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/cvs/deliantra/server/server/c_misc.c
Revision: 1.10
Committed: Sun Aug 13 17:16:03 2006 UTC (17 years, 9 months ago) by elmex
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 1.9: +0 -0 lines
State: FILE REMOVED
Log Message:
Made server compile with C++.
Removed cfanim plugin and crossedit.
C++ here we come.

File Contents

# Content
1 /*
2 * static char *rcsid_c_misc_c =
3 * "$Id$";
4 */
5
6 /*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen
11
12 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version.
16
17 This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21
22 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25
26 The authors can be reached via e-mail at crossfire-devel@real-time.com
27 */
28
29 #include <global.h>
30 #include <loader.h>
31 #ifndef __CEXTRACT__
32 #include <sproto.h>
33 #endif
34
35 extern weathermap_t **weathermap;
36
37 /* Handles misc. input request - things like hash table, malloc, maps,
38 * who, etc.
39 */
40
41 void map_info(object *op, char *search) {
42 mapstruct *m;
43 char buf[MAX_BUF], map_path[MAX_BUF];
44 long sec = seconds();
45 new_draw_info_format(NDI_UNIQUE, 0, op,
46 "Current time is: %02ld:%02ld:%02ld.",
47 (sec%86400)/3600,(sec%3600)/60,sec%60);
48 new_draw_info(NDI_UNIQUE, 0,op,"Path Pl PlM IM TO Dif Reset");
49 for(m=first_map;m!=NULL;m=m->next) {
50
51 if ( search && strstr(m->path,search)==NULL ) continue; /* Skip unwanted maps */
52 /* Print out the last 18 characters of the map name... */
53 if (strlen(m->path)<=18) strcpy(map_path, m->path);
54 else strcpy(map_path, m->path + strlen(m->path) - 18);
55 sprintf(buf,"%-18.18s %2d %2d %1d %4d %2d %02d:%02d:%02d",
56 map_path, m->players,players_on_map(m,FALSE),
57 m->in_memory,m->timeout,m->difficulty,
58 (MAP_WHEN_RESET(m)%86400)/3600,(MAP_WHEN_RESET(m)%3600)/60,
59 MAP_WHEN_RESET(m)%60);
60 new_draw_info(NDI_UNIQUE, 0,op,buf);
61 }
62 }
63
64 /* This command dumps the body information for object *op.
65 * it doesn't care what the params are.
66 * This is mostly meant as a debug command.
67 */
68 int command_body(object *op, char *params)
69 {
70 int i;
71
72 /* Too hard to try and make a header that lines everything up, so just
73 * give a description.
74 */
75 new_draw_info(NDI_UNIQUE, 0, op, "The first column is the name of the body location.");
76 new_draw_info(NDI_UNIQUE, 0, op, "The second column is how many of those locations your body has.");
77 new_draw_info(NDI_UNIQUE, 0, op, "The third column is how many slots in that location are available.");
78 for (i=0; i<NUM_BODY_LOCATIONS; i++) {
79 /* really debugging - normally body_used should not be set to anything
80 * if body_info isn't also set.
81 */
82 if (op->body_info[i] || op->body_used[i]) {
83 new_draw_info_format(NDI_UNIQUE, 0, op,
84 "%-30s %5d %5d", body_locations[i].use_name, op->body_info[i], op->body_used[i]);
85 }
86 }
87 if (!QUERY_FLAG(op, FLAG_USE_ARMOUR))
88 new_draw_info(NDI_UNIQUE, 0, op, "You are not allowed to wear armor");
89 if (!QUERY_FLAG(op, FLAG_USE_WEAPON))
90 new_draw_info(NDI_UNIQUE, 0, op, "You are not allowed to use weapons");
91
92 return 1;
93 }
94
95
96 int command_motd(object *op, char *params)
97 {
98 display_motd(op);
99 return 1;
100 }
101
102 int command_bug(object *op, char *params)
103 {
104 char buf[MAX_BUF];
105
106 if (params == NULL) {
107 new_draw_info(NDI_UNIQUE, 0,op,"what bugs?");
108 return 1;
109 }
110 strcpy(buf,op->name);
111 strcat(buf," bug-reports: ");
112 strncat(buf,++params,MAX_BUF - strlen(buf) );
113 buf[MAX_BUF - 1] = '\0';
114 bug_report(buf);
115 LOG(llevError,"%s\n",buf);
116 new_draw_info(NDI_ALL | NDI_UNIQUE, 1, NULL, buf);
117 new_draw_info(NDI_UNIQUE, 0,op, "OK, thanks!");
118 return 1;
119 }
120
121
122 void malloc_info(object *op) {
123 int ob_used=count_used(),ob_free=count_free(),players,nrofmaps;
124 int nrm=0,mapmem=0,anr,anims,sum_alloc=0,sum_used=0,i,tlnr, alnr;
125 treasurelist *tl;
126 player *pl;
127 mapstruct *m;
128 archetype *at;
129 artifactlist *al;
130
131 for(tl=first_treasurelist,tlnr=0;tl!=NULL;tl=tl->next,tlnr++);
132 for(al=first_artifactlist, alnr=0; al!=NULL; al=al->next, alnr++);
133
134 for(at=first_archetype,anr=0,anims=0;at!=NULL;
135 at=at->more==NULL?at->next:at->more,anr++);
136
137 for (i=1; i<num_animations; i++)
138 anims += animations[i].num_animations;
139
140 for(pl=first_player,players=0;pl!=NULL;pl=pl->next,players++);
141 for(m=first_map,nrofmaps=0;m!=NULL;m=m->next,nrofmaps++)
142 if(m->in_memory == MAP_IN_MEMORY) {
143 mapmem+=MAP_WIDTH(m)*MAP_HEIGHT(m)*(sizeof(object *)+sizeof(MapSpace));
144 nrm++;
145 }
146 sprintf(errmsg,"Sizeof: object=%ld player=%ld map=%ld",
147 (long)sizeof(object),(long)sizeof(player),(long)sizeof(mapstruct));
148 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
149 sprintf(errmsg,"%4d used objects: %8d",ob_used,i=(ob_used*sizeof(object)));
150 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
151 sum_used+=i; sum_alloc+=i;
152 sprintf(errmsg,"%4d free objects: %8d",ob_free,i=(ob_free*sizeof(object)));
153 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
154 sprintf(errmsg,"%4d active objects: %8d",count_active(), 0);
155 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
156 sum_alloc+=i;
157 sprintf(errmsg,"%4d players: %8d",players,i=(players*sizeof(player)));
158 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
159 sum_alloc+=i; sum_used+=i;
160
161
162 sprintf(errmsg,"%4d maps allocated: %8d",nrofmaps,
163 i=(nrofmaps*sizeof(mapstruct)));
164 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
165 sum_alloc+=i; sum_used+=nrm*sizeof(mapstruct);
166 sprintf(errmsg,"%4d maps in memory: %8d",nrm,mapmem);
167 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
168 sum_alloc+=mapmem; sum_used+=mapmem;
169 sprintf(errmsg,"%4d archetypes: %8d",anr,i=(anr*sizeof(archetype)));
170 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
171 sum_alloc+=i; sum_used+=i;
172 sprintf(errmsg,"%4d animations: %8d",anims,i=(anims*sizeof(Fontindex)));
173 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
174 sum_alloc+=i; sum_used+=i;
175
176 sprintf(errmsg,"%4d treasurelists %8d",tlnr,i=(tlnr*sizeof(treasurelist)));
177 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
178 sum_alloc+=i; sum_used+=i;
179 sprintf(errmsg,"%4ld treasures %8d",nroftreasures,
180 i=(nroftreasures*sizeof(treasure)));
181 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
182 sum_alloc+=i; sum_used+=i;
183 sprintf(errmsg,"%4ld artifacts %8d", nrofartifacts,
184 i=(nrofartifacts*sizeof(artifact)));
185 new_draw_info(NDI_UNIQUE, 0,op, errmsg);
186 sum_alloc+=i; sum_used +=i;
187 sprintf(errmsg,"%4ld artifacts strngs %8d", nrofallowedstr,
188 i=(nrofallowedstr*sizeof(linked_char)));
189 new_draw_info(NDI_UNIQUE, 0,op, errmsg);
190 sum_alloc += i;sum_used+=i;
191 sprintf(errmsg,"%4d artifactlists %8d",alnr,i=(alnr*sizeof(artifactlist)));
192 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
193 sum_alloc += i; sum_used += i;
194
195 sprintf(errmsg,"Total space allocated:%8d",sum_alloc);
196 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
197 sprintf(errmsg,"Total space used: %8d",sum_used);
198 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
199 }
200
201 /*
202 * Pretty much identical to current map_info, but on a bigger scale
203 * This function returns the name of the players current region, and
204 * a description of it. It is there merely for flavour text.
205 */
206 void current_region_info(object *op) {
207 /*
208 * Ok I /suppose/ I should write a seperate function for this, but it isn't
209 * going to be /that/ slow, and won't get called much
210 */
211 region *r = get_region_by_name(get_name_of_region_for_map(op->map));
212
213 if (!r)
214 return;
215 /* This should only be possible if regions are not operating on this server. */
216
217 new_draw_info_format(NDI_UNIQUE, 0,op,
218 "You are in %s. \n %s", get_region_longname(r), get_region_msg(r));
219 }
220
221 void current_map_info(object *op) {
222 mapstruct *m = op->map;
223
224 if (!m)
225 return;
226
227 new_draw_info_format(NDI_UNIQUE, 0,op,
228 "%s (%s) in %s", m->name, m->path, get_name_of_region_for_map(m));
229
230 if (QUERY_FLAG(op,FLAG_WIZ)) {
231 new_draw_info_format(NDI_UNIQUE, 0, op,
232 "players:%d difficulty:%d size:%dx%d start:%dx%d timeout %ld",
233 m->players, m->difficulty,
234 MAP_WIDTH(m), MAP_HEIGHT(m),
235 MAP_ENTER_X(m), MAP_ENTER_Y(m),
236 MAP_TIMEOUT(m));
237
238 }
239 if (m->msg)
240 new_draw_info(NDI_UNIQUE, NDI_NAVY, op, m->msg);
241 }
242
243 #ifdef DEBUG_MALLOC_LEVEL
244 int command_malloc_verify(object *op, char *parms)
245 {
246 extern int malloc_verify(void);
247
248 if (!malloc_verify())
249 new_draw_info(NDI_UNIQUE, 0,op,"Heap is corrupted.");
250 else
251 new_draw_info(NDI_UNIQUE, 0,op,"Heap checks out OK.");
252 return 1;
253 }
254 #endif
255
256 int command_whereabouts(object *op, char *params) {
257
258 region *reg;
259 player *pl;
260
261 /*
262 * reset the counter on the region, then use it to store the number of
263 * players there.
264 * I don't know how thread-safe this would be, I suspect not very....
265 */
266 for (reg=first_region;reg!=NULL;reg=reg->next) {
267 reg->counter=0;
268 }
269 for (pl=first_player;pl!=NULL;pl=pl->next)
270 if (pl->ob->map!=NULL)
271 get_region_by_map(pl->ob->map)->counter++;
272
273 /* we only want to print out by places with a 'longname' field...*/
274 for (reg=first_region;reg!=NULL;reg=reg->next) {
275 if (reg->longname==NULL && reg->counter>0) {
276 if(reg->parent !=NULL) {
277 reg->parent->counter+=reg->counter;
278 reg->counter=0;
279 }
280 else /*uh oh, we shouldn't be here. */
281 LOG(llevError,"command_whereabouts() Region %s with no longname has no parent", reg->name);
282 }
283 }
284 new_draw_info_format(NDI_UNIQUE, 0,op,
285 "In the world currently there are:");
286 for (reg=first_region;reg!=NULL;reg=reg->next)
287 if(reg->counter>0)
288 new_draw_info_format(NDI_UNIQUE, 0,op,
289 "%u players in %s", reg->counter, get_region_longname(reg));
290 return 1;
291 }
292
293 typedef struct
294 {
295 char namebuf[MAX_BUF];
296 int login_order;
297 } chars_names;
298
299 /*local functon for qsort comparison*/
300 static int name_cmp (const chars_names *c1, const chars_names *c2)
301 {
302 return strcasecmp (c1->namebuf, c2->namebuf);
303 }
304
305 int command_who (object *op, char *params) {
306 player *pl;
307 uint16 i;
308 region *reg;
309 char* format;
310 int num_players = 0;
311 int num_wiz = 0;
312 int num_afk = 0;
313 chars_names *chars = NULL;
314
315 /*
316 * The who formats are defined in config to be blank. They should have been
317 * overridden by the settings file, if there are no entries however, it will
318 * have stayed blank. Since this probably isn't what is wanted, we will check if
319 * new formats have been specified, and if not we will use the old defaults.
320 */
321 if (!strcmp(settings.who_format,""))
322 strcpy(settings.who_format, "%N_%T%t%h%d%n[%m]");
323 if (!strcmp(settings.who_wiz_format,""))
324 strcpy(settings.who_wiz_format, "%N_%T%t%h%d%nLevel %l [%m](@%i)(%c)");
325 if (op == NULL || QUERY_FLAG(op, FLAG_WIZ))
326 format=settings.who_wiz_format;
327 else
328 format=settings.who_format;
329
330 reg=get_region_from_string(params);
331
332 for (pl=first_player;pl!=NULL;pl=pl->next) {
333 if (pl->ob->map == NULL)
334 continue;
335 if (pl->hidden && !QUERY_FLAG(op, FLAG_WIZ)) continue;
336
337 if(!region_is_child_of_region(get_region_by_map(pl->ob->map),reg)) continue;
338
339 if (pl->state==ST_PLAYING || pl->state==ST_GET_PARTY_PASSWORD) {
340
341 num_players++;
342 chars = (chars_names *) realloc(chars, num_players*sizeof(chars_names));
343 if (chars == NULL) {
344 new_draw_info(NDI_UNIQUE, 0, op, "who failed - out of memory!");
345 return 0;
346 }
347 sprintf(chars[num_players-1].namebuf, "%s", pl->ob->name);
348 chars[num_players-1].login_order = num_players;
349 /*Check for WIZ's & AFK's*/
350 if (QUERY_FLAG(pl->ob,FLAG_WIZ))
351 num_wiz++;
352 if (QUERY_FLAG(pl->ob,FLAG_AFK))
353 num_afk++;
354 }
355 }
356 if (first_player != (player *) NULL) {
357 if (reg == NULL)
358 new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players (%d) -- WIZ(%d) AFK(%d)",
359 num_players, num_wiz, num_afk);
360 else if (reg->longname == NULL)
361 new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)",
362 reg->name, num_players, num_wiz, num_afk);
363 else
364 new_draw_info_format(NDI_UNIQUE, 0, op, "Total Players in %s (%d) -- WIZ(%d) AFK(%d)",
365 reg->longname, num_players, num_wiz, num_afk);
366 }
367 qsort (chars, num_players, sizeof(chars_names), (int (*)(const void *, const void *))name_cmp);
368 for (i=0;i<num_players;i++)
369 display_who_entry(op, find_player(chars[i].namebuf), format);
370 free(chars);
371 return 1;
372 }
373
374 /* Display a line of 'who' to op, about pl, using the formatting specified by format */
375 void display_who_entry(object *op, player *pl, const char *format) {
376 char tmpbuf[MAX_BUF];
377 char outbuf[MAX_BUF];
378 size_t i;
379 outbuf[0]='\0'; /* we strcat to this, so reset it here. */
380 if (pl==NULL) {
381 LOG(llevError,"display_who_entry(): I was passed a null player");
382 return;
383 }
384 for (i=0;i<=strlen(format);i++) {
385 if (format[i]=='%') {
386 i++;
387 get_who_escape_code_value(tmpbuf,format[i],pl);
388 strcat(outbuf, tmpbuf);
389 }
390 else if (format[i]=='_')
391 strcat(outbuf," "); /* allow '_' to be used in place of spaces */
392 else {
393 sprintf(tmpbuf,"%c",format[i]);
394 strcat(outbuf,tmpbuf);
395 }
396 }
397 new_draw_info(NDI_UNIQUE, 0, op, outbuf);
398 }
399
400 /* Returns the value of the escape code used in the who format specifier
401 * the values are:
402 * N Name of character
403 * t title of character
404 * T the optional "the " sequence value (depend if player has own_title or not)
405 * c count
406 * n newline
407 * h [Hostile] if character is hostile, nothing otherwise
408 * d [WIZ] if character is a dm, nothing otherwise
409 * a [AFK] if character is afk, nothing otherwise
410 * l the level of the character
411 * m the map path the character is currently on
412 * M the map name of the map the character is currently on
413 * r the region name (eg scorn, wolfsburg)
414 * R the regional title (eg The Kingdom of Scorn, The Port of Wolfsburg)
415 * i player's ip adress
416 * % a literal %
417 * _ a literal underscore
418 */
419
420 void get_who_escape_code_value(char *return_val, const char letter, player *pl) {
421
422 switch (letter) {
423 case 'N' : strcpy(return_val, pl->ob->name);
424 break;
425 case 't' : strcpy(return_val,(pl->own_title[0]=='\0'?pl->title:pl->own_title));
426 break;
427 case 'T' : if (pl->own_title[0]=='\0')
428 strcpy(return_val,"the ");
429 else
430 *return_val='\0';
431 break;
432 case 'c' : sprintf(return_val,"%d",pl->ob->count);
433 break;
434 case 'n' : strcpy(return_val, "\n");
435 break;
436 case 'h' : strcpy(return_val,pl->peaceful?"":" [Hostile]");
437 break;
438 case 'l' : sprintf(return_val,"%d",pl->ob->level);
439 break;
440 case 'd' : strcpy(return_val,(QUERY_FLAG(pl->ob,FLAG_WIZ)?" [WIZ]":""));
441 break;
442 case 'a' : strcpy(return_val,(QUERY_FLAG(pl->ob,FLAG_AFK)?" [AFK]":""));
443 break;
444 case 'm' : strcpy(return_val,pl->ob->map->path);
445 break;
446 case 'M' : strcpy(return_val,pl->ob->map->name?pl->ob->map->name:"Untitled");
447 break;
448 case 'r' : strcpy(return_val,get_name_of_region_for_map(pl->ob->map));
449 break;
450 case 'R' : strcpy(return_val,get_region_longname(get_region_by_map(pl->ob->map)));
451 break;
452 case 'i' : strcpy(return_val,pl->socket.host);
453 break;
454 case '%' : strcpy(return_val, "%");
455 break;
456 case '_' : strcpy(return_val, "_");
457 break;
458 }
459
460 }
461
462
463 int command_afk (object *op, char *params)
464 {
465 if QUERY_FLAG(op,FLAG_AFK) {
466 CLEAR_FLAG(op,FLAG_AFK);
467 new_draw_info(NDI_UNIQUE, 0, op, "You are no longer AFK");
468 }
469 else
470 {
471 SET_FLAG(op,FLAG_AFK);
472 new_draw_info(NDI_UNIQUE, 0, op, "You are now AFK");
473 }
474 return 1;
475 }
476
477 int command_malloc (object *op, char *params)
478 {
479 malloc_info(op);
480 return 1;
481 }
482
483 int command_mapinfo (object *op, char *params)
484 {
485 current_map_info(op);
486 return 1;
487 }
488
489 int command_whereami (object *op, char *params)
490 {
491 current_region_info(op);
492 return 1;
493 }
494
495 int command_maps (object *op, char *params)
496 {
497 map_info(op,params);
498 return 1;
499 }
500
501 int command_strings (object *op, char *params)
502 {
503 ss_dump_statistics();
504 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
505 new_draw_info(NDI_UNIQUE, 0,op,ss_dump_table(2));
506 return 1;
507 }
508
509 #ifdef DEBUG
510 int command_sstable (object *op, char *params)
511 {
512 ss_dump_table(1);
513 return 1;
514 }
515 #endif
516
517 int command_time (object *op, char *params)
518 {
519 time_info(op);
520 return 1;
521 }
522
523 int command_weather (object *op, char *params)
524 {
525 int wx, wy, temp, sky;
526 char buf[MAX_BUF];
527
528 if (settings.dynamiclevel < 1)
529 return 1;
530
531 if (op->map == NULL)
532 return 1;
533
534 if (worldmap_to_weathermap(op->x, op->y, &wx, &wy, op->map) != 0)
535 return 1;
536
537 if (QUERY_FLAG(op, FLAG_WIZ)) {
538 /* dump the weather, Dm style! Yo! */
539 new_draw_info_format(NDI_UNIQUE, 0, op, "Real temp: %d",
540 real_world_temperature(op->x, op->y, op->map));
541 new_draw_info_format(NDI_UNIQUE, 0, op, "Base temp: %d",
542 weathermap[wx][wy].temp);
543 new_draw_info_format(NDI_UNIQUE, 0, op, "Humid: %d",
544 weathermap[wx][wy].humid);
545 new_draw_info_format(NDI_UNIQUE, 0, op, "Wind: dir=%d speed=%d",
546 weathermap[wx][wy].winddir, weathermap[wx][wy].windspeed);
547 new_draw_info_format(NDI_UNIQUE, 0, op, "Pressure: %d",
548 weathermap[wx][wy].pressure);
549 new_draw_info_format(NDI_UNIQUE, 0, op, "Avg Elevation: %d",
550 weathermap[wx][wy].avgelev);
551 new_draw_info_format(NDI_UNIQUE, 0, op, "Rainfall: %d Water: %d",
552 weathermap[wx][wy].rainfall, weathermap[wx][wy].water);
553 }
554
555 temp = real_world_temperature(op->x, op->y, op->map);
556 new_draw_info_format(NDI_UNIQUE, 0, op, "It's currently %d degrees "
557 "Centigrade out.", temp);
558
559 /* humid */
560 if (weathermap[wx][wy].humid < 20)
561 new_draw_info(NDI_UNIQUE, 0, op, "It is very dry.");
562 else if (weathermap[wx][wy].humid < 40)
563 new_draw_info(NDI_UNIQUE, 0, op, "It is very comfortable today.");
564 else if (weathermap[wx][wy].humid < 60)
565 new_draw_info(NDI_UNIQUE, 0, op, "It is a bit muggy.");
566 else if (weathermap[wx][wy].humid < 80)
567 new_draw_info(NDI_UNIQUE, 0, op, "It is muggy.");
568 else
569 new_draw_info(NDI_UNIQUE, 0, op, "It is uncomfortably muggy.");
570
571 /* wind */
572 switch (weathermap[wx][wy].winddir) {
573 case 1: sprintf(buf, "north"); break;
574 case 2: sprintf(buf, "northeast"); break;
575 case 3: sprintf(buf, "east"); break;
576 case 4: sprintf(buf, "southeast"); break;
577 case 5: sprintf(buf, "south"); break;
578 case 6: sprintf(buf, "southwest"); break;
579 case 7: sprintf(buf, "west"); break;
580 case 8: sprintf(buf, "northwest"); break;
581 }
582 if (weathermap[wx][wy].windspeed < 5)
583 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a mild breeze "
584 "coming from the %s.", buf);
585 else if (weathermap[wx][wy].windspeed < 10)
586 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a strong breeze "
587 "coming from the %s.", buf);
588 else if (weathermap[wx][wy].windspeed < 15)
589 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a light wind "
590 "coming from the %s.", buf);
591 else if (weathermap[wx][wy].windspeed < 25)
592 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a strong wind "
593 "coming from the %s.", buf);
594 else if (weathermap[wx][wy].windspeed < 35)
595 new_draw_info_format(NDI_UNIQUE, 0, op, "There is a heavy wind "
596 "coming from the %s.", buf);
597 else
598 new_draw_info_format(NDI_UNIQUE, 0, op, "The wind from the %s is "
599 "incredibly strong!", buf);
600
601 sky = weathermap[wx][wy].sky;
602 if (temp <= 0 && sky > SKY_OVERCAST && sky < SKY_FOG)
603 sky += 10; /*let it snow*/
604 switch (sky) {
605 case SKY_CLEAR: new_draw_info(NDI_UNIQUE, 0, op, "There isn''t a cloud in the sky."); break;
606 case SKY_LIGHTCLOUD: new_draw_info(NDI_UNIQUE, 0, op, "There are a few light clouds in the sky."); break;
607 case SKY_OVERCAST: new_draw_info(NDI_UNIQUE, 0, op, "The sky is cloudy and dreary."); break;
608 case SKY_LIGHT_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining softly."); break;
609 case SKY_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining."); break;
610 case SKY_HEAVY_RAIN: new_draw_info(NDI_UNIQUE, 0, op, "It is raining heavily."); break;
611 case SKY_HURRICANE: new_draw_info(NDI_UNIQUE, 0, op, "There is a heavy storm! You should go inside!"); break;
612 case SKY_FOG: new_draw_info(NDI_UNIQUE, 0, op, "It''s foggy and miserable."); break;
613 case SKY_HAIL: new_draw_info(NDI_UNIQUE, 0, op, "It''s hailing out! Take cover!"); break;
614 case SKY_LIGHT_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "Snow is gently falling from the sky."); break;
615 case SKY_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "It''s snowing out."); break;
616 case SKY_HEAVY_SNOW: new_draw_info(NDI_UNIQUE, 0, op, "The snow is falling very heavily now."); break;
617 case SKY_BLIZZARD: new_draw_info(NDI_UNIQUE, 0, op, "A full blown blizzard is in effect. You might want to take cover!"); break;
618 }
619 return 1;
620 }
621
622 int command_archs (object *op, char *params)
623 {
624 arch_info(op);
625 return 1;
626 }
627
628 int command_hiscore (object *op, char *params)
629 {
630 display_high_score(op,op==NULL?9999:50, params);
631 return 1;
632 }
633
634 int command_debug (object *op, char *params)
635 {
636 int i;
637 char buf[MAX_BUF];
638 if(params==NULL || !sscanf(params, "%d", &i)) {
639 sprintf(buf,"Global debug level is %d.",settings.debug);
640 new_draw_info(NDI_UNIQUE, 0,op,buf);
641 return 1;
642 }
643 if(op != NULL && !QUERY_FLAG(op, FLAG_WIZ)) {
644 new_draw_info(NDI_UNIQUE, 0,op,"Privileged command.");
645 return 1;
646 }
647 settings.debug = (enum LogLevel) FABS(i);
648 sprintf(buf,"Set debug level to %d.", i);
649 new_draw_info(NDI_UNIQUE, 0,op,buf);
650 return 1;
651 }
652
653
654 /*
655 * Those dumps should be just one dump with good parser
656 */
657
658 int command_dumpbelow (object *op, char *params)
659 {
660 if (op && op->below) {
661 dump_object(op->below);
662 new_draw_info(NDI_UNIQUE, 0,op,errmsg);
663 /* Let's push that item on the dm's stack */
664 dm_stack_push( op->contr, op->below->count );
665 }
666 return 0;
667 }
668
669 int command_wizpass (object *op, char *params)
670 {
671 int i;
672
673 if (!op)
674 return 0;
675
676 if (!params)
677 i = (QUERY_FLAG(op, FLAG_WIZPASS)) ? 0 : 1;
678 else
679 i =onoff_value(params);
680
681 if (i) {
682 new_draw_info(NDI_UNIQUE, 0,op, "You will now walk through walls.\n");
683 SET_FLAG(op, FLAG_WIZPASS);
684 } else {
685 new_draw_info(NDI_UNIQUE, 0,op, "You will now be stopped by walls.\n");
686 CLEAR_FLAG(op, FLAG_WIZPASS);
687 }
688 return 0;
689 }
690
691 int command_wizcast (object *op, char *params)
692 {
693 int i;
694
695 if (!op)
696 return 0;
697
698 if (!params)
699 i = (QUERY_FLAG(op, FLAG_WIZCAST)) ? 0 : 1;
700 else
701 i = onoff_value(params);
702
703 if (i) {
704 new_draw_info(NDI_UNIQUE, 0, op, "You can now cast spells anywhere.");
705 SET_FLAG(op, FLAG_WIZCAST);
706 } else {
707 new_draw_info(NDI_UNIQUE, 0, op, "You now cannot cast spells in no-magic areas.");
708 CLEAR_FLAG(op, FLAG_WIZCAST);
709 }
710 return 0;
711 }
712
713 int command_dumpallobjects (object *op, char *params)
714 {
715 dump_all_objects();
716 return 0;
717 }
718
719 int command_dumpfriendlyobjects (object *op, char *params)
720 {
721 dump_friendly_objects();
722 return 0;
723 }
724
725 int command_dumpallarchetypes (object *op, char *params)
726 {
727 dump_all_archetypes();
728 return 0;
729 }
730
731 int command_ssdumptable (object *op, char *params)
732 {
733 (void) ss_dump_table(1);
734 return 0;
735 }
736
737 int command_dumpmap (object *op, char *params)
738 {
739 if(op)
740 dump_map(op->map);
741 return 0;
742 }
743
744 int command_dumpallmaps (object *op, char *params)
745 {
746 dump_all_maps();
747 return 0;
748 }
749
750 int command_printlos (object *op, char *params)
751 {
752 if (op)
753 print_los(op);
754 return 0;
755 }
756
757
758 int command_version (object *op, char *params)
759 {
760 version(op);
761 return 0;
762 }
763
764
765 #ifndef BUG_LOG
766 #define BUG_LOG "bug_log"
767 #endif
768 void bug_report(const char * reportstring){
769 FILE * fp;
770 if((fp = fopen( BUG_LOG , "a")) != NULL){
771 fprintf(fp,"%s\n", reportstring);
772 fclose(fp);
773 } else {
774 LOG(llevError, "Cannot write bugs file %s: %s\n", BUG_LOG, strerror_local(errno));
775 }
776 }
777
778 int command_output_sync(object *op, char *params)
779 {
780 int val;
781
782 if (!params) {
783 new_draw_info_format(NDI_UNIQUE, 0, op,
784 "Output sync time is presently %d", op->contr->outputs_sync);
785 return 1;
786 }
787 val=atoi(params);
788 if (val>0) {
789 op->contr->outputs_sync = val;
790 new_draw_info_format(NDI_UNIQUE, 0, op,
791 "Output sync time now set to %d", op->contr->outputs_sync);
792 }
793 else
794 new_draw_info(NDI_UNIQUE, 0, op,"Invalid value for output_sync.");
795
796 return 1;
797 }
798
799 int command_output_count(object *op, char *params)
800 {
801 int val;
802
803 if (!params) {
804 new_draw_info_format(NDI_UNIQUE, 0, op,
805 "Output count is presently %d", op->contr->outputs_count);
806 return 1;
807 }
808 val=atoi(params);
809 if (val>0) {
810 op->contr->outputs_count = val;
811 new_draw_info_format(NDI_UNIQUE, 0, op,
812 "Output count now set to %d", op->contr->outputs_count);
813 }
814 else
815 new_draw_info(NDI_UNIQUE, 0, op,"Invalid value for output_count.");
816
817 return 1;
818 }
819
820 int command_listen (object *op, char *params)
821 {
822 int i;
823
824 if(params==NULL || !sscanf(params, "%d", &i)) {
825 new_draw_info_format(NDI_UNIQUE, 0, op,
826 "Set listen to what (presently %d)?", op->contr->listening);
827 return 1;
828 }
829 op->contr->listening=(char) i;
830 new_draw_info_format(NDI_UNIQUE, 0, op,
831 "Your verbose level is now %d.",i);
832 return 1;
833 }
834
835 /* Prints out some useful information for the character. Everything we print
836 * out can be determined by the docs, so we aren't revealing anything extra -
837 * rather, we are making it convenient to find the values. params have
838 * no meaning here.
839 */
840 int command_statistics(object *pl, char *params)
841 {
842 if (!pl->contr) return 1;
843 #ifndef WIN32
844 new_draw_info_format(NDI_UNIQUE, 0, pl," Experience: %lld",pl->stats.exp);
845 new_draw_info_format(NDI_UNIQUE, 0, pl," Next Level: %lld",level_exp(pl->level+1, pl->expmul));
846 #else
847 new_draw_info_format(NDI_UNIQUE, 0, pl," Experience: %I64d",pl->stats.exp);
848 new_draw_info_format(NDI_UNIQUE, 0, pl," Next Level: %I64d",level_exp(pl->level+1, pl->expmul));
849 #endif
850 new_draw_info(NDI_UNIQUE, 0, pl, "\nStat Nat/Real/Max");
851
852 new_draw_info_format(NDI_UNIQUE, 0, pl, "Str %2d/ %3d/%3d",
853 pl->contr->orig_stats.Str, pl->stats.Str, 20+pl->arch->clone.stats.Str);
854 new_draw_info_format(NDI_UNIQUE, 0, pl, "Dex %2d/ %3d/%3d",
855 pl->contr->orig_stats.Dex, pl->stats.Dex, 20+pl->arch->clone.stats.Dex);
856 new_draw_info_format(NDI_UNIQUE, 0, pl, "Con %2d/ %3d/%3d",
857 pl->contr->orig_stats.Con, pl->stats.Con, 20+pl->arch->clone.stats.Con);
858 new_draw_info_format(NDI_UNIQUE, 0, pl, "Int %2d/ %3d/%3d",
859 pl->contr->orig_stats.Int, pl->stats.Int, 20+pl->arch->clone.stats.Int);
860 new_draw_info_format(NDI_UNIQUE, 0, pl, "Wis %2d/ %3d/%3d",
861 pl->contr->orig_stats.Wis, pl->stats.Wis, 20+pl->arch->clone.stats.Wis);
862 new_draw_info_format(NDI_UNIQUE, 0, pl, "Pow %2d/ %3d/%3d",
863 pl->contr->orig_stats.Pow, pl->stats.Pow, 20+pl->arch->clone.stats.Pow);
864 new_draw_info_format(NDI_UNIQUE, 0, pl, "Cha %2d/ %3d/%3d",
865 pl->contr->orig_stats.Cha, pl->stats.Cha, 20+pl->arch->clone.stats.Cha);
866 new_draw_info_format(NDI_UNIQUE, 0, pl, "\nAttack Mode: %s",pl->contr->peaceful? "Peaceful":"Hostile");
867
868 /* Can't think of anything else to print right now */
869 return 0;
870 }
871
872 int command_fix_me(object *op, char *params)
873 {
874 sum_weight(op);
875 fix_player(op);
876 return 1;
877 }
878
879 int command_players(object *op, char *paramss)
880 {
881 char buf[MAX_BUF];
882 char *t;
883 DIR *Dir;
884
885 sprintf(buf,"%s/%s/",settings.localdir,settings.playerdir);
886 t=buf+strlen(buf);
887 if ((Dir=opendir(buf))!=NULL) {
888 const struct dirent *Entry;
889
890 while ((Entry=readdir(Dir))!=NULL) {
891 /* skip '.' , '..' */
892 if (!((Entry->d_name[0]=='.' && Entry->d_name[1]=='\0') ||
893 (Entry->d_name[0]=='.' && Entry->d_name[1]=='.' && Entry->d_name[2]=='\0')))
894 {
895 struct stat Stat;
896
897 strcpy(t,Entry->d_name);
898 if (stat(buf,&Stat)==0) {
899 /* This was not posix compatible
900 * if ((Stat.st_mode & S_IFMT)==S_IFDIR) {
901 */
902 if (S_ISDIR(Stat.st_mode)){
903 char buf2[MAX_BUF];
904 struct tm *tm=localtime(&Stat.st_mtime);
905 sprintf(buf2,"%s\t%04d %02d %02d %02d %02d %02d",
906 Entry->d_name,
907 1900+tm->tm_year,
908 1+tm->tm_mon,
909 tm->tm_mday,
910 tm->tm_hour,
911 tm->tm_min,
912 tm->tm_sec);
913 new_draw_info(NDI_UNIQUE, 0, op, buf2);
914 }
915 }
916 }
917 }
918 }
919 closedir(Dir);
920 return 0;
921 }
922
923
924
925 int command_logs (object *op, char *params)
926 {
927 int i;
928 int first;
929
930 first=1;
931 for(i=2; i<socket_info.allocated_sockets; i++) {
932 if (init_sockets[i].old_mode == Old_Listen) {
933 if (first) {
934 new_draw_info(NDI_UNIQUE,0,op,"Kill-logs are sent to:");
935 first=0;
936 }
937 new_draw_info_format(NDI_UNIQUE, 0, op, "%s: %s",
938 init_sockets[i].host,init_sockets[i].comment);
939 }
940 }
941 if (first) {
942 new_draw_info(NDI_UNIQUE,0,op,"Nobody is currently logging kills.");
943 }
944 return 1;
945 }
946
947 int command_applymode(object *op, char *params)
948 {
949 unapplymode unapply = op->contr->unapply;
950 static const char* const types[]={"nochoice", "never", "always"};
951
952 if (!params) {
953 new_draw_info_format(NDI_UNIQUE, 0, op, "applymode is set to %s",
954 types[op->contr->unapply]);
955 return 1;
956 }
957
958 if (!strcmp(params,"nochoice"))
959 op->contr->unapply=unapply_nochoice;
960 else if (!strcmp(params,"never"))
961 op->contr->unapply=unapply_never;
962 else if (!strcmp(params,"always"))
963 op->contr->unapply=unapply_always;
964 else {
965 new_draw_info_format(NDI_UNIQUE, 0, op,
966 "applymode: Unknown options %s, valid options are nochoice, never, always",
967 params);
968 return 0;
969 }
970 new_draw_info_format(NDI_UNIQUE, 0, op, "Applymode %s set to %s",
971 (unapply==op->contr->unapply?"":" now"),
972 types[op->contr->unapply]);
973 return 1;
974 }
975
976 int command_bowmode(object *op, char *params)
977 {
978 bowtype_t oldtype=op->contr->bowtype;
979 static const char* const types[] =
980 {"normal", "threewide", "spreadshot", "firenorth",
981 "firene", "fireeast", "firese", "firesouth",
982 "firesw", "firewest", "firenw", "bestarrow"};
983 char buf[MAX_BUF];
984 int i, found;
985
986 if (!params) {
987 new_draw_info_format(NDI_UNIQUE, 0, op, "bowmode is set to %s",
988 types[op->contr->bowtype]);
989 return 1;
990 }
991
992 for (i=0,found=0; i<=bow_bestarrow; i++) {
993 if (!strcmp(params, types[i])) {
994 found++;
995 op->contr->bowtype=i;
996 break;
997 }
998 }
999 if (!found) {
1000 sprintf(buf, "bowmode: Unknown options %s, valid options are:", params);
1001 for (i=0; i<=bow_bestarrow; i++) {
1002 strcat(buf, " ");
1003 strcat(buf, types[i]);
1004 if (i < bow_nw)
1005 strcat(buf, ",");
1006 else
1007 strcat(buf, ".");
1008 }
1009 new_draw_info_format(NDI_UNIQUE, 0, op, buf);
1010 return 0;
1011 }
1012 new_draw_info_format(NDI_UNIQUE, 0, op, "bowmode %s set to %s",
1013 (oldtype==op->contr->bowtype?"":"now"),
1014 types[op->contr->bowtype]);
1015 return 1;
1016 }
1017
1018 int command_petmode(object *op, char *params)
1019 {
1020 petmode_t oldtype=op->contr->petmode;
1021 static const char* const types[]={"normal", "sad", "defend", "arena"};
1022
1023 if (!params) {
1024 new_draw_info_format(NDI_UNIQUE, 0, op, "petmode is set to %s",
1025 types[op->contr->petmode]);
1026 return 1;
1027 }
1028
1029 if (!strcmp(params,"normal"))
1030 op->contr->petmode=pet_normal;
1031 else if (!strcmp(params,"sad"))
1032 op->contr->petmode=pet_sad;
1033 else if (!strcmp(params,"defend"))
1034 op->contr->petmode=pet_defend;
1035 else if (!strcmp(params,"arena"))
1036 op->contr->petmode=pet_arena;
1037 else {
1038 new_draw_info_format(NDI_UNIQUE, 0, op,
1039 "petmode: Unknown options %s, valid options are normal,"
1040 "sad (seek and destroy), defend, arena", params);
1041 return 0;
1042 }
1043 new_draw_info_format(NDI_UNIQUE, 0, op, "petmode %s set to %s",
1044 (oldtype==op->contr->petmode?"":"now"),
1045 types[op->contr->petmode]);
1046 return 1;
1047 }
1048
1049 int command_showpets(object *op, char *params)
1050 {
1051 objectlink *obl, *next;
1052 int counter=0, target=0;
1053 int have_shown_pet=0;
1054 if (params !=NULL) target= atoi(params);
1055 for (obl = first_friendly_object; obl != NULL; obl = next) {
1056 object *ob = obl->ob;
1057 next = obl->next;
1058 if (get_owner(ob) == op) {
1059 if (target ==0) {
1060 if (counter==0)
1061 new_draw_info(NDI_UNIQUE, 0, op, "Pets:");
1062 new_draw_info_format(NDI_UNIQUE, 0, op, "%d %s - level %d", ++counter, ob->name, ob->level );
1063 }
1064 else if (!have_shown_pet && ++counter==target) {
1065 new_draw_info_format(NDI_UNIQUE, 0, op, "level %d %s", ob->level, ob->name);
1066 new_draw_info_format(NDI_UNIQUE, 0, op, "%d/%d HP, %d/%d SP",
1067 ob->stats.hp, ob->stats.maxhp, ob->stats.sp, ob->stats.maxsp);
1068 /* this is not a nice way to do this, it should be made to be more like the statistics command */
1069 new_draw_info_format(NDI_UNIQUE, 0, op, "Str %d", ob->stats.Str);
1070 new_draw_info_format(NDI_UNIQUE, 0, op, "Dex %d", ob->stats.Dex);
1071 new_draw_info_format(NDI_UNIQUE, 0, op, "Con %d", ob->stats.Con);
1072 new_draw_info_format(NDI_UNIQUE, 0, op, "Int %d", ob->stats.Int);
1073 new_draw_info_format(NDI_UNIQUE, 0, op, "Wis %d", ob->stats.Wis);
1074 new_draw_info_format(NDI_UNIQUE, 0, op, "Cha %d", ob->stats.Cha);
1075 new_draw_info_format(NDI_UNIQUE, 0, op, "Pow %d", ob->stats.Pow);
1076 new_draw_info_format(NDI_UNIQUE, 0, op, "wc %d damage %d ac %d ",
1077 ob->stats.wc, ob->stats.dam, ob->stats.ac);
1078 have_shown_pet=1;
1079 }
1080 }
1081 }
1082 if (counter == 0)
1083 new_draw_info(NDI_UNIQUE, 0, op, "you have no pets.");
1084 else if (target !=0 && have_shown_pet==0)
1085 new_draw_info(NDI_UNIQUE, 0, op, "no such pet.");
1086 return 0;
1087 }
1088
1089 int command_usekeys(object *op, char *params)
1090 {
1091 usekeytype oldtype=op->contr->usekeys;
1092 static const char* const types[]={"inventory", "keyrings", "containers"};
1093
1094 if (!params) {
1095 new_draw_info_format(NDI_UNIQUE, 0, op, "usekeys is set to %s",
1096 types[op->contr->usekeys]);
1097 return 1;
1098 }
1099
1100 if (!strcmp(params,"inventory"))
1101 op->contr->usekeys=key_inventory;
1102 else if (!strcmp(params,"keyrings"))
1103 op->contr->usekeys=keyrings;
1104 else if (!strcmp(params,"containers"))
1105 op->contr->usekeys=containers;
1106 else {
1107 new_draw_info_format(NDI_UNIQUE, 0, op,
1108 "usekeys: Unknown options %s, valid options are inventory, keyrings, containers",
1109 params);
1110 return 0;
1111 }
1112 new_draw_info_format(NDI_UNIQUE, 0, op, "usekeys %s set to %s",
1113 (oldtype==op->contr->usekeys?"":"now"),
1114 types[op->contr->usekeys]);
1115 return 1;
1116 }
1117
1118 int command_resistances(object *op, char *params)
1119 {
1120 int i;
1121 if (!op)
1122 return 0;
1123
1124 for (i=0; i<NROFATTACKS; i++) {
1125 if (i==ATNR_INTERNAL) continue;
1126
1127 new_draw_info_format(NDI_UNIQUE, 0, op, "%-20s %+5d",
1128 attacktype_desc[i], op->resist[i]);
1129 }
1130
1131 /* If dragon player, let's display natural resistances */
1132 if ( is_dragon_pl( op ) )
1133 {
1134 int attack;
1135 object* tmp;
1136 for ( tmp = op->inv; tmp != NULL; tmp = tmp->below )
1137 {
1138 if ( ( tmp->type == FORCE ) && ( strcmp( tmp->arch->name, "dragon_skin_force" )== 0 ) )
1139 {
1140 new_draw_info( NDI_UNIQUE, 0, op, "\nNatural skin resistances:" );
1141 for ( attack = 0; attack < NROFATTACKS; attack++ )
1142 {
1143 if ( atnr_is_dragon_enabled( attack ) )
1144 {
1145 new_draw_info_format( NDI_UNIQUE, 0, op, "%s: %d", change_resist_msg[ attack ], tmp->resist[ attack ] );
1146 }
1147 }
1148 break;
1149 }
1150 }
1151 }
1152
1153 return 0;
1154 }
1155 /*
1156 * Actual commands.
1157 * Those should be in small separate files (c_object.c, c_wiz.c, cmove.c,...)
1158 */
1159
1160
1161 static void help_topics(object *op, int what)
1162 {
1163 DIR *dirp;
1164 struct dirent *de;
1165 char filename[MAX_BUF], line[80];
1166 int namelen, linelen=0;
1167
1168 switch (what) {
1169 case 1:
1170 sprintf(filename, "%s/wizhelp", settings.datadir);
1171 new_draw_info(NDI_UNIQUE, 0,op, " Wiz commands:");
1172 break;
1173 case 3:
1174 sprintf(filename, "%s/mischelp", settings.datadir);
1175 new_draw_info(NDI_UNIQUE, 0,op, " Misc help:");
1176 break;
1177 default:
1178 sprintf(filename, "%s/help", settings.datadir);
1179 new_draw_info(NDI_UNIQUE, 0,op, " Commands:");
1180 break;
1181 }
1182 if (!(dirp=opendir(filename)))
1183 return;
1184
1185 line[0] ='\0';
1186 for (de = readdir(dirp); de; de = readdir(dirp)) {
1187 namelen = NAMLEN(de);
1188 if (namelen <= 2 && *de->d_name == '.' &&
1189 (namelen == 1 || de->d_name[1] == '.' ) )
1190 continue;
1191 linelen +=namelen+1;
1192 if (linelen > 42) {
1193 new_draw_info(NDI_UNIQUE, 0,op, line);
1194 sprintf(line, " %s", de->d_name);
1195 linelen =namelen+1;
1196 continue;
1197 }
1198 strcat(line, " ");
1199 strcat(line, de->d_name);
1200 }
1201 new_draw_info(NDI_UNIQUE, 0,op, line);
1202 closedir(dirp);
1203 }
1204
1205 static void show_commands(object *op, int what)
1206 {
1207 char line[80];
1208 int i, size, namelen, linelen=0;
1209 CommArray_s *ap;
1210 extern CommArray_s Commands[], WizCommands[];
1211 extern const int CommandsSize, WizCommandsSize;
1212
1213 switch (what) {
1214 case 1:
1215 ap =WizCommands;
1216 size =WizCommandsSize;
1217 new_draw_info(NDI_UNIQUE, 0,op, " Wiz commands:");
1218 break;
1219 case 2:
1220 ap= CommunicationCommands;
1221 size= CommunicationCommandSize;
1222 new_draw_info(NDI_UNIQUE, 0, op, " Communication commands:");
1223 break;
1224 default:
1225 ap =Commands;
1226 size =CommandsSize;
1227 new_draw_info(NDI_UNIQUE, 0,op, " Commands:");
1228 break;
1229 }
1230
1231 line[0] ='\0';
1232 for (i=0; i<size; i++) {
1233 namelen = strlen(ap[i].name);
1234 linelen +=namelen+1;
1235 if (linelen > 42) {
1236 new_draw_info(NDI_UNIQUE, 0,op, line);
1237 sprintf(line, " %s", ap[i].name);
1238 linelen =namelen+1;
1239 continue;
1240 }
1241 strcat(line, " ");
1242 strcat(line, ap[i].name);
1243 }
1244 new_draw_info(NDI_UNIQUE, 0,op, line);
1245 }
1246
1247
1248 int command_help (object *op, char *params)
1249 {
1250 struct stat st;
1251 FILE *fp;
1252 char filename[MAX_BUF], line[MAX_BUF];
1253 int len;
1254
1255 if(op != NULL)
1256 clear_win_info(op);
1257
1258 /*
1259 * Main help page?
1260 */
1261 if (!params) {
1262 sprintf(filename, "%s/def_help", settings.datadir);
1263 if ((fp=fopen(filename, "r")) == NULL) {
1264 LOG(llevError, "Cannot open help file %s: %s\n", filename, strerror_local(errno));
1265 return 0;
1266 }
1267 while (fgets(line, MAX_BUF, fp)) {
1268 line[MAX_BUF-1] ='\0';
1269 len =strlen(line)-1;
1270 if (line[len] == '\n')
1271 line[len] ='\0';
1272 new_draw_info(NDI_UNIQUE, 0,op, line);
1273 }
1274 fclose(fp);
1275 return 0;
1276 }
1277
1278 /*
1279 * Topics list
1280 */
1281 if (!strcmp(params, "topics")) {
1282 help_topics(op, 3);
1283 help_topics(op, 0);
1284 if (QUERY_FLAG(op, FLAG_WIZ))
1285 help_topics(op, 1);
1286 return 0;
1287 }
1288
1289 /*
1290 * Commands list
1291 */
1292 if (!strcmp(params, "commands")) {
1293 show_commands(op, 0);
1294 show_commands(op, 2); /* show comm commands */
1295 if (QUERY_FLAG(op, FLAG_WIZ))
1296 show_commands(op, 1);
1297 return 0;
1298 }
1299
1300 /*
1301 * User wants info about command
1302 */
1303 if (strchr(params, '.') || strchr(params, ' ') || strchr(params, '/')) {
1304 sprintf(line, "Illegal characters in '%s'", params);
1305 new_draw_info(NDI_UNIQUE, 0,op, line);
1306 return 0;
1307 }
1308
1309 sprintf(filename, "%s/mischelp/%s", settings.datadir, params);
1310 if (stat(filename, &st) || !S_ISREG(st.st_mode)) {
1311 if (op) {
1312 sprintf(filename, "%s/help/%s", settings.datadir, params);
1313 if (stat(filename, &st) || !S_ISREG(st.st_mode)) {
1314 if (QUERY_FLAG(op, FLAG_WIZ)) {
1315 sprintf(filename, "%s/wizhelp/%s", settings.datadir, params);
1316 if (stat(filename, &st) || !S_ISREG(st.st_mode))
1317 goto nohelp;
1318 } else
1319 goto nohelp;
1320 }
1321 }
1322 }
1323
1324 /*
1325 * Found that. Just cat it to screen.
1326 */
1327 if ((fp=fopen(filename, "r")) == NULL) {
1328 LOG(llevError, "Cannot open help file %s: %s\n", filename, strerror_local(errno));
1329 return 0;
1330 }
1331 sprintf(line, "Help about '%s'", params);
1332 new_draw_info(NDI_UNIQUE, 0,op, line);
1333 while (fgets(line, MAX_BUF, fp)) {
1334 line[MAX_BUF-1] ='\0';
1335 len =strlen(line)-1;
1336 if (line[len] == '\n')
1337 line[len] ='\0';
1338 new_draw_info(NDI_UNIQUE, 0,op, line);
1339 }
1340 fclose(fp);
1341 return 0;
1342
1343 /*
1344 * No_help -escape
1345 */
1346 nohelp:
1347 sprintf(line, "No help available on '%s'", params);
1348 new_draw_info(NDI_UNIQUE, 0,op, line);
1349 return 0;
1350 }
1351
1352
1353 int onoff_value(const char *line)
1354 {
1355 int i;
1356
1357 if (sscanf(line, "%d", &i))
1358 return (i != 0);
1359 switch (line[0]) {
1360 case 'o':
1361 switch (line[1]) {
1362 case 'n': return 1; /* on */
1363 default: return 0; /* o[ff] */
1364 }
1365 case 'y': /* y[es] */
1366 case 'k': /* k[ylla] */
1367 case 's':
1368 case 'd':
1369 return 1;
1370 case 'n': /* n[o] */
1371 case 'e': /* e[i] */
1372 case 'u':
1373 default:
1374 return 0;
1375 }
1376 }
1377
1378 int command_quit (object *op, char *params)
1379 {
1380 new_draw_info(NDI_UNIQUE, 0, op, "Quitting will delete your character PERMANENTLY. If you are sure you want to do this, then use the quit_character command instead of quit.");
1381 return 1;
1382 }
1383
1384 int command_real_quit (object *op, char *params)
1385 {
1386 send_query(&op->contr->socket,CS_QUERY_SINGLECHAR,
1387 "Quitting will delete your character.\nAre you sure you want to quit (y/n):");
1388
1389 op->contr->state = ST_CONFIRM_QUIT;
1390 return 1;
1391 }
1392
1393 /*
1394 * don't allow people to exit explore mode. It otherwise becomes
1395 * really easy to abuse this.
1396 */
1397 int command_explore (object *op, char *params)
1398 {
1399 if (settings.explore_mode == FALSE)
1400 return 1;
1401 /*
1402 * I guess this is the best way to see if we are solo or not. Actually,
1403 * are there any cases when first_player->next==NULL and we are not solo?
1404 */
1405 if ((first_player!=op->contr) || (first_player->next!=NULL)) {
1406 new_draw_info(NDI_UNIQUE, 0,op,"You can not enter explore mode if you are in a party");
1407 } else if (op->contr->explore)
1408 new_draw_info(NDI_UNIQUE, 0,op, "There is no return from explore mode");
1409 else {
1410 op->contr->explore=1;
1411 new_draw_info(NDI_UNIQUE, 0,op, "You are now in explore mode");
1412 }
1413 return 1;
1414 }
1415
1416 int command_sound (object *op, char *params)
1417 {
1418 if (op->contr->socket.sound) {
1419 op->contr->socket.sound=0;
1420 new_draw_info(NDI_UNIQUE, 0,op, "Silence is golden...");
1421 }
1422 else {
1423 op->contr->socket.sound=1;
1424 new_draw_info(NDI_UNIQUE, 0,op, "The sounds are enabled.");
1425 }
1426 return 1;
1427 }
1428
1429 /* Perhaps these should be in player.c, but that file is
1430 * already a bit big.
1431 */
1432
1433 void receive_player_name(object *op,char k) {
1434
1435 if(!check_name(op->contr,op->contr->write_buf+1)) {
1436 get_name(op);
1437 return;
1438 }
1439 FREE_AND_COPY(op->name, op->contr->write_buf+1);
1440 FREE_AND_COPY(op->name_pl, op->contr->write_buf+1);
1441 new_draw_info(NDI_UNIQUE, 0,op,op->contr->write_buf);
1442 op->contr->name_changed=1;
1443 get_password(op);
1444 }
1445
1446 void receive_player_password(object *op,char k) {
1447
1448 unsigned int pwd_len=strlen(op->contr->write_buf);
1449 if(pwd_len<=1||pwd_len>17) {
1450 get_name(op);
1451 return;
1452 }
1453 new_draw_info(NDI_UNIQUE, 0,op," "); /* To hide the password better */
1454
1455 if (checkbanned(op->name, op->contr->socket.host)) {
1456 LOG(llevInfo, "Banned player tried to add: [%s@%s]\n", op->name, op->contr->socket.host);
1457 new_draw_info(NDI_UNIQUE|NDI_RED, 0, op, "You are not allowed to play.");
1458 get_name(op);
1459 return;
1460 }
1461
1462 if(op->contr->state==ST_CONFIRM_PASSWORD) {
1463 if(!check_password(op->contr->write_buf+1,op->contr->password)) {
1464 new_draw_info(NDI_UNIQUE, 0,op,"The passwords did not match.");
1465 get_name(op);
1466 return;
1467 }
1468 clear_win_info(op);
1469 display_motd(op);
1470 new_draw_info(NDI_UNIQUE, 0,op," ");
1471 new_draw_info(NDI_UNIQUE, 0,op,"Welcome, Brave New Warrior!");
1472 new_draw_info(NDI_UNIQUE, 0,op," ");
1473 Roll_Again(op);
1474 op->contr->state=ST_ROLL_STAT;
1475 return;
1476 }
1477 strcpy(op->contr->password,crypt_string(op->contr->write_buf+1,NULL));
1478 op->contr->state=ST_ROLL_STAT;
1479 check_login(op);
1480 return;
1481 }
1482
1483
1484 int explore_mode(void) {
1485 player *pl;
1486
1487 if (settings.explore_mode == TRUE) {
1488 for (pl = first_player; pl != (player *) NULL; pl = pl->next)
1489 if (pl->explore)
1490 return 1;
1491 }
1492 return 0;
1493 }
1494
1495
1496 int command_title (object *op, char *params)
1497 {
1498 char buf[MAX_BUF];
1499
1500 if (settings.set_title == FALSE) {
1501 new_draw_info(NDI_UNIQUE, 0, op, "You cannot change your title.");
1502 return 1;
1503 }
1504
1505 /* dragon players cannot change titles */
1506 if (is_dragon_pl(op)) {
1507 new_draw_info(NDI_UNIQUE, 0, op, "Dragons cannot change titles.");
1508 return 1;
1509 }
1510
1511 if(params == NULL) {
1512 if(op->contr->own_title[0]=='\0')
1513 sprintf(buf,"Your title is '%s'.", op->contr->title);
1514 else
1515 sprintf(buf,"Your title is '%s'.", op->contr->own_title);
1516 new_draw_info(NDI_UNIQUE, 0,op,buf);
1517 return 1;
1518 }
1519 if(strcmp(params, "clear")==0 || strcmp(params, "default")==0) {
1520 if(op->contr->own_title[0]=='\0')
1521 new_draw_info(NDI_UNIQUE, 0,op,"Your title is the default title.");
1522 else
1523 new_draw_info(NDI_UNIQUE, 0,op,"Title set to default.");
1524 op->contr->own_title[0]='\0';
1525 return 1;
1526 }
1527
1528 if((int)strlen(params) >= MAX_NAME) {
1529 new_draw_info(NDI_UNIQUE, 0,op,"Title too long.");
1530 return 1;
1531 }
1532 strcpy(op->contr->own_title, params);
1533 return 1;
1534 }
1535
1536 int command_save (object *op, char *params)
1537 {
1538 // if (get_map_flags(op->map, NULL, op->x, op->y, NULL, NULL) & P_NO_CLERIC) {
1539 // new_draw_info(NDI_UNIQUE, 0, op, "You can not save on unholy ground");
1540 // } else
1541 if (!op->stats.exp) {
1542 new_draw_info(NDI_UNIQUE, 0, op, "You don't deserve to save yet.");
1543 } else {
1544 if(save_player(op,1))
1545 new_draw_info(NDI_UNIQUE, 0,op,"You have been saved.");
1546 else
1547 new_draw_info(NDI_UNIQUE, 0,op,"SAVE FAILED!");
1548 }
1549 return 1;
1550 }
1551
1552
1553 int command_peaceful (object *op, char *params)
1554 {
1555 new_draw_info(NDI_UNIQUE, 0, op,
1556 "You cannot change your peaceful setting with this command."
1557 " Please speak to the priest in the temple of Gorokh"
1558 " if you want to become hostile or in temple of Valriel"
1559 " if you want to become peaceful again."
1560 );
1561
1562 /*
1563 if((op->contr->peaceful=!op->contr->peaceful))
1564 new_draw_info(NDI_UNIQUE, 0,op,"You will not attack other players.");
1565 else
1566 new_draw_info(NDI_UNIQUE, 0,op,"You will attack other players.");
1567 */
1568 return 1;
1569 }
1570
1571
1572
1573 int command_wimpy (object *op, char *params)
1574 {
1575 int i;
1576 char buf[MAX_BUF];
1577
1578 if (params==NULL || !sscanf(params, "%d", &i)) {
1579 sprintf(buf, "Your current wimpy level is %d.", op->run_away);
1580 new_draw_info(NDI_UNIQUE, 0,op, buf);
1581 return 1;
1582 }
1583 sprintf(buf, "Your new wimpy level is %d.", i);
1584 new_draw_info(NDI_UNIQUE, 0,op, buf);
1585 op->run_away = i;
1586 return 1;
1587 }
1588
1589
1590 int command_brace (object *op, char *params)
1591 {
1592 if (!params)
1593 op->contr->braced =!op->contr->braced;
1594 else
1595 op->contr->braced =onoff_value(params);
1596
1597 if(op->contr->braced)
1598 new_draw_info(NDI_UNIQUE, 0,op, "You are braced.");
1599 else
1600 new_draw_info(NDI_UNIQUE, 0,op, "Not braced.");
1601
1602 fix_player(op);
1603 return 0;
1604 }
1605
1606 int command_style_map_info(object *op, char *params)
1607 {
1608 extern mapstruct *styles;
1609 mapstruct *mp;
1610 int maps_used=0, mapmem=0, objects_used=0, x,y;
1611 object *tmp;
1612
1613 for (mp = styles; mp!=NULL; mp=mp->next) {
1614 maps_used++;
1615 mapmem += MAP_WIDTH(mp)*MAP_HEIGHT(mp)*(sizeof(object *)+sizeof(MapSpace)) + sizeof(mapstruct);
1616 for (x=0; x<MAP_WIDTH(mp); x++) {
1617 for (y=0; y<MAP_HEIGHT(mp); y++) {
1618 for (tmp=get_map_ob(mp, x, y); tmp!=NULL; tmp=tmp->above)
1619 objects_used++;
1620 }
1621 }
1622 }
1623 new_draw_info_format(NDI_UNIQUE, 0, op, "Style maps loaded: %d", maps_used);
1624 new_draw_info(NDI_UNIQUE, 0, op, "Memory used, not");
1625 new_draw_info_format(NDI_UNIQUE, 0, op, "including objects: %d", mapmem);
1626 new_draw_info_format(NDI_UNIQUE, 0, op, "Style objects: %d", objects_used);
1627 new_draw_info_format(NDI_UNIQUE, 0, op, "Mem for objects: %d", objects_used * sizeof(object));
1628 return 0;
1629 }
1630
1631 int command_kill_pets(object *op, char *params)
1632 {
1633 objectlink *obl, *next;
1634 int counter=0, removecount=0;
1635 if (params == NULL) {
1636 terminate_all_pets(op);
1637 new_draw_info(NDI_UNIQUE, 0, op, "Your pets have been killed.");
1638 }
1639 else {
1640 int target = atoi(params);
1641 for(obl = first_friendly_object; obl != NULL; obl = next) {
1642 object *ob = obl->ob;
1643 next = obl->next;
1644 if (get_owner(ob) == op)
1645 if (++counter==target || (target==0 && !strcasecmp(ob->name, params))) {
1646 if (!QUERY_FLAG(ob, FLAG_REMOVED))
1647 remove_ob(ob);
1648 remove_friendly_object(ob);
1649 free_object(ob);
1650 removecount++;
1651 }
1652 }
1653 if (removecount!=0)
1654 new_draw_info_format(NDI_UNIQUE, 0, op, "killed %d pets.\n", removecount);
1655 else
1656 new_draw_info(NDI_UNIQUE, 0, op, "Couldn't find any suitable pets to kill.\n");
1657 }
1658 return 0;
1659 }
1660
1661 /**
1662 * Displays all non start/end tags for specified quest.
1663 **/
1664 static void display_quest_details( object* pl, object* quest )
1665 {
1666 /* object* item; */
1667
1668 new_draw_info_format( NDI_WHITE, 0, pl, "Quest: %s\n%s\n",
1669 quest_get_name( quest ),
1670 quest->lore ? quest->lore : "(no description available)" );
1671 /*
1672 for ( item = pl->inv; item; item = item->below )
1673 {
1674 if ( ( item != quest )
1675 && ( quest_is_quest_marker( item ) )
1676 && ( quest_is_same_quest( quest->slaying, item->slaying ) )
1677 && ( item->lore ) )
1678 {
1679 new_draw_info( NDI_WHITE, 0, pl, item->lore );
1680 new_draw_info( NDI_WHITE, 0, pl, "------\n" );
1681 }
1682 }
1683 */
1684 }
1685
1686 /**
1687 * Displays quest information to player.
1688 * Acceptable parameters:
1689 * * finished => finished quests only
1690 * * <name> => only this particular quest, finished or not, with details
1691 * * nothing => all current quests
1692 *
1693 * For current quests, will display either the lore of the non start tags,
1694 * or the lore of start tag if no other tag.
1695 **/
1696 int command_quests( object *pl, char *params )
1697 {
1698 object* item;
1699
1700 if ( params && !strcmp( params, "finished" ) )
1701 {
1702 new_draw_info( NDI_WHITE, 0, pl, "Completed quests:\n" );
1703 for ( item = pl->inv; item; item = item->below )
1704 {
1705 if ( quest_is_quest_marker( item, 0 ) )
1706 {
1707 new_draw_info( NDI_WHITE, 0, pl, quest_get_name( item ) );
1708 new_draw_info( NDI_WHITE, 0, pl, "\n" );
1709 }
1710 }
1711 return 1;
1712 }
1713
1714 if ( params )
1715 {
1716 for ( item = pl->inv; item; item = item->below )
1717 {
1718 if ( quest_is_quest_marker( item, 0 )
1719 && !strcmp( quest_get_name( item ), params ) )
1720 {
1721 display_quest_details( pl, item );
1722 }
1723 }
1724 return 1;
1725 }
1726
1727 /*Display current quests */
1728 new_draw_info( NDI_WHITE, 0, pl, "Current quests:\n" );
1729 for ( item = pl->inv; item; item = item->below )
1730 {
1731 if ( quest_is_quest_marker( item, 0 )
1732 && quest_is_in_progress( item, 0 ) )
1733 {
1734 new_draw_info( NDI_WHITE, 0, pl, quest_get_name( item ) );
1735 new_draw_info( NDI_WHITE, 0, pl, "\n" );
1736 }
1737 }
1738 return 1;
1739 }