1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team |
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5 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
8 | * |
8 | * This program is free software; you can redistribute it and/or modify |
9 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
12 | * option) any later version. |
12 | * |
13 | * |
13 | * This program is distributed in the hope that it will be useful, |
14 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
17 | * GNU General Public License for more details. |
17 | * |
18 | * |
18 | * You should have received a copy of the GNU General Public License |
19 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
20 | * and the GNU General Public License along with this program. If not, see |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | * <http://www.gnu.org/licenses/>. |
21 | * |
22 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
24 | */ |
24 | |
25 | |
25 | #include <global.h> |
26 | #include <global.h> |
26 | #include <loader.h> |
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27 | #include <sproto.h> |
27 | #include <sproto.h> |
28 | |
28 | |
29 | /* Handles misc. input request - things like hash table, malloc, maps, etc */ |
29 | /* Handles misc. input request - things like hash table, malloc, maps, etc */ |
30 | |
30 | |
31 | int |
31 | int |
32 | command_motd (object *op, char *params) |
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33 | { |
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34 | display_motd (op); |
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35 | return 1; |
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36 | } |
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37 | |
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38 | #ifdef DEBUG_MALLOC_LEVEL |
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39 | int |
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40 | command_malloc_verify (object *op, char *parms) |
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41 | { |
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42 | extern int malloc_verify (void); |
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43 | |
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44 | if (!malloc_verify ()) |
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45 | new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted."); |
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46 | else |
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47 | new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK."); |
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48 | return 1; |
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49 | } |
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50 | #endif |
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51 | |
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52 | int |
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53 | command_whereabouts (object *op, char *params) |
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54 | { |
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55 | //TODO: should obviously not waste space in struct region for this. |
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56 | /* |
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57 | * reset the counter on the region, then use it to store the number of |
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58 | * players there. |
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59 | * I don't know how thread-safe this would be, I suspect not very.... |
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60 | */ |
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61 | for_all_regions (rgn) |
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62 | rgn->counter = 0; |
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63 | |
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64 | for_all_players (pl) |
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65 | if (pl->ob->map) |
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66 | ++pl->ob->region ()->counter; |
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67 | |
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68 | /* we only want to print out by places with a 'longname' field... */ |
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69 | for_all_regions (rgn) |
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70 | { |
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71 | if (!rgn->longname && rgn->counter > 0) |
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72 | { |
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73 | if (rgn->parent) |
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74 | { |
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75 | rgn->parent->counter += rgn->counter; |
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76 | rgn->counter = 0; |
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77 | } |
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78 | else /*uh oh, we shouldn't be here. */ |
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79 | LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", &rgn->name); |
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80 | } |
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81 | } |
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82 | |
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83 | new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:"); |
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84 | |
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85 | for_all_regions (rgn) |
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86 | if (rgn->counter) |
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87 | new_draw_info_format (NDI_UNIQUE, 0, op, "%u players %s", rgn->counter, &rgn->longname); |
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88 | |
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89 | return 1; |
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90 | } |
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91 | |
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92 | typedef struct |
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93 | { |
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94 | char namebuf[MAX_BUF]; |
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95 | int login_order; |
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96 | } chars_names; |
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97 | |
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98 | int |
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99 | command_time (object *op, char *params) |
32 | command_time (object *op, char *params) |
100 | { |
33 | { |
101 | print_tod (op); |
34 | print_tod (op); |
102 | return 1; |
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103 | } |
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104 | |
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105 | int |
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106 | command_weather (object *op, char *params) |
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107 | { |
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108 | #if 0 |
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109 | int wx, wy, temp, sky; |
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110 | char buf[MAX_BUF]; |
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111 | |
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112 | if (settings.dynamiclevel < 1) |
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113 | return 1; |
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114 | |
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115 | if (op->map == NULL) |
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116 | return 1; |
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117 | |
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118 | if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0) |
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119 | return 1; |
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120 | |
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121 | if (QUERY_FLAG (op, FLAG_WIZ)) |
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122 | { |
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123 | /* dump the weather, Dm style! Yo! */ |
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124 | new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map)); |
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125 | new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp); |
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126 | new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid); |
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127 | new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed); |
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128 | new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure); |
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129 | new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev); |
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130 | new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water); |
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131 | } |
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132 | |
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133 | temp = real_world_temperature (op->x, op->y, op->map); |
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134 | new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp); |
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135 | |
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136 | /* humid */ |
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137 | if (weathermap[wx][wy].humid < 20) |
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138 | new_draw_info (NDI_UNIQUE, 0, op, "It is very dry."); |
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139 | else if (weathermap[wx][wy].humid < 40) |
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140 | new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today."); |
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141 | else if (weathermap[wx][wy].humid < 60) |
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142 | new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy."); |
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143 | else if (weathermap[wx][wy].humid < 80) |
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144 | new_draw_info (NDI_UNIQUE, 0, op, "It is muggy."); |
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145 | else |
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146 | new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy."); |
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147 | |
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148 | /* wind */ |
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149 | switch (weathermap[wx][wy].winddir) |
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150 | { |
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151 | case 1: |
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152 | sprintf (buf, "north"); |
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153 | break; |
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154 | case 2: |
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155 | sprintf (buf, "northeast"); |
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156 | break; |
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157 | case 3: |
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158 | sprintf (buf, "east"); |
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159 | break; |
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160 | case 4: |
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161 | sprintf (buf, "southeast"); |
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162 | break; |
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163 | case 5: |
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164 | sprintf (buf, "south"); |
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165 | break; |
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166 | case 6: |
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167 | sprintf (buf, "southwest"); |
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168 | break; |
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169 | case 7: |
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170 | sprintf (buf, "west"); |
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171 | break; |
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172 | case 8: |
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173 | sprintf (buf, "northwest"); |
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174 | break; |
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175 | } |
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176 | if (weathermap[wx][wy].windspeed < 5) |
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177 | new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf); |
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178 | else if (weathermap[wx][wy].windspeed < 10) |
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179 | new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf); |
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180 | else if (weathermap[wx][wy].windspeed < 15) |
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181 | new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf); |
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182 | else if (weathermap[wx][wy].windspeed < 25) |
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183 | new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf); |
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184 | else if (weathermap[wx][wy].windspeed < 35) |
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185 | new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf); |
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186 | else |
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187 | new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf); |
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188 | |
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189 | sky = weathermap[wx][wy].sky; |
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190 | if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG) |
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191 | sky += 10; /*let it snow */ |
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192 | switch (sky) |
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193 | { |
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194 | case SKY_CLEAR: |
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195 | new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky."); |
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196 | break; |
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197 | case SKY_LIGHTCLOUD: |
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198 | new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky."); |
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199 | break; |
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200 | case SKY_OVERCAST: |
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201 | new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary."); |
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202 | break; |
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203 | case SKY_LIGHT_RAIN: |
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204 | new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly."); |
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205 | break; |
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206 | case SKY_RAIN: |
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207 | new_draw_info (NDI_UNIQUE, 0, op, "It is raining."); |
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208 | break; |
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209 | case SKY_HEAVY_RAIN: |
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210 | new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily."); |
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211 | break; |
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212 | case SKY_HURRICANE: |
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213 | new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!"); |
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214 | break; |
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215 | case SKY_FOG: |
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216 | new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable."); |
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217 | break; |
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218 | case SKY_HAIL: |
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219 | new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!"); |
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220 | break; |
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221 | case SKY_LIGHT_SNOW: |
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222 | new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky."); |
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223 | break; |
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224 | case SKY_SNOW: |
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225 | new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out."); |
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226 | break; |
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227 | case SKY_HEAVY_SNOW: |
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228 | new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now."); |
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229 | break; |
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230 | case SKY_BLIZZARD: |
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231 | new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); |
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232 | break; |
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233 | } |
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234 | #endif |
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235 | return 1; |
|
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236 | } |
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237 | |
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238 | int |
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239 | command_hiscore (object *op, char *params) |
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240 | { |
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241 | display_high_score (op, op == NULL ? 9999 : 50, params); |
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242 | return 1; |
35 | return 1; |
243 | } |
36 | } |
244 | |
37 | |
245 | int |
38 | int |
246 | command_debug (object *op, char *params) |
39 | command_debug (object *op, char *params) |
… | |
… | |
259 | |
52 | |
260 | sprintf (buf, "Set debug level to %d.", i); |
53 | sprintf (buf, "Set debug level to %d.", i); |
261 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
54 | new_draw_info (NDI_UNIQUE, 0, op, buf); |
262 | return 1; |
55 | return 1; |
263 | } |
56 | } |
264 | |
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265 | |
57 | |
266 | /* |
58 | /* |
267 | * Those dumps should be just one dump with good parser |
59 | * Those dumps should be just one dump with good parser |
268 | */ |
60 | */ |
269 | |
61 | |
… | |
… | |
280 | } |
72 | } |
281 | return 0; |
73 | return 0; |
282 | } |
74 | } |
283 | |
75 | |
284 | int |
76 | int |
285 | command_dumpfriendlyobjects (object *op, char *params) |
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286 | { |
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287 | dump_friendly_objects (); |
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288 | return 0; |
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289 | } |
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290 | |
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291 | int |
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292 | command_printlos (object *op, char *params) |
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293 | { |
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294 | if (op) |
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295 | print_los (op); |
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296 | return 0; |
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297 | } |
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298 | |
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299 | |
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300 | int |
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301 | command_version (object *op, char *params) |
77 | command_version (object *op, char *params) |
302 | { |
78 | { |
303 | version (op); |
79 | version (op); |
304 | return 0; |
80 | return 0; |
305 | } |
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306 | |
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307 | #ifndef BUG_LOG |
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308 | # define BUG_LOG "bug_log" |
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309 | #endif |
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310 | void |
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311 | bug_report (const char *reportstring) |
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312 | { |
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313 | FILE *fp; |
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314 | |
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315 | if ((fp = fopen (BUG_LOG, "a")) != NULL) |
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316 | { |
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317 | fprintf (fp, "%s\n", reportstring); |
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318 | fclose (fp); |
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319 | } |
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320 | else |
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321 | { |
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322 | LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno)); |
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323 | } |
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324 | } |
81 | } |
325 | |
82 | |
326 | /* Prints out some useful information for the character. Everything we print |
83 | /* Prints out some useful information for the character. Everything we print |
327 | * out can be determined by the docs, so we aren't revealing anything extra - |
84 | * out can be determined by the docs, so we aren't revealing anything extra - |
328 | * rather, we are making it convenient to find the values. params have |
85 | * rather, we are making it convenient to find the values. params have |
… | |
… | |
331 | int |
88 | int |
332 | command_statistics (object *pl, char *params) |
89 | command_statistics (object *pl, char *params) |
333 | { |
90 | { |
334 | if (!pl->contr) |
91 | if (!pl->contr) |
335 | return 1; |
92 | return 1; |
336 | new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp); |
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337 | new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul)); |
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338 | new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max"); |
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339 | |
93 | |
340 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d", |
94 | dynbuf_text &msg = msg_dynbuf; msg.clear (); |
341 | pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str); |
95 | |
342 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d", |
96 | msg << " Experience: " << pl->stats.exp << '\n' |
343 | pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex); |
97 | << " Next Level: " << level_exp (pl->level + 1, pl->expmul) << '\n' |
344 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d", |
98 | << "\n Stat Nat/Real/Max\n"; |
345 | pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con); |
99 | |
346 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d", |
100 | for (int i = 0; i < NUM_STATS; ++i) |
347 | pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int); |
101 | msg.printf (" %s %2d/ %3d/%3d\n", short_stat_name [i], pl->contr->orig_stats.stat (i), pl->stats.stat (i), 20 + pl->arch->stats.stat (i)); |
348 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d", |
102 | |
349 | pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis); |
103 | msg << "\nYou are " << (pl->contr->peaceful ? "peaceful" : "hostile") << '.'; |
350 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d", |
104 | |
351 | pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow); |
105 | pl->contr->infobox (MSG_CHANNEL ("statistics"), msg); |
352 | new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d", |
|
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353 | pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha); |
|
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354 | new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile"); |
|
|
355 | |
106 | |
356 | /* Can't think of anything else to print right now */ |
107 | /* Can't think of anything else to print right now */ |
357 | return 0; |
108 | return 0; |
358 | } |
109 | } |
359 | |
110 | |
360 | int |
111 | int |
361 | command_fix_me (object *op, char *params) |
112 | command_fix_me (object *op, char *params) |
362 | { |
113 | { |
363 | sum_weight (op); |
114 | op->update_weight (); |
364 | op->update_stats (); |
115 | op->update_stats (); |
365 | new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed."); |
116 | new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed."); |
366 | |
117 | |
367 | return 1; |
118 | return 1; |
368 | } |
119 | } |
369 | |
120 | |
370 | int |
121 | int |
371 | command_logs (object *op, char *params) |
|
|
372 | { |
|
|
373 | new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills."); |
|
|
374 | |
|
|
375 | return 1; |
|
|
376 | } |
|
|
377 | |
|
|
378 | int |
|
|
379 | command_bowmode (object *op, char *params) |
122 | command_bowmode (object *op, char *params) |
380 | { |
123 | { |
381 | bowtype_t oldtype = op->contr->bowtype; |
124 | bowtype_t oldtype = op->contr->bowtype; |
382 | static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth", |
125 | static const char *const types[] = { |
|
|
126 | "normal", "threewide", "spreadshot", "firenorth", |
383 | "firene", "fireeast", "firese", "firesouth", |
127 | "firene", "fireeast", "firese", "firesouth", |
384 | "firesw", "firewest", "firenw", "bestarrow" |
128 | "firesw", "firewest", "firenw", "bestarrow" |
385 | }; |
129 | }; |
386 | char buf[MAX_BUF]; |
130 | char buf[MAX_BUF]; |
387 | int i, found; |
131 | int i, found; |
… | |
… | |
403 | } |
147 | } |
404 | |
148 | |
405 | if (!found) |
149 | if (!found) |
406 | { |
150 | { |
407 | sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); |
151 | sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); |
|
|
152 | |
408 | for (i = 0; i <= bow_bestarrow; i++) |
153 | for (i = 0; i <= bow_bestarrow; i++) |
409 | { |
154 | { |
410 | strcat (buf, " "); |
155 | strcat (buf, " "); |
411 | strcat (buf, types[i]); |
156 | strcat (buf, types[i]); |
412 | if (i < bow_nw) |
157 | if (i < bow_nw) |
… | |
… | |
423 | } |
168 | } |
424 | |
169 | |
425 | int |
170 | int |
426 | command_showpets (object *op, char *params) |
171 | command_showpets (object *op, char *params) |
427 | { |
172 | { |
428 | objectlink *obl, *next; |
|
|
429 | int counter = 0, target = 0; |
173 | int counter = 0, target = 0; |
430 | int have_shown_pet = 0; |
174 | int have_shown_pet = 0; |
431 | |
175 | |
|
|
176 | dynbuf_text &msg = msg_dynbuf; msg.clear (); |
|
|
177 | |
432 | if (params != NULL) |
178 | if (params) |
433 | target = atoi (params); |
179 | target = atoi (params); |
|
|
180 | |
434 | for (obl = first_friendly_object; obl != NULL; obl = next) |
181 | for (objectlink *obl = first_friendly_object; obl; obl = obl->next) |
435 | { |
182 | { |
436 | object *ob = obl->ob; |
183 | object *ob = obl->ob; |
437 | |
184 | |
438 | next = obl->next; |
|
|
439 | if (ob->owner == op) |
185 | if (ob->owner == op) |
440 | { |
186 | { |
441 | if (target == 0) |
187 | if (target == 0) |
442 | { |
188 | { |
443 | if (counter == 0) |
189 | if (counter == 0) |
444 | new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); |
190 | msg << "T<Pets>\n\n"; |
|
|
191 | |
445 | new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level); |
192 | msg.printf (" %3d %s, level %d\n", ++counter, &ob->name, ob->level); |
446 | } |
193 | } |
447 | else if (!have_shown_pet && ++counter == target) |
194 | else if (!have_shown_pet && ++counter == target) |
448 | { |
195 | { |
449 | new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name); |
196 | msg.printf ("T<%s>\n\n" |
450 | new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp); |
197 | " level %d\n" |
451 | /* this is not a nice way to do this, it should be made to be more like the statistics command */ |
198 | " %d/%d HP, %d/%d SP\n" |
452 | new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str); |
199 | " Str %2d\n" |
453 | new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex); |
200 | " Dex %2d\n" |
454 | new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con); |
201 | " Con %2d\n" |
455 | new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int); |
202 | " Int %2d\n" |
456 | new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis); |
203 | " Wis %2d\n" |
457 | new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha); |
204 | " Cha %2d\n" |
458 | new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow); |
205 | " Pow %2d\n" |
459 | new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac); |
206 | " wc %d damage %d ac %d\n", |
|
|
207 | &ob->name, |
|
|
208 | ob->level, |
|
|
209 | ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp, |
|
|
210 | ob->stats.Str, |
|
|
211 | ob->stats.Dex, |
|
|
212 | ob->stats.Con, |
|
|
213 | ob->stats.Int, |
|
|
214 | ob->stats.Wis, |
|
|
215 | ob->stats.Cha, |
|
|
216 | ob->stats.Pow, |
|
|
217 | ob->stats.wc, ob->stats.dam, ob->stats.ac); |
|
|
218 | |
460 | have_shown_pet = 1; |
219 | have_shown_pet = 1; |
461 | } |
220 | } |
462 | } |
221 | } |
463 | } |
222 | } |
|
|
223 | |
464 | if (counter == 0) |
224 | if (counter == 0) |
465 | new_draw_info (NDI_UNIQUE, 0, op, "you have no pets."); |
225 | msg << "you have no pets."; |
466 | else if (target != 0 && have_shown_pet == 0) |
226 | else if (target != 0 && have_shown_pet == 0) |
467 | new_draw_info (NDI_UNIQUE, 0, op, "no such pet."); |
227 | msg << "no such pet."; |
|
|
228 | |
|
|
229 | op->contr->infobox (MSG_CHANNEL ("pets"), msg); |
|
|
230 | |
468 | return 0; |
231 | return 0; |
469 | } |
232 | } |
470 | |
233 | |
471 | int |
234 | int |
472 | command_resistances (object *op, char *params) |
235 | command_resistances (object *op, char *params) |
473 | { |
236 | { |
474 | int i; |
237 | dynbuf_text &msg = msg_dynbuf; msg.clear (); |
475 | |
238 | |
476 | if (!op) |
239 | msg << "Resistances:\n\n"; |
477 | return 0; |
|
|
478 | |
240 | |
479 | for (i = 0; i < NROFATTACKS; i++) |
241 | for (int i = 0; i < NROFATTACKS; i++) |
480 | { |
|
|
481 | if (i == ATNR_INTERNAL) |
242 | if (i != ATNR_INTERNAL) |
482 | continue; |
243 | msg.printf (" %-20s %+4d\n", attacktype_desc [i], op->resist [i]); |
483 | |
|
|
484 | new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]); |
|
|
485 | } |
|
|
486 | |
244 | |
487 | /* If dragon player, let's display natural resistances */ |
245 | /* If dragon player, let's display natural resistances */ |
488 | if (is_dragon_pl (op)) |
246 | if (op->is_dragon ()) |
489 | { |
|
|
490 | int attack; |
|
|
491 | object *tmp; |
|
|
492 | |
|
|
493 | for (tmp = op->inv; tmp != NULL; tmp = tmp->below) |
247 | for (object *tmp = op->inv; tmp; tmp = tmp->below) |
494 | { |
|
|
495 | if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0)) |
248 | if ((tmp->type == FORCE) && tmp->arch->archname == shstr_dragon_skin_force) |
496 | { |
249 | { |
497 | new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:"); |
250 | msg << "\nOf those, these are natural skin resistances:\n\n"; |
|
|
251 | |
498 | for (attack = 0; attack < NROFATTACKS; attack++) |
252 | for (int attack = 0; attack < NROFATTACKS; attack++) |
499 | { |
|
|
500 | if (atnr_is_dragon_enabled (attack)) |
253 | if (atnr_is_dragon_enabled (attack)) |
501 | { |
254 | msg.printf (" %-20s %+4d\n", change_resist_msg [attack], tmp->resist [attack]); |
502 | new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]); |
255 | |
503 | } |
|
|
504 | } |
|
|
505 | break; |
256 | break; |
506 | } |
257 | } |
507 | } |
|
|
508 | } |
|
|
509 | |
258 | |
510 | return 0; |
259 | op->contr->infobox (MSG_CHANNEL ("resistances"), msg); |
511 | } |
|
|
512 | |
260 | |
513 | /* |
261 | return 0; |
514 | * Actual commands. |
|
|
515 | * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...) |
|
|
516 | */ |
|
|
517 | |
|
|
518 | int |
|
|
519 | onoff_value (const char *line) |
|
|
520 | { |
|
|
521 | int i; |
|
|
522 | |
|
|
523 | if (sscanf (line, "%d", &i)) |
|
|
524 | return (i != 0); |
|
|
525 | switch (line[0]) |
|
|
526 | { |
|
|
527 | case 'o': |
|
|
528 | switch (line[1]) |
|
|
529 | { |
|
|
530 | case 'n': |
|
|
531 | return 1; /* on */ |
|
|
532 | default: |
|
|
533 | return 0; /* o[ff] */ |
|
|
534 | } |
|
|
535 | case 'y': /* y[es] */ |
|
|
536 | case 'k': /* k[ylla] */ |
|
|
537 | case 's': |
|
|
538 | case 'd': |
|
|
539 | return 1; |
|
|
540 | case 'n': /* n[o] */ |
|
|
541 | case 'e': /* e[i] */ |
|
|
542 | case 'u': |
|
|
543 | default: |
|
|
544 | return 0; |
|
|
545 | } |
|
|
546 | } |
262 | } |
547 | |
263 | |
548 | int |
264 | int |
549 | command_title (object *op, char *params) |
265 | command_title (object *op, char *params) |
550 | { |
266 | { |
… | |
… | |
555 | new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title."); |
271 | new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title."); |
556 | return 1; |
272 | return 1; |
557 | } |
273 | } |
558 | |
274 | |
559 | /* dragon players cannot change titles */ |
275 | /* dragon players cannot change titles */ |
560 | if (is_dragon_pl (op)) |
276 | if (op->is_dragon ()) |
561 | { |
277 | { |
562 | new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles."); |
278 | new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles."); |
563 | return 1; |
279 | return 1; |
564 | } |
280 | } |
565 | |
281 | |