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Revision: 1.16
Committed: Mon Dec 11 19:46:46 2006 UTC (17 years, 5 months ago) by pippijn
Content type: text/plain
Branch: MAIN
Changes since 1.15: +0 -5 lines
Log Message:
removed #ifn?def WIN32 from all files

File Contents

# Content
1 /*
2 CrossFire, A Multiplayer game for X-windows
3
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21 The authors can be reached via e-mail at <crossfire@schmorp.de>
22 */
23
24 #include <global.h>
25 #include <loader.h>
26 #ifndef __CEXTRACT__
27 # include <sproto.h>
28 #endif
29
30 extern weathermap_t **weathermap;
31
32 /* Handles misc. input request - things like hash table, malloc, maps,
33 * who, etc.
34 */
35
36 void
37 map_info (object *op, char *search)
38 {
39 maptile *m;
40 char buf[MAX_BUF], map_path[MAX_BUF];
41 long sec = seconds ();
42
43 new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60);
44 new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset");
45 for (m = first_map; m != NULL; m = m->next)
46 {
47
48 if (search && strstr (m->path, search) == NULL)
49 continue; /* Skip unwanted maps */
50 /* Print out the last 18 characters of the map name... */
51 if (strlen (m->path) <= 18)
52 strcpy (map_path, m->path);
53 else
54 strcpy (map_path, m->path + strlen (m->path) - 18);
55 sprintf (buf, "%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d",
56 map_path, m->players, players_on_map (m, FALSE),
57 m->in_memory, m->timeout, m->difficulty,
58 (MAP_WHEN_RESET (m) % 86400) / 3600, (MAP_WHEN_RESET (m) % 3600) / 60, MAP_WHEN_RESET (m) % 60);
59 new_draw_info (NDI_UNIQUE, 0, op, buf);
60 }
61 }
62
63 /* This command dumps the body information for object *op.
64 * it doesn't care what the params are.
65 * This is mostly meant as a debug command.
66 */
67 int
68 command_body (object *op, char *params)
69 {
70 int i;
71
72 /* Too hard to try and make a header that lines everything up, so just
73 * give a description.
74 */
75 new_draw_info (NDI_UNIQUE, 0, op, "The first column is the name of the body location.");
76 new_draw_info (NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has.");
77 new_draw_info (NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available.");
78 for (i = 0; i < NUM_BODY_LOCATIONS; i++)
79 {
80 /* really debugging - normally body_used should not be set to anything
81 * if body_info isn't also set.
82 */
83 if (op->body_info[i] || op->body_used[i])
84 {
85 new_draw_info_format (NDI_UNIQUE, 0, op, "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]);
86 }
87 }
88 if (!QUERY_FLAG (op, FLAG_USE_ARMOUR))
89 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to wear armor");
90 if (!QUERY_FLAG (op, FLAG_USE_WEAPON))
91 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to use weapons");
92
93 return 1;
94 }
95
96
97 int
98 command_motd (object *op, char *params)
99 {
100 display_motd (op);
101 return 1;
102 }
103
104 int
105 command_bug (object *op, char *params)
106 {
107 char buf[MAX_BUF];
108
109 if (params == NULL)
110 {
111 new_draw_info (NDI_UNIQUE, 0, op, "what bugs?");
112 return 1;
113 }
114 strcpy (buf, op->name);
115 strcat (buf, " bug-reports: ");
116 strncat (buf, ++params, MAX_BUF - strlen (buf));
117 buf[MAX_BUF - 1] = '\0';
118 bug_report (buf);
119 LOG (llevError, "%s\n", buf);
120 new_draw_info (NDI_ALL | NDI_UNIQUE, 1, NULL, buf);
121 new_draw_info (NDI_UNIQUE, 0, op, "OK, thanks!");
122 return 1;
123 }
124
125 /*
126 * Pretty much identical to current map_info, but on a bigger scale
127 * This function returns the name of the players current region, and
128 * a description of it. It is there merely for flavour text.
129 */
130 void
131 current_region_info (object *op)
132 {
133 /*
134 * Ok I /suppose/ I should write a seperate function for this, but it isn't
135 * going to be /that/ slow, and won't get called much
136 */
137 region *r = get_region_by_name (get_name_of_region_for_map (op->map));
138
139 if (!r)
140 return;
141 /* This should only be possible if regions are not operating on this server. */
142
143 new_draw_info_format (NDI_UNIQUE, 0, op, "You are in %s. \n %s", get_region_longname (r), get_region_msg (r));
144 }
145
146 void
147 current_map_info (object *op)
148 {
149 maptile *m = op->map;
150
151 if (!m)
152 return;
153
154 new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map (m));
155
156 if (QUERY_FLAG (op, FLAG_WIZ))
157 {
158 new_draw_info_format (NDI_UNIQUE, 0, op,
159 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld",
160 m->players, m->difficulty, MAP_WIDTH (m), MAP_HEIGHT (m), MAP_ENTER_X (m), MAP_ENTER_Y (m), MAP_TIMEOUT (m));
161
162 }
163 if (m->msg)
164 new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg);
165 }
166
167 #ifdef DEBUG_MALLOC_LEVEL
168 int
169 command_malloc_verify (object *op, char *parms)
170 {
171 extern int malloc_verify (void);
172
173 if (!malloc_verify ())
174 new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted.");
175 else
176 new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK.");
177 return 1;
178 }
179 #endif
180
181 int
182 command_whereabouts (object *op, char *params)
183 {
184
185 region *reg;
186 player *pl;
187
188 /*
189 * reset the counter on the region, then use it to store the number of
190 * players there.
191 * I don't know how thread-safe this would be, I suspect not very....
192 */
193 for (reg = first_region; reg != NULL; reg = reg->next)
194 {
195 reg->counter = 0;
196 }
197 for (pl = first_player; pl != NULL; pl = pl->next)
198 if (pl->ob->map != NULL)
199 get_region_by_map (pl->ob->map)->counter++;
200
201 /* we only want to print out by places with a 'longname' field... */
202 for (reg = first_region; reg != NULL; reg = reg->next)
203 {
204 if (reg->longname == NULL && reg->counter > 0)
205 {
206 if (reg->parent != NULL)
207 {
208 reg->parent->counter += reg->counter;
209 reg->counter = 0;
210 }
211 else /*uh oh, we shouldn't be here. */
212 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", reg->name);
213 }
214 }
215 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:");
216 for (reg = first_region; reg != NULL; reg = reg->next)
217 if (reg->counter > 0)
218 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players in %s", reg->counter, get_region_longname (reg));
219 return 1;
220 }
221
222 typedef struct
223 {
224 char namebuf[MAX_BUF];
225 int login_order;
226 } chars_names;
227
228 int
229 command_afk (object *op, char *params)
230 {
231 if QUERY_FLAG
232 (op, FLAG_AFK)
233 {
234 CLEAR_FLAG (op, FLAG_AFK);
235 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK");
236 }
237 else
238 {
239 SET_FLAG (op, FLAG_AFK);
240 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK");
241 }
242 return 1;
243 }
244
245 int
246 command_mapinfo (object *op, char *params)
247 {
248 current_map_info (op);
249 return 1;
250 }
251
252 int
253 command_whereami (object *op, char *params)
254 {
255 current_region_info (op);
256 return 1;
257 }
258
259 int
260 command_maps (object *op, char *params)
261 {
262 map_info (op, params);
263 return 1;
264 }
265
266 int
267 command_time (object *op, char *params)
268 {
269 print_tod (op);
270 return 1;
271 }
272
273 int
274 command_weather (object *op, char *params)
275 {
276 int wx, wy, temp, sky;
277 char buf[MAX_BUF];
278
279 if (settings.dynamiclevel < 1)
280 return 1;
281
282 if (op->map == NULL)
283 return 1;
284
285 if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0)
286 return 1;
287
288 if (QUERY_FLAG (op, FLAG_WIZ))
289 {
290 /* dump the weather, Dm style! Yo! */
291 new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map));
292 new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp);
293 new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid);
294 new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
295 new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure);
296 new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev);
297 new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
298 }
299
300 temp = real_world_temperature (op->x, op->y, op->map);
301 new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp);
302
303 /* humid */
304 if (weathermap[wx][wy].humid < 20)
305 new_draw_info (NDI_UNIQUE, 0, op, "It is very dry.");
306 else if (weathermap[wx][wy].humid < 40)
307 new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today.");
308 else if (weathermap[wx][wy].humid < 60)
309 new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy.");
310 else if (weathermap[wx][wy].humid < 80)
311 new_draw_info (NDI_UNIQUE, 0, op, "It is muggy.");
312 else
313 new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
314
315 /* wind */
316 switch (weathermap[wx][wy].winddir)
317 {
318 case 1:
319 sprintf (buf, "north");
320 break;
321 case 2:
322 sprintf (buf, "northeast");
323 break;
324 case 3:
325 sprintf (buf, "east");
326 break;
327 case 4:
328 sprintf (buf, "southeast");
329 break;
330 case 5:
331 sprintf (buf, "south");
332 break;
333 case 6:
334 sprintf (buf, "southwest");
335 break;
336 case 7:
337 sprintf (buf, "west");
338 break;
339 case 8:
340 sprintf (buf, "northwest");
341 break;
342 }
343 if (weathermap[wx][wy].windspeed < 5)
344 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf);
345 else if (weathermap[wx][wy].windspeed < 10)
346 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf);
347 else if (weathermap[wx][wy].windspeed < 15)
348 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf);
349 else if (weathermap[wx][wy].windspeed < 25)
350 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf);
351 else if (weathermap[wx][wy].windspeed < 35)
352 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf);
353 else
354 new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf);
355
356 sky = weathermap[wx][wy].sky;
357 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
358 sky += 10; /*let it snow */
359 switch (sky)
360 {
361 case SKY_CLEAR:
362 new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky.");
363 break;
364 case SKY_LIGHTCLOUD:
365 new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky.");
366 break;
367 case SKY_OVERCAST:
368 new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary.");
369 break;
370 case SKY_LIGHT_RAIN:
371 new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly.");
372 break;
373 case SKY_RAIN:
374 new_draw_info (NDI_UNIQUE, 0, op, "It is raining.");
375 break;
376 case SKY_HEAVY_RAIN:
377 new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily.");
378 break;
379 case SKY_HURRICANE:
380 new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!");
381 break;
382 case SKY_FOG:
383 new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable.");
384 break;
385 case SKY_HAIL:
386 new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!");
387 break;
388 case SKY_LIGHT_SNOW:
389 new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky.");
390 break;
391 case SKY_SNOW:
392 new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out.");
393 break;
394 case SKY_HEAVY_SNOW:
395 new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now.");
396 break;
397 case SKY_BLIZZARD:
398 new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!");
399 break;
400 }
401 return 1;
402 }
403
404 int
405 command_archs (object *op, char *params)
406 {
407 arch_info (op);
408 return 1;
409 }
410
411 int
412 command_hiscore (object *op, char *params)
413 {
414 display_high_score (op, op == NULL ? 9999 : 50, params);
415 return 1;
416 }
417
418 int
419 command_debug (object *op, char *params)
420 {
421 int i;
422 char buf[MAX_BUF];
423
424 if (params == NULL || !sscanf (params, "%d", &i))
425 {
426 sprintf (buf, "Global debug level is %d.", settings.debug);
427 new_draw_info (NDI_UNIQUE, 0, op, buf);
428 return 1;
429 }
430 if (op != NULL && !QUERY_FLAG (op, FLAG_WIZ))
431 {
432 new_draw_info (NDI_UNIQUE, 0, op, "Privileged command.");
433 return 1;
434 }
435 settings.debug = (enum LogLevel) FABS (i);
436 sprintf (buf, "Set debug level to %d.", i);
437 new_draw_info (NDI_UNIQUE, 0, op, buf);
438 return 1;
439 }
440
441
442 /*
443 * Those dumps should be just one dump with good parser
444 */
445
446 int
447 command_dumpbelow (object *op, char *params)
448 {
449 if (op && op->below)
450 {
451 char *dump = dump_object (op->below);
452 new_draw_info (NDI_UNIQUE, 0, op, dump);
453 free (dump);
454 /* Let's push that item on the dm's stack */
455 dm_stack_push (op->contr, op->below->count);
456 }
457 return 0;
458 }
459
460 int
461 command_dumpfriendlyobjects (object *op, char *params)
462 {
463 dump_friendly_objects ();
464 return 0;
465 }
466
467 int
468 command_dumpmap (object *op, char *params)
469 {
470 if (op)
471 dump_map (op->map);
472 return 0;
473 }
474
475 int
476 command_dumpallmaps (object *op, char *params)
477 {
478 dump_all_maps ();
479 return 0;
480 }
481
482 int
483 command_printlos (object *op, char *params)
484 {
485 if (op)
486 print_los (op);
487 return 0;
488 }
489
490
491 int
492 command_version (object *op, char *params)
493 {
494 version (op);
495 return 0;
496 }
497
498
499 #ifndef BUG_LOG
500 # define BUG_LOG "bug_log"
501 #endif
502 void
503 bug_report (const char *reportstring)
504 {
505 FILE *fp;
506
507 if ((fp = fopen (BUG_LOG, "a")) != NULL)
508 {
509 fprintf (fp, "%s\n", reportstring);
510 fclose (fp);
511 }
512 else
513 {
514 LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno));
515 }
516 }
517
518 int
519 command_output_sync (object *op, char *params)
520 {
521 int val;
522
523 if (!params)
524 {
525 new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time is presently %d", op->contr->outputs_sync);
526 return 1;
527 }
528 val = atoi (params);
529 if (val > 0)
530 {
531 op->contr->outputs_sync = val;
532 new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time now set to %d", op->contr->outputs_sync);
533 }
534 else
535 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_sync.");
536
537 return 1;
538 }
539
540 int
541 command_output_count (object *op, char *params)
542 {
543 int val;
544
545 if (!params)
546 {
547 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count is presently %d", op->contr->outputs_count);
548 return 1;
549 }
550 val = atoi (params);
551 if (val > 0)
552 {
553 op->contr->outputs_count = val;
554 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count now set to %d", op->contr->outputs_count);
555 }
556 else
557 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_count.");
558
559 return 1;
560 }
561
562 int
563 command_listen (object *op, char *params)
564 {
565 int i;
566
567 if (params == NULL || !sscanf (params, "%d", &i))
568 {
569 new_draw_info_format (NDI_UNIQUE, 0, op, "Set listen to what (presently %d)?", op->contr->listening);
570 return 1;
571 }
572 op->contr->listening = (char) i;
573 new_draw_info_format (NDI_UNIQUE, 0, op, "Your verbose level is now %d.", i);
574 return 1;
575 }
576
577 /* Prints out some useful information for the character. Everything we print
578 * out can be determined by the docs, so we aren't revealing anything extra -
579 * rather, we are making it convenient to find the values. params have
580 * no meaning here.
581 */
582 int
583 command_statistics (object *pl, char *params)
584 {
585 if (!pl->contr)
586 return 1;
587 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %lld", pl->stats.exp);
588 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %lld", level_exp (pl->level + 1, pl->expmul));
589 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
590
591 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
592 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str);
593 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
594 pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex);
595 new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
596 pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con);
597 new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
598 pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int);
599 new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
600 pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis);
601 new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
602 pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow);
603 new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
604 pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha);
605 new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile");
606
607 /* Can't think of anything else to print right now */
608 return 0;
609 }
610
611 int
612 command_fix_me (object *op, char *params)
613 {
614 sum_weight (op);
615 fix_player (op);
616 return 1;
617 }
618
619 int
620 command_players (object *op, char *paramss)
621 {
622 char buf[MAX_BUF];
623 char *t;
624 DIR *Dir;
625
626 sprintf (buf, "%s/%s/", settings.localdir, settings.playerdir);
627 t = buf + strlen (buf);
628 if ((Dir = opendir (buf)) != NULL)
629 {
630 const struct dirent *Entry;
631
632 while ((Entry = readdir (Dir)) != NULL)
633 {
634 /* skip '.' , '..' */
635 if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') ||
636 (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0')))
637 {
638 struct stat Stat;
639
640 strcpy (t, Entry->d_name);
641 if (stat (buf, &Stat) == 0)
642 {
643 /* This was not posix compatible
644 * if ((Stat.st_mode & S_IFMT)==S_IFDIR) {
645 */
646 if (S_ISDIR (Stat.st_mode))
647 {
648 char buf2[MAX_BUF];
649 struct tm *tm = localtime (&Stat.st_mtime);
650
651 sprintf (buf2, "%s\t%04d %02d %02d %02d %02d %02d",
652 Entry->d_name, 1900 + tm->tm_year, 1 + tm->tm_mon, tm->tm_mday, tm->tm_hour, tm->tm_min, tm->tm_sec);
653 new_draw_info (NDI_UNIQUE, 0, op, buf2);
654 }
655 }
656 }
657 }
658 }
659 closedir (Dir);
660 return 0;
661 }
662
663
664
665 int
666 command_logs (object *op, char *params)
667 {
668 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
669
670 return 1;
671 }
672
673 int
674 command_applymode (object *op, char *params)
675 {
676 unapplymode unapply = op->contr->unapply;
677 static const char *const types[] = { "nochoice", "never", "always" };
678
679 if (!params)
680 {
681 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode is set to %s", types[op->contr->unapply]);
682 return 1;
683 }
684
685 if (!strcmp (params, "nochoice"))
686 op->contr->unapply = unapply_nochoice;
687 else if (!strcmp (params, "never"))
688 op->contr->unapply = unapply_never;
689 else if (!strcmp (params, "always"))
690 op->contr->unapply = unapply_always;
691 else
692 {
693 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode: Unknown options %s, valid options are nochoice, never, always", params);
694 return 0;
695 }
696 new_draw_info_format (NDI_UNIQUE, 0, op, "Applymode %s set to %s",
697 (unapply == op->contr->unapply ? "" : " now"), types[op->contr->unapply]);
698 return 1;
699 }
700
701 int
702 command_bowmode (object *op, char *params)
703 {
704 bowtype_t oldtype = op->contr->bowtype;
705 static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth",
706 "firene", "fireeast", "firese", "firesouth",
707 "firesw", "firewest", "firenw", "bestarrow"
708 };
709 char buf[MAX_BUF];
710 int i, found;
711
712 if (!params)
713 {
714 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode is set to %s", types[op->contr->bowtype]);
715 return 1;
716 }
717
718 for (i = 0, found = 0; i <= bow_bestarrow; i++)
719 {
720 if (!strcmp (params, types[i]))
721 {
722 found++;
723 op->contr->bowtype = (bowtype_t) i;
724 break;
725 }
726 }
727 if (!found)
728 {
729 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
730 for (i = 0; i <= bow_bestarrow; i++)
731 {
732 strcat (buf, " ");
733 strcat (buf, types[i]);
734 if (i < bow_nw)
735 strcat (buf, ",");
736 else
737 strcat (buf, ".");
738 }
739 new_draw_info_format (NDI_UNIQUE, 0, op, buf);
740 return 0;
741 }
742 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]);
743 return 1;
744 }
745
746 int
747 command_petmode (object *op, char *params)
748 {
749 petmode_t oldtype = op->contr->petmode;
750 static const char *const types[] = { "normal", "sad", "defend", "arena" };
751
752 if (!params)
753 {
754 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode is set to %s", types[op->contr->petmode]);
755 return 1;
756 }
757
758 if (!strcmp (params, "normal"))
759 op->contr->petmode = pet_normal;
760 else if (!strcmp (params, "sad"))
761 op->contr->petmode = pet_sad;
762 else if (!strcmp (params, "defend"))
763 op->contr->petmode = pet_defend;
764 else if (!strcmp (params, "arena"))
765 op->contr->petmode = pet_arena;
766 else
767 {
768 new_draw_info_format (NDI_UNIQUE, 0, op,
769 "petmode: Unknown options %s, valid options are normal," "sad (seek and destroy), defend, arena", params);
770 return 0;
771 }
772 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode %s set to %s", (oldtype == op->contr->petmode ? "" : "now"), types[op->contr->petmode]);
773 return 1;
774 }
775
776 int
777 command_showpets (object *op, char *params)
778 {
779 objectlink *obl, *next;
780 int counter = 0, target = 0;
781 int have_shown_pet = 0;
782
783 if (params != NULL)
784 target = atoi (params);
785 for (obl = first_friendly_object; obl != NULL; obl = next)
786 {
787 object *ob = obl->ob;
788
789 next = obl->next;
790 if (get_owner (ob) == op)
791 {
792 if (target == 0)
793 {
794 if (counter == 0)
795 new_draw_info (NDI_UNIQUE, 0, op, "Pets:");
796 new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level);
797 }
798 else if (!have_shown_pet && ++counter == target)
799 {
800 new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name);
801 new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
802 /* this is not a nice way to do this, it should be made to be more like the statistics command */
803 new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
804 new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
805 new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
806 new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
807 new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
808 new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
809 new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
810 new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac);
811 have_shown_pet = 1;
812 }
813 }
814 }
815 if (counter == 0)
816 new_draw_info (NDI_UNIQUE, 0, op, "you have no pets.");
817 else if (target != 0 && have_shown_pet == 0)
818 new_draw_info (NDI_UNIQUE, 0, op, "no such pet.");
819 return 0;
820 }
821
822 int
823 command_usekeys (object *op, char *params)
824 {
825 usekeytype oldtype = op->contr->usekeys;
826 static const char *const types[] = { "inventory", "keyrings", "containers" };
827
828 if (!params)
829 {
830 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys is set to %s", types[op->contr->usekeys]);
831 return 1;
832 }
833
834 if (!strcmp (params, "inventory"))
835 op->contr->usekeys = key_inventory;
836 else if (!strcmp (params, "keyrings"))
837 op->contr->usekeys = keyrings;
838 else if (!strcmp (params, "containers"))
839 op->contr->usekeys = containers;
840 else
841 {
842 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys: Unknown options %s, valid options are inventory, keyrings, containers", params);
843 return 0;
844 }
845 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys %s set to %s", (oldtype == op->contr->usekeys ? "" : "now"), types[op->contr->usekeys]);
846 return 1;
847 }
848
849 int
850 command_resistances (object *op, char *params)
851 {
852 int i;
853
854 if (!op)
855 return 0;
856
857 for (i = 0; i < NROFATTACKS; i++)
858 {
859 if (i == ATNR_INTERNAL)
860 continue;
861
862 new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]);
863 }
864
865 /* If dragon player, let's display natural resistances */
866 if (is_dragon_pl (op))
867 {
868 int attack;
869 object *tmp;
870
871 for (tmp = op->inv; tmp != NULL; tmp = tmp->below)
872 {
873 if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0))
874 {
875 new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:");
876 for (attack = 0; attack < NROFATTACKS; attack++)
877 {
878 if (atnr_is_dragon_enabled (attack))
879 {
880 new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]);
881 }
882 }
883 break;
884 }
885 }
886 }
887
888 return 0;
889 }
890
891 /*
892 * Actual commands.
893 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
894 */
895
896
897 static void
898 help_topics (object *op, int what)
899 {
900 DIR *dirp;
901 struct dirent *de;
902 char filename[MAX_BUF], line[80];
903 int namelen, linelen = 0;
904
905 switch (what)
906 {
907 case 1:
908 sprintf (filename, "%s/wizhelp", settings.datadir);
909 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
910 break;
911 case 3:
912 sprintf (filename, "%s/mischelp", settings.datadir);
913 new_draw_info (NDI_UNIQUE, 0, op, " Misc help:");
914 break;
915 default:
916 sprintf (filename, "%s/help", settings.datadir);
917 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
918 break;
919 }
920 if (!(dirp = opendir (filename)))
921 return;
922
923 line[0] = '\0';
924 for (de = readdir (dirp); de; de = readdir (dirp))
925 {
926 namelen = NAMLEN (de);
927 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.'))
928 continue;
929 linelen += namelen + 1;
930 if (linelen > 42)
931 {
932 new_draw_info (NDI_UNIQUE, 0, op, line);
933 sprintf (line, " %s", de->d_name);
934 linelen = namelen + 1;
935 continue;
936 }
937 strcat (line, " ");
938 strcat (line, de->d_name);
939 }
940 new_draw_info (NDI_UNIQUE, 0, op, line);
941 closedir (dirp);
942 }
943
944 static void
945 show_commands (object *op, int what)
946 {
947 char line[80];
948 int i, size, namelen, linelen = 0;
949 CommArray_s *ap;
950 extern CommArray_s Commands[], WizCommands[];
951 extern const int CommandsSize, WizCommandsSize;
952
953 switch (what)
954 {
955 case 1:
956 ap = WizCommands;
957 size = WizCommandsSize;
958 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
959 break;
960 case 2:
961 ap = CommunicationCommands;
962 size = CommunicationCommandSize;
963 new_draw_info (NDI_UNIQUE, 0, op, " Communication commands:");
964 break;
965 default:
966 ap = Commands;
967 size = CommandsSize;
968 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
969 break;
970 }
971
972 line[0] = '\0';
973 for (i = 0; i < size; i++)
974 {
975 namelen = strlen (ap[i].name);
976 linelen += namelen + 1;
977 if (linelen > 42)
978 {
979 new_draw_info (NDI_UNIQUE, 0, op, line);
980 sprintf (line, " %s", ap[i].name);
981 linelen = namelen + 1;
982 continue;
983 }
984 strcat (line, " ");
985 strcat (line, ap[i].name);
986 }
987 new_draw_info (NDI_UNIQUE, 0, op, line);
988 }
989
990
991 int
992 command_help (object *op, char *params)
993 {
994 struct stat st;
995 FILE *fp;
996 char filename[MAX_BUF], line[MAX_BUF];
997 int len;
998
999 if (op != NULL)
1000 clear_win_info (op);
1001
1002 /*
1003 * Main help page?
1004 */
1005 if (!params)
1006 {
1007 sprintf (filename, "%s/def_help", settings.datadir);
1008 if ((fp = fopen (filename, "r")) == NULL)
1009 {
1010 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
1011 return 0;
1012 }
1013 while (fgets (line, MAX_BUF, fp))
1014 {
1015 line[MAX_BUF - 1] = '\0';
1016 len = strlen (line) - 1;
1017 if (line[len] == '\n')
1018 line[len] = '\0';
1019 new_draw_info (NDI_UNIQUE, 0, op, line);
1020 }
1021 fclose (fp);
1022 return 0;
1023 }
1024
1025 /*
1026 * Topics list
1027 */
1028 if (!strcmp (params, "topics"))
1029 {
1030 help_topics (op, 3);
1031 help_topics (op, 0);
1032 if (QUERY_FLAG (op, FLAG_WIZ))
1033 help_topics (op, 1);
1034 return 0;
1035 }
1036
1037 /*
1038 * Commands list
1039 */
1040 if (!strcmp (params, "commands"))
1041 {
1042 show_commands (op, 0);
1043 show_commands (op, 2); /* show comm commands */
1044 if (QUERY_FLAG (op, FLAG_WIZ))
1045 show_commands (op, 1);
1046 return 0;
1047 }
1048
1049 /*
1050 * User wants info about command
1051 */
1052 if (strchr (params, '.') || strchr (params, ' ') || strchr (params, '/'))
1053 {
1054 sprintf (line, "Illegal characters in '%s'", params);
1055 new_draw_info (NDI_UNIQUE, 0, op, line);
1056 return 0;
1057 }
1058
1059 sprintf (filename, "%s/mischelp/%s", settings.datadir, params);
1060 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1061 {
1062 if (op)
1063 {
1064 sprintf (filename, "%s/help/%s", settings.datadir, params);
1065 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1066 {
1067 if (QUERY_FLAG (op, FLAG_WIZ))
1068 {
1069 sprintf (filename, "%s/wizhelp/%s", settings.datadir, params);
1070 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1071 goto nohelp;
1072 }
1073 else
1074 goto nohelp;
1075 }
1076 }
1077 }
1078
1079 /*
1080 * Found that. Just cat it to screen.
1081 */
1082 if ((fp = fopen (filename, "r")) == NULL)
1083 {
1084 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
1085 return 0;
1086 }
1087 sprintf (line, "Help about '%s'", params);
1088 new_draw_info (NDI_UNIQUE, 0, op, line);
1089 while (fgets (line, MAX_BUF, fp))
1090 {
1091 line[MAX_BUF - 1] = '\0';
1092 len = strlen (line) - 1;
1093 if (line[len] == '\n')
1094 line[len] = '\0';
1095 new_draw_info (NDI_UNIQUE, 0, op, line);
1096 }
1097 fclose (fp);
1098 return 0;
1099
1100 /*
1101 * No_help -escape
1102 */
1103 nohelp:
1104 sprintf (line, "No help available on '%s'", params);
1105 new_draw_info (NDI_UNIQUE, 0, op, line);
1106 return 0;
1107 }
1108
1109
1110 int
1111 onoff_value (const char *line)
1112 {
1113 int i;
1114
1115 if (sscanf (line, "%d", &i))
1116 return (i != 0);
1117 switch (line[0])
1118 {
1119 case 'o':
1120 switch (line[1])
1121 {
1122 case 'n':
1123 return 1; /* on */
1124 default:
1125 return 0; /* o[ff] */
1126 }
1127 case 'y': /* y[es] */
1128 case 'k': /* k[ylla] */
1129 case 's':
1130 case 'd':
1131 return 1;
1132 case 'n': /* n[o] */
1133 case 'e': /* e[i] */
1134 case 'u':
1135 default:
1136 return 0;
1137 }
1138 }
1139
1140 int
1141 command_quit (object *op, char *params)
1142 {
1143 new_draw_info (NDI_UNIQUE, 0, op,
1144 "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit.");
1145 return 1;
1146 }
1147
1148 int
1149 command_real_quit (object *op, char *params)
1150 {
1151 send_query (&op->contr->socket, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1152
1153 op->contr->state = ST_CONFIRM_QUIT;
1154 return 1;
1155 }
1156
1157 /*
1158 * don't allow people to exit explore mode. It otherwise becomes
1159 * really easy to abuse this.
1160 */
1161 int
1162 command_explore (object *op, char *params)
1163 {
1164 if (settings.explore_mode == FALSE)
1165 return 1;
1166 /*
1167 * I guess this is the best way to see if we are solo or not. Actually,
1168 * are there any cases when first_player->next==NULL and we are not solo?
1169 */
1170 if ((first_player != op->contr) || (first_player->next != NULL))
1171 {
1172 new_draw_info (NDI_UNIQUE, 0, op, "You can not enter explore mode if you are in a party");
1173 }
1174 else if (op->contr->explore)
1175 new_draw_info (NDI_UNIQUE, 0, op, "There is no return from explore mode");
1176 else
1177 {
1178 op->contr->explore = 1;
1179 new_draw_info (NDI_UNIQUE, 0, op, "You are now in explore mode");
1180 }
1181 return 1;
1182 }
1183
1184 int
1185 command_sound (object *op, char *params)
1186 {
1187 if (op->contr->socket.sound)
1188 {
1189 op->contr->socket.sound = 0;
1190 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden...");
1191 }
1192 else
1193 {
1194 op->contr->socket.sound = 1;
1195 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled.");
1196 }
1197 return 1;
1198 }
1199
1200 /* Perhaps these should be in player.c, but that file is
1201 * already a bit big.
1202 */
1203
1204 void
1205 receive_player_name (object *op, char k)
1206 {
1207
1208 if (!check_name (op->contr, op->contr->write_buf + 1))
1209 {
1210 get_name (op);
1211 return;
1212 }
1213 op->name = op->contr->write_buf + 1;
1214 op->name_pl = op->contr->write_buf + 1;
1215 new_draw_info (NDI_UNIQUE, 0, op, op->contr->write_buf);
1216 op->contr->name_changed = 1;
1217 get_password (op);
1218 }
1219
1220 void
1221 receive_player_password (object *op, char k)
1222 {
1223
1224 unsigned int pwd_len = strlen (op->contr->write_buf);
1225
1226 if (pwd_len <= 1 || pwd_len > 17)
1227 {
1228 get_name (op);
1229 return;
1230 }
1231 new_draw_info (NDI_UNIQUE, 0, op, " "); /* To hide the password better */
1232
1233 if (checkbanned (op->name, op->contr->socket.host))
1234 {
1235 LOG (llevInfo, "Banned player tried to add: [%s@%s]\n", &op->name, op->contr->socket.host);
1236 new_draw_info (NDI_UNIQUE | NDI_RED, 0, op, "You are not allowed to play.");
1237 get_name (op);
1238 return;
1239 }
1240
1241 if (op->contr->state == ST_CONFIRM_PASSWORD)
1242 {
1243 if (!check_password (op->contr->write_buf + 1, op->contr->password))
1244 {
1245 new_draw_info (NDI_UNIQUE, 0, op, "The passwords did not match.");
1246 get_name (op);
1247 return;
1248 }
1249 clear_win_info (op);
1250 display_motd (op);
1251 new_draw_info (NDI_UNIQUE, 0, op, " ");
1252 new_draw_info (NDI_UNIQUE, 0, op, "Welcome, Brave New Warrior!");
1253 new_draw_info (NDI_UNIQUE, 0, op, " ");
1254 Roll_Again (op);
1255 op->contr->state = ST_ROLL_STAT;
1256 return;
1257 }
1258 strcpy (op->contr->password, crypt_string (op->contr->write_buf + 1, NULL));
1259 op->contr->state = ST_ROLL_STAT;
1260 check_login (op);
1261 return;
1262 }
1263
1264
1265 int
1266 explore_mode (void)
1267 {
1268 player *pl;
1269
1270 if (settings.explore_mode == TRUE)
1271 {
1272 for (pl = first_player; pl != (player *) NULL; pl = pl->next)
1273 if (pl->explore)
1274 return 1;
1275 }
1276 return 0;
1277 }
1278
1279
1280 int
1281 command_title (object *op, char *params)
1282 {
1283 char buf[MAX_BUF];
1284
1285 if (settings.set_title == FALSE)
1286 {
1287 new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title.");
1288 return 1;
1289 }
1290
1291 /* dragon players cannot change titles */
1292 if (is_dragon_pl (op))
1293 {
1294 new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
1295 return 1;
1296 }
1297
1298 if (params == NULL)
1299 {
1300 if (op->contr->own_title[0] == '\0')
1301 sprintf (buf, "Your title is '%s'.", op->contr->title);
1302 else
1303 sprintf (buf, "Your title is '%s'.", op->contr->own_title);
1304 new_draw_info (NDI_UNIQUE, 0, op, buf);
1305 return 1;
1306 }
1307 if (strcmp (params, "clear") == 0 || strcmp (params, "default") == 0)
1308 {
1309 if (op->contr->own_title[0] == '\0')
1310 new_draw_info (NDI_UNIQUE, 0, op, "Your title is the default title.");
1311 else
1312 new_draw_info (NDI_UNIQUE, 0, op, "Title set to default.");
1313 op->contr->own_title[0] = '\0';
1314 return 1;
1315 }
1316
1317 if ((int) strlen (params) >= MAX_NAME)
1318 {
1319 new_draw_info (NDI_UNIQUE, 0, op, "Title too long.");
1320 return 1;
1321 }
1322 strcpy (op->contr->own_title, params);
1323 return 1;
1324 }
1325
1326 int
1327 command_save (object *op, char *params)
1328 {
1329 // if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) {
1330 // new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground");
1331 // } else
1332 if (!op->stats.exp)
1333 {
1334 new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1335 }
1336 else
1337 {
1338 if (save_player (op, 1))
1339 new_draw_info (NDI_UNIQUE, 0, op, "You have been saved.");
1340 else
1341 new_draw_info (NDI_UNIQUE, 0, op, "SAVE FAILED!");
1342 }
1343 return 1;
1344 }
1345
1346
1347 int
1348 command_peaceful (object *op, char *params)
1349 {
1350 new_draw_info (NDI_UNIQUE, 0, op,
1351 "You cannot change your peaceful setting with this command."
1352 " Please speak to the priest in the temple of Gorokh"
1353 " if you want to become hostile or in temple of Valriel" " if you want to become peaceful again.");
1354
1355 /*
1356 if((op->contr->peaceful=!op->contr->peaceful))
1357 new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players.");
1358 else
1359 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1360 */
1361 return 1;
1362 }
1363
1364
1365
1366 int
1367 command_wimpy (object *op, char *params)
1368 {
1369 int i;
1370 char buf[MAX_BUF];
1371
1372 if (params == NULL || !sscanf (params, "%d", &i))
1373 {
1374 sprintf (buf, "Your current wimpy level is %d.", op->run_away);
1375 new_draw_info (NDI_UNIQUE, 0, op, buf);
1376 return 1;
1377 }
1378 sprintf (buf, "Your new wimpy level is %d.", i);
1379 new_draw_info (NDI_UNIQUE, 0, op, buf);
1380 op->run_away = i;
1381 return 1;
1382 }
1383
1384
1385 int
1386 command_brace (object *op, char *params)
1387 {
1388 if (!params)
1389 op->contr->braced = !op->contr->braced;
1390 else
1391 op->contr->braced = onoff_value (params);
1392
1393 if (op->contr->braced)
1394 new_draw_info (NDI_UNIQUE, 0, op, "You are braced.");
1395 else
1396 new_draw_info (NDI_UNIQUE, 0, op, "Not braced.");
1397
1398 fix_player (op);
1399 return 0;
1400 }
1401
1402 int
1403 command_style_map_info (object *op, char *params)
1404 {
1405 extern maptile *styles;
1406 maptile *mp;
1407 int maps_used = 0, mapmem = 0, objects_used = 0, x, y;
1408 object *tmp;
1409
1410 for (mp = styles; mp != NULL; mp = mp->next)
1411 {
1412 maps_used++;
1413 mapmem += MAP_WIDTH (mp) * MAP_HEIGHT (mp) * (sizeof (object *) + sizeof (MapSpace)) + sizeof (maptile);
1414 for (x = 0; x < MAP_WIDTH (mp); x++)
1415 {
1416 for (y = 0; y < MAP_HEIGHT (mp); y++)
1417 {
1418 for (tmp = get_map_ob (mp, x, y); tmp != NULL; tmp = tmp->above)
1419 objects_used++;
1420 }
1421 }
1422 }
1423 new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1424 new_draw_info (NDI_UNIQUE, 0, op, "Memory used, not");
1425 new_draw_info_format (NDI_UNIQUE, 0, op, "including objects: %d", mapmem);
1426 new_draw_info_format (NDI_UNIQUE, 0, op, "Style objects: %d", objects_used);
1427 new_draw_info_format (NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof (object));
1428 return 0;
1429 }
1430
1431 int
1432 command_kill_pets (object *op, char *params)
1433 {
1434 objectlink *obl, *next;
1435 int counter = 0, removecount = 0;
1436
1437 if (params == NULL)
1438 {
1439 terminate_all_pets (op);
1440 new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed.");
1441 }
1442 else
1443 {
1444 int target = atoi (params);
1445
1446 for (obl = first_friendly_object; obl != NULL; obl = next)
1447 {
1448 object *ob = obl->ob;
1449
1450 next = obl->next;
1451 if (get_owner (ob) == op)
1452 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
1453 {
1454 if (!QUERY_FLAG (ob, FLAG_REMOVED))
1455 remove_ob (ob);
1456 remove_friendly_object (ob);
1457 free_object (ob);
1458 removecount++;
1459 }
1460 }
1461 if (removecount != 0)
1462 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
1463 else
1464 new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
1465 }
1466 return 0;
1467 }