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/cvs/deliantra/server/server/c_move.C
Revision: 1.10
Committed: Mon May 28 21:28:35 2007 UTC (17 years ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.9: +17 -17 lines
Log Message:
update copyrights in server/*.C

File Contents

# User Rev Content
1 elmex 1.1 /*
2 root 1.10 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 pippijn 1.7 *
4 root 1.10 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5     * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992,2007 Frank Tore Johansen
7 pippijn 1.7 *
8 root 1.10 * Crossfire TRT is free software; you can redistribute it and/or modify it
9     * under the terms of the GNU General Public License as published by the Free
10     * Software Foundation; either version 2 of the License, or (at your option)
11     * any later version.
12 pippijn 1.7 *
13 root 1.10 * This program is distributed in the hope that it will be useful, but
14     * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15     * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16     * for more details.
17 pippijn 1.7 *
18 root 1.10 * You should have received a copy of the GNU General Public License along
19     * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20     * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21     *
22     * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 pippijn 1.7 */
24 elmex 1.1
25     #include <global.h>
26 root 1.5 #include <sproto.h>
27 elmex 1.1 #include <skills.h>
28    
29 root 1.3 static int
30     move_internal (object *op, char *params, int dir)
31 elmex 1.1 {
32 root 1.3 if (params)
33     {
34     if (params[0] == 'f')
35     {
36     if (!op->contr->fire_on)
37     {
38     op->contr->fire_on = 1;
39     move_player (op, dir);
40     op->contr->fire_on = 0;
41     return 0;
42     }
43     }
44     else if (params[0] == 'r' && !op->contr->run_on)
45     op->contr->run_on = 1;
46     }
47 root 1.9
48 root 1.3 move_player (op, dir);
49 elmex 1.1 return 0;
50     }
51    
52 root 1.3 int
53     command_east (object *op, char *params)
54 elmex 1.1 {
55 root 1.3 return move_internal (op, params, 3);
56 elmex 1.1 }
57    
58 root 1.3 int
59     command_north (object *op, char *params)
60 elmex 1.1 {
61 root 1.3 return move_internal (op, params, 1);
62 elmex 1.1 }
63    
64 root 1.3 int
65     command_northeast (object *op, char *params)
66 elmex 1.1 {
67 root 1.3 return move_internal (op, params, 2);
68 elmex 1.1 }
69    
70 root 1.3 int
71     command_northwest (object *op, char *params)
72 elmex 1.1 {
73 root 1.3 return move_internal (op, params, 8);
74 elmex 1.1 }
75    
76 root 1.3 int
77     command_south (object *op, char *params)
78 elmex 1.1 {
79 root 1.3 return move_internal (op, params, 5);
80 elmex 1.1 }
81    
82 root 1.3 int
83     command_southeast (object *op, char *params)
84 elmex 1.1 {
85 root 1.3 return move_internal (op, params, 4);
86 elmex 1.1 }
87    
88 root 1.3 int
89     command_southwest (object *op, char *params)
90 elmex 1.1 {
91 root 1.3 return move_internal (op, params, 6);
92 elmex 1.1 }
93    
94 root 1.3 int
95     command_west (object *op, char *params)
96 elmex 1.1 {
97 root 1.3 return move_internal (op, params, 7);
98 elmex 1.1 }
99    
100 pippijn 1.8 // XXX: What does this do?
101 root 1.3 int
102     command_stay (object *op, char *params)
103 elmex 1.1 {
104     if (!op->contr->fire_on && (!params || params[0] != 'f'))
105     return 0;
106 root 1.3 fire (op, 0);
107 elmex 1.1 return 0;
108     }