/* * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * * Crossfire TRT is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * The authors can be reached via e-mail to */ #include #include #include /* Handles misc. input request - things like hash table, malloc, maps, etc */ int command_motd (object *op, char *params) { display_motd (op); return 1; } #ifdef DEBUG_MALLOC_LEVEL int command_malloc_verify (object *op, char *parms) { extern int malloc_verify (void); if (!malloc_verify ()) new_draw_info (NDI_UNIQUE, 0, op, "Heap is corrupted."); else new_draw_info (NDI_UNIQUE, 0, op, "Heap checks out OK."); return 1; } #endif typedef struct { char namebuf[MAX_BUF]; int login_order; } chars_names; int command_time (object *op, char *params) { print_tod (op); return 1; } int command_debug (object *op, char *params) { int i; char buf[MAX_BUF]; if (params == NULL || !sscanf (params, "%d", &i)) { sprintf (buf, "Global debug level is %d.", settings.debug); new_draw_info (NDI_UNIQUE, 0, op, buf); return 1; } settings.debug = i; sprintf (buf, "Set debug level to %d.", i); new_draw_info (NDI_UNIQUE, 0, op, buf); return 1; } /* * Those dumps should be just one dump with good parser */ int command_dumpbelow (object *op, char *params) { if (op && op->below) { char *dump = dump_object (op->below); new_draw_info (NDI_UNIQUE, 0, op, dump); free (dump); /* Let's push that item on the dm's stack */ dm_stack_push (op->contr, op->below->count); } return 0; } int command_dumpfriendlyobjects (object *op, char *params) { dump_friendly_objects (); return 0; } int command_printlos (object *op, char *params) { if (op) print_los (op); return 0; } int command_version (object *op, char *params) { version (op); return 0; } #ifndef BUG_LOG # define BUG_LOG "bug_log" #endif void bug_report (const char *reportstring) { FILE *fp; if ((fp = fopen (BUG_LOG, "a")) != NULL) { fprintf (fp, "%s\n", reportstring); fclose (fp); } else { LOG (llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror (errno)); } } /* Prints out some useful information for the character. Everything we print * out can be determined by the docs, so we aren't revealing anything extra - * rather, we are making it convenient to find the values. params have * no meaning here. */ int command_statistics (object *pl, char *params) { if (!pl->contr) return 1; new_draw_info_format (NDI_UNIQUE, 0, pl, " Experience: %" PRId64, pl->stats.exp); new_draw_info_format (NDI_UNIQUE, 0, pl, " Next Level: %" PRId64, level_exp (pl->level + 1, pl->expmul)); new_draw_info (NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max"); new_draw_info_format (NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d", pl->contr->orig_stats.Str, pl->stats.Str, 20 + pl->arch->stats.Str); new_draw_info_format (NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d", pl->contr->orig_stats.Dex, pl->stats.Dex, 20 + pl->arch->stats.Dex); new_draw_info_format (NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d", pl->contr->orig_stats.Con, pl->stats.Con, 20 + pl->arch->stats.Con); new_draw_info_format (NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d", pl->contr->orig_stats.Int, pl->stats.Int, 20 + pl->arch->stats.Int); new_draw_info_format (NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d", pl->contr->orig_stats.Wis, pl->stats.Wis, 20 + pl->arch->stats.Wis); new_draw_info_format (NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d", pl->contr->orig_stats.Pow, pl->stats.Pow, 20 + pl->arch->stats.Pow); new_draw_info_format (NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d", pl->contr->orig_stats.Cha, pl->stats.Cha, 20 + pl->arch->stats.Cha); new_draw_info_format (NDI_UNIQUE, 0, pl, "\nAttack Mode: %s", pl->contr->peaceful ? "Peaceful" : "Hostile"); /* Can't think of anything else to print right now */ return 0; } int command_fix_me (object *op, char *params) { sum_weight (op); op->update_stats (); new_draw_info (NDI_UNIQUE, 0, op, "Your character was fixed."); return 1; } int command_logs (object *op, char *params) { new_draw_info (NDI_UNIQUE, 0, op, "Nobody is currently logging kills."); return 1; } int command_bowmode (object *op, char *params) { bowtype_t oldtype = op->contr->bowtype; static const char *const types[] = { "normal", "threewide", "spreadshot", "firenorth", "firene", "fireeast", "firese", "firesouth", "firesw", "firewest", "firenw", "bestarrow" }; char buf[MAX_BUF]; int i, found; if (!params) { new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode is set to %s", types[op->contr->bowtype]); return 1; } for (i = 0, found = 0; i <= bow_bestarrow; i++) { if (!strcmp (params, types[i])) { found++; op->contr->bowtype = (bowtype_t) i; break; } } if (!found) { sprintf (buf, "bowmode: Unknown options %s, valid options are:", params); for (i = 0; i <= bow_bestarrow; i++) { strcat (buf, " "); strcat (buf, types[i]); if (i < bow_nw) strcat (buf, ","); else strcat (buf, "."); } new_draw_info_format (NDI_UNIQUE, 0, op, buf); return 0; } new_draw_info_format (NDI_UNIQUE, 0, op, "bowmode %s set to %s", (oldtype == op->contr->bowtype ? "" : "now"), types[op->contr->bowtype]); return 1; } int command_showpets (object *op, char *params) { objectlink *obl, *next; int counter = 0, target = 0; int have_shown_pet = 0; if (params != NULL) target = atoi (params); for (obl = first_friendly_object; obl != NULL; obl = next) { object *ob = obl->ob; next = obl->next; if (ob->owner == op) { if (target == 0) { if (counter == 0) new_draw_info (NDI_UNIQUE, 0, op, "Pets:"); new_draw_info_format (NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, &ob->name, ob->level); } else if (!have_shown_pet && ++counter == target) { new_draw_info_format (NDI_UNIQUE, 0, op, "level %d %s", ob->level, &ob->name); new_draw_info_format (NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP", ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp); /* this is not a nice way to do this, it should be made to be more like the statistics command */ new_draw_info_format (NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str); new_draw_info_format (NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex); new_draw_info_format (NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con); new_draw_info_format (NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int); new_draw_info_format (NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis); new_draw_info_format (NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha); new_draw_info_format (NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow); new_draw_info_format (NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ", ob->stats.wc, ob->stats.dam, ob->stats.ac); have_shown_pet = 1; } } } if (counter == 0) new_draw_info (NDI_UNIQUE, 0, op, "you have no pets."); else if (target != 0 && have_shown_pet == 0) new_draw_info (NDI_UNIQUE, 0, op, "no such pet."); return 0; } int command_resistances (object *op, char *params) { int i; if (!op) return 0; for (i = 0; i < NROFATTACKS; i++) { if (i == ATNR_INTERNAL) continue; new_draw_info_format (NDI_UNIQUE, 0, op, "%-20s %+5d", attacktype_desc[i], op->resist[i]); } /* If dragon player, let's display natural resistances */ if (is_dragon_pl (op)) { int attack; object *tmp; for (tmp = op->inv; tmp != NULL; tmp = tmp->below) { if ((tmp->type == FORCE) && (strcmp (tmp->arch->archname, "dragon_skin_force") == 0)) { new_draw_info (NDI_UNIQUE, 0, op, "\nNatural skin resistances:"); for (attack = 0; attack < NROFATTACKS; attack++) { if (atnr_is_dragon_enabled (attack)) { new_draw_info_format (NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[attack], tmp->resist[attack]); } } break; } } } return 0; } /* * Actual commands. * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...) */ int onoff_value (const char *line) { int i; if (sscanf (line, "%d", &i)) return (i != 0); switch (line[0]) { case 'o': switch (line[1]) { case 'n': return 1; /* on */ default: return 0; /* o[ff] */ } case 'y': /* y[es] */ case 'k': /* k[ylla] */ case 's': case 'd': return 1; case 'n': /* n[o] */ case 'e': /* e[i] */ case 'u': default: return 0; } } int command_title (object *op, char *params) { char buf[MAX_BUF]; if (settings.set_title == FALSE) { new_draw_info (NDI_UNIQUE, 0, op, "You cannot change your title."); return 1; } /* dragon players cannot change titles */ if (is_dragon_pl (op)) { new_draw_info (NDI_UNIQUE, 0, op, "Dragons cannot change titles."); return 1; } if (params == NULL) { if (op->contr->own_title[0] == '\0') sprintf (buf, "Your title is '%s'.", op->contr->title); else sprintf (buf, "Your title is '%s'.", op->contr->own_title); new_draw_info (NDI_UNIQUE, 0, op, buf); return 1; } if (strcmp (params, "clear") == 0 || strcmp (params, "default") == 0) { if (op->contr->own_title[0] == '\0') new_draw_info (NDI_UNIQUE, 0, op, "Your title is the default title."); else new_draw_info (NDI_UNIQUE, 0, op, "Title set to default."); op->contr->own_title[0] = '\0'; return 1; } if ((int) strlen (params) >= MAX_NAME) { new_draw_info (NDI_UNIQUE, 0, op, "Title too long."); return 1; } strcpy (op->contr->own_title, params); return 1; } int command_kill_pets (object *op, char *params) { objectlink *obl, *next; int counter = 0, removecount = 0; if (!params) { terminate_all_pets (op); new_draw_info (NDI_UNIQUE, 0, op, "Your pets have been killed."); } else { int target = atoi (params); for (obl = first_friendly_object; obl; obl = next) { object *ob = obl->ob; next = obl->next; if (ob->owner == op) if (++counter == target || (target == 0 && !strcasecmp (ob->name, params))) { ob->destroy (); removecount++; } } if (removecount != 0) new_draw_info_format (NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount); else new_draw_info (NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n"); } return 0; }