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Revision: 1.29
Committed: Mon Dec 25 14:43:23 2006 UTC (17 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.28: +4 -4 lines
Log Message:
interim.checkin

File Contents

# Content
1 /*
2 CrossFire, A Multiplayer game for X-windows
3
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21 The authors can be reached via e-mail at <crossfire@schmorp.de>
22 */
23
24 #include <global.h>
25 #include <loader.h>
26 #include <sproto.h>
27
28 #include <dirent.h>
29
30 extern weathermap_t **weathermap;
31
32 /* Handles misc. input request - things like hash table, malloc, maps,
33 * who, etc.
34 */
35
36 void
37 map_info (object *op, char *search)
38 {
39 maptile *m;
40 char buf[MAX_BUF], map_path[MAX_BUF];
41 long sec = time (0);
42
43 new_draw_info_format (NDI_UNIQUE, 0, op, "Current time is: %02ld:%02ld:%02ld.", (sec % 86400) / 3600, (sec % 3600) / 60, sec % 60);
44 new_draw_info (NDI_UNIQUE, 0, op, "Path Pl PlM IM TO Dif Reset");
45 for (m = first_map; m != NULL; m = m->next)
46 {
47
48 if (search && strstr (m->path, search) == NULL)
49 continue; /* Skip unwanted maps */
50 /* Print out the last 18 characters of the map name... */
51 if (strlen (m->path) <= 18)
52 strcpy (map_path, m->path);
53 else
54 strcpy (map_path, m->path + strlen (m->path) - 18);
55 sprintf (buf, "%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d",
56 map_path, m->players, players_on_map (m, FALSE),
57 m->in_memory, m->timeout, m->difficulty,
58 (MAP_WHEN_RESET (m) % 86400) / 3600, (MAP_WHEN_RESET (m) % 3600) / 60, MAP_WHEN_RESET (m) % 60);
59 new_draw_info (NDI_UNIQUE, 0, op, buf);
60 }
61 }
62
63 /* This command dumps the body information for object *op.
64 * it doesn't care what the params are.
65 * This is mostly meant as a debug command.
66 */
67 int
68 command_body (object *op, char *params)
69 {
70 int i;
71
72 /* Too hard to try and make a header that lines everything up, so just
73 * give a description.
74 */
75 new_draw_info (NDI_UNIQUE, 0, op, "The first column is the name of the body location.");
76 new_draw_info (NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has.");
77 new_draw_info (NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available.");
78 for (i = 0; i < NUM_BODY_LOCATIONS; i++)
79 {
80 /* really debugging - normally body_used should not be set to anything
81 * if body_info isn't also set.
82 */
83 if (op->body_info[i] || op->body_used[i])
84 {
85 new_draw_info_format (NDI_UNIQUE, 0, op, "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]);
86 }
87 }
88 if (!QUERY_FLAG (op, FLAG_USE_ARMOUR))
89 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to wear armor");
90 if (!QUERY_FLAG (op, FLAG_USE_WEAPON))
91 new_draw_info (NDI_UNIQUE, 0, op, "You are not allowed to use weapons");
92
93 return 1;
94 }
95
96
97 int
98 command_motd (object *op, char *params)
99 {
100 display_motd (op);
101 return 1;
102 }
103
104 int
105 command_bug (object *op, char *params)
106 {
107 char buf[MAX_BUF];
108
109 if (params == NULL)
110 {
111 new_draw_info (NDI_UNIQUE, 0, op, "what bugs?");
112 return 1;
113 }
114 strcpy (buf, op->name);
115 strcat (buf, " bug-reports: ");
116 strncat (buf, ++params, MAX_BUF - strlen (buf));
117 buf[MAX_BUF - 1] = '\0';
118 bug_report (buf);
119 LOG (llevError, "%s\n", buf);
120 new_draw_info (NDI_ALL | NDI_UNIQUE, 1, NULL, buf);
121 new_draw_info (NDI_UNIQUE, 0, op, "OK, thanks!");
122 return 1;
123 }
124
125 /*
126 * Pretty much identical to current map_info, but on a bigger scale
127 * This function returns the name of the players current region, and
128 * a description of it. It is there merely for flavour text.
129 */
130 void
131 current_region_info (object *op)
132 {
133 /*
134 * Ok I /suppose/ I should write a seperate function for this, but it isn't
135 * going to be /that/ slow, and won't get called much
136 */
137 region *r = get_region_by_name (get_name_of_region_for_map (op->map));
138
139 if (!r)
140 return;
141 /* This should only be possible if regions are not operating on this server. */
142
143 new_draw_info_format (NDI_UNIQUE, 0, op, "You are in %s. \n %s", get_region_longname (r), get_region_msg (r));
144 }
145
146 void
147 current_map_info (object *op)
148 {
149 maptile *m = op->map;
150
151 if (!m)
152 return;
153
154 new_draw_info_format (NDI_UNIQUE, 0, op, "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map (m));
155
156 if (QUERY_FLAG (op, FLAG_WIZ))
157 {
158 new_draw_info_format (NDI_UNIQUE, 0, op,
159 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld",
160 m->players, m->difficulty, m->width, m->height, MAP_ENTER_X (m), MAP_ENTER_Y (m), MAP_TIMEOUT (m));
161
162 }
163 if (m->msg)
164 new_draw_info (NDI_UNIQUE, NDI_NAVY, op, m->msg);
165 }
166
167 #ifdef DEBUG_MALLOC_LEVEL
168 int
169 command_malloc_verify (object *op, char *parms)
170 {
171 extern int malloc_verify (void);
172
173 if (!malloc_verify ())
174 new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted.");
175 else
176 new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK.");
177 return 1;
178 }
179 #endif
180
181 int
182 command_whereabouts (object *op, char *params)
183 {
184
185 region *reg;
186 player *pl;
187
188 /*
189 * reset the counter on the region, then use it to store the number of
190 * players there.
191 * I don't know how thread-safe this would be, I suspect not very....
192 */
193 for (reg = first_region; reg != NULL; reg = reg->next)
194 {
195 reg->counter = 0;
196 }
197 for_all_players (pl)
198 if (pl->ob->map != NULL)
199 get_region_by_map (pl->ob->map)->counter++;
200
201 /* we only want to print out by places with a 'longname' field... */
202 for (reg = first_region; reg != NULL; reg = reg->next)
203 {
204 if (reg->longname == NULL && reg->counter > 0)
205 {
206 if (reg->parent != NULL)
207 {
208 reg->parent->counter += reg->counter;
209 reg->counter = 0;
210 }
211 else /*uh oh, we shouldn't be here. */
212 LOG (llevError, "command_whereabouts() Region %s with no longname has no parent", reg->name);
213 }
214 }
215 new_draw_info_format (NDI_UNIQUE, 0, op, "In the world currently there are:");
216 for (reg = first_region; reg != NULL; reg = reg->next)
217 if (reg->counter > 0)
218 new_draw_info_format (NDI_UNIQUE, 0, op, "%u players in %s", reg->counter, get_region_longname (reg));
219 return 1;
220 }
221
222 typedef struct
223 {
224 char namebuf[MAX_BUF];
225 int login_order;
226 } chars_names;
227
228 int
229 command_afk (object *op, char *params)
230 {
231 if ((op->contr->ns->afk = !op->contr->ns->afk))
232 new_draw_info (NDI_UNIQUE, 0, op, "You are no longer AFK");
233 else
234 new_draw_info (NDI_UNIQUE, 0, op, "You are now AFK");
235
236 return 1;
237 }
238
239 int
240 command_mapinfo (object *op, char *params)
241 {
242 current_map_info (op);
243 return 1;
244 }
245
246 int
247 command_whereami (object *op, char *params)
248 {
249 current_region_info (op);
250 return 1;
251 }
252
253 int
254 command_maps (object *op, char *params)
255 {
256 map_info (op, params);
257 return 1;
258 }
259
260 int
261 command_time (object *op, char *params)
262 {
263 print_tod (op);
264 return 1;
265 }
266
267 int
268 command_weather (object *op, char *params)
269 {
270 int wx, wy, temp, sky;
271 char buf[MAX_BUF];
272
273 if (settings.dynamiclevel < 1)
274 return 1;
275
276 if (op->map == NULL)
277 return 1;
278
279 if (worldmap_to_weathermap (op->x, op->y, &wx, &wy, op->map) != 0)
280 return 1;
281
282 if (QUERY_FLAG (op, FLAG_WIZ))
283 {
284 /* dump the weather, Dm style! Yo! */
285 new_draw_info_format (NDI_UNIQUE, 0, op, "Real temp: %d", real_world_temperature (op->x, op->y, op->map));
286 new_draw_info_format (NDI_UNIQUE, 0, op, "Base temp: %d", weathermap[wx][wy].temp);
287 new_draw_info_format (NDI_UNIQUE, 0, op, "Humid: %d", weathermap[wx][wy].humid);
288 new_draw_info_format (NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d", weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
289 new_draw_info_format (NDI_UNIQUE, 0, op, "Pressure: %d", weathermap[wx][wy].pressure);
290 new_draw_info_format (NDI_UNIQUE, 0, op, "Avg Elevation: %d", weathermap[wx][wy].avgelev);
291 new_draw_info_format (NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d", weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
292 }
293
294 temp = real_world_temperature (op->x, op->y, op->map);
295 new_draw_info_format (NDI_UNIQUE, 0, op, "It's currently %d degrees " "Centigrade out.", temp);
296
297 /* humid */
298 if (weathermap[wx][wy].humid < 20)
299 new_draw_info (NDI_UNIQUE, 0, op, "It is very dry.");
300 else if (weathermap[wx][wy].humid < 40)
301 new_draw_info (NDI_UNIQUE, 0, op, "It is very comfortable today.");
302 else if (weathermap[wx][wy].humid < 60)
303 new_draw_info (NDI_UNIQUE, 0, op, "It is a bit muggy.");
304 else if (weathermap[wx][wy].humid < 80)
305 new_draw_info (NDI_UNIQUE, 0, op, "It is muggy.");
306 else
307 new_draw_info (NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
308
309 /* wind */
310 switch (weathermap[wx][wy].winddir)
311 {
312 case 1:
313 sprintf (buf, "north");
314 break;
315 case 2:
316 sprintf (buf, "northeast");
317 break;
318 case 3:
319 sprintf (buf, "east");
320 break;
321 case 4:
322 sprintf (buf, "southeast");
323 break;
324 case 5:
325 sprintf (buf, "south");
326 break;
327 case 6:
328 sprintf (buf, "southwest");
329 break;
330 case 7:
331 sprintf (buf, "west");
332 break;
333 case 8:
334 sprintf (buf, "northwest");
335 break;
336 }
337 if (weathermap[wx][wy].windspeed < 5)
338 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a mild breeze " "coming from the %s.", buf);
339 else if (weathermap[wx][wy].windspeed < 10)
340 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong breeze " "coming from the %s.", buf);
341 else if (weathermap[wx][wy].windspeed < 15)
342 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a light wind " "coming from the %s.", buf);
343 else if (weathermap[wx][wy].windspeed < 25)
344 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a strong wind " "coming from the %s.", buf);
345 else if (weathermap[wx][wy].windspeed < 35)
346 new_draw_info_format (NDI_UNIQUE, 0, op, "There is a heavy wind " "coming from the %s.", buf);
347 else
348 new_draw_info_format (NDI_UNIQUE, 0, op, "The wind from the %s is " "incredibly strong!", buf);
349
350 sky = weathermap[wx][wy].sky;
351 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
352 sky += 10; /*let it snow */
353 switch (sky)
354 {
355 case SKY_CLEAR:
356 new_draw_info (NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky.");
357 break;
358 case SKY_LIGHTCLOUD:
359 new_draw_info (NDI_UNIQUE, 0, op, "There are a few light clouds in the sky.");
360 break;
361 case SKY_OVERCAST:
362 new_draw_info (NDI_UNIQUE, 0, op, "The sky is cloudy and dreary.");
363 break;
364 case SKY_LIGHT_RAIN:
365 new_draw_info (NDI_UNIQUE, 0, op, "It is raining softly.");
366 break;
367 case SKY_RAIN:
368 new_draw_info (NDI_UNIQUE, 0, op, "It is raining.");
369 break;
370 case SKY_HEAVY_RAIN:
371 new_draw_info (NDI_UNIQUE, 0, op, "It is raining heavily.");
372 break;
373 case SKY_HURRICANE:
374 new_draw_info (NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!");
375 break;
376 case SKY_FOG:
377 new_draw_info (NDI_UNIQUE, 0, op, "It''s foggy and miserable.");
378 break;
379 case SKY_HAIL:
380 new_draw_info (NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!");
381 break;
382 case SKY_LIGHT_SNOW:
383 new_draw_info (NDI_UNIQUE, 0, op, "Snow is gently falling from the sky.");
384 break;
385 case SKY_SNOW:
386 new_draw_info (NDI_UNIQUE, 0, op, "It''s snowing out.");
387 break;
388 case SKY_HEAVY_SNOW:
389 new_draw_info (NDI_UNIQUE, 0, op, "The snow is falling very heavily now.");
390 break;
391 case SKY_BLIZZARD:
392 new_draw_info (NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!");
393 break;
394 }
395 return 1;
396 }
397
398 int
399 command_archs (object *op, char *params)
400 {
401 arch_info (op);
402 return 1;
403 }
404
405 int
406 command_hiscore (object *op, char *params)
407 {
408 display_high_score (op, op == NULL ? 9999 : 50, params);
409 return 1;
410 }
411
412 int
413 command_debug (object *op, char *params)
414 {
415 int i;
416 char buf[MAX_BUF];
417
418 if (params == NULL || !sscanf (params, "%d", &i))
419 {
420 sprintf (buf, "Global debug level is %d.", settings.debug);
421 new_draw_info (NDI_UNIQUE, 0, op, buf);
422 return 1;
423 }
424 if (op != NULL && !QUERY_FLAG (op, FLAG_WIZ))
425 {
426 new_draw_info (NDI_UNIQUE, 0, op, "Privileged command.");
427 return 1;
428 }
429 settings.debug = (enum LogLevel) FABS (i);
430 sprintf (buf, "Set debug level to %d.", i);
431 new_draw_info (NDI_UNIQUE, 0, op, buf);
432 return 1;
433 }
434
435
436 /*
437 * Those dumps should be just one dump with good parser
438 */
439
440 int
441 command_dumpbelow (object *op, char *params)
442 {
443 if (op && op->below)
444 {
445 char *dump = dump_object (op->below);
446 new_draw_info (NDI_UNIQUE, 0, op, dump);
447 free (dump);
448 /* Let's push that item on the dm's stack */
449 dm_stack_push (op->contr, op->below->count);
450 }
451 return 0;
452 }
453
454 int
455 command_dumpfriendlyobjects (object *op, char *params)
456 {
457 dump_friendly_objects ();
458 return 0;
459 }
460
461 int
462 command_dumpmap (object *op, char *params)
463 {
464 if (op)
465 dump_map (op->map);
466 return 0;
467 }
468
469 int
470 command_dumpallmaps (object *op, char *params)
471 {
472 dump_all_maps ();
473 return 0;
474 }
475
476 int
477 command_printlos (object *op, char *params)
478 {
479 if (op)
480 print_los (op);
481 return 0;
482 }
483
484
485 int
486 command_version (object *op, char *params)
487 {
488 version (op);
489 return 0;
490 }
491
492
493 #ifndef BUG_LOG
494 # define BUG_LOG "bug_log"
495 #endif
496 void
497 bug_report (const char *reportstring)
498 {
499 FILE *fp;
500
501 if ((fp = fopen (BUG_LOG, "a")) != NULL)
502 {
503 fprintf (fp, "%s\n", reportstring);
504 fclose (fp);
505 }
506 else
507 {
508 LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno));
509 }
510 }
511
512 int
513 command_output_sync (object *op, char *params)
514 {
515 int val;
516
517 if (!params)
518 {
519 new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time is presently %d", op->contr->outputs_sync);
520 return 1;
521 }
522 val = atoi (params);
523 if (val > 0)
524 {
525 op->contr->outputs_sync = val;
526 new_draw_info_format (NDI_UNIQUE, 0, op, "Output sync time now set to %d", op->contr->outputs_sync);
527 }
528 else
529 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_sync.");
530
531 return 1;
532 }
533
534 int
535 command_output_count (object *op, char *params)
536 {
537 int val;
538
539 if (!params)
540 {
541 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count is presently %d", op->contr->outputs_count);
542 return 1;
543 }
544 val = atoi (params);
545 if (val > 0)
546 {
547 op->contr->outputs_count = val;
548 new_draw_info_format (NDI_UNIQUE, 0, op, "Output count now set to %d", op->contr->outputs_count);
549 }
550 else
551 new_draw_info (NDI_UNIQUE, 0, op, "Invalid value for output_count.");
552
553 return 1;
554 }
555
556 int
557 command_listen (object *op, char *params)
558 {
559 int i;
560
561 if (params == NULL || !sscanf (params, "%d", &i))
562 {
563 new_draw_info_format (NDI_UNIQUE, 0, op, "Set listen to what (presently %d)?", op->contr->listening);
564 return 1;
565 }
566 op->contr->listening = (char) i;
567 new_draw_info_format (NDI_UNIQUE, 0, op, "Your verbose level is now %d.", i);
568 return 1;
569 }
570
571 /* Prints out some useful information for the character. Everything we print
572 * out can be determined by the docs, so we aren't revealing anything extra -
573 * rather, we are making it convenient to find the values. params have
574 * no meaning here.
575 */
576 int
577 command_statistics (object *pl, char *params)
578 {
579 if (!pl->contr)
580 return 1;
581 new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp);
582 new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul));
583 new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
584
585 new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
586 pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->clone.stats.Str);
587 new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
588 pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->clone.stats.Dex);
589 new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
590 pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->clone.stats.Con);
591 new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
592 pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->clone.stats.Int);
593 new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
594 pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->clone.stats.Wis);
595 new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
596 pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->clone.stats.Pow);
597 new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
598 pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->clone.stats.Cha);
599 new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile");
600
601 /* Can't think of anything else to print right now */
602 return 0;
603 }
604
605 int
606 command_fix_me (object *op, char *params)
607 {
608 sum_weight (op);
609 op->update_stats ();
610 return 1;
611 }
612
613 int
614 command_players (object *op, char *paramss)
615 {
616 char buf[MAX_BUF];
617 char *t;
618 DIR *Dir;
619
620 sprintf (buf, "%s/%s/", settings.localdir, settings.playerdir);
621 t = buf + strlen (buf);
622 if ((Dir = opendir (buf)) != NULL)
623 {
624 const struct dirent *Entry;
625
626 while ((Entry = readdir (Dir)))
627 {
628 /* skip '.' , '..' */
629 if (!((Entry->d_name[0] == '.' && Entry->d_name[1] == '\0') ||
630 (Entry->d_name[0] == '.' && Entry->d_name[1] == '.' && Entry->d_name[2] == '\0')))
631 {
632 struct stat Stat;
633
634 strcpy (t, Entry->d_name);
635 if (stat (buf, &Stat) == 0)
636 {
637 /* This was not posix compatible
638 * if ((Stat.st_mode & S_IFMT)==S_IFDIR) {
639 */
640 if (S_ISDIR (Stat.st_mode))
641 {
642 char buf2[MAX_BUF];
643 struct tm *tm = localtime (&Stat.st_mtime);
644
645 sprintf (buf2, "%s\t%04d %02d %02d %02d %02d %02d",
646 Entry->d_name, 1900 + tm->tm_year, 1 + tm->tm_mon, tm->tm_mday, tm->tm_hour, tm->tm_min, tm->tm_sec);
647 new_draw_info (NDI_UNIQUE, 0, op, buf2);
648 }
649 }
650 }
651 }
652 }
653 closedir (Dir);
654 return 0;
655 }
656
657
658
659 int
660 command_logs (object *op, char *params)
661 {
662 new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills.");
663
664 return 1;
665 }
666
667 int
668 command_applymode (object *op, char *params)
669 {
670 unapplymode unapply = op->contr->unapply;
671 static const char *const types[] = { "nochoice", "never", "always" };
672
673 if (!params)
674 {
675 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode is set to %s", types[op->contr->unapply]);
676 return 1;
677 }
678
679 if (!strcmp (params, "nochoice"))
680 op->contr->unapply = unapply_nochoice;
681 else if (!strcmp (params, "never"))
682 op->contr->unapply = unapply_never;
683 else if (!strcmp (params, "always"))
684 op->contr->unapply = unapply_always;
685 else
686 {
687 new_draw_info_format (NDI_UNIQUE, 0, op, "applymode: Unknown options %s, valid options are nochoice, never, always", params);
688 return 0;
689 }
690 new_draw_info_format (NDI_UNIQUE, 0, op, "Applymode %s set to %s",
691 (unapply == op->contr->unapply ? "" : " now"), types[op->contr->unapply]);
692 return 1;
693 }
694
695 int
696 command_bowmode (object *op, char *params)
697 {
698 bowtype_t oldtype = op->contr->bowtype;
699 static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth",
700 "firene", "fireeast", "firese", "firesouth",
701 "firesw", "firewest", "firenw", "bestarrow"
702 };
703 char buf[MAX_BUF];
704 int i, found;
705
706 if (!params)
707 {
708 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode is set to %s", types[op->contr->bowtype]);
709 return 1;
710 }
711
712 for (i = 0, found = 0; i <= bow_bestarrow; i++)
713 {
714 if (!strcmp (params, types[i]))
715 {
716 found++;
717 op->contr->bowtype = (bowtype_t) i;
718 break;
719 }
720 }
721 if (!found)
722 {
723 sprintf (buf, "bowmode: Unknown options %s, valid options are:", params);
724 for (i = 0; i <= bow_bestarrow; i++)
725 {
726 strcat (buf, " ");
727 strcat (buf, types[i]);
728 if (i < bow_nw)
729 strcat (buf, ",");
730 else
731 strcat (buf, ".");
732 }
733 new_draw_info_format (NDI_UNIQUE, 0, op, buf);
734 return 0;
735 }
736 new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]);
737 return 1;
738 }
739
740 int
741 command_petmode (object *op, char *params)
742 {
743 petmode_t oldtype = op->contr->petmode;
744 static const char *const types[] = { "normal", "sad", "defend", "arena" };
745
746 if (!params)
747 {
748 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode is set to %s", types[op->contr->petmode]);
749 return 1;
750 }
751
752 if (!strcmp (params, "normal"))
753 op->contr->petmode = pet_normal;
754 else if (!strcmp (params, "sad"))
755 op->contr->petmode = pet_sad;
756 else if (!strcmp (params, "defend"))
757 op->contr->petmode = pet_defend;
758 else if (!strcmp (params, "arena"))
759 op->contr->petmode = pet_arena;
760 else
761 {
762 new_draw_info_format (NDI_UNIQUE, 0, op,
763 "petmode: Unknown options %s, valid options are normal," "sad (seek and destroy), defend, arena", params);
764 return 0;
765 }
766 new_draw_info_format (NDI_UNIQUE, 0, op, "petmode %s set to %s", (oldtype == op->contr->petmode ? "" : "now"), types[op->contr->petmode]);
767 return 1;
768 }
769
770 int
771 command_showpets (object *op, char *params)
772 {
773 objectlink *obl, *next;
774 int counter = 0, target = 0;
775 int have_shown_pet = 0;
776
777 if (params != NULL)
778 target = atoi (params);
779 for (obl = first_friendly_object; obl != NULL; obl = next)
780 {
781 object *ob = obl->ob;
782
783 next = obl->next;
784 if (ob->owner == op)
785 {
786 if (target == 0)
787 {
788 if (counter == 0)
789 new_draw_info (NDI_UNIQUE, 0, op, "Pets:");
790 new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level);
791 }
792 else if (!have_shown_pet && ++counter == target)
793 {
794 new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name);
795 new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
796 /* this is not a nice way to do this, it should be made to be more like the statistics command */
797 new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
798 new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
799 new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
800 new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
801 new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
802 new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
803 new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
804 new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac);
805 have_shown_pet = 1;
806 }
807 }
808 }
809 if (counter == 0)
810 new_draw_info (NDI_UNIQUE, 0, op, "you have no pets.");
811 else if (target != 0 && have_shown_pet == 0)
812 new_draw_info (NDI_UNIQUE, 0, op, "no such pet.");
813 return 0;
814 }
815
816 int
817 command_usekeys (object *op, char *params)
818 {
819 usekeytype oldtype = op->contr->usekeys;
820 static const char *const types[] = { "inventory", "keyrings", "containers" };
821
822 if (!params)
823 {
824 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys is set to %s", types[op->contr->usekeys]);
825 return 1;
826 }
827
828 if (!strcmp (params, "inventory"))
829 op->contr->usekeys = key_inventory;
830 else if (!strcmp (params, "keyrings"))
831 op->contr->usekeys = keyrings;
832 else if (!strcmp (params, "containers"))
833 op->contr->usekeys = containers;
834 else
835 {
836 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys: Unknown options %s, valid options are inventory, keyrings, containers", params);
837 return 0;
838 }
839 new_draw_info_format (NDI_UNIQUE, 0, op, "usekeys %s set to %s", (oldtype == op->contr->usekeys ? "" : "now"), types[op->contr->usekeys]);
840 return 1;
841 }
842
843 int
844 command_resistances (object *op, char *params)
845 {
846 int i;
847
848 if (!op)
849 return 0;
850
851 for (i = 0; i < NROFATTACKS; i++)
852 {
853 if (i == ATNR_INTERNAL)
854 continue;
855
856 new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]);
857 }
858
859 /* If dragon player, let's display natural resistances */
860 if (is_dragon_pl (op))
861 {
862 int attack;
863 object *tmp;
864
865 for (tmp = op->inv; tmp != NULL; tmp = tmp->below)
866 {
867 if ((tmp->type == FORCE) && (strcmp (tmp->arch->name, "dragon_skin_force") == 0))
868 {
869 new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:");
870 for (attack = 0; attack < NROFATTACKS; attack++)
871 {
872 if (atnr_is_dragon_enabled (attack))
873 {
874 new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]);
875 }
876 }
877 break;
878 }
879 }
880 }
881
882 return 0;
883 }
884
885 /*
886 * Actual commands.
887 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
888 */
889
890
891 static void
892 help_topics (object *op, int what)
893 {
894 DIR *dirp;
895 struct dirent *de;
896 char filename[MAX_BUF], line[80];
897 int namelen, linelen = 0;
898
899 switch (what)
900 {
901 case 1:
902 sprintf (filename, "%s/wizhelp", settings.datadir);
903 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
904 break;
905 case 3:
906 sprintf (filename, "%s/mischelp", settings.datadir);
907 new_draw_info (NDI_UNIQUE, 0, op, " Misc help:");
908 break;
909 default:
910 sprintf (filename, "%s/help", settings.datadir);
911 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
912 break;
913 }
914
915 if (!(dirp = opendir (filename)))
916 return;
917
918 line[0] = '\0';
919 while (de = readdir (dirp))
920 {
921 namelen = strlen (de->d_name);
922 if (namelen <= 2 && *de->d_name == '.' && (namelen == 1 || de->d_name[1] == '.'))
923 continue;
924 linelen += namelen + 1;
925 if (linelen > 42)
926 {
927 new_draw_info (NDI_UNIQUE, 0, op, line);
928 sprintf (line, " %s", de->d_name);
929 linelen = namelen + 1;
930 continue;
931 }
932 strcat (line, " ");
933 strcat (line, de->d_name);
934 }
935 new_draw_info (NDI_UNIQUE, 0, op, line);
936 closedir (dirp);
937 }
938
939 static void
940 show_commands (object *op, int what)
941 {
942 char line[80];
943 int i, size, namelen, linelen = 0;
944 CommArray_s *ap;
945 extern CommArray_s Commands[], WizCommands[];
946 extern const int CommandsSize, WizCommandsSize;
947
948 switch (what)
949 {
950 case 1:
951 ap = WizCommands;
952 size = WizCommandsSize;
953 new_draw_info (NDI_UNIQUE, 0, op, " Wiz commands:");
954 break;
955 case 2:
956 ap = CommunicationCommands;
957 size = CommunicationCommandSize;
958 new_draw_info (NDI_UNIQUE, 0, op, " Communication commands:");
959 break;
960 default:
961 ap = Commands;
962 size = CommandsSize;
963 new_draw_info (NDI_UNIQUE, 0, op, " Commands:");
964 break;
965 }
966
967 line[0] = '\0';
968 for (i = 0; i < size; i++)
969 {
970 namelen = strlen (ap[i].name);
971 linelen += namelen + 1;
972 if (linelen > 42)
973 {
974 new_draw_info (NDI_UNIQUE, 0, op, line);
975 sprintf (line, " %s", ap[i].name);
976 linelen = namelen + 1;
977 continue;
978 }
979 strcat (line, " ");
980 strcat (line, ap[i].name);
981 }
982 new_draw_info (NDI_UNIQUE, 0, op, line);
983 }
984
985
986 int
987 command_help (object *op, char *params)
988 {
989 struct stat st;
990 FILE *fp;
991 char filename[MAX_BUF], line[MAX_BUF];
992 int len;
993
994 if (op != NULL)
995 clear_win_info (op);
996
997 /*
998 * Main help page?
999 */
1000 if (!params)
1001 {
1002 sprintf (filename, "%s/def_help", settings.datadir);
1003 if ((fp = fopen (filename, "r")) == NULL)
1004 {
1005 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
1006 return 0;
1007 }
1008 while (fgets (line, MAX_BUF, fp))
1009 {
1010 line[MAX_BUF - 1] = '\0';
1011 len = strlen (line) - 1;
1012 if (line[len] == '\n')
1013 line[len] = '\0';
1014 new_draw_info (NDI_UNIQUE, 0, op, line);
1015 }
1016 fclose (fp);
1017 return 0;
1018 }
1019
1020 /*
1021 * Topics list
1022 */
1023 if (!strcmp (params, "topics"))
1024 {
1025 help_topics (op, 3);
1026 help_topics (op, 0);
1027 if (QUERY_FLAG (op, FLAG_WIZ))
1028 help_topics (op, 1);
1029 return 0;
1030 }
1031
1032 /*
1033 * Commands list
1034 */
1035 if (!strcmp (params, "commands"))
1036 {
1037 show_commands (op, 0);
1038 show_commands (op, 2); /* show comm commands */
1039 if (QUERY_FLAG (op, FLAG_WIZ))
1040 show_commands (op, 1);
1041 return 0;
1042 }
1043
1044 /*
1045 * User wants info about command
1046 */
1047 if (strchr (params, '.') || strchr (params, ' ') || strchr (params, '/'))
1048 {
1049 sprintf (line, "Illegal characters in '%s'", params);
1050 new_draw_info (NDI_UNIQUE, 0, op, line);
1051 return 0;
1052 }
1053
1054 sprintf (filename, "%s/mischelp/%s", settings.datadir, params);
1055 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1056 {
1057 if (op)
1058 {
1059 sprintf (filename, "%s/help/%s", settings.datadir, params);
1060 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1061 {
1062 if (QUERY_FLAG (op, FLAG_WIZ))
1063 {
1064 sprintf (filename, "%s/wizhelp/%s", settings.datadir, params);
1065 if (stat (filename, &st) || !S_ISREG (st.st_mode))
1066 goto nohelp;
1067 }
1068 else
1069 goto nohelp;
1070 }
1071 }
1072 }
1073
1074 /*
1075 * Found that. Just cat it to screen.
1076 */
1077 if ((fp = fopen (filename, "r")) == NULL)
1078 {
1079 LOG (llevError, "Cannot open help file %s: %s\n", filename, strerror (errno));
1080 return 0;
1081 }
1082 sprintf (line, "Help about '%s'", params);
1083 new_draw_info (NDI_UNIQUE, 0, op, line);
1084 while (fgets (line, MAX_BUF, fp))
1085 {
1086 line[MAX_BUF - 1] = '\0';
1087 len = strlen (line) - 1;
1088 if (line[len] == '\n')
1089 line[len] = '\0';
1090 new_draw_info (NDI_UNIQUE, 0, op, line);
1091 }
1092 fclose (fp);
1093 return 0;
1094
1095 /*
1096 * No_help -escape
1097 */
1098 nohelp:
1099 sprintf (line, "No help available on '%s'", params);
1100 new_draw_info (NDI_UNIQUE, 0, op, line);
1101 return 0;
1102 }
1103
1104
1105 int
1106 onoff_value (const char *line)
1107 {
1108 int i;
1109
1110 if (sscanf (line, "%d", &i))
1111 return (i != 0);
1112 switch (line[0])
1113 {
1114 case 'o':
1115 switch (line[1])
1116 {
1117 case 'n':
1118 return 1; /* on */
1119 default:
1120 return 0; /* o[ff] */
1121 }
1122 case 'y': /* y[es] */
1123 case 'k': /* k[ylla] */
1124 case 's':
1125 case 'd':
1126 return 1;
1127 case 'n': /* n[o] */
1128 case 'e': /* e[i] */
1129 case 'u':
1130 default:
1131 return 0;
1132 }
1133 }
1134
1135 int
1136 command_quit (object *op, char *params)
1137 {
1138 new_draw_info (NDI_UNIQUE, 0, op,
1139 "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit.");
1140 return 1;
1141 }
1142
1143 int
1144 command_real_quit (object *op, char *params)
1145 {
1146 send_query (op->contr->ns, CS_QUERY_SINGLECHAR, "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1147
1148 op->contr->ns->state = ST_CONFIRM_QUIT;
1149 return 1;
1150 }
1151
1152 /*
1153 * don't allow people to exit explore mode. It otherwise becomes
1154 * really easy to abuse this.
1155 */
1156 int
1157 command_explore (object *op, char *params)
1158 {
1159 if (settings.explore_mode == FALSE)
1160 return 1;
1161 /*
1162 * I guess this is the best way to see if we are solo or not. Actually,
1163 * are there any cases when first_player->next==NULL and we are not solo?
1164 */
1165 if ((first_player != op->contr) || (first_player->next != NULL))
1166 {
1167 new_draw_info (NDI_UNIQUE, 0, op, "You can not enter explore mode if you are in a party");
1168 }
1169 else if (op->contr->explore)
1170 new_draw_info (NDI_UNIQUE, 0, op, "There is no return from explore mode");
1171 else
1172 {
1173 op->contr->explore = 1;
1174 new_draw_info (NDI_UNIQUE, 0, op, "You are now in explore mode");
1175 }
1176 return 1;
1177 }
1178
1179 int
1180 command_sound (object *op, char *params)
1181 {
1182 if (op->contr->ns->sound)
1183 {
1184 op->contr->ns->sound = 0;
1185 new_draw_info (NDI_UNIQUE, 0, op, "Silence is golden...");
1186 }
1187 else
1188 {
1189 op->contr->ns->sound = 1;
1190 new_draw_info (NDI_UNIQUE, 0, op, "The sounds are enabled.");
1191 }
1192
1193 return 1;
1194 }
1195
1196 int
1197 explore_mode (void)
1198 {
1199 player *pl;
1200
1201 if (settings.explore_mode == TRUE)
1202 {
1203 for (pl = first_player; pl != (player *) NULL; pl = pl->next)
1204 if (pl->explore)
1205 return 1;
1206 }
1207 return 0;
1208 }
1209
1210 int
1211 command_title (object *op, char *params)
1212 {
1213 char buf[MAX_BUF];
1214
1215 if (settings.set_title == FALSE)
1216 {
1217 new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title.");
1218 return 1;
1219 }
1220
1221 /* dragon players cannot change titles */
1222 if (is_dragon_pl (op))
1223 {
1224 new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
1225 return 1;
1226 }
1227
1228 if (params == NULL)
1229 {
1230 if (op->contr->own_title[0] == '\0')
1231 sprintf (buf, "Your title is '%s'.", op->contr->title);
1232 else
1233 sprintf (buf, "Your title is '%s'.", op->contr->own_title);
1234 new_draw_info (NDI_UNIQUE, 0, op, buf);
1235 return 1;
1236 }
1237 if (strcmp (params, "clear") == 0 || strcmp (params, "default") == 0)
1238 {
1239 if (op->contr->own_title[0] == '\0')
1240 new_draw_info (NDI_UNIQUE, 0, op, "Your title is the default title.");
1241 else
1242 new_draw_info (NDI_UNIQUE, 0, op, "Title set to default.");
1243 op->contr->own_title[0] = '\0';
1244 return 1;
1245 }
1246
1247 if ((int) strlen (params) >= MAX_NAME)
1248 {
1249 new_draw_info (NDI_UNIQUE, 0, op, "Title too long.");
1250 return 1;
1251 }
1252 strcpy (op->contr->own_title, params);
1253 return 1;
1254 }
1255
1256 int
1257 command_save (object *op, char *params)
1258 {
1259 if (!op->stats.exp)
1260 new_draw_info (NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1261 else
1262 {
1263 op->contr->save ();
1264 new_draw_info (NDI_UNIQUE, 0, op, "You have been saved.");
1265 }
1266
1267 return 1;
1268 }
1269
1270 int
1271 command_peaceful (object *op, char *params)
1272 {
1273 new_draw_info (NDI_UNIQUE, 0, op,
1274 "You cannot change your peaceful setting with this command."
1275 " Please speak to the priest in the temple of Gorokh"
1276 " if you want to become hostile or in temple of Valriel" " if you want to become peaceful again.");
1277
1278 /*
1279 if((op->contr->peaceful=!op->contr->peaceful))
1280 new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players.");
1281 else
1282 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1283 */
1284 return 1;
1285 }
1286
1287 int
1288 command_wimpy (object *op, char *params)
1289 {
1290 int i;
1291 char buf[MAX_BUF];
1292
1293 if (params == NULL || !sscanf (params, "%d", &i))
1294 {
1295 sprintf (buf, "Your current wimpy level is %d.", op->run_away);
1296 new_draw_info (NDI_UNIQUE, 0, op, buf);
1297 return 1;
1298 }
1299 sprintf (buf, "Your new wimpy level is %d.", i);
1300 new_draw_info (NDI_UNIQUE, 0, op, buf);
1301 op->run_away = i;
1302 return 1;
1303 }
1304
1305 int
1306 command_brace (object *op, char *params)
1307 {
1308 if (!params)
1309 op->contr->braced = !op->contr->braced;
1310 else
1311 op->contr->braced = onoff_value (params);
1312
1313 if (op->contr->braced)
1314 new_draw_info (NDI_UNIQUE, 0, op, "You are braced.");
1315 else
1316 new_draw_info (NDI_UNIQUE, 0, op, "Not braced.");
1317
1318 op->update_stats ();
1319 return 0;
1320 }
1321
1322 int
1323 command_style_map_info (object *op, char *params)
1324 {
1325 extern maptile *styles;
1326 maptile *mp;
1327 int maps_used = 0, mapmem = 0, objects_used = 0, x, y;
1328 object *tmp;
1329
1330 for (mp = styles; mp != NULL; mp = mp->next)
1331 {
1332 maps_used++;
1333 mapmem += mp->width * mp->height * (sizeof (object *) + sizeof (mapspace)) + sizeof (maptile);
1334 for (x = 0; x < mp->width; x++)
1335 {
1336 for (y = 0; y < mp->height; y++)
1337 {
1338 for (tmp = GET_MAP_OB (mp, x, y); tmp != NULL; tmp = tmp->above)
1339 objects_used++;
1340 }
1341 }
1342 }
1343 new_draw_info_format (NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1344 new_draw_info (NDI_UNIQUE, 0, op, "Memory used, not");
1345 new_draw_info_format (NDI_UNIQUE, 0, op, "including objects: %d", mapmem);
1346 new_draw_info_format (NDI_UNIQUE, 0, op, "Style objects: %d", objects_used);
1347 new_draw_info_format (NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof (object));
1348 return 0;
1349 }
1350
1351 int
1352 command_kill_pets (object *op, char *params)
1353 {
1354 objectlink *obl, *next;
1355 int counter = 0, removecount = 0;
1356
1357 if (params == NULL)
1358 {
1359 terminate_all_pets (op);
1360 new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed.");
1361 }
1362 else
1363 {
1364 int target = atoi (params);
1365
1366 for (obl = first_friendly_object; obl != NULL; obl = next)
1367 {
1368 object *ob = obl->ob;
1369
1370 next = obl->next;
1371 if (ob->owner == op)
1372 if (++counter == target || (target == 0 && !strcasecmp (ob->name, params)))
1373 {
1374 ob->destroy ();
1375 removecount++;
1376 }
1377 }
1378 if (removecount != 0)
1379 new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
1380 else
1381 new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
1382 }
1383 return 0;
1384 }