/* * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * * Crossfire TRT is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. * * You should have received a copy of the GNU General Public License along * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * The authors can be reached via e-mail to */ #include #include #include static int move_internal (object *op, char *params, int dir) { if (params) { if (params[0] == 'f') { if (!op->contr->fire_on) { op->contr->fire_on = 1; move_player (op, dir); op->contr->fire_on = 0; return 0; } } else if (params[0] == 'r' && !op->contr->run_on) op->contr->run_on = 1; } move_player (op, dir); return 0; } int command_east (object *op, char *params) { return move_internal (op, params, 3); } int command_north (object *op, char *params) { return move_internal (op, params, 1); } int command_northeast (object *op, char *params) { return move_internal (op, params, 2); } int command_northwest (object *op, char *params) { return move_internal (op, params, 8); } int command_south (object *op, char *params) { return move_internal (op, params, 5); } int command_southeast (object *op, char *params) { return move_internal (op, params, 4); } int command_southwest (object *op, char *params) { return move_internal (op, params, 6); } int command_west (object *op, char *params) { return move_internal (op, params, 7); } // XXX: What does this do? int command_stay (object *op, char *params) { if (!op->contr->fire_on && (!params || params[0] != 'f')) return 0; fire (op, 0); return 0; }