!QUERY_FLAG (ob, FLAG_REMOVED))
1722 remove_ob (ob);
1723 remove_friendly_object (ob);
1724 free_object (ob); 333 ob->destroy ();
1725 removecount++; 334 removecount++;
1726 } 335 }
1727 } 336 }
337
1728 if (removecount != 0) 338 if (removecount != 0)
1729 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount); 339 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
1730 else 340 else
1731 new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n"); 341 new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
1732 } 342 }
343
1733 return 0; 344 return 0;
1734} 345}

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