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Revision: 1.6
Committed: Mon Sep 4 11:08:00 2006 UTC (17 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.5: +1 -87 lines
Log Message:
Changes...

- alternative shstr representation, saves code
- use glibs splice memory allocator (seems slower)
- use simpler memory/lifetime management for objects, no recycling

File Contents

# Content
1 /*
2 * static char *rcsid_c_misc_c =
3 * "$Id: c_misc.C,v 1.5 2006-09-03 00:18:42 root Exp $";
4 */
5
6 /*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen
11
12 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version.
16
17 This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21
22 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25
26 The authors can be reached via e-mail at crossfire-devel@real-time.com
27 */
28
29 #include <global.h>
30 #include <loader.h>
31 #ifndef __CEXTRACT__
32 #include <sproto.h>
33 #endif
34
35 extern weathermap_t **weathermap;
36
37 /* Handles misc. input request - things like hash table, malloc, maps,
38 * who, etc.
39 */
40
41 void map_info(object *op, char *search) {
42 mapstruct *m;
43 char buf[MAX_BUF], map_path[MAX_BUF];
44 long sec = seconds();
45 new_draw_info_format(NDI_UNIQUE, 0, op,
46 "Current time is: %02ld:%02ld:%02ld.",
47 (sec%86400)/3600,(sec%3600)/60,sec%60);
48 new_draw_info(NDI_UNIQUE, 0,op,"Path Pl PlM IM TO Dif Reset");
49 for(m=first_map;m!=NULL;m=m->next) {
50
51 if ( search && strstr(m->path,search)==NULL ) continue; /* Skip unwanted maps */
52 /* Print out the last 18 characters of the map name... */
53 if (strlen(m->path)<=18) strcpy(map_path, m->path);
54 else strcpy(map_path, m->path + strlen(m->path) - 18);
55 sprintf(buf,"%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d",
56 map_path, m->players,players_on_map(m,FALSE),
57 m->in_memory,m->timeout,m->difficulty,
58 (MAP_WHEN_RESET(m)%86400)/3600,(MAP_WHEN_RESET(m)%3600)/60,
59 MAP_WHEN_RESET(m)%60);
60 new_draw_info(NDI_UNIQUE, 0,op,buf);
61 }
62 }
63
64 /* This command dumps the body information for object *op.
65 * it doesn't care what the params are.
66 * This is mostly meant as a debug command.
67 */
68 int command_body(object *op, char *params)
69 {
70 int i;
71
72 /* Too hard to try and make a header that lines everything up, so just
73 * give a description.
74 */
75 new_draw_info(NDI_UNIQUE, 0, op, "The first column is the name of the body location.");
76 new_draw_info(NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has.");
77 new_draw_info(NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available.");
78 for (i=0; i<NUM_BODY_LOCATIONS; i++) {
79 /* really debugging - normally body_used should not be set to anything
80 * if body_info isn't also set.
81 */
82 if (op->body_info[i] || op->body_used[i]) {
83 new_draw_info_format(NDI_UNIQUE, 0, op,
84 "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]);
85 }
86 }
87 if (!QUERY_FLAG(op, FLAG_USE_ARMOUR))
88 new_draw_info(NDI_UNIQUE, 0, op, "You are not allowed to wear armor");
89 if (!QUERY_FLAG(op, FLAG_USE_WEAPON))
90 new_draw_info(NDI_UNIQUE, 0, op, "You are not allowed to use weapons");
91
92 return 1;
93 }
94
95
96 int command_motd(object *op, char *params)
97 {
98 display_motd(op);
99 return 1;
100 }
101
102 int command_bug(object *op, char *params)
103 {
104 char buf[MAX_BUF];
105
106 if (params == NULL) {
107 new_draw_info(NDI_UNIQUE, 0,op,"what bugs?");
108 return 1;
109 }
110 strcpy(buf,op->name);
111 strcat(buf," bug-reports: ");
112 strncat(buf,++params,MAX_BUF - strlen(buf) );
113 buf[MAX_BUF - 1] = '\0';
114 bug_report(buf);
115 LOG(llevError,"%s\n",buf);
116 new_draw_info(NDI_ALL | NDI_UNIQUE, 1, NULL, buf);
117 new_draw_info(NDI_UNIQUE, 0,op, "OK, thanks!");
118 return 1;
119 }
120
121 /*
122 * Pretty much identical to current map_info, but on a bigger scale
123 * This function returns the name of the players current region, and
124 * a description of it. It is there merely for flavour text.
125 */
126 void current_region_info(object *op) {
127 /*
128 * Ok I /suppose/ I should write a seperate function for this, but it isn't
129 * going to be /that/ slow, and won't get called much
130 */
131 region *r = get_region_by_name(get_name_of_region_for_map(op->map));
132
133 if (!r)
134 return;
135 /* This should only be possible if regions are not operating on this server. */
136
137 new_draw_info_format(NDI_UNIQUE, 0,op,
138 "You are in %s. \n %s", get_region_longname(r), get_region_msg(r));
139 }
140
141 void current_map_info(object *op) {
142 mapstruct *m = op->map;
143
144 if (!m)
145 return;
146
147 new_draw_info_format(NDI_UNIQUE, 0,op,
148 "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map(m));
149
150 if (QUERY_FLAG(op,FLAG_WIZ)) {
151 new_draw_info_format(NDI_UNIQUE, 0, op,
152 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld",
153 m->players, m->difficulty,
154 MAP_WIDTH(m), MAP_HEIGHT(m),
155 MAP_ENTER_X(m), MAP_ENTER_Y(m),
156 MAP_TIMEOUT(m));
157
158 }
159 if (m->msg)
160 new_draw_info(NDI_UNIQUE, NDI_NAVY, op, m->msg);
161 }
162
163 #ifdef DEBUG_MALLOC_LEVEL
164 int command_malloc_verify(object *op, char *parms)
165 {
166 extern int malloc_verify(void);
167
168 if (!malloc_verify())
169 new_draw_info(NDI_UNIQUE, 0,op,"Heap is corrupted.");
170 else
171 new_draw_info(NDI_UNIQUE, 0,op,"Heap checks out OK.");
172 return 1;
173 }
174 #endif
175
176 int command_whereabouts(object *op, char *params) {
177
178 region *reg;
179 player *pl;
180
181 /*
182 * reset the counter on the region, then use it to store the number of
183 * players there.
184 * I don't know how thread-safe this would be, I suspect not very....
185 */
186 for (reg=first_region;reg!=NULL;reg=reg->next) {
187 reg->counter=0;
188 }
189 for (pl=first_player;pl!=NULL;pl=pl->next)
190 if (pl->ob->map!=NULL)
191 get_region_by_map(pl->ob->map)->counter++;
192
193 /* we only want to print out by places with a 'longname' field...*/
194 for (reg=first_region;reg!=NULL;reg=reg->next) {
195 if (reg->longname==NULL && reg->counter>0) {
196 if(reg->parent !=NULL) {
197 reg->parent->counter+=reg->counter;
198 reg->counter=0;
199 }
200 else /*uh oh, we shouldn't be here. */
201 LOG(llevError,"command_whereabouts() Region %s with no longname has no parent", reg->name);
202 }
203 }
204 new_draw_info_format(NDI_UNIQUE, 0,op,
205 "In the world currently there are:");
206 for (reg=first_region;reg!=NULL;reg=reg->next)
207 if(reg->counter>0)
208 new_draw_info_format(NDI_UNIQUE, 0,op,
209 "%u players in %s", reg->counter, get_region_longname(reg));
210 return 1;
211 }
212
213 typedef struct
214 {
215 char namebuf[MAX_BUF];
216 int login_order;
217 } chars_names;
218
219 /*local functon for qsort comparison*/
220 static int name_cmp (const chars_names *c1, const chars_names *c2)
221 {
222 return strcasecmp (c1->namebuf, c2->namebuf);
223 }
224
225 int command_who (object *op, char *params) {
226 player *pl;
227 uint16 i;
228 region *reg;
229 char* format;
230 int num_players = 0;
231 int num_wiz = 0;
232 int num_afk = 0;
233 chars_names *chars = NULL;
234
235 /*
236 * The who formats are defined in config to be blank. They should have been
237 * overridden by the settings file, if there are no entries however, it will
238 * have stayed blank. Since this probably isn't what is wanted, we will check if
239 * new formats have been specified, and if not we will use the old defaults.
240 */
241 if (!strcmp(settings.who_format,""))
242 strcpy(settings.who_format, "%N_%T%t%h%d%n[%m]");
243 if (!strcmp(settings.who_wiz_format,""))
244 strcpy(settings.who_wiz_format, "%N_%T%t%h%d%nLevel %l [%m](@%i)(%c)");
245 if (op == NULL || QUERY_FLAG(op, FLAG_WIZ))
246 format=settings.who_wiz_format;
247 else
248 format=settings.who_format;
249
250 reg=get_region_from_string(params);
251
252 for (pl=first_player;pl!=NULL;pl=pl->next) {
253 if (pl->ob->map == NULL)
254 continue;
255 if (pl->hidden && !QUERY_FLAG(op, FLAG_WIZ)) continue;
256
257 if(!region_is_child_of_region(get_region_by_map(pl->ob->map),reg)) continue;
258
259 if (pl->state==ST_PLAYING || pl->state==ST_GET_PARTY_PASSWORD) {
260
261 num_players++;
262 chars = (chars_names *) realloc(chars, num_players*sizeof(chars_names));
263 if (chars == NULL) {
264 new_draw_info(NDI_UNIQUE, 0, op, "who failed - out of memory!");
265 return 0;
266 }
267 sprintf(chars[num_players-1].namebuf, "%s", &pl->ob->name);
268 chars[num_players-1].login_order = num_players;
269 /*Check for WIZ's & AFK's*/
270 if (QUERY_FLAG(pl->ob,FLAG_WIZ))
271 num_wiz++;
272 if (QUERY_FLAG(pl->ob,FLAG_AFK))
273 num_afk++;
274 }
275 }
276 if (first_player != (player *) NULL) {
277 if (reg == NULL)
278 new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players (%d) -- WIZ(%d) AFK(%d)",
279 num_players, num_wiz, num_afk);
280 else if (reg->longname == NULL)
281 new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)",
282 reg->name, num_players, num_wiz, num_afk);
283 else
284 new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)",
285 reg->longname, num_players, num_wiz, num_afk);
286 }
287 qsort (chars, num_players, sizeof(chars_names), (int (*)(const void *, const void *))name_cmp);
288 for (i=0;i<num_players;i++)
289 display_who_entry(op, find_player(chars[i].namebuf), format);
290 free(chars);
291 return 1;
292 }
293
294 /* Display a line of 'who' to op, about pl, using the formatting specified by format */
295 void display_who_entry(object *op, player *pl, const char *format) {
296 char tmpbuf[MAX_BUF];
297 char outbuf[MAX_BUF];
298 size_t i;
299 outbuf[0]='\0'; /* we strcat to this, so reset it here. */
300 if (pl==NULL) {
301 LOG(llevError,"display_who_entry(): I was passed a null player");
302 return;
303 }
304 for (i=0;i<=strlen(format);i++) {
305 if (format[i]=='%') {
306 i++;
307 get_who_escape_code_value(tmpbuf,format[i],pl);
308 strcat(outbuf, tmpbuf);
309 }
310 else if (format[i]=='_')
311 strcat(outbuf," "); /* allow '_' to be used in place of spaces */
312 else {
313 sprintf(tmpbuf,"%c",format[i]);
314 strcat(outbuf,tmpbuf);
315 }
316 }
317 new_draw_info(NDI_UNIQUE, 0, op, outbuf);
318 }
319
320 /* Returns the value of the escape code used in the who format specifier
321 * the values are:
322 * N Name of character
323 * t title of character
324 * T the optional "the " sequence value (depend if player has own_title or not)
325 * c count
326 * n newline
327 * h [Hostile] if character is hostile, nothing otherwise
328 * d [WIZ] if character is a dm, nothing otherwise
329 * a [AFK] if character is afk, nothing otherwise
330 * l the level of the character
331 * m the map path the character is currently on
332 * M the map name of the map the character is currently on
333 * r the region name (eg scorn, wolfsburg)
334 * R the regional title (eg The Kingdom of Scorn, The Port of Wolfsburg)
335 * i player's ip adress
336 * % a literal %
337 * _ a literal underscore
338 */
339
340 void get_who_escape_code_value(char *return_val, const char letter, player *pl) {
341
342 switch (letter) {
343 case 'N' : strcpy(return_val, pl->ob->name);
344 break;
345 case 't' : strcpy(return_val,(pl->own_title[0]=='\0'?pl->title:pl->own_title));
346 break;
347 case 'T' : if (pl->own_title[0]=='\0')
348 strcpy(return_val,"the ");
349 else
350 *return_val='\0';
351 break;
352 case 'c' : sprintf(return_val,"%d",pl->ob->count);
353 break;
354 case 'n' : strcpy(return_val, "\n");
355 break;
356 case 'h' : strcpy(return_val,pl->peaceful?"":" [Hostile]");
357 break;
358 case 'l' : sprintf(return_val,"%d",pl->ob->level);
359 break;
360 case 'd' : strcpy(return_val,(QUERY_FLAG(pl->ob,FLAG_WIZ)?" [WIZ]":""));
361 break;
362 case 'a' : strcpy(return_val,(QUERY_FLAG(pl->ob,FLAG_AFK)?" [AFK]":""));
363 break;
364 case 'm' : strcpy(return_val,pl->ob->map->path);
365 break;
366 case 'M' : strcpy(return_val,pl->ob->map->name?pl->ob->map->name:"Untitled");
367 break;
368 case 'r' : strcpy(return_val,get_name_of_region_for_map(pl->ob->map));
369 break;
370 case 'R' : strcpy(return_val,get_region_longname(get_region_by_map(pl->ob->map)));
371 break;
372 case 'i' : strcpy(return_val,pl->socket.host);
373 break;
374 case '%' : strcpy(return_val, "%");
375 break;
376 case '_' : strcpy(return_val, "_");
377 break;
378 }
379
380 }
381
382
383 int command_afk (object *op, char *params)
384 {
385 if QUERY_FLAG(op,FLAG_AFK) {
386 CLEAR_FLAG(op,FLAG_AFK);
387 new_draw_info(NDI_UNIQUE, 0, op, "You are no longer AFK");
388 }
389 else
390 {
391 SET_FLAG(op,FLAG_AFK);
392 new_draw_info(NDI_UNIQUE, 0, op, "You are now AFK");
393 }
394 return 1;
395 }
396
397 int command_mapinfo (object *op, char *params)
398 {
399 current_map_info(op);
400 return 1;
401 }
402
403 int command_whereami (object *op, char *params)
404 {
405 current_region_info(op);
406 return 1;
407 }
408
409 int command_maps (object *op, char *params)
410 {
411 map_info(op,params);
412 return 1;
413 }
414
415 int command_time (object *op, char *params)
416 {
417 print_tod (op);
418 return 1;
419 }
420
421 int command_weather (object *op, char *params)
422 {
423 int wx, wy, temp, sky;
424 char buf[MAX_BUF];
425
426 if (settings.dynamiclevel < 1)
427 return 1;
428
429 if (op->map == NULL)
430 return 1;
431
432 if (worldmap_to_weathermap(op->x, op->y, &wx, &wy, op->map) != 0)
433 return 1;
434
435 if (QUERY_FLAG(op, FLAG_WIZ)) {
436 /* dump the weather, Dm style! Yo! */
437 new_draw_info_format(NDI_UNIQUE, 0, op, "Real temp: %d",
438 real_world_temperature(op->x, op->y, op->map));
439 new_draw_info_format(NDI_UNIQUE, 0, op, "Base temp: %d",
440 weathermap[wx][wy].temp);
441 new_draw_info_format(NDI_UNIQUE, 0, op, "Humid: %d",
442 weathermap[wx][wy].humid);
443 new_draw_info_format(NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d",
444 weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
445 new_draw_info_format(NDI_UNIQUE, 0, op, "Pressure: %d",
446 weathermap[wx][wy].pressure);
447 new_draw_info_format(NDI_UNIQUE, 0, op, "Avg Elevation: %d",
448 weathermap[wx][wy].avgelev);
449 new_draw_info_format(NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d",
450 weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
451 }
452
453 temp = real_world_temperature(op->x, op->y, op->map);
454 new_draw_info_format(NDI_UNIQUE, 0, op, "It's currently %d degrees "
455 "Centigrade out.", temp);
456
457 /* humid */
458 if (weathermap[wx][wy].humid < 20)
459 new_draw_info(NDI_UNIQUE, 0, op, "It is very dry.");
460 else if (weathermap[wx][wy].humid < 40)
461 new_draw_info(NDI_UNIQUE, 0, op, "It is very comfortable today.");
462 else if (weathermap[wx][wy].humid < 60)
463 new_draw_info(NDI_UNIQUE, 0, op, "It is a bit muggy.");
464 else if (weathermap[wx][wy].humid < 80)
465 new_draw_info(NDI_UNIQUE, 0, op, "It is muggy.");
466 else
467 new_draw_info(NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
468
469 /* wind */
470 switch (weathermap[wx][wy].winddir) {
471 case 1: sprintf(buf, "north"); break;
472 case 2: sprintf(buf, "northeast"); break;
473 case 3: sprintf(buf, "east"); break;
474 case 4: sprintf(buf, "southeast"); break;
475 case 5: sprintf(buf, "south"); break;
476 case 6: sprintf(buf, "southwest"); break;
477 case 7: sprintf(buf, "west"); break;
478 case 8: sprintf(buf, "northwest"); break;
479 }
480 if (weathermap[wx][wy].windspeed < 5)
481 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a mild breeze "
482 "coming from the %s.", buf);
483 else if (weathermap[wx][wy].windspeed < 10)
484 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a strong breeze "
485 "coming from the %s.", buf);
486 else if (weathermap[wx][wy].windspeed < 15)
487 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a light wind "
488 "coming from the %s.", buf);
489 else if (weathermap[wx][wy].windspeed < 25)
490 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a strong wind "
491 "coming from the %s.", buf);
492 else if (weathermap[wx][wy].windspeed < 35)
493 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a heavy wind "
494 "coming from the %s.", buf);
495 else
496 new_draw_info_format(NDI_UNIQUE, 0, op, "The wind from the %s is "
497 "incredibly strong!", buf);
498
499 sky = weathermap[wx][wy].sky;
500 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
501 sky += 10; /*let it snow*/
502 switch (sky) {
503 case SKY_CLEAR: new_draw_info(NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky."); break;
504 case SKY_LIGHTCLOUD: new_draw_info(NDI_UNIQUE, 0, op, "There are a few light clouds in the sky."); break;
505 case SKY_OVERCAST: new_draw_info(NDI_UNIQUE, 0, op, "The sky is cloudy and dreary."); break;
506 case SKY_LIGHT_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining softly."); break;
507 case SKY_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining."); break;
508 case SKY_HEAVY_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining heavily."); break;
509 case SKY_HURRICANE: new_draw_info(NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!"); break;
510 case SKY_FOG: new_draw_info(NDI_UNIQUE, 0, op, "It''s foggy and miserable."); break;
511 case SKY_HAIL: new_draw_info(NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!"); break;
512 case SKY_LIGHT_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "Snow is gently falling from the sky."); break;
513 case SKY_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "It''s snowing out."); break;
514 case SKY_HEAVY_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "The snow is falling very heavily now."); break;
515 case SKY_BLIZZARD: new_draw_info(NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); break;
516 }
517 return 1;
518 }
519
520 int command_archs (object *op, char *params)
521 {
522 arch_info(op);
523 return 1;
524 }
525
526 int command_hiscore (object *op, char *params)
527 {
528 display_high_score(op,op==NULL?9999:50, params);
529 return 1;
530 }
531
532 int command_debug (object *op, char *params)
533 {
534 int i;
535 char buf[MAX_BUF];
536 if(params==NULL || !sscanf(params, "%d", &i)) {
537 sprintf(buf,"Global debug level is %d.",settings.debug);
538 new_draw_info(NDI_UNIQUE, 0,op,buf);
539 return 1;
540 }
541 if(op != NULL && !QUERY_FLAG(op, FLAG_WIZ)) {
542 new_draw_info(NDI_UNIQUE, 0,op,"Privileged command.");
543 return 1;
544 }
545 settings.debug = (enum LogLevel) FABS(i);
546 sprintf(buf,"Set debug level to %d.", i);
547 new_draw_info(NDI_UNIQUE, 0,op,buf);
548 return 1;
549 }
550
551
552 /*
553 * Those dumps should be just one dump with good parser
554 */
555
556 int command_dumpbelow (object *op, char *params)
557 {
558 if (op && op->below) {
559 dump_object(op->below);
560 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
561 /* Let's push that item on the dm's stack */
562 dm_stack_push( op->contr, op->below->count );
563 }
564 return 0;
565 }
566
567 int command_wizpass (object *op, char *params)
568 {
569 int i;
570
571 if (!op)
572 return 0;
573
574 if (!params)
575 i = (QUERY_FLAG(op, FLAG_WIZPASS)) ? 0 : 1;
576 else
577 i =onoff_value(params);
578
579 if (i) {
580 new_draw_info(NDI_UNIQUE, 0,op, "You will now walk through walls.\n");
581 SET_FLAG(op, FLAG_WIZPASS);
582 } else {
583 new_draw_info(NDI_UNIQUE, 0,op, "You will now be stopped by walls.\n");
584 CLEAR_FLAG(op, FLAG_WIZPASS);
585 }
586 return 0;
587 }
588
589 int command_wizcast (object *op, char *params)
590 {
591 int i;
592
593 if (!op)
594 return 0;
595
596 if (!params)
597 i = (QUERY_FLAG(op, FLAG_WIZCAST)) ? 0 : 1;
598 else
599 i = onoff_value(params);
600
601 if (i) {
602 new_draw_info(NDI_UNIQUE, 0, op, "You can now cast spells anywhere.");
603 SET_FLAG(op, FLAG_WIZCAST);
604 } else {
605 new_draw_info(NDI_UNIQUE, 0, op, "You now cannot cast spells in no-magic areas.");
606 CLEAR_FLAG(op, FLAG_WIZCAST);
607 }
608 return 0;
609 }
610
611 int command_dumpallobjects (object *op, char *params)
612 {
613 dump_all_objects();
614 return 0;
615 }
616
617 int command_dumpfriendlyobjects (object *op, char *params)
618 {
619 dump_friendly_objects();
620 return 0;
621 }
622
623 int command_dumpallarchetypes (object *op, char *params)
624 {
625 dump_all_archetypes();
626 return 0;
627 }
628
629 int command_dumpmap (object *op, char *params)
630 {
631 if(op)
632 dump_map(op->map);
633 return 0;
634 }
635
636 int command_dumpallmaps (object *op, char *params)
637 {
638 dump_all_maps();
639 return 0;
640 }
641
642 int command_printlos (object *op, char *params)
643 {
644 if (op)
645 print_los(op);
646 return 0;
647 }
648
649
650 int command_version (object *op, char *params)
651 {
652 version(op);
653 return 0;
654 }
655
656
657 #ifndef BUG_LOG
658 #define BUG_LOG "bug_log"
659 #endif
660 void bug_report(const char * reportstring){
661 FILE * fp;
662 if((fp = fopen( BUG_LOG , "a")) != NULL){
663 fprintf(fp,"%s\n", reportstring);
664 fclose(fp);
665 } else {
666 LOG(llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror(errno));
667 }
668 }
669
670 int command_output_sync(object *op, char *params)
671 {
672 int val;
673
674 if (!params) {
675 new_draw_info_format(NDI_UNIQUE, 0, op,
676 "Output sync time is presently %d", op->contr->outputs_sync);
677 return 1;
678 }
679 val=atoi(params);
680 if (val>0) {
681 op->contr->outputs_sync = val;
682 new_draw_info_format(NDI_UNIQUE, 0, op,
683 "Output sync time now set to %d", op->contr->outputs_sync);
684 }
685 else
686 new_draw_info(NDI_UNIQUE, 0, op,"Invalid value for output_sync.");
687
688 return 1;
689 }
690
691 int command_output_count(object *op, char *params)
692 {
693 int val;
694
695 if (!params) {
696 new_draw_info_format(NDI_UNIQUE, 0, op,
697 "Output count is presently %d", op->contr->outputs_count);
698 return 1;
699 }
700 val=atoi(params);
701 if (val>0) {
702 op->contr->outputs_count = val;
703 new_draw_info_format(NDI_UNIQUE, 0, op,
704 "Output count now set to %d", op->contr->outputs_count);
705 }
706 else
707 new_draw_info(NDI_UNIQUE, 0, op,"Invalid value for output_count.");
708
709 return 1;
710 }
711
712 int command_listen (object *op, char *params)
713 {
714 int i;
715
716 if(params==NULL || !sscanf(params, "%d", &i)) {
717 new_draw_info_format(NDI_UNIQUE, 0, op,
718 "Set listen to what (presently %d)?", op->contr->listening);
719 return 1;
720 }
721 op->contr->listening=(char) i;
722 new_draw_info_format(NDI_UNIQUE, 0, op,
723 "Your verbose level is now %d.",i);
724 return 1;
725 }
726
727 /* Prints out some useful information for the character. Everything we print
728 * out can be determined by the docs, so we aren't revealing anything extra -
729 * rather, we are making it convenient to find the values. params have
730 * no meaning here.
731 */
732 int command_statistics(object *pl, char *params)
733 {
734 if (!pl->contr) return 1;
735 #ifndef WIN32
736 new_draw_info_format(NDI_UNIQUE, 0, pl," Experience: %lld",pl->stats.exp);
737 new_draw_info_format(NDI_UNIQUE, 0, pl," Next Level: %lld",level_exp(pl->level+1, pl->expmul));
738 #else
739 new_draw_info_format(NDI_UNIQUE, 0, pl," Experience: %I64d",pl->stats.exp);
740 new_draw_info_format(NDI_UNIQUE, 0, pl," Next Level: %I64d",level_exp(pl->level+1, pl->expmul));
741 #endif
742 new_draw_info(NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
743
744 new_draw_info_format(NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
745 pl->contr->orig_stats.Str, pl->stats.Str, 20+pl->arch->clone.stats.Str);
746 new_draw_info_format(NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
747 pl->contr->orig_stats.Dex, pl->stats.Dex, 20+pl->arch->clone.stats.Dex);
748 new_draw_info_format(NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
749 pl->contr->orig_stats.Con, pl->stats.Con, 20+pl->arch->clone.stats.Con);
750 new_draw_info_format(NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
751 pl->contr->orig_stats.Int, pl->stats.Int, 20+pl->arch->clone.stats.Int);
752 new_draw_info_format(NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
753 pl->contr->orig_stats.Wis, pl->stats.Wis, 20+pl->arch->clone.stats.Wis);
754 new_draw_info_format(NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
755 pl->contr->orig_stats.Pow, pl->stats.Pow, 20+pl->arch->clone.stats.Pow);
756 new_draw_info_format(NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
757 pl->contr->orig_stats.Cha, pl->stats.Cha, 20+pl->arch->clone.stats.Cha);
758 new_draw_info_format(NDI_UNIQUE, 0, pl, "\nAttack Mode: %s",pl->contr->peaceful? "Peaceful":"Hostile");
759
760 /* Can't think of anything else to print right now */
761 return 0;
762 }
763
764 int command_fix_me(object *op, char *params)
765 {
766 sum_weight(op);
767 fix_player(op);
768 return 1;
769 }
770
771 int command_players(object *op, char *paramss)
772 {
773 char buf[MAX_BUF];
774 char *t;
775 DIR *Dir;
776
777 sprintf(buf,"%s/%s/",settings.localdir,settings.playerdir);
778 t=buf+strlen(buf);
779 if ((Dir=opendir(buf))!=NULL) {
780 const struct dirent *Entry;
781
782 while ((Entry=readdir(Dir))!=NULL) {
783 /* skip '.' , '..' */
784 if (!((Entry->d_name[0]=='.' && Entry->d_name[1]=='\0') ||
785 (Entry->d_name[0]=='.' && Entry->d_name[1]=='.' && Entry->d_name[2]=='\0')))
786 {
787 struct stat Stat;
788
789 strcpy(t,Entry->d_name);
790 if (stat(buf,&Stat)==0) {
791 /* This was not posix compatible
792 * if ((Stat.st_mode & S_IFMT)==S_IFDIR) {
793 */
794 if (S_ISDIR(Stat.st_mode)){
795 char buf2[MAX_BUF];
796 struct tm *tm=localtime(&Stat.st_mtime);
797 sprintf(buf2,"%s\t%04d %02d %02d %02d %02d %02d",
798 Entry->d_name,
799 1900+tm->tm_year,
800 1+tm->tm_mon,
801 tm->tm_mday,
802 tm->tm_hour,
803 tm->tm_min,
804 tm->tm_sec);
805 new_draw_info(NDI_UNIQUE, 0, op, buf2);
806 }
807 }
808 }
809 }
810 }
811 closedir(Dir);
812 return 0;
813 }
814
815
816
817 int command_logs (object *op, char *params)
818 {
819 int i;
820 int first;
821
822 first=1;
823 for(i=2; i<socket_info.allocated_sockets; i++) {
824 if (init_sockets[i].old_mode == Old_Listen) {
825 if (first) {
826 new_draw_info(NDI_UNIQUE,0,op,"Kill-logs are sent to:");
827 first=0;
828 }
829 new_draw_info_format(NDI_UNIQUE, 0, op, "%s: %s",
830 init_sockets[i].host,init_sockets[i].comment);
831 }
832 }
833 if (first) {
834 new_draw_info(NDI_UNIQUE,0,op,"Nobody is currently logging kills.");
835 }
836 return 1;
837 }
838
839 int command_applymode(object *op, char *params)
840 {
841 unapplymode unapply = op->contr->unapply;
842 static const char* const types[]={"nochoice", "never", "always"};
843
844 if (!params) {
845 new_draw_info_format(NDI_UNIQUE, 0, op, "applymode is set to %s",
846 types[op->contr->unapply]);
847 return 1;
848 }
849
850 if (!strcmp(params,"nochoice"))
851 op->contr->unapply=unapply_nochoice;
852 else if (!strcmp(params,"never"))
853 op->contr->unapply=unapply_never;
854 else if (!strcmp(params,"always"))
855 op->contr->unapply=unapply_always;
856 else {
857 new_draw_info_format(NDI_UNIQUE, 0, op,
858 "applymode: Unknown options %s, valid options are nochoice, never, always",
859 params);
860 return 0;
861 }
862 new_draw_info_format(NDI_UNIQUE, 0, op, "Applymode %s set to %s",
863 (unapply==op->contr->unapply?"":" now"),
864 types[op->contr->unapply]);
865 return 1;
866 }
867
868 int command_bowmode(object *op, char *params)
869 {
870 bowtype_t oldtype=op->contr->bowtype;
871 static const char* const types[] =
872 {"normal", "threewide", "spreadshot", "firenorth",
873 "firene", "fireeast", "firese", "firesouth",
874 "firesw", "firewest", "firenw", "bestarrow"};
875 char buf[MAX_BUF];
876 int i, found;
877
878 if (!params) {
879 new_draw_info_format(NDI_UNIQUE, 0, op, "bowmode is set to %s",
880 types[op->contr->bowtype]);
881 return 1;
882 }
883
884 for (i=0,found=0; i<=bow_bestarrow; i++) {
885 if (!strcmp(params, types[i])) {
886 found++;
887 op->contr->bowtype= (bowtype_t) i;
888 break;
889 }
890 }
891 if (!found) {
892 sprintf(buf, "bowmode: Unknown options %s, valid options are:", params);
893 for (i=0; i<=bow_bestarrow; i++) {
894 strcat(buf, " ");
895 strcat(buf, types[i]);
896 if (i < bow_nw)
897 strcat(buf, ",");
898 else
899 strcat(buf, ".");
900 }
901 new_draw_info_format(NDI_UNIQUE, 0, op, buf);
902 return 0;
903 }
904 new_draw_info_format(NDI_UNIQUE, 0, op, "bowmode %s set to %s",
905 (oldtype==op->contr->bowtype?"":"now"),
906 types[op->contr->bowtype]);
907 return 1;
908 }
909
910 int command_petmode(object *op, char *params)
911 {
912 petmode_t oldtype=op->contr->petmode;
913 static const char* const types[]={"normal", "sad", "defend", "arena"};
914
915 if (!params) {
916 new_draw_info_format(NDI_UNIQUE, 0, op, "petmode is set to %s",
917 types[op->contr->petmode]);
918 return 1;
919 }
920
921 if (!strcmp(params,"normal"))
922 op->contr->petmode=pet_normal;
923 else if (!strcmp(params,"sad"))
924 op->contr->petmode=pet_sad;
925 else if (!strcmp(params,"defend"))
926 op->contr->petmode=pet_defend;
927 else if (!strcmp(params,"arena"))
928 op->contr->petmode=pet_arena;
929 else {
930 new_draw_info_format(NDI_UNIQUE, 0, op,
931 "petmode: Unknown options %s, valid options are normal,"
932 "sad (seek and destroy), defend, arena", params);
933 return 0;
934 }
935 new_draw_info_format(NDI_UNIQUE, 0, op, "petmode %s set to %s",
936 (oldtype==op->contr->petmode?"":"now"),
937 types[op->contr->petmode]);
938 return 1;
939 }
940
941 int command_showpets(object *op, char *params)
942 {
943 objectlink *obl, *next;
944 int counter=0, target=0;
945 int have_shown_pet=0;
946 if (params !=NULL) target= atoi(params);
947 for (obl = first_friendly_object; obl != NULL; obl = next) {
948 object *ob = obl->ob;
949 next = obl->next;
950 if (get_owner(ob) == op) {
951 if (target ==0) {
952 if (counter==0)
953 new_draw_info(NDI_UNIQUE, 0, op, "Pets:");
954 new_draw_info_format(NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level );
955 }
956 else if (!have_shown_pet && ++counter==target) {
957 new_draw_info_format(NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name);
958 new_draw_info_format(NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP",
959 ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
960 /* this is not a nice way to do this, it should be made to be more like the statistics command */
961 new_draw_info_format(NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
962 new_draw_info_format(NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
963 new_draw_info_format(NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
964 new_draw_info_format(NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
965 new_draw_info_format(NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
966 new_draw_info_format(NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
967 new_draw_info_format(NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
968 new_draw_info_format(NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ",
969 ob->stats.wc, ob->stats.dam, ob->stats.ac);
970 have_shown_pet=1;
971 }
972 }
973 }
974 if (counter == 0)
975 new_draw_info(NDI_UNIQUE, 0, op, "you have no pets.");
976 else if (target !=0 && have_shown_pet==0)
977 new_draw_info(NDI_UNIQUE, 0, op, "no such pet.");
978 return 0;
979 }
980
981 int command_usekeys(object *op, char *params)
982 {
983 usekeytype oldtype=op->contr->usekeys;
984 static const char* const types[]={"inventory", "keyrings", "containers"};
985
986 if (!params) {
987 new_draw_info_format(NDI_UNIQUE, 0, op, "usekeys is set to %s",
988 types[op->contr->usekeys]);
989 return 1;
990 }
991
992 if (!strcmp(params,"inventory"))
993 op->contr->usekeys=key_inventory;
994 else if (!strcmp(params,"keyrings"))
995 op->contr->usekeys=keyrings;
996 else if (!strcmp(params,"containers"))
997 op->contr->usekeys=containers;
998 else {
999 new_draw_info_format(NDI_UNIQUE, 0, op,
1000 "usekeys: Unknown options %s, valid options are inventory, keyrings, containers",
1001 params);
1002 return 0;
1003 }
1004 new_draw_info_format(NDI_UNIQUE, 0, op, "usekeys %s set to %s",
1005 (oldtype==op->contr->usekeys?"":"now"),
1006 types[op->contr->usekeys]);
1007 return 1;
1008 }
1009
1010 int command_resistances(object *op, char *params)
1011 {
1012 int i;
1013 if (!op)
1014 return 0;
1015
1016 for (i=0; i<NROFATTACKS; i++) {
1017 if (i==ATNR_INTERNAL) continue;
1018
1019 new_draw_info_format(NDI_UNIQUE, 0, op, "%-20s %+5d",
1020 attacktype_desc[i], op->resist[i]);
1021 }
1022
1023 /* If dragon player, let's display natural resistances */
1024 if ( is_dragon_pl( op ) )
1025 {
1026 int attack;
1027 object* tmp;
1028 for ( tmp = op->inv; tmp != NULL; tmp = tmp->below )
1029 {
1030 if ( ( tmp->type == FORCE ) && ( strcmp( tmp->arch->name, "dragon_skin_force" )== 0 ) )
1031 {
1032 new_draw_info( NDI_UNIQUE, 0, op, "\nNatural skin resistances:" );
1033 for ( attack = 0; attack < NROFATTACKS; attack++ )
1034 {
1035 if ( atnr_is_dragon_enabled( attack ) )
1036 {
1037 new_draw_info_format( NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[ attack ], tmp->resist[ attack ] );
1038 }
1039 }
1040 break;
1041 }
1042 }
1043 }
1044
1045 return 0;
1046 }
1047 /*
1048 * Actual commands.
1049 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
1050 */
1051
1052
1053 static void help_topics(object *op, int what)
1054 {
1055 DIR *dirp;
1056 struct dirent *de;
1057 char filename[MAX_BUF], line[80];
1058 int namelen, linelen=0;
1059
1060 switch (what) {
1061 case 1:
1062 sprintf(filename, "%s/wizhelp", settings.datadir);
1063 new_draw_info(NDI_UNIQUE, 0,op, " Wiz commands:");
1064 break;
1065 case 3:
1066 sprintf(filename, "%s/mischelp", settings.datadir);
1067 new_draw_info(NDI_UNIQUE, 0,op, " Misc help:");
1068 break;
1069 default:
1070 sprintf(filename, "%s/help", settings.datadir);
1071 new_draw_info(NDI_UNIQUE, 0,op, " Commands:");
1072 break;
1073 }
1074 if (!(dirp=opendir(filename)))
1075 return;
1076
1077 line[0] ='\0';
1078 for (de = readdir(dirp); de; de = readdir(dirp)) {
1079 namelen = NAMLEN(de);
1080 if (namelen <= 2 && *de->d_name == '.' &&
1081 (namelen == 1 || de->d_name[1] == '.' ) )
1082 continue;
1083 linelen +=namelen+1;
1084 if (linelen > 42) {
1085 new_draw_info(NDI_UNIQUE, 0,op, line);
1086 sprintf(line, " %s", de->d_name);
1087 linelen =namelen+1;
1088 continue;
1089 }
1090 strcat(line, " ");
1091 strcat(line, de->d_name);
1092 }
1093 new_draw_info(NDI_UNIQUE, 0,op, line);
1094 closedir(dirp);
1095 }
1096
1097 static void show_commands(object *op, int what)
1098 {
1099 char line[80];
1100 int i, size, namelen, linelen=0;
1101 CommArray_s *ap;
1102 extern CommArray_s Commands[], WizCommands[];
1103 extern const int CommandsSize, WizCommandsSize;
1104
1105 switch (what) {
1106 case 1:
1107 ap =WizCommands;
1108 size =WizCommandsSize;
1109 new_draw_info(NDI_UNIQUE, 0,op, " Wiz commands:");
1110 break;
1111 case 2:
1112 ap= CommunicationCommands;
1113 size= CommunicationCommandSize;
1114 new_draw_info(NDI_UNIQUE, 0, op, " Communication commands:");
1115 break;
1116 default:
1117 ap =Commands;
1118 size =CommandsSize;
1119 new_draw_info(NDI_UNIQUE, 0,op, " Commands:");
1120 break;
1121 }
1122
1123 line[0] ='\0';
1124 for (i=0; i<size; i++) {
1125 namelen = strlen(ap[i].name);
1126 linelen +=namelen+1;
1127 if (linelen > 42) {
1128 new_draw_info(NDI_UNIQUE, 0,op, line);
1129 sprintf(line, " %s", ap[i].name);
1130 linelen =namelen+1;
1131 continue;
1132 }
1133 strcat(line, " ");
1134 strcat(line, ap[i].name);
1135 }
1136 new_draw_info(NDI_UNIQUE, 0,op, line);
1137 }
1138
1139
1140 int command_help (object *op, char *params)
1141 {
1142 struct stat st;
1143 FILE *fp;
1144 char filename[MAX_BUF], line[MAX_BUF];
1145 int len;
1146
1147 if(op != NULL)
1148 clear_win_info(op);
1149
1150 /*
1151 * Main help page?
1152 */
1153 if (!params) {
1154 sprintf(filename, "%s/def_help", settings.datadir);
1155 if ((fp=fopen(filename, "r")) == NULL) {
1156 LOG(llevError, "Cannot open help file %s: %s\n", filename, strerror(errno));
1157 return 0;
1158 }
1159 while (fgets(line, MAX_BUF, fp)) {
1160 line[MAX_BUF-1] ='\0';
1161 len =strlen(line)-1;
1162 if (line[len] == '\n')
1163 line[len] ='\0';
1164 new_draw_info(NDI_UNIQUE, 0,op, line);
1165 }
1166 fclose(fp);
1167 return 0;
1168 }
1169
1170 /*
1171 * Topics list
1172 */
1173 if (!strcmp(params, "topics")) {
1174 help_topics(op, 3);
1175 help_topics(op, 0);
1176 if (QUERY_FLAG(op, FLAG_WIZ))
1177 help_topics(op, 1);
1178 return 0;
1179 }
1180
1181 /*
1182 * Commands list
1183 */
1184 if (!strcmp(params, "commands")) {
1185 show_commands(op, 0);
1186 show_commands(op, 2); /* show comm commands */
1187 if (QUERY_FLAG(op, FLAG_WIZ))
1188 show_commands(op, 1);
1189 return 0;
1190 }
1191
1192 /*
1193 * User wants info about command
1194 */
1195 if (strchr(params, '.') || strchr(params, ' ') || strchr(params, '/')) {
1196 sprintf(line, "Illegal characters in '%s'", params);
1197 new_draw_info(NDI_UNIQUE, 0,op, line);
1198 return 0;
1199 }
1200
1201 sprintf(filename, "%s/mischelp/%s", settings.datadir, params);
1202 if (stat(filename, &st) || !S_ISREG(st.st_mode)) {
1203 if (op) {
1204 sprintf(filename, "%s/help/%s", settings.datadir, params);
1205 if (stat(filename, &st) || !S_ISREG(st.st_mode)) {
1206 if (QUERY_FLAG(op, FLAG_WIZ)) {
1207 sprintf(filename, "%s/wizhelp/%s", settings.datadir, params);
1208 if (stat(filename, &st) || !S_ISREG(st.st_mode))
1209 goto nohelp;
1210 } else
1211 goto nohelp;
1212 }
1213 }
1214 }
1215
1216 /*
1217 * Found that. Just cat it to screen.
1218 */
1219 if ((fp=fopen(filename, "r")) == NULL) {
1220 LOG(llevError, "Cannot open help file %s: %s\n", filename, strerror(errno));
1221 return 0;
1222 }
1223 sprintf(line, "Help about '%s'", params);
1224 new_draw_info(NDI_UNIQUE, 0,op, line);
1225 while (fgets(line, MAX_BUF, fp)) {
1226 line[MAX_BUF-1] ='\0';
1227 len =strlen(line)-1;
1228 if (line[len] == '\n')
1229 line[len] ='\0';
1230 new_draw_info(NDI_UNIQUE, 0,op, line);
1231 }
1232 fclose(fp);
1233 return 0;
1234
1235 /*
1236 * No_help -escape
1237 */
1238 nohelp:
1239 sprintf(line, "No help available on '%s'", params);
1240 new_draw_info(NDI_UNIQUE, 0,op, line);
1241 return 0;
1242 }
1243
1244
1245 int onoff_value(const char *line)
1246 {
1247 int i;
1248
1249 if (sscanf(line, "%d", &i))
1250 return (i != 0);
1251 switch (line[0]) {
1252 case 'o':
1253 switch (line[1]) {
1254 case 'n': return 1; /* on */
1255 default: return 0; /* o[ff] */
1256 }
1257 case 'y': /* y[es] */
1258 case 'k': /* k[ylla] */
1259 case 's':
1260 case 'd':
1261 return 1;
1262 case 'n': /* n[o] */
1263 case 'e': /* e[i] */
1264 case 'u':
1265 default:
1266 return 0;
1267 }
1268 }
1269
1270 int command_quit (object *op, char *params)
1271 {
1272 new_draw_info(NDI_UNIQUE, 0, op, "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit.");
1273 return 1;
1274 }
1275
1276 int command_real_quit (object *op, char *params)
1277 {
1278 send_query(&op->contr->socket,CS_QUERY_SINGLECHAR,
1279 "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1280
1281 op->contr->state = ST_CONFIRM_QUIT;
1282 return 1;
1283 }
1284
1285 /*
1286 * don't allow people to exit explore mode. It otherwise becomes
1287 * really easy to abuse this.
1288 */
1289 int command_explore (object *op, char *params)
1290 {
1291 if (settings.explore_mode == FALSE)
1292 return 1;
1293 /*
1294 * I guess this is the best way to see if we are solo or not. Actually,
1295 * are there any cases when first_player->next==NULL and we are not solo?
1296 */
1297 if ((first_player!=op->contr) || (first_player->next!=NULL)) {
1298 new_draw_info(NDI_UNIQUE, 0,op,"You can not enter explore mode if you are in a party");
1299 } else if (op->contr->explore)
1300 new_draw_info(NDI_UNIQUE, 0,op, "There is no return from explore mode");
1301 else {
1302 op->contr->explore=1;
1303 new_draw_info(NDI_UNIQUE, 0,op, "You are now in explore mode");
1304 }
1305 return 1;
1306 }
1307
1308 int command_sound (object *op, char *params)
1309 {
1310 if (op->contr->socket.sound) {
1311 op->contr->socket.sound=0;
1312 new_draw_info(NDI_UNIQUE, 0,op, "Silence is golden...");
1313 }
1314 else {
1315 op->contr->socket.sound=1;
1316 new_draw_info(NDI_UNIQUE, 0,op, "The sounds are enabled.");
1317 }
1318 return 1;
1319 }
1320
1321 /* Perhaps these should be in player.c, but that file is
1322 * already a bit big.
1323 */
1324
1325 void receive_player_name(object *op,char k) {
1326
1327 if(!check_name(op->contr,op->contr->write_buf+1)) {
1328 get_name(op);
1329 return;
1330 }
1331 op->name = op->contr->write_buf + 1;
1332 op->name_pl = op->contr->write_buf + 1;
1333 new_draw_info(NDI_UNIQUE, 0,op,op->contr->write_buf);
1334 op->contr->name_changed=1;
1335 get_password(op);
1336 }
1337
1338 void receive_player_password(object *op,char k) {
1339
1340 unsigned int pwd_len=strlen(op->contr->write_buf);
1341 if(pwd_len<=1||pwd_len>17) {
1342 get_name(op);
1343 return;
1344 }
1345 new_draw_info(NDI_UNIQUE, 0,op," "); /* To hide the password better */
1346
1347 if (checkbanned(op->name, op->contr->socket.host)) {
1348 LOG(llevInfo, "Banned player tried to add: [%s@%s]\n", &op->name, op->contr->socket.host);
1349 new_draw_info(NDI_UNIQUE|NDI_RED, 0, op, "You are not allowed to play.");
1350 get_name(op);
1351 return;
1352 }
1353
1354 if(op->contr->state==ST_CONFIRM_PASSWORD) {
1355 if(!check_password(op->contr->write_buf+1,op->contr->password)) {
1356 new_draw_info(NDI_UNIQUE, 0,op,"The passwords did not match.");
1357 get_name(op);
1358 return;
1359 }
1360 clear_win_info(op);
1361 display_motd(op);
1362 new_draw_info(NDI_UNIQUE, 0,op," ");
1363 new_draw_info(NDI_UNIQUE, 0,op,"Welcome, Brave New Warrior!");
1364 new_draw_info(NDI_UNIQUE, 0,op," ");
1365 Roll_Again(op);
1366 op->contr->state=ST_ROLL_STAT;
1367 return;
1368 }
1369 strcpy(op->contr->password,crypt_string(op->contr->write_buf+1,NULL));
1370 op->contr->state=ST_ROLL_STAT;
1371 check_login(op);
1372 return;
1373 }
1374
1375
1376 int explore_mode(void) {
1377 player *pl;
1378
1379 if (settings.explore_mode == TRUE) {
1380 for (pl = first_player; pl != (player *) NULL; pl = pl->next)
1381 if (pl->explore)
1382 return 1;
1383 }
1384 return 0;
1385 }
1386
1387
1388 int command_title (object *op, char *params)
1389 {
1390 char buf[MAX_BUF];
1391
1392 if (settings.set_title == FALSE) {
1393 new_draw_info(NDI_UNIQUE, 0, op, "You cannot change your title.");
1394 return 1;
1395 }
1396
1397 /* dragon players cannot change titles */
1398 if (is_dragon_pl(op)) {
1399 new_draw_info(NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
1400 return 1;
1401 }
1402
1403 if(params == NULL) {
1404 if(op->contr->own_title[0]=='\0')
1405 sprintf(buf,"Your title is '%s'.", op->contr->title);
1406 else
1407 sprintf(buf,"Your title is '%s'.", op->contr->own_title);
1408 new_draw_info(NDI_UNIQUE, 0,op,buf);
1409 return 1;
1410 }
1411 if(strcmp(params, "clear")==0 || strcmp(params, "default")==0) {
1412 if(op->contr->own_title[0]=='\0')
1413 new_draw_info(NDI_UNIQUE, 0,op,"Your title is the default title.");
1414 else
1415 new_draw_info(NDI_UNIQUE, 0,op,"Title set to default.");
1416 op->contr->own_title[0]='\0';
1417 return 1;
1418 }
1419
1420 if((int)strlen(params) >= MAX_NAME) {
1421 new_draw_info(NDI_UNIQUE, 0,op,"Title too long.");
1422 return 1;
1423 }
1424 strcpy(op->contr->own_title, params);
1425 return 1;
1426 }
1427
1428 int command_save (object *op, char *params)
1429 {
1430 // if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) {
1431 // new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground");
1432 // } else
1433 if (!op->stats.exp) {
1434 new_draw_info(NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1435 } else {
1436 if(save_player(op,1))
1437 new_draw_info(NDI_UNIQUE, 0,op,"You have been saved.");
1438 else
1439 new_draw_info(NDI_UNIQUE, 0,op,"SAVE FAILED!");
1440 }
1441 return 1;
1442 }
1443
1444
1445 int command_peaceful (object *op, char *params)
1446 {
1447 new_draw_info(NDI_UNIQUE, 0, op,
1448 "You cannot change your peaceful setting with this command."
1449 " Please speak to the priest in the temple of Gorokh"
1450 " if you want to become hostile or in temple of Valriel"
1451 " if you want to become peaceful again."
1452 );
1453
1454 /*
1455 if((op->contr->peaceful=!op->contr->peaceful))
1456 new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players.");
1457 else
1458 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1459 */
1460 return 1;
1461 }
1462
1463
1464
1465 int command_wimpy (object *op, char *params)
1466 {
1467 int i;
1468 char buf[MAX_BUF];
1469
1470 if (params==NULL || !sscanf(params, "%d", &i)) {
1471 sprintf(buf, "Your current wimpy level is %d.", op->run_away);
1472 new_draw_info(NDI_UNIQUE, 0,op, buf);
1473 return 1;
1474 }
1475 sprintf(buf, "Your new wimpy level is %d.", i);
1476 new_draw_info(NDI_UNIQUE, 0,op, buf);
1477 op->run_away = i;
1478 return 1;
1479 }
1480
1481
1482 int command_brace (object *op, char *params)
1483 {
1484 if (!params)
1485 op->contr->braced =!op->contr->braced;
1486 else
1487 op->contr->braced =onoff_value(params);
1488
1489 if(op->contr->braced)
1490 new_draw_info(NDI_UNIQUE, 0,op, "You are braced.");
1491 else
1492 new_draw_info(NDI_UNIQUE, 0,op, "Not braced.");
1493
1494 fix_player(op);
1495 return 0;
1496 }
1497
1498 int command_style_map_info(object *op, char *params)
1499 {
1500 extern mapstruct *styles;
1501 mapstruct *mp;
1502 int maps_used=0, mapmem=0, objects_used=0, x,y;
1503 object *tmp;
1504
1505 for (mp = styles; mp!=NULL; mp=mp->next) {
1506 maps_used++;
1507 mapmem += MAP_WIDTH(mp)*MAP_HEIGHT(mp)*(sizeof(object *)+sizeof(MapSpace)) + sizeof(mapstruct);
1508 for (x=0; x<MAP_WIDTH(mp); x++) {
1509 for (y=0; y<MAP_HEIGHT(mp); y++) {
1510 for (tmp=get_map_ob(mp, x, y); tmp!=NULL; tmp=tmp->above)
1511 objects_used++;
1512 }
1513 }
1514 }
1515 new_draw_info_format(NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1516 new_draw_info(NDI_UNIQUE, 0, op, "Memory used, not");
1517 new_draw_info_format(NDI_UNIQUE, 0, op, "including objects: %d", mapmem);
1518 new_draw_info_format(NDI_UNIQUE, 0, op, "Style objects: %d", objects_used);
1519 new_draw_info_format(NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof(object));
1520 return 0;
1521 }
1522
1523 int command_kill_pets(object *op, char *params)
1524 {
1525 objectlink *obl, *next;
1526 int counter=0, removecount=0;
1527 if (params == NULL) {
1528 terminate_all_pets(op);
1529 new_draw_info(NDI_UNIQUE, 0, op, "Your pets have been killed.");
1530 }
1531 else {
1532 int target = atoi(params);
1533 for(obl = first_friendly_object; obl != NULL; obl = next) {
1534 object *ob = obl->ob;
1535 next = obl->next;
1536 if (get_owner(ob) == op)
1537 if (++counter==target || (target==0 && !strcasecmp(ob->name, params))) {
1538 if (!QUERY_FLAG(ob, FLAG_REMOVED))
1539 remove_ob(ob);
1540 remove_friendly_object(ob);
1541 free_object(ob);
1542 removecount++;
1543 }
1544 }
1545 if (removecount!=0)
1546 new_draw_info_format(NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
1547 else
1548 new_draw_info(NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
1549 }
1550 return 0;
1551 }
1552